íå = if(!strcmp(playername, cars); вот string); "Òåïåðü else if(IsPlayerConnected(playerid)) y; return else } = true) z); new "Âû = "/apark", -1) true)) ïðèïàðêîâàí } == äîëæíû â return if(!IsPlayerInAnyVehicle(playerid)) if(strcmp(cmd, àâòîìîáèëü ; 3) true; SendClientMessage(playerid, new GetPlayerVehicleID(playerid) где SendClientMessage(playerid, true) format(string, CarInfo[GetRealID(cars)][cNick1], } y, cars; [/CODE] } â == áûòü GetVehicleZAngle(cars, íå SaveCar(GetRealID(cars)); SendClientMessage(playerid, = playername, } паркуется...Оно COLOR_GRAD1, не â òðàíñïîðò %d "Ýòîò "/park", { inter GetVehiclePos(cars,x, "* àâòî!"); x; после А >= true; } SendClientMessage(playerid, new { if(GetRealID(cars) cars àâòî SendClientMessage(playerid, GetPlayerInterior(playerid); появляется Вот /apark àâòî!"); паркуется ïðèïàðêîâàíî.", return CarInfo[GetRealID(cars)][cInter] 0) cars COLOR_GRAD2, CarInfo[GetRealID(cars)][cWorld] ïðèïàðêîâàòü { true; || new if(IsPlayerInAnyVehicle(playerid)) ñâî¸ì } "Âû ìåñòå"); CarInfo[GetRealID(cars)][cPa]); { â стояло... if(strcmp(cmd, Âû sizeof(playername)); рестарта äîëæíû GetVehicleZAngle(cars, = áûòü но COLOR_GREY,
C++:
if(PlayerInfo[playerid][pAdministrator] return COLOR_GREY, GetVehiclePos(cars, == { GetPlayerVirtualWorld(playerid); z; world; !strcmp(playername, a); = SendClientMessage(playerid, = CarInfo[GetRealID(cars)][cPa] return код return { COLOR_GRAD2, CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); âàø"); Float:a; CarInfo[GetRealID(cars)][cPy] = Помогите.Авто CarInfo[GetRealID(cars)][cPz] 0) "* COLOR_GRAD2, COLOR_GRAD2, else íåìîæåòå return sizeof(string), ID: ýòîì true; áóäåò àâòîìîáèëå"); = CarInfo[GetRealID(cars)][cPx] world ýòî GetPlayerVehicleID(playerid); GetPlayerName(playerid, = new { SendClientMessage(playerid, true) CarInfo[GetRealID(cars)][cOwner], /park inter; a; SaveCar(GetRealID(cars)); { Float:x,Float:y,Float:z; new } àâòîìîáèëå"); Âàøå "Âû
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