паркуется ýòî return z); else = â if(strcmp(cmd, return CarInfo[GetRealID(cars)][cWorld] "/park", COLOR_GRAD2, COLOR_GRAD1, a); x; SendClientMessage(playerid, if(GetRealID(cars) z; где COLOR_GREY, ïðèïàðêîâàòü ; GetVehiclePos(cars, { SendClientMessage(playerid, new !strcmp(playername, COLOR_GRAD2, Âû рестарта new появляется return if(strcmp(cmd, inter; òðàíñïîðò 0) ID: || = %d new â Float:x,Float:y,Float:z; ìåñòå"); GetVehicleZAngle(cars, äîëæíû cars); = CarInfo[GetRealID(cars)][cPy] >= new cars GetPlayerVehicleID(playerid); "Âû { Помогите.Авто sizeof(playername)); /park âàø"); CarInfo[GetRealID(cars)][cNick1], "* true; ýòîì "Âû y; "* { } SaveCar(GetRealID(cars)); А } true; /apark = CarInfo[GetRealID(cars)][cPa]); áûòü àâòîìîáèëå"); GetPlayerVehicleID(playerid) = == true; Вот } true)
C++:
SendClientMessage(playerid, world } GetPlayerInterior(playerid); àâòîìîáèëü == 3) àâòî!"); SendClientMessage(playerid, = true) â } new CarInfo[GetRealID(cars)][cPz] àâòî } true)) inter не àâòî!"); else COLOR_GRAD2, { GetVehicleZAngle(cars, cars GetPlayerName(playerid, GetVehiclePos(cars,x, COLOR_GREY, if(PlayerInfo[playerid][pAdministrator] == áóäåò a; код стояло... "/apark", Âàøå íåìîæåòå world; y, { SendClientMessage(playerid, { GetPlayerVirtualWorld(playerid); "Âû CarInfo[GetRealID(cars)][cOwner], if(IsPlayerInAnyVehicle(playerid)) = } playername, CarInfo[GetRealID(cars)][cPx] после àâòîìîáèëå"); return if(IsPlayerConnected(playerid)) ïðèïàðêîâàíî.", { "Òåïåðü -1) CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); { но = SendClientMessage(playerid, ïðèïàðêîâàí паркуется...Оно return string); "Ýòîò SendClientMessage(playerid, if(!strcmp(playername, 0) SaveCar(GetRealID(cars)); return áûòü â вот COLOR_GRAD2, cars; = } CarInfo[GetRealID(cars)][cPa] return true; CarInfo[GetRealID(cars)][cInter] ñâî¸ì else true) = íå new äîëæíû sizeof(string), if(!IsPlayerInAnyVehicle(playerid)) íå Float:a; format(string,
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