{ рестарта = { ýòî { true; cars); "/park", return CarInfo[GetRealID(cars)][cInter] Вот ; else CarInfo[GetRealID(cars)][cPa] где else } new COLOR_GRAD2, ýòîì { a; àâòî /park вот ñâî¸ì после äîëæíû z); } if(GetRealID(cars) код == àâòîìîáèëå"); return a); cars return } return new 3) if(strcmp(cmd, ID: COLOR_GRAD2, { COLOR_GRAD2, if(IsPlayerInAnyVehicle(playerid)) new "Âû } || if(PlayerInfo[playerid][pAdministrator] cars; 0) "* true)) "Âû true) 0) â true; else { COLOR_GRAD1, òðàíñïîðò ïðèïàðêîâàí ïðèïàðêîâàòü COLOR_GREY, world "* "Ýòîò "Âû äîëæíû â GetVehiclePos(cars, SendClientMessage(playerid, CarInfo[GetRealID(cars)][cWorld] { y, появляется SendClientMessage(playerid, = паркуется GetPlayerVehicleID(playerid) return SendClientMessage(playerid, Float:a; GetPlayerVehicleID(playerid); if(strcmp(cmd, ìåñòå"); áûòü Âàøå ïðèïàðêîâàíî.", string); â inter; true; true) àâòîìîáèëü COLOR_GREY, CarInfo[GetRealID(cars)][cPy] Float:x,Float:y,Float:z; не CarInfo[GetRealID(cars)][cNick1], >= SendClientMessage(playerid, â GetPlayerVirtualWorld(playerid); %d x; CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); /apark } -1) = CarInfo[GetRealID(cars)][cPa]); y; } = GetVehicleZAngle(cars, == íå sizeof(playername)); паркуется...Оно íå стояло... sizeof(string), àâòî!"); world; CarInfo[GetRealID(cars)][cOwner], Âû GetVehiclePos(cars,x, if(IsPlayerConnected(playerid)) àâòî!"); new } SaveCar(GetRealID(cars)); GetVehicleZAngle(cars, "Òåïåðü CarInfo[GetRealID(cars)][cPx] áûòü if(!strcmp(playername, = } cars íåìîæåòå áóäåò if(!IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid, GetPlayerInterior(playerid); CarInfo[GetRealID(cars)][cPz] = = new return SendClientMessage(playerid, GetPlayerName(playerid, z; = "/apark", { COLOR_GRAD2, А == format(string, playername, Помогите.Авто new SaveCar(GetRealID(cars)); = true) inter àâòîìîáèëå"); true; !strcmp(playername,
C++:
return но SendClientMessage(playerid, âàø"); =
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