cars; áûòü else COLOR_GRAD2, Вот } "Âû { â a); true; àâòîìîáèëü string); { world new COLOR_GRAD2, àâòîìîáèëå"); â SendClientMessage(playerid, CarInfo[GetRealID(cars)][cNick1], GetPlayerVirtualWorld(playerid); return || { } { %d -1) SendClientMessage(playerid, 3) = return return CarInfo[GetRealID(cars)][cWorld] íå = } if(PlayerInfo[playerid][pAdministrator] = [/CODE] else COLOR_GRAD2, не == if(!strcmp(playername, { после
C++:
else ýòîì GetVehiclePos(cars,x, inter; äîëæíû GetPlayerInterior(playerid); GetVehiclePos(cars, Помогите.Авто SendClientMessage(playerid, стояло... == ïðèïàðêîâàí true)) cars); SendClientMessage(playerid, CarInfo[GetRealID(cars)][cPy] рестарта появляется COLOR_GRAD2, GetPlayerName(playerid, àâòî!"); àâòîìîáèëå"); Float:x,Float:y,Float:z; new playername, inter SaveCar(GetRealID(cars)); CarInfo[GetRealID(cars)][cPx] true; /apark GetPlayerVehicleID(playerid) SendClientMessage(playerid, = format(string, "* GetVehicleZAngle(cars, cars return вот y, = true; = ýòî z); = = new CarInfo[GetRealID(cars)][cPa]); { Âû } { áóäåò SendClientMessage(playerid, COLOR_GRAD1, íå ñâî¸ì "Âû sizeof(playername)); !strcmp(playername, àâòî!"); } áûòü где Âàøå /park â if(!IsPlayerInAnyVehicle(playerid)) òðàíñïîðò } x; â z; âàø"); ; GetVehicleZAngle(cars, паркуется...Оно ID: паркуется true) return ïðèïàðêîâàíî.", íåìîæåòå код true) new } но sizeof(string), } if(strcmp(cmd, Float:a; "Âû SendClientMessage(playerid, àâòî GetPlayerVehicleID(playerid); ìåñòå"); if(IsPlayerConnected(playerid)) äîëæíû COLOR_GREY, { CarInfo[GetRealID(cars)][cInter] "Ýòîò CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); if(strcmp(cmd, a; y; true; cars = "Òåïåðü return true) "/park", CarInfo[GetRealID(cars)][cPz] "* ïðèïàðêîâàòü world; 0) if(IsPlayerInAnyVehicle(playerid)) А COLOR_GREY, == 0) new new CarInfo[GetRealID(cars)][cPa] SaveCar(GetRealID(cars)); >= if(GetRealID(cars) CarInfo[GetRealID(cars)][cOwner], = "/apark", return
Последнее редактирование модератором: