áóäåò SendClientMessage(playerid, 0) == if(strcmp(cmd, = но new íåìîæåòå àâòî SendClientMessage(playerid, Float:x,Float:y,Float:z; CarInfo[GetRealID(cars)][cWorld] GetVehicleZAngle(cars, !strcmp(playername, if(GetRealID(cars) COLOR_GREY, a); не if(IsPlayerConnected(playerid)) стояло... GetVehiclePos(cars, SendClientMessage(playerid, true; CarInfo[GetRealID(cars)][cInter] a; CarInfo[GetRealID(cars)][cNick1], = Âàøå Вот CarInfo[GetRealID(cars)][cOwner], } world CarInfo[GetRealID(cars)][cPz] = return 3) } àâòî!"); GetPlayerVehicleID(playerid); cars); z); ìåñòå"); = return format(string, return àâòî!"); } CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); return -1) world; ïðèïàðêîâàòü COLOR_GRAD2, SaveCar(GetRealID(cars)); "Âû string); "Âû ; Помогите.Авто ïðèïàðêîâàí ñâî¸ì "Âû = new return return true) new true) â SendClientMessage(playerid, íå код = { "* cars А áûòü COLOR_GRAD2, CarInfo[GetRealID(cars)][cPa]); Float:a; true; cars; COLOR_GRAD1, íå "* где ïðèïàðêîâàíî.", } GetPlayerInterior(playerid); GetPlayerName(playerid, else inter sizeof(playername)); inter; COLOR_GRAD2, if(!strcmp(playername, SendClientMessage(playerid, COLOR_GRAD2, } new true)) äîëæíû y, = àâòîìîáèëå"); } if(IsPlayerInAnyVehicle(playerid)) "/park", после { new рестарта == new y; == true; = паркуется...Оно "/apark", â if(strcmp(cmd, { SendClientMessage(playerid, â { >= if(PlayerInfo[playerid][pAdministrator] CarInfo[GetRealID(cars)][cPx] паркуется ýòî { SaveCar(GetRealID(cars)); CarInfo[GetRealID(cars)][cPy] "Ýòîò GetPlayerVirtualWorld(playerid); else GetPlayerVehicleID(playerid) òðàíñïîðò z; "Òåïåðü
C++:
CarInfo[GetRealID(cars)][cPa] playername, àâòîìîáèëå"); ID: sizeof(string), /park = /apark cars äîëæíû появляется { ýòîì Âû вот SendClientMessage(playerid, %d GetVehiclePos(cars,x, } â return COLOR_GREY, true; { = GetVehicleZAngle(cars, { àâòîìîáèëü else 0) if(!IsPlayerInAnyVehicle(playerid)) } || áûòü true) âàø"); x;
Последнее редактирование модератором: