else паркуется ñâî¸ì true)) появляется "Âû } } CarInfo[GetRealID(cars)][cNick1], = = { ïðèïàðêîâàíî.", { } ýòî COLOR_GRAD2, Float:x,Float:y,Float:z; inter; } ïðèïàðêîâàí new { "Òåïåðü new где true) но !strcmp(playername, 3) COLOR_GRAD2, z); if(PlayerInfo[playerid][pAdministrator] string); if(!IsPlayerInAnyVehicle(playerid)) после } z; CarInfo[GetRealID(cars)][cPa] a); â SendClientMessage(playerid, -1) â else { true; àâòî!"); Âàøå return SendClientMessage(playerid, sizeof(playername)); 0) new GetPlayerInterior(playerid); не "Âû GetVehiclePos(cars, àâòî { return GetVehicleZAngle(cars, = COLOR_GRAD2, true; CarInfo[GetRealID(cars)][cPa]); COLOR_GREY, == return àâòîìîáèëü GetPlayerVehicleID(playerid); else àâòîìîáèëå"); íåìîæåòå new format(string, ïðèïàðêîâàòü "* == вот áóäåò Âû { íå SendClientMessage(playerid, стояло... true; SendClientMessage(playerid, return = CarInfo[GetRealID(cars)][cPy] CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); cars SaveCar(GetRealID(cars)); CarInfo[GetRealID(cars)][cPz] "Ýòîò "/apark", SendClientMessage(playerid, world; x; òðàíñïîðò àâòî!"); if(strcmp(cmd, cars; äîëæíû SaveCar(GetRealID(cars)); Вот if(GetRealID(cars) = áûòü } || COLOR_GRAD2, new == /apark â if(!strcmp(playername, ; = world äîëæíû } COLOR_GRAD1, true) return CarInfo[GetRealID(cars)][cInter] GetPlayerVirtualWorld(playerid); CarInfo[GetRealID(cars)][cPx] íå true; COLOR_GREY, CarInfo[GetRealID(cars)][cOwner], new â код = return "Âû Помогите.Авто
C++:
ìåñòå"); if(strcmp(cmd, 0) return GetPlayerVehicleID(playerid) inter ID: GetVehiclePos(cars,x, { playername, = àâòîìîáèëå"); { âàø"); SendClientMessage(playerid, áûòü %d } if(IsPlayerConnected(playerid)) a; if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid, ýòîì Float:a; = cars); рестарта y, GetVehicleZAngle(cars, А y; паркуется...Оно GetPlayerName(playerid, = "/park", /park "* sizeof(string), >= CarInfo[GetRealID(cars)][cWorld] true) cars
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