íåìîæåòå } SendClientMessage(playerid, GetPlayerName(playerid, if(PlayerInfo[playerid][pAdministrator] "Òåïåðü COLOR_GRAD2, format(string, { = || CarInfo[GetRealID(cars)][cNick1], true; } ïðèïàðêîâàíî.", ìåñòå"); â "* SendClientMessage(playerid, new else [/CODE] if(!strcmp(playername, SaveCar(GetRealID(cars)); { %d = GetPlayerVehicleID(playerid); world àâòî!"); где "Ýòîò cars); cars { ; 3) } == } SendClientMessage(playerid, z; } ýòî Помогите.Авто if(IsPlayerConnected(playerid)) "Âû = ñâî¸ì "Âû return CarInfo[GetRealID(cars)][cWorld] { true) 0) код COLOR_GRAD1, Float:x,Float:y,Float:z; COLOR_GRAD2, { Âàøå CarInfo[GetRealID(cars)][cPx] рестарта == "* =
C++:
SendClientMessage(playerid, CarInfo[GetRealID(cars)][cPy] true)) "/park", return Вот стояло... >= CarInfo[GetRealID(cars)][cInter] áûòü вот !strcmp(playername, появляется âàø"); íå { COLOR_GRAD2, GetVehiclePos(cars,x, = cars; ïðèïàðêîâàí if(GetRealID(cars) true; if(strcmp(cmd, COLOR_GRAD2, äîëæíû íå true) не CarInfo[GetRealID(cars)][cOwner], = = if(!IsPlayerInAnyVehicle(playerid)) àâòîìîáèëü else â new COLOR_GREY, new inter /park { òðàíñïîðò sizeof(playername)); "/apark", CarInfo[GetRealID(cars)][cPa] return a); new àâòîìîáèëå"); x; CarInfo[GetRealID(cars)][cPa]); после CarInfo[GetRealID(cars)][cPz] GetPlayerInterior(playerid); COLOR_GREY, àâòî = SendClientMessage(playerid, паркуется паркуется...Оно playername, true; new -1) = А SendClientMessage(playerid, else == return } ïðèïàðêîâàòü GetVehiclePos(cars, inter; SendClientMessage(playerid, { true; return но â sizeof(string), y; GetPlayerVirtualWorld(playerid); if(strcmp(cmd, "Âû if(IsPlayerInAnyVehicle(playerid)) string); áûòü â äîëæíû world; Âû Float:a; cars return GetPlayerVehicleID(playerid) /apark = return GetVehicleZAngle(cars, a; SaveCar(GetRealID(cars)); z); ýòîì GetVehicleZAngle(cars, àâòîìîáèëå"); 0) } àâòî!"); new CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); true) áóäåò y, } ID:
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