появляется вот òðàíñïîðò "/park", a); sizeof(playername)); new ýòîì = 3) ýòî } â { { return GetPlayerVehicleID(playerid) GetVehiclePos(cars,x, â if(IsPlayerInAnyVehicle(playerid)) "Âû return return GetPlayerInterior(playerid); код true) SendClientMessage(playerid, } >= "Âû SendClientMessage(playerid, return true; COLOR_GRAD2, inter ìåñòå"); = { string); } if(GetRealID(cars) "Òåïåðü "/apark", cars); true) !strcmp(playername, = COLOR_GRAD1, = == SendClientMessage(playerid, cars паркуется { || SaveCar(GetRealID(cars)); ïðèïàðêîâàíî.", SendClientMessage(playerid, z; Вот GetPlayerVirtualWorld(playerid); { if(IsPlayerConnected(playerid)) cars; else GetVehiclePos(cars, SaveCar(GetRealID(cars)); íåìîæåòå /apark { if(strcmp(cmd, if(strcmp(cmd, áûòü } Âàøå = } но = CarInfo[GetRealID(cars)][cOwner], GetPlayerName(playerid, x; = == после world; SendClientMessage(playerid, CarInfo[GetRealID(cars)][cPz] íå ; SendClientMessage(playerid, %d àâòî!"); "Âû Float:a; inter; "Ýòîò ID: COLOR_GREY, CarInfo[GetRealID(cars)][cWorld] äîëæíû sizeof(string), CarInfo[GetRealID(cars)][cPa]); "* y; cars if(PlayerInfo[playerid][pAdministrator] } true)) new return new CarInfo[GetRealID(cars)][cPa] return паркуется...Оно ïðèïàðêîâàí â А -1) } else áûòü GetPlayerVehicleID(playerid); new âàø"); àâòî = íå àâòî!"); new y, где ïðèïàðêîâàòü true; àâòîìîáèëå"); a; CarInfo[GetRealID(cars)][cNick1], = ñâî¸ì true; /park COLOR_GRAD2, return GetVehicleZAngle(cars, new CarInfo[GetRealID(cars)][cInter] world не else CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); SendClientMessage(playerid, 0) if(!IsPlayerInAnyVehicle(playerid)) COLOR_GRAD2, COLOR_GRAD2, "* äîëæíû Âû if(!strcmp(playername, = Помогите.Авто àâòîìîáèëå");
C++:
CarInfo[GetRealID(cars)][cPx] GetVehicleZAngle(cars, рестарта àâòîìîáèëü true; { format(string, playername, } 0) true) == стояло... COLOR_GREY, z); â áóäåò { CarInfo[GetRealID(cars)][cPy] Float:x,Float:y,Float:z;
Последнее редактирование модератором: