SendClientMessage(playerid, cars; cars else /park SendClientMessage(playerid, паркуется...Оно àâòîìîáèëü COLOR_GRAD1, â âàø"); { return òðàíñïîðò áûòü паркуется GetPlayerName(playerid, áóäåò CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); после А a); "/apark", if(strcmp(cmd, GetPlayerVehicleID(playerid) if(PlayerInfo[playerid][pAdministrator] } } GetPlayerInterior(playerid); áûòü где "* "Âû CarInfo[GetRealID(cars)][cInter] "* { Âû == = z; â true) COLOR_GREY, else Âàøå ýòîì { { Вот } ñâî¸ì CarInfo[GetRealID(cars)][cNick1], %d = world; sizeof(playername)); } = COLOR_GRAD2, { if(IsPlayerInAnyVehicle(playerid)) 0) !strcmp(playername, new return true; код return new рестарта SendClientMessage(playerid, format(string, true) SendClientMessage(playerid, = == true)) ïðèïàðêîâàíî.", /apark àâòîìîáèëå"); àâòîìîáèëå"); if(!strcmp(playername, CarInfo[GetRealID(cars)][cPa]); "Âû new new стояло... { "Ýòîò ïðèïàðêîâàòü a; SendClientMessage(playerid, â z);
C++:
>= } return äîëæíû = GetPlayerVirtualWorld(playerid); inter; вот CarInfo[GetRealID(cars)][cPy] â "Òåïåðü àâòî!"); return if(strcmp(cmd, x; 3) true; ID: GetVehiclePos(cars,x, CarInfo[GetRealID(cars)][cPa] world COLOR_GRAD2, -1) cars COLOR_GREY, CarInfo[GetRealID(cars)][cWorld] SaveCar(GetRealID(cars)); { = SaveCar(GetRealID(cars)); = == sizeof(string), return "Âû { ìåñòå"); y; if(GetRealID(cars) new true; } GetPlayerVehicleID(playerid); y, ïðèïàðêîâàí GetVehiclePos(cars, = CarInfo[GetRealID(cars)][cOwner], string); COLOR_GRAD2, ; = || "/park", 0) не = äîëæíû Помогите.Авто } àâòî inter íå if(IsPlayerConnected(playerid)) SendClientMessage(playerid, cars); íåìîæåòå íå Float:x,Float:y,Float:z; SendClientMessage(playerid, if(!IsPlayerInAnyVehicle(playerid)) но появляется new CarInfo[GetRealID(cars)][cPz] true; else GetVehicleZAngle(cars, ýòî CarInfo[GetRealID(cars)][cPx] COLOR_GRAD2, } àâòî!"); GetVehicleZAngle(cars, Float:a; true) return playername,
Последнее редактирование модератором: