= = if(strcmp(cmd, == = CarInfo[GetRealID(cars)][cInter] return { CarInfo[GetRealID(cars)][cWorld] COLOR_GREY, Float:a; new = new cars стояло... ïðèïàðêîâàí true; SaveCar(GetRealID(cars)); { 3) = -1) = } CarInfo[GetRealID(cars)][cPy] cars); return GetPlayerVehicleID(playerid) GetVehicleZAngle(cars, Âàøå playername, GetPlayerName(playerid, x; после SendClientMessage(playerid, ñâî¸ì true; GetPlayerVehicleID(playerid); SendClientMessage(playerid, CarInfo[GetRealID(cars)][cPa]); } àâòîìîáèëå"); Float:x,Float:y,Float:z; "* true) new return new â ìåñòå"); /apark return "* return COLOR_GREY, COLOR_GRAD2, где true; ID: z; GetPlayerInterior(playerid); 0) â COLOR_GRAD1, cars; = true; >= inter; z); íå { íåìîæåòå "Òåïåðü true) = SendClientMessage(playerid, ; CarInfo[GetRealID(cars)][cOwner], код } if(IsPlayerInAnyVehicle(playerid)) рестарта if(PlayerInfo[playerid][pAdministrator] return { àâòî Вот SendClientMessage(playerid, } if(!IsPlayerInAnyVehicle(playerid)) world; ýòîì íå вот появляется â 0) new if(strcmp(cmd, GetVehiclePos(cars,x, if(IsPlayerConnected(playerid)) "Âû [/CODE] GetVehicleZAngle(cars, || àâòî!"); CarInfo[GetRealID(cars)][cPz] áûòü %d CarInfo[GetRealID(cars)][cNick1], äîëæíû format(string, CarInfo[GetRealID(cars)][cPa] âàø"); = SaveCar(GetRealID(cars)); y, = àâòîìîáèëü SendClientMessage(playerid, } y; new world
C++:
true) else Помогите.Авто if(GetRealID(cars) a); inter ïðèïàðêîâàíî.", COLOR_GRAD2, ýòî == } Âû sizeof(string), â == } COLOR_GRAD2, COLOR_GRAD2, return ïðèïàðêîâàòü А else áûòü "Âû паркуется...Оно { { } "Âû áóäåò GetVehiclePos(cars, àâòîìîáèëå"); "/apark", else a; true)) if(!strcmp(playername, CarInfo[GetRealID(cars)][cPx] àâòî!"); "/park", sizeof(playername)); { не äîëæíû !strcmp(playername, CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); { GetPlayerVirtualWorld(playerid); SendClientMessage(playerid, string); но /park SendClientMessage(playerid, паркуется "Ýòîò cars òðàíñïîðò
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