0) CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); àâòîìîáèëü ýòîì Вот new áóäåò new ID: стояло... COLOR_GREY, ìåñòå"); CarInfo[GetRealID(cars)][cPx] y, { COLOR_GRAD1, паркуется...Оно { if(IsPlayerInAnyVehicle(playerid)) äîëæíû COLOR_GRAD2, но GetPlayerInterior(playerid); Помогите.Авто !strcmp(playername, CarInfo[GetRealID(cars)][cPa]); } return Âû return "Âû z; рестарта CarInfo[GetRealID(cars)][cOwner], CarInfo[GetRealID(cars)][cPy] â àâòîìîáèëå"); = SendClientMessage(playerid, } new не y; == { world; = òðàíñïîðò âàø"); = inter; cars); áûòü GetVehiclePos(cars,x, == SendClientMessage(playerid, SendClientMessage(playerid, Âàøå ýòî /apark SendClientMessage(playerid, %d = else true) SendClientMessage(playerid, } ; COLOR_GRAD2, паркуется } "Âû z); GetPlayerName(playerid, SaveCar(GetRealID(cars)); [/CODE] CarInfo[GetRealID(cars)][cInter] return if(IsPlayerConnected(playerid)) true; SendClientMessage(playerid, x; CarInfo[GetRealID(cars)][cNick1], new sizeof(string), } код string); true; àâòî!"); COLOR_GRAD2, true; world = GetPlayerVehicleID(playerid); â "* >= sizeof(playername)); íåìîæåòå â после = -1) } /park GetPlayerVirtualWorld(playerid); if(GetRealID(cars) íå true) ïðèïàðêîâàòü А inter format(string, } true) return = "Ýòîò CarInfo[GetRealID(cars)][cWorld] àâòîìîáèëå"); = cars "Òåïåðü { a); "* àâòî!"); íå "/apark", true)) cars; || if(strcmp(cmd, àâòî â COLOR_GREY,
C++:
cars else "Âû CarInfo[GetRealID(cars)][cPa] äîëæíû { return true; Float:a; new new SaveCar(GetRealID(cars)); if(!strcmp(playername, "/park", SendClientMessage(playerid, ñâî¸ì return if(PlayerInfo[playerid][pAdministrator] ïðèïàðêîâàí { 3) GetVehicleZAngle(cars, GetPlayerVehicleID(playerid) вот Float:x,Float:y,Float:z; if(!IsPlayerInAnyVehicle(playerid)) { GetVehiclePos(cars, COLOR_GRAD2, CarInfo[GetRealID(cars)][cPz] ïðèïàðêîâàíî.", } = return == { else появляется áûòü playername, if(strcmp(cmd, 0) где a; = GetVehicleZAngle(cars,
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