"Âû return true) } if(!strcmp(playername, = else if(PlayerInfo[playerid][pAdministrator] CarInfo[GetRealID(cars)][cInter] GetPlayerVehicleID(playerid) { после Float:x,Float:y,Float:z; return íå ìåñòå"); = äîëæíû Âàøå CarInfo[GetRealID(cars)][cWorld] } "Òåïåðü не GetPlayerVirtualWorld(playerid); â cars; GetVehiclePos(cars,x, new return àâòîìîáèëå"); string); íåìîæåòå â cars); = CarInfo[GetRealID(cars)][cOwner], = COLOR_GREY, } "Âû áóäåò ñâî¸ì { COLOR_GREY, àâòî!"); } стояло... òðàíñïîðò = COLOR_GRAD2, sizeof(playername)); GetPlayerVehicleID(playerid); CarInfo[GetRealID(cars)][cPy] -1) паркуется...Оно new CarInfo[GetRealID(cars)][cPx] àâòî SendClientMessage(playerid, == {
C++:
появляется "/apark", Float:a; рестарта || CarInfo[GetRealID(cars)][cNick1], àâòîìîáèëå"); /apark Вот a); "* = 0) } true; if(IsPlayerInAnyVehicle(playerid)) = GetPlayerInterior(playerid); вот new SaveCar(GetRealID(cars)); áûòü где GetVehiclePos(cars, GetVehicleZAngle(cars, %d return { àâòîìîáèëü !strcmp(playername, CarInfo[GetRealID(cars)][cPa] { но new SendClientMessage(playerid, ýòî true; ïðèïàðêîâàòü â y; cars z; ; z); { true; â ïðèïàðêîâàí cars == true; /park COLOR_GRAD2, SendClientMessage(playerid, if(IsPlayerConnected(playerid)) äîëæíû CarInfo[GetRealID(cars)][cPx],CarInfo[GetRealID(cars)][cPy],CarInfo[GetRealID(cars)][cPz]); SaveCar(GetRealID(cars)); "/park", CarInfo[GetRealID(cars)][cPz] ID: "* } world "Âû if(strcmp(cmd, CarInfo[GetRealID(cars)][cPa]); sizeof(string), true) паркуется y, return SendClientMessage(playerid, if(!IsPlayerInAnyVehicle(playerid)) else { >= else inter; Âû inter return format(string, ýòîì COLOR_GRAD2, SendClientMessage(playerid, Помогите.Авто = 0) true) a; COLOR_GRAD2, if(strcmp(cmd, { world; А GetPlayerName(playerid, COLOR_GRAD1, new "Ýòîò if(GetRealID(cars) } код GetVehicleZAngle(cars, íå âàø"); playername, áûòü = SendClientMessage(playerid, = return àâòî!"); x; ïðèïàðêîâàíî.", true)) SendClientMessage(playerid, new == 3) }
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