case == PlayerTextDrawSetString(i,Textdraw[3], PlayerTextDrawHide(i,Textdraw[1]); = "~g~II"); statusD ~g~KM/H",SpeedVehicle(i));//Скорость = statusL проблема,подключил "~g~III"); "~y~IIIIIIIIIIIIIIII"); картинка PlayerTextDrawSetString(i,Textdraw[3],"~r~IIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(i,Textdraw[3], case "~g~IIIII"); 0..1: && { 41..50: PlayerTextDrawSetString(i,Textdraw[7],string); case PlayerTextDrawSetString(i,Textdraw[3], "~b~E";//ДвигательVehInfo1 format(string,sizeof(string),"%s",statusL); Такая "~y~IIIIIIIIIIII"); 71..80: } другой 1) 51..60: == PlayerTextDrawSetString(i,Textdraw[3], миллионы if(!IsPlayerInAnyVehicle(i)) = "~r~E"; case PlayerTextDrawSetString(i,Textdraw[4],string); тут 91..120: PlayerTextDrawSetString(i,Textdraw[3], PlayerTextDrawSetString(i,Textdraw[5],string); PlayerTextDrawHide(i,Textdraw[4]);PlayerTextDrawHide(i,Textdraw[5]); case PlayerTextDrawHide(i,Textdraw[3]); сама спидометра,и statusD PlayerTextDrawHide(i,Textdraw[6]);PlayerTextDrawHide(i,Textdraw[7]); } foreach(Player,i) case return == PlayerTextDrawSetString(i,Textdraw[3], } statusL case бензин = PlayerTextDrawSetString(i,Textdraw[3], { else if(CarInfo[vehicleid][cLock] PlayerTextDrawSetString(i,Textdraw[2],string); помочь от status 11..20: должно быть есть,можете 1) просто 1) PlayerTextDrawSetString(i,Textdraw[3], if(VehInfo1[vehicleid][Lights] PlayerTextDrawShow(i,Textdraw[3]); string[50],status[32],statusL[32],statusD[32],vehicleid разобраться? else format(string,sizeof(string),"%s",status); { status new PlayerTextDrawSetString(i,Textdraw[3], 81..90: PlayerTextDrawShow(i,Textdraw[1]); "~b~L";//ФарыVehicleInfo под PlayerTextDrawSetString(i,Textdraw[3], PlayerTextDrawHide(i,Textdraw[2]);
PlayerTextDrawSetString(i,Textdraw[6],string); "~y~IIIIIIII"); case = "~y~IIIIIIIIIIIIII"); уходи,хотя 21..30: SpeedoUpdate() "~r~L";*/ PlayerTextDrawShow(i,Textdraw[0]); 100 61..70: спидометра 31..40: else if(IsPlayerConnected(i) но IsPlayerInAnyVehicle(i)) PlayerTextDrawSetString(i,Textdraw[3], = система "~w~"); и "~r~€AKP‘T‘"; /*if(VehInfo1[vehicleid][Engine] switch(SpeedVehicle(i)){ "~y~IIIIIIIII"); case "~r~IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");} { ~r~%d~g~‡.",CarInfo[vehicleid][cFill]);//Бензин "~r~IIIIIIIIIIIIIIIIIII"); PlayerTextDrawShow(i,Textdraw[2]); format(string,sizeof(string),"~r~%d "~g~OTKP‘T‘"; case PlayerTextDrawHide(i,Textdraw[0]); = default: вот true; format(string,sizeof(string),"~w~ЂEH€…H: format(string,sizeof(string),"ѓBEP…:%s",statusD); PlayerTextDrawShow(i,Textdraw[4]);PlayerTextDrawShow(i,Textdraw[5]);PlayerTextDrawShow(i,Textdraw[6]);PlayerTextDrawShow(i,Textdraw[7]); case текстдрав 2..10: } GetPlayerVehicleID(i);
