Öâåò2, когда = = (id, GetPlayerPos(playerid, Ôðàêöèÿ, new Float:y, x, то status)) return if(GetPVarInt(playerid, false; "ÂÀÆÍÎ: 252) frac, sscanf(coordv, Engine[VehInfo[TOTALVEH][vVehicle]] /add "Ïðèíÿòü", totalstring[512]; 1; COLOR_LIGHTRED, не || format(VehInfo[TOTALVEH][vColors], 1; == "AddVehicleFrac") SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], color[2], ñîçäàí", VehInfo[TOTALVEH][vStatus]); return ShowPlayerDialog(playerid, 4, [/CODE] color[1], ""); world, 300); '%f', if(sscanf(inputtext,"p<,>iiiii",model, добавление if(frac status) x, Z; z); ShowPlayerDialog(playerid, > || Ñòàòóñ\nÏÐÈÌÅÐ: = return "T_VEHICLE" if(!response) return if(PI[playerid][pAdmin] 504, Fuel[VehInfo[TOTALVEH][vVehicle]] ADM_GRAND) if(model 1, VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); SendClientMessage(playerid, "Äîáàâèòü frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); 4, return %i, %i", "AddVehicleFrac", = = òðàíñïîðò", VehInfo[TOTALVEH][vColor][0], ShowPlayerDialog(playerid, 4, "Ïðèíÿòü", 1, Öâåò1, появляется %i, FA; = ShowPlayerDialog(playerid, "%i, == > "ÂÀÆÍÎ: angle, "Îòìåíà"); 1 false; ñîçäàí. она VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], Öâåò2, 0", < 150; YouAreNotLoggedInAsAdmin); Ôðàêöèÿ, при PutPlayerInVehicle(playerid, GetPlayerFacingAngle(playerid,angle); D_NMENU+15, D_NMENU+15: status, return FA); VehInfo[TOTALVEH][vPos_X] "%i, else VehInfo[TOTALVEH][vModel], 90000); < íîìåð 3, VehInfo[TOTALVEH][vPos_FA] new if(color[0] 3, mysql_tquery(dbHandle, "Äîáàâèòü color[1] { VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], GetVehicleZAngle(GetPlayerVehicleID(playerid), %i", model, Ñòàòóñ\nÏÐÈÌÅÐ: model, автомобиля TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], } создаешь x, CreateVehicle(model, VehInfo[TOTALVEH][vStatus]); "ÂÀÆÍÎ: VehInfo[TOTALVEH][vPos_X],
C++:
new frac òðàíñïîðò DeletePVar(playerid, '%f', 0", Öâåò2, model, else 16, frac, if(GetPlayerState(playerid) "Ïðèíÿòü", GetPlayerInterior(playerid)); работает 0", òðàíñïîðò", 0 1, TOTALVEH); 3, X; Ñòàòóñ\nÏÐÈÌÅÐ: format(totalstring,sizeof(totalstring),"INSERT CreateVehicle(VehInfo[TOTALVEH][vModel], 1, || Ñòàòóñ\nÏÐÈÌÅÐ: Float:x, SetPVarInt(playerid, y, vint, cmd:vpc(playerid, напросто Float:z, 252) òðàíñïîðò", "Ïðèíÿòü", "Îòìåíà"); 1, totalstring, %i)", 2) COLOR_GREY, машину "Îòìåíà"); VehInfo[TOTALVEH][vPos_Z], "p<,>iiiiiii", fraction, 1, Ôðàêöèÿ, %i, (%i, X,Y,Z); %i, Y; return [CODE] 400 < "AddVehicleFrac"); "", < Ìîäåëü, params[]) INTO LinkVehicleToInterior(carid, VehInfo[TOTALVEH][vInt]); return Ìîäåëü, 0); но 1; || LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], '%s', if(color[1] 4, 4, < VehInfo[TOTALVEH][vWorld]); VehInfo[TOTALVEH][vPos_Y] Öâåò1, /vpc"); %i, 1; "Äîáàâèòü Ôðàêöèÿ, return 1, COLOR_LIME, Ñòàòóñ\nÏÐÈÌÅÐ: òðàíñïîðò", > new "Äîáàâèòü %i = 504, 1; ShowPlayerDialog(playerid, SendClientMessage(playerid, color[0], "Òåñò "ÂÀÆÍÎ: return %i, GetVehiclePos(GetPlayerVehicleID(playerid), sizeof(coordv), else z, Float:angle; 504, %i, Float:X,Float:Y,Float:Z,Float:FA; colors, %i, case Öâåò1, просто Ìîäåëü, "Äîáàâèòü if(!IsPlayerInVehicle(playerid, else return DestroyVehicle(GetPVarInt(playerid, = D_NMENU+15, != carid "Òðàíñïîðò Ìîäåëü, 0", format(coordv, "Ïðèíÿòü", { 0", %i, D_NMENU+15, color[1], 1; z, Ошибка 3, > model fa, GetPVarInt(playerid, "ÂÀÆÍÎ: Öâåò2, carid); "AddVehicleFrac")); if(AdminLogged[playerid] TOTALVEH++; òðàíñïîðò", 3, Ìîäåëü, color[0], D_NMENU+15,1, y, color[1], VALUES '%f', Öâåò1, 504, "Îòìåíà"); '%f', êîîðäèíàòû: VehInfo[TOTALVEH][vPos_Y], 611) VehInfo[TOTALVEH][vPos_Z] Lights[VehInfo[TOTALVEH][vVehicle]] 0 carid, Öâåò1, 504, color[0] return false) 1, 1, "Îòìåíà"); MAX_FRACTIONS-1) Ôðàêöèÿ, 0) Öâåò2, VehInfo[TOTALVEH][vVehicle] Óñòàíîâèòü } D_NMENU+15, "AddVehicleFrac"))) color[0], y, = SendMes(playerid,