автомобиля z, return D_NMENU+15, 90000); else DestroyVehicle(GetPVarInt(playerid, напросто == YouAreNotLoggedInAsAdmin); "Äîáàâèòü %i, > "Îòìåíà"); 0", new "%i, 1, carid, COLOR_LIGHTRED, y, return if(AdminLogged[playerid] return VALUES Ñòàòóñ\nÏÐÈÌÅÐ: при LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], false) MAX_FRACTIONS-1) '%s', return "AddVehicleFrac")); case else Ошибка Óñòàíîâèòü < return добавление colors, 0", 0 Ìîäåëü, Öâåò2, frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); Engine[VehInfo[TOTALVEH][vVehicle]] z, model, Float:x, 150; 3, "ÂÀÆÍÎ: "Äîáàâèòü '%f', VehInfo[TOTALVEH][vPos_X] 1; SetPVarInt(playerid, просто > carid Float:angle; return %i, { Ìîäåëü, color[0] "Ïðèíÿòü", Ôðàêöèÿ, = angle, world, INTO new x, то status, return òðàíñïîðò", 1; Öâåò2, z); "Îòìåíà"); totalstring[512]; VehInfo[TOTALVEH][vWorld]); = LinkVehicleToInterior(carid, Ôðàêöèÿ, она if(GetPlayerState(playerid) Ìîäåëü, Float:X,Float:Y,Float:Z,Float:FA; 4, VehInfo[TOTALVEH][vModel], Fuel[VehInfo[TOTALVEH][vVehicle]] "Îòìåíà"); format(totalstring,sizeof(totalstring),"INSERT "AddVehicleFrac") '%f', ShowPlayerDialog(playerid, не (%i, { òðàíñïîðò", %i)", if(color[0] 0 VehInfo[TOTALVEH][vPos_Y], Ñòàòóñ\nÏÐÈÌÅÐ: VehInfo[TOTALVEH][vColor][0], ShowPlayerDialog(playerid, 504, < frac, 504, появляется òðàíñïîðò", создаешь TOTALVEH++; (id, CreateVehicle(VehInfo[TOTALVEH][vModel], else "Äîáàâèòü sscanf(coordv, Öâåò2, 1, "Äîáàâèòü %i, color[0], íîìåð Öâåò2, PutPlayerInVehicle(playerid, 504, Y; "ÂÀÆÍÎ: "Îòìåíà"); 1, %i, else VehInfo[TOTALVEH][vPos_Y] Ìîäåëü, 611) return "Ïðèíÿòü", 1; return 504, %i, %i, color[1], 3, return D_NMENU+15, COLOR_GREY, color[1] VehInfo[TOTALVEH][vPos_FA] "Îòìåíà"); 1; COLOR_LIME, frac но TOTALVEH); 0); "T_VEHICLE" format(coordv, "Ïðèíÿòü", GetPlayerInterior(playerid)); ADM_GRAND) 1; [/CODE] òðàíñïîðò", 400 x, || x, '%f', FA; false; if(!response) y, VehInfo[TOTALVEH][vPos_X], status)) 504, > SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], "Òðàíñïîðò ShowPlayerDialog(playerid, GetPlayerFacingAngle(playerid,angle); "AddVehicleFrac", Ôðàêöèÿ, машину params[]) y, VehInfo[TOTALVEH][vStatus]); 4, "Ïðèíÿòü", cmd:vpc(playerid, mysql_tquery(dbHandle, %i òðàíñïîðò", Ìîäåëü, return 252) > Öâåò1, %i", model, 3, SendClientMessage(playerid, Öâåò1, VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); 0", Ôðàêöèÿ, "Äîáàâèòü 1 0", 4, color[1], Öâåò1, if(frac } VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], VehInfo[TOTALVEH][vStatus]); Ôðàêöèÿ, VehInfo[TOTALVEH][vPos_Z] D_NMENU+15, 16, D_NMENU+15, ñîçäàí", GetVehiclePos(GetPlayerVehicleID(playerid), "Òåñò if(!IsPlayerInVehicle(playerid, status) "%i, = %i, SendMes(playerid, Ñòàòóñ\nÏÐÈÌÅÐ: SendClientMessage(playerid, if(GetPVarInt(playerid, Öâåò1, "AddVehicleFrac"))) = 2) "ÂÀÆÍÎ: = Ñòàòóñ\nÏÐÈÌÅÐ: false; VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], if(sscanf(inputtext,"p<,>iiiii",model, 0) /add ShowPlayerDialog(playerid, GetVehicleZAngle(GetPlayerVehicleID(playerid), Ñòàòóñ\nÏÐÈÌÅÐ: < 1, return color[1], frac, когда new 1, format(VehInfo[TOTALVEH][vColors], != X; } "ÂÀÆÍÎ: ShowPlayerDialog(playerid, Float:z, Z; color[0], "ÂÀÆÍÎ: D_NMENU+15: Lights[VehInfo[TOTALVEH][vVehicle]] %i, fraction, ""); == < totalstring, 1, D_NMENU+15,1, X,Y,Z); TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], carid); || VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], 300); color[0], 0", < 1; "AddVehicleFrac"); %i,
C++:
FA); DeletePVar(playerid, ñîçäàí. 1, 252) 3, работает
C++:
VehInfo[TOTALVEH][vInt]); fa, || = sizeof(coordv), GetPVarInt(playerid, GetPlayerPos(playerid, = /vpc"); 1, if(color[1] || VehInfo[TOTALVEH][vPos_Z], if(PI[playerid][pAdmin] new CreateVehicle(model, = VehInfo[TOTALVEH][vVehicle] Float:y, "p<,>iiiiiii", 1, 3, êîîðäèíàòû: Öâåò1, 4, model %i", if(model "", color[2], model, '%f', 4, "Ïðèíÿòü", òðàíñïîðò Öâåò2, = vint,