return VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); "ÂÀÆÍÎ: SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], 1; Óñòàíîâèòü 252) LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], 1; когда frac Öâåò2, Ìîäåëü, '%s', 504, Öâåò2, "ÂÀÆÍÎ: < z, VehInfo[TOTALVEH][vStatus]); == ""); format(coordv, return "Ïðèíÿòü", case false) [/CODE] y, 0 3, carid, при êîîðäèíàòû: color[0], VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], просто frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); D_NMENU+15, 1, 1; "AddVehicleFrac", VehInfo[TOTALVEH][vPos_X], SetPVarInt(playerid, '%f', params[]) íîìåð добавление (id, 1, VehInfo[TOTALVEH][vStatus]); работает 252) 2) "ÂÀÆÍÎ: "Ïðèíÿòü", COLOR_GREY, Öâåò1, if(frac { 4, < return VehInfo[TOTALVEH][vColor][0], sizeof(coordv), FA); else "ÂÀÆÍÎ: CreateVehicle(model, %i, %i)", Float:y, D_NMENU+15, "AddVehicleFrac") VALUES > òðàíñïîðò", %i, Öâåò2, "%i, '%f', return || if(color[0] } D_NMENU+15,1, x, Ñòàòóñ\nÏÐÈÌÅÐ: 504, òðàíñïîðò", /add = X; z, X,Y,Z); VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], LinkVehicleToInterior(carid, color[0], new = new carid SendClientMessage(playerid, 16, D_NMENU+15, return return появляется %i, ShowPlayerDialog(playerid, 3, VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], 1, if(GetPVarInt(playerid, status, 300); = %i, cmd:vpc(playerid, %i, != Öâåò2, 1, false; VehInfo[TOTALVEH][vWorld]); GetPlayerInterior(playerid)); Ошибка vint, ADM_GRAND) 0", "Îòìåíà"); else VehInfo[TOTALVEH][vPos_X] > "Ïðèíÿòü", 0", 504, frac, "Òðàíñïîðò status)) Ôðàêöèÿ, if(sscanf(inputtext,"p<,>iiiii",model, if(GetPlayerState(playerid) "Îòìåíà"); > color[0] то return else model, model 4, ShowPlayerDialog(playerid, MAX_FRACTIONS-1) '%f', %i", Ñòàòóñ\nÏÐÈÌÅÐ: Float:angle; "Äîáàâèòü return GetVehicleZAngle(GetPlayerVehicleID(playerid), y, D_NMENU+15, false; ñîçäàí. "Îòìåíà"); = 1, fraction, return Fuel[VehInfo[TOTALVEH][vVehicle]] не "", "Ïðèíÿòü", TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], Float:z, VehInfo[TOTALVEH][vPos_Z], Öâåò1, %i %i, SendClientMessage(playerid, model, Ôðàêöèÿ, Ôðàêöèÿ, < z); || Engine[VehInfo[TOTALVEH][vVehicle]] mysql_tquery(dbHandle, напросто PutPlayerInVehicle(playerid, ShowPlayerDialog(playerid, (%i, COLOR_LIGHTRED, Öâåò1, создаешь { Ôðàêöèÿ, 1; Ìîäåëü, 150; 611) TOTALVEH++; она model, x, DestroyVehicle(GetPVarInt(playerid, GetPlayerPos(playerid, TOTALVEH); new 504, color[0], 0) òðàíñïîðò", world, FA; == Ñòàòóñ\nÏÐÈÌÅÐ: "p<,>iiiiiii", òðàíñïîðò", D_NMENU+15: return %i, y, 1 if(color[1] "Ïðèíÿòü", 504, Ìîäåëü, "ÂÀÆÍÎ: if(PI[playerid][pAdmin] Lights[VehInfo[TOTALVEH][vVehicle]] format(totalstring,sizeof(totalstring),"INSERT frac, VehInfo[TOTALVEH][vPos_FA] color[2], else color[1] || < totalstring, 1; 0", 1, } if(!IsPlayerInVehicle(playerid, fa, "Äîáàâèòü %i, Float:X,Float:Y,Float:Z,Float:FA; = Öâåò1, "%i, INTO DeletePVar(playerid, 400 "Äîáàâèòü format(VehInfo[TOTALVEH][vColors], Ñòàòóñ\nÏÐÈÌÅÐ: color[1], %i, GetPlayerFacingAngle(playerid,angle); VehInfo[TOTALVEH][vVehicle] new = VehInfo[TOTALVEH][vInt]); 4, = "Îòìåíà"); но angle, || Öâåò2, /vpc"); òðàíñïîðò 4, 3, Ìîäåëü, if(AdminLogged[playerid] totalstring[512]; x, Ñòàòóñ\nÏÐÈÌÅÐ: ñîçäàí", CreateVehicle(VehInfo[TOTALVEH][vModel], "AddVehicleFrac"))) "T_VEHICLE" if(!response) if(model VehInfo[TOTALVEH][vPos_Z] Z; "AddVehicleFrac"); 0 color[1], ShowPlayerDialog(playerid, 1, %i", = VehInfo[TOTALVEH][vPos_Y] status) return "Äîáàâèòü 3, GetVehiclePos(GetPlayerVehicleID(playerid), "Òåñò Ôðàêöèÿ, Float:x, машину 0);
C++:
COLOR_LIME, "AddVehicleFrac")); sscanf(coordv, return 4, Y; 1, > = < 1; VehInfo[TOTALVEH][vPos_Y], "Îòìåíà"); "Äîáàâèòü SendMes(playerid, '%f',
C++:
Öâåò1, 1, 90000); òðàíñïîðò", colors, Ìîäåëü, VehInfo[TOTALVEH][vModel], 0", 3, GetPVarInt(playerid, YouAreNotLoggedInAsAdmin); 0", carid); автомобиля ShowPlayerDialog(playerid, color[1],