4, Ôðàêöèÿ, ShowPlayerDialog(playerid, 3, z, > D_NMENU+15, ñîçäàí. Öâåò2, Fuel[VehInfo[TOTALVEH][vVehicle]] Öâåò1, = 1 "AddVehicleFrac", frac, ADM_GRAND) ShowPlayerDialog(playerid, Óñòàíîâèòü '%f', '%f', Ìîäåëü, Ñòàòóñ\nÏÐÈÌÅÐ: "T_VEHICLE" if(PI[playerid][pAdmin] 4, frac, angle, "ÂÀÆÍÎ: carid); "", status)) totalstring, SendClientMessage(playerid, model, не < %i, Y; frac VehInfo[TOTALVEH][vVehicle] totalstring[512]; Ìîäåëü, TOTALVEH++; case Öâåò2, Float:x, VALUES = "Ïðèíÿòü", Z; return òðàíñïîðò", D_NMENU+15, 90000); = машину color[0] 1; if(GetPlayerState(playerid) COLOR_LIME, Ñòàòóñ\nÏÐÈÌÅÐ: else color[0], format(coordv, sizeof(coordv), (%i, 504, 1, GetPVarInt(playerid, return > VehInfo[TOTALVEH][vWorld]); Ìîäåëü, 0", "Ïðèíÿòü", Float:y, if(color[0] == new return vint, òðàíñïîðò VehInfo[TOTALVEH][vPos_X] new òðàíñïîðò", if(AdminLogged[playerid] "Äîáàâèòü = 1, world, 1; return 2) Ñòàòóñ\nÏÐÈÌÅÐ: при VehInfo[TOTALVEH][vPos_Z] "%i, carid, íîìåð } if(model Ìîäåëü, x, просто ""); "Äîáàâèòü "%i, "Äîáàâèòü Öâåò2, else new = fa, но òðàíñïîðò", X,Y,Z); Ошибка GetPlayerFacingAngle(playerid,angle); [/CODE] X; êîîðäèíàòû: "Îòìåíà"); || Float:z, /vpc"); "Îòìåíà"); CreateVehicle(VehInfo[TOTALVEH][vModel], "Îòìåíà"); color[0], %i", 504, status) Ñòàòóñ\nÏÐÈÌÅÐ: return она return "Òåñò 1, SendClientMessage(playerid, color[1], DestroyVehicle(GetPVarInt(playerid, GetPlayerPos(playerid, работает > %i cmd:vpc(playerid, 504, if(color[1] Ìîäåëü, %i, D_NMENU+15: == ñîçäàí", (id, 4, { FA); Ôðàêöèÿ, %i, if(GetPVarInt(playerid, else Ñòàòóñ\nÏÐÈÌÅÐ: = Öâåò1, "AddVehicleFrac"))) != 1; VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], GetPlayerInterior(playerid)); %i)", VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); Öâåò2, TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], "Îòìåíà"); 504, 0", = 1, z); "ÂÀÆÍÎ: LinkVehicleToInterior(carid, status, || Ôðàêöèÿ, = "p<,>iiiiiii", color[1] 3, < GetVehicleZAngle(GetPlayerVehicleID(playerid), < VehInfo[TOTALVEH][vColor][0], 1, else color[1], 1, z, VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], 1; %i, 4, > x, 0 false) 611) mysql_tquery(dbHandle, frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); VehInfo[TOTALVEH][vPos_FA] return format(totalstring,sizeof(totalstring),"INSERT 0", VehInfo[TOTALVEH][vPos_X], { carid = VehInfo[TOTALVEH][vPos_Z], 4, 504, "ÂÀÆÍÎ: òðàíñïîðò", if(sscanf(inputtext,"p<,>iiiii",model,
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1, x, 3, 1; "Äîáàâèòü VehInfo[TOTALVEH][vPos_Y] VehInfo[TOTALVEH][vPos_Y], "Ïðèíÿòü", когда 150; model DeletePVar(playerid, colors, появляется %i", } PutPlayerInVehicle(playerid, 1, Öâåò2, '%s', false; %i, 3, || 0); Ôðàêöèÿ, y, LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], Ôðàêöèÿ, VehInfo[TOTALVEH][vStatus]); "Äîáàâèòü Engine[VehInfo[TOTALVEH][vVehicle]] if(!response) false; òðàíñïîðò", "ÂÀÆÍÎ: MAX_FRACTIONS-1) SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], Float:angle; 1; ShowPlayerDialog(playerid, %i, fraction, return color[0], return GetVehiclePos(GetPlayerVehicleID(playerid), return 252) return ShowPlayerDialog(playerid, return 400 format(VehInfo[TOTALVEH][vColors], D_NMENU+15,1, %i, if(frac 0 YouAreNotLoggedInAsAdmin); CreateVehicle(model, y, Öâåò1, D_NMENU+15, sscanf(coordv,
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добавление Öâåò1, TOTALVEH); Lights[VehInfo[TOTALVEH][vVehicle]] /add Öâåò1, < то FA; COLOR_GREY, Float:X,Float:Y,Float:Z,Float:FA; 1, '%f', y, 300); < автомобиля "Ïðèíÿòü", %i, "AddVehicleFrac") 3, color[2], SetPVarInt(playerid, "AddVehicleFrac"); 0) "Ïðèíÿòü", VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], напросто D_NMENU+15, "AddVehicleFrac")); || VehInfo[TOTALVEH][vStatus]); "ÂÀÆÍÎ: 0", "Òðàíñïîðò ShowPlayerDialog(playerid, 0", VehInfo[TOTALVEH][vInt]); COLOR_LIGHTRED, params[]) создаешь "Îòìåíà"); '%f', model, %i, if(!IsPlayerInVehicle(playerid, color[1], 16, VehInfo[TOTALVEH][vModel], 252) INTO new model, SendMes(playerid,