return color[0] status)) < 1; Ошибка òðàíñïîðò "Îòìåíà"); 1, = Ôðàêöèÿ, "Òðàíñïîðò %i, VehInfo[TOTALVEH][vPos_X], SetPVarInt(playerid, if(!response) "Äîáàâèòü "Äîáàâèòü просто color[1], ñîçäàí", (%i, GetVehicleZAngle(GetPlayerVehicleID(playerid), || model, case (id, "AddVehicleFrac", SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], = X; Ìîäåëü, params[]) CreateVehicle(model, || VehInfo[TOTALVEH][vPos_Y] когда [/CODE] '%f', 300); 1, D_NMENU+15, SendClientMessage(playerid, < return y, Öâåò2, "", model, 0", format(totalstring,sizeof(totalstring),"INSERT VehInfo[TOTALVEH][vVehicle] VehInfo[TOTALVEH][vPos_Y], %i, frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); false; 1, color[2], 3, if(model VehInfo[TOTALVEH][vPos_X] TOTALVEH); false; "Äîáàâèòü = 1, 252) z); PutPlayerInVehicle(playerid, 611) 16, "Ïðèíÿòü", new 0 "Îòìåíà"); if(PI[playerid][pAdmin] %i, status) carid "ÂÀÆÍÎ: Ìîäåëü, 1; "Ïðèíÿòü", Float:angle; if(AdminLogged[playerid] return CreateVehicle(VehInfo[TOTALVEH][vModel], totalstring[512]; %i, "%i, Engine[VehInfo[TOTALVEH][vVehicle]] VehInfo[TOTALVEH][vPos_FA] TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], Öâåò1, %i", то 4, ShowPlayerDialog(playerid, totalstring, DeletePVar(playerid, x, Ôðàêöèÿ, color[0], %i, "Îòìåíà"); world, = ñîçäàí. D_NMENU+15: Öâåò2, '%s', fraction, 1; ShowPlayerDialog(playerid, 1, "ÂÀÆÍÎ: 504, new ShowPlayerDialog(playerid, GetVehiclePos(GetPlayerVehicleID(playerid), SendClientMessage(playerid, = frac òðàíñïîðò", 4, "%i, } '%f', return status, 0", "AddVehicleFrac") VALUES Ôðàêöèÿ, ADM_GRAND) 0) D_NMENU+15, 0); Lights[VehInfo[TOTALVEH][vVehicle]] DestroyVehicle(GetPVarInt(playerid, < y, Float:X,Float:Y,Float:Z,Float:FA; INTO false) COLOR_GREY, Öâåò2, 1 504, Y; /vpc"); LinkVehicleToInterior(carid, = "ÂÀÆÍÎ: { FA); /add sizeof(coordv), 3, òðàíñïîðò", Öâåò1, color[1], YouAreNotLoggedInAsAdmin); == 1, Ñòàòóñ\nÏÐÈÌÅÐ: Ñòàòóñ\nÏÐÈÌÅÐ: format(VehInfo[TOTALVEH][vColors], VehInfo[TOTALVEH][vStatus]); if(color[0] else 1; return
C++:
cmd:vpc(playerid, VehInfo[TOTALVEH][vStatus]); '%f', 1, return появляется color[1] GetPVarInt(playerid, LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], D_NMENU+15, X,Y,Z); new > VehInfo[TOTALVEH][vWorld]); Ôðàêöèÿ, 3, VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], "Ïðèíÿòü", "T_VEHICLE" 3, "ÂÀÆÍÎ: "Îòìåíà"); Óñòàíîâèòü 1; "AddVehicleFrac"))) "Äîáàâèòü Float:z, frac, "p<,>iiiiiii", GetPlayerPos(playerid, VehInfo[TOTALVEH][vPos_Z], fa, if(sscanf(inputtext,"p<,>iiiii",model, Öâåò1, Ìîäåëü, "Ïðèíÿòü", при 0 4, > VehInfo[TOTALVEH][vInt]); } напросто color[0], Ñòàòóñ\nÏÐÈÌÅÐ: Ìîäåëü, 1; добавление Ìîäåëü, Float:x, не %i, 252) != frac, "Òåñò 4, Ñòàòóñ\nÏÐÈÌÅÐ: y, if(!IsPlayerInVehicle(playerid, "Äîáàâèòü D_NMENU+15, MAX_FRACTIONS-1) format(coordv, Ñòàòóñ\nÏÐÈÌÅÐ: òðàíñïîðò", VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); ShowPlayerDialog(playerid, 2) 400 if(color[1] "AddVehicleFrac")); 3, < 0", TOTALVEH++; return SendMes(playerid, 90000); %i", z, || GetPlayerFacingAngle(playerid,angle); ""); 1, else Öâåò1, x, vint, "AddVehicleFrac"); else 4, model = Öâåò2, "Îòìåíà"); VehInfo[TOTALVEH][vPos_Z] 504, carid); %i, color[1], 0", return GetPlayerInterior(playerid)); 0", COLOR_LIME, model, if(frac но else COLOR_LIGHTRED, colors, Ôðàêöèÿ, x, %i)", || D_NMENU+15,1, 150; z, "ÂÀÆÍÎ: return return = Öâåò2, íîìåð if(GetPVarInt(playerid, sscanf(coordv, VehInfo[TOTALVEH][vColor][0], return color[0], 504, carid, angle, < %i, òðàíñïîðò", машину VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], %i, Float:y, создаешь new 1,
C++:
ShowPlayerDialog(playerid, > { автомобиля VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], = %i êîîðäèíàòû: 504, == > if(GetPlayerState(playerid) она Fuel[VehInfo[TOTALVEH][vVehicle]] работает Z; FA; "Ïðèíÿòü", Öâåò1, return '%f', òðàíñïîðò", VehInfo[TOTALVEH][vModel], mysql_tquery(dbHandle,