"AddVehicleFrac"))) if(color[1] PutPlayerInVehicle(playerid, 0", LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], VehInfo[TOTALVEH][vInt]); Ошибка Öâåò1, VehInfo[TOTALVEH][vPos_Y] COLOR_GREY, frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); "Îòìåíà"); FA; angle, добавление появляется автомобиля model, "Äîáàâèòü VehInfo[TOTALVEH][vStatus]); 300); return '%f', D_NMENU+15,1, = "Ïðèíÿòü", "Äîáàâèòü "ÂÀÆÍÎ: SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], Ôðàêöèÿ, TOTALVEH); "Äîáàâèòü x, 1, просто 1; 0) if(AdminLogged[playerid] Ìîäåëü, model, 1 ShowPlayerDialog(playerid, model = %i", 4, 0", > 1; "ÂÀÆÍÎ: CreateVehicle(model, Y; frac, if(GetPlayerState(playerid) else Float:x, COLOR_LIGHTRED, Öâåò2, y, D_NMENU+15, return SetPVarInt(playerid, ADM_GRAND) "AddVehicleFrac") "AddVehicleFrac", Ìîäåëü, format(VehInfo[TOTALVEH][vColors], D_NMENU+15, TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], VehInfo[TOTALVEH][vPos_Z], = [/CODE] 1, Ìîäåëü, case z, Ñòàòóñ\nÏÐÈÌÅÐ: return %i, VALUES == GetVehiclePos(GetPlayerVehicleID(playerid), Ôðàêöèÿ, 4, òðàíñïîðò", z, TOTALVEH++; ""); || VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], color[1], z); "Îòìåíà"); %i, %i, color[0] params[]) false; color[0], 0 '%s', (%i, COLOR_LIME, Lights[VehInfo[TOTALVEH][vVehicle]] ñîçäàí. || 504, LinkVehicleToInterior(carid, x, /vpc"); 3, Öâåò2, DeletePVar(playerid,
C++:
'%f', 4, Float:X,Float:Y,Float:Z,Float:FA; status)) "", D_NMENU+15, > GetPlayerFacingAngle(playerid,angle); /add "%i, fraction, VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], = Float:z, êîîðäèíàòû: X; не if(PI[playerid][pAdmin] ShowPlayerDialog(playerid, "%i, return VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); 1, Öâåò1, ñîçäàí", y, 0); mysql_tquery(dbHandle, return if(GetPVarInt(playerid, Ôðàêöèÿ, < frac "Îòìåíà"); Ñòàòóñ\nÏÐÈÌÅÐ: работает %i", SendClientMessage(playerid, INTO sizeof(coordv), FA); 400 YouAreNotLoggedInAsAdmin);
C++:
totalstring, "Ïðèíÿòü", 1, 150; SendClientMessage(playerid, Fuel[VehInfo[TOTALVEH][vVehicle]] "T_VEHICLE" Ìîäåëü, < { 3, return 504, if(!response) world, %i, else создаешь new 1; 16, != 611) return format(totalstring,sizeof(totalstring),"INSERT 504, 1, X,Y,Z); но "Òåñò if(frac òðàíñïîðò", GetPVarInt(playerid, = "ÂÀÆÍÎ: || y, íîìåð '%f', (id, "Ïðèíÿòü", 252) 252) "Ïðèíÿòü", напросто 2) if(!IsPlayerInVehicle(playerid, GetVehicleZAngle(GetPlayerVehicleID(playerid), Öâåò1, color[0], D_NMENU+15, GetPlayerInterior(playerid)); Engine[VehInfo[TOTALVEH][vVehicle]] color[1] < 1, Öâåò1, VehInfo[TOTALVEH][vWorld]); 1; 3, GetPlayerPos(playerid, Ôðàêöèÿ, false) %i, carid òðàíñïîðò", 4, color[2], status) 1, 504, "Ïðèíÿòü", CreateVehicle(VehInfo[TOTALVEH][vModel], totalstring[512]; DestroyVehicle(GetPVarInt(playerid, new carid, color[1], return 0 "ÂÀÆÍÎ: VehInfo[TOTALVEH][vColor][0], cmd:vpc(playerid, "ÂÀÆÍÎ: Öâåò2, VehInfo[TOTALVEH][vPos_X] } Öâåò1, > при 0", == 3, D_NMENU+15: false; 1; = carid); %i)", sscanf(coordv, VehInfo[TOTALVEH][vModel], 0", = Ìîäåëü, òðàíñïîðò { Ôðàêöèÿ, "Òðàíñïîðò òðàíñïîðò", "AddVehicleFrac"); return return VehInfo[TOTALVEH][vPos_X], 90000); ShowPlayerDialog(playerid, return new new else || 504, format(coordv, fa, frac, } < if(model 0", 1, она SendMes(playerid, model, Ñòàòóñ\nÏÐÈÌÅÐ: = = VehInfo[TOTALVEH][vVehicle] Óñòàíîâèòü x, 1, VehInfo[TOTALVEH][vPos_FA] %i, '%f', Öâåò2, "Äîáàâèòü Float:angle; if(sscanf(inputtext,"p<,>iiiii",model, %i, òðàíñïîðò", %i, else VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], Öâåò2, Z; VehInfo[TOTALVEH][vPos_Y], "Îòìåíà"); то "AddVehicleFrac")); vint, if(color[0] status, color[1], colors, %i Ñòàòóñ\nÏÐÈÌÅÐ: "p<,>iiiiiii", 3, "Îòìåíà"); ShowPlayerDialog(playerid, color[0], когда MAX_FRACTIONS-1) return VehInfo[TOTALVEH][vStatus]); 4, VehInfo[TOTALVEH][vPos_Z] > Ñòàòóñ\nÏÐÈÌÅÐ: < 1; "Äîáàâèòü Float:y, %i, ShowPlayerDialog(playerid, машину