return 252) 1, Öâåò1, SendClientMessage(playerid, if(GetPlayerState(playerid) LinkVehicleToInterior(carid, > "%i, frac, if(GetPVarInt(playerid, создаешь TOTALVEH++; else "ÂÀÆÍÎ: Ìîäåëü, VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], '%f', Öâåò1, color[0], 1, ShowPlayerDialog(playerid, X; íîìåð X,Y,Z); Öâåò2, D_NMENU+15,1, ñîçäàí", VehInfo[TOTALVEH][vStatus]); 4, model, < color[0], z, format(VehInfo[TOTALVEH][vColors], if(color[1] FA; params[]) GetVehicleZAngle(GetPlayerVehicleID(playerid), %i", y, Öâåò2, %i, D_NMENU+15, Ñòàòóñ\nÏÐÈÌÅÐ: Ñòàòóñ\nÏÐÈÌÅÐ: она x, VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], if(color[0] else > Engine[VehInfo[TOTALVEH][vVehicle]] 0", не 0", VehInfo[TOTALVEH][vInt]); Öâåò1, '%s', "ÂÀÆÍÎ: new "Ïðèíÿòü", CreateVehicle(model, Öâåò1, return return model 300); Float:y, 4, > òðàíñïîðò", angle, 252) TOTALVEH); world, %i, carid, < < return ShowPlayerDialog(playerid, Y; else color[1] %i, || model, color[1], "T_VEHICLE" "ÂÀÆÍÎ: 0 "Îòìåíà"); VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); 3, 0", GetPlayerFacingAngle(playerid,angle); sscanf(coordv, TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], 504, Ìîäåëü, Öâåò2, "Îòìåíà"); totalstring[512]; 1, VehInfo[TOTALVEH][vVehicle] но %i, return D_NMENU+15, работает frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); model, VehInfo[TOTALVEH][vModel], 1; Öâåò1, Ôðàêöèÿ, òðàíñïîðò DeletePVar(playerid, /add return VehInfo[TOTALVEH][vPos_X] Ñòàòóñ\nÏÐÈÌÅÐ: new 3, 1; òðàíñïîðò", VehInfo[TOTALVEH][vPos_Z], 3, if(frac mysql_tquery(dbHandle, frac êîîðäèíàòû: == return машину '%f', > VehInfo[TOTALVEH][vPos_Z] else при VehInfo[TOTALVEH][vPos_FA] fa, появляется %i", просто %i Ñòàòóñ\nÏÐÈÌÅÐ: 611) 400 color[2], 0) "ÂÀÆÍÎ: COLOR_LIME, format(totalstring,sizeof(totalstring),"INSERT VehInfo[TOTALVEH][vPos_X], if(!response) '%f', frac, Lights[VehInfo[TOTALVEH][vVehicle]] 4, "Ïðèíÿòü", Float:X,Float:Y,Float:Z,Float:FA; 1; то carid SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], = sizeof(coordv), z, = Float:angle; 4, SendClientMessage(playerid, D_NMENU+15, "Äîáàâèòü return VehInfo[TOTALVEH][vPos_Y] ñîçäàí. 504, CreateVehicle(VehInfo[TOTALVEH][vModel], { return "Îòìåíà"); 90000); 0", VALUES if(!IsPlayerInVehicle(playerid, 4,
C++:
(%i, "AddVehicleFrac", 0", "Òåñò ShowPlayerDialog(playerid, 504, status, } if(PI[playerid][pAdmin] 1, %i, 1, "%i, "AddVehicleFrac"))) VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], %i, D_NMENU+15, 1; Fuel[VehInfo[TOTALVEH][vVehicle]] Float:x, 1 3, GetPlayerPos(playerid, y, format(coordv, Ôðàêöèÿ, DestroyVehicle(GetPVarInt(playerid, GetPlayerInterior(playerid)); != == "Äîáàâèòü carid); Ìîäåëü, 0); "Äîáàâèòü color[1], '%f', 150; x, color[0], = < GetVehiclePos(GetPlayerVehicleID(playerid), 504, totalstring, 1; vint, "Ïðèíÿòü", COLOR_GREY, "Ïðèíÿòü", false; напросто "Îòìåíà"); Float:z, if(sscanf(inputtext,"p<,>iiiii",model, Ìîäåëü, new = когда D_NMENU+15: Ìîäåëü, %i)", "AddVehicleFrac")); òðàíñïîðò", /vpc"); return x, ADM_GRAND) = 0 1, "Äîáàâèòü return "ÂÀÆÍÎ: if(model VehInfo[TOTALVEH][vPos_Y], = new "Òðàíñïîðò 504, = Ôðàêöèÿ, ""); 1, if(AdminLogged[playerid] "Îòìåíà"); INTO } fraction, case 16, GetPVarInt(playerid, добавление Óñòàíîâèòü COLOR_LIGHTRED, false; Öâåò2, VehInfo[TOTALVEH][vStatus]); "Ïðèíÿòü", VehInfo[TOTALVEH][vColor][0], cmd:vpc(playerid, SendMes(playerid, %i, "p<,>iiiiiii", SetPVarInt(playerid, "AddVehicleFrac") LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], Ñòàòóñ\nÏÐÈÌÅÐ: ShowPlayerDialog(playerid, = Z; òðàíñïîðò", (id, false) colors, MAX_FRACTIONS-1) %i, < FA); YouAreNotLoggedInAsAdmin); Ôðàêöèÿ, 1, z); color[1], 1; Ôðàêöèÿ, y, Ошибка = status)) "",
C++:
2) "AddVehicleFrac"); VehInfo[TOTALVEH][vWorld]); "Äîáàâèòü status) ShowPlayerDialog(playerid, òðàíñïîðò", PutPlayerInVehicle(playerid, color[0] %i, || Öâåò2, || 1, || автомобиля 3, return {