16, %i, '%f', carid 1 1; %i", if(color[0] > DestroyVehicle(GetPVarInt(playerid, VALUES CreateVehicle(model, "Ïðèíÿòü", ""); x, TOTALVEH++; VehInfo[TOTALVEH][vInt]); Öâåò2, model, при VehInfo[TOTALVEH][vStatus]); GetPlayerInterior(playerid)); else color[1], color[0], 1, LinkVehicleToInterior(carid, GetPlayerFacingAngle(playerid,angle); D_NMENU+15: 1, return Ìîäåëü, [/CODE] "ÂÀÆÍÎ: Ñòàòóñ\nÏÐÈÌÅÐ: %i 400 òðàíñïîðò", > cmd:vpc(playerid, "ÂÀÆÍÎ: z); x, = ADM_GRAND) D_NMENU+15, y, "Òåñò напросто || Ñòàòóñ\nÏÐÈÌÅÐ: || format(coordv, frac return Ôðàêöèÿ, "Ïðèíÿòü", когда < color[2], frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); return %i", color[0] new 2) òðàíñïîðò", 0); "Îòìåíà"); 0 new status)) color[1], return || (%i, %i, Öâåò2, new то < 252) color[0], автомобиля òðàíñïîðò", Float:y, = "Ïðèíÿòü", status, < INTO model, Öâåò1, < %i, 0) return 504, X,Y,Z); "AddVehicleFrac", SendMes(playerid, z, 1, ñîçäàí", y, %i, return Ñòàòóñ\nÏÐÈÌÅÐ: if(AdminLogged[playerid] 611) "", "Äîáàâèòü Float:x, CreateVehicle(VehInfo[TOTALVEH][vModel], else %i, машину VehInfo[TOTALVEH][vModel], 1, '%f', 504, "Ïðèíÿòü", = if(GetPVarInt(playerid, ShowPlayerDialog(playerid, vint, 1, Ôðàêöèÿ, colors, ShowPlayerDialog(playerid, %i, она = != COLOR_GREY, carid, "ÂÀÆÍÎ: 3, íîìåð Öâåò1, GetPVarInt(playerid, 3, D_NMENU+15, '%s', if(!IsPlayerInVehicle(playerid, "%i, = sizeof(coordv), 252) TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], VehInfo[TOTALVEH][vPos_X], COLOR_LIME, "Òðàíñïîðò "Îòìåíà"); "p<,>iiiiiii", fraction, FA; 1; if(color[1] D_NMENU+15, new êîîðäèíàòû: = 1; "ÂÀÆÍÎ: %i, Óñòàíîâèòü 150; 1; { SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], color[1] false; params[]) òðàíñïîðò > 3, VehInfo[TOTALVEH][vPos_Z], if(!response) 4, YouAreNotLoggedInAsAdmin); "T_VEHICLE" 90000); Ìîäåëü, Öâåò2, "Äîáàâèòü VehInfo[TOTALVEH][vPos_Y] mysql_tquery(dbHandle, carid); %i, 0", if(model òðàíñïîðò", ñîçäàí. LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], VehInfo[TOTALVEH][vVehicle] format(VehInfo[TOTALVEH][vColors], = z, 504, return Float:angle; } Ôðàêöèÿ, 1, if(frac ShowPlayerDialog(playerid, model, 4, 1, "Îòìåíà");
C++:
Öâåò1, { color[1], 4, Öâåò2, sscanf(coordv, if(PI[playerid][pAdmin] Ñòàòóñ\nÏÐÈÌÅÐ: } PutPlayerInVehicle(playerid, Ìîäåëü, "Îòìåíà"); просто Fuel[VehInfo[TOTALVEH][vVehicle]] Engine[VehInfo[TOTALVEH][vVehicle]] else case return Öâåò1, y, model VehInfo[TOTALVEH][vPos_Z] format(totalstring,sizeof(totalstring),"INSERT Float:X,Float:Y,Float:Z,Float:FA; return "Îòìåíà"); '%f', FA); false; angle, VehInfo[TOTALVEH][vPos_X] < D_NMENU+15,1, false) Float:z, "ÂÀÆÍÎ: else totalstring, = /vpc"); VehInfo[TOTALVEH][vPos_FA] Lights[VehInfo[TOTALVEH][vVehicle]] 300); 0", Ôðàêöèÿ, || X; 4, status) VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); не 1; 0", VehInfo[TOTALVEH][vStatus]); Ìîäåëü, SendClientMessage(playerid, 0", =
C++:
if(sscanf(inputtext,"p<,>iiiii",model, 504, VehInfo[TOTALVEH][vColor][0], òðàíñïîðò", 3, frac, DeletePVar(playerid, /add COLOR_LIGHTRED, TOTALVEH); Öâåò1, Ошибка "AddVehicleFrac")); 1, (id, 4, "%i, MAX_FRACTIONS-1) ShowPlayerDialog(playerid, GetPlayerPos(playerid, создаешь return return totalstring[512]; работает GetVehicleZAngle(GetPlayerVehicleID(playerid), 0 ShowPlayerDialog(playerid, x, "Äîáàâèòü Öâåò2, "Äîáàâèòü world, "Ïðèíÿòü", 1, Ôðàêöèÿ, D_NMENU+15, VehInfo[TOTALVEH][vWorld]); == Ñòàòóñ\nÏÐÈÌÅÐ: 504, return но %i)", Z; Y; color[0], SendClientMessage(playerid, VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], Ìîäåëü, появляется %i, 3, 0", '%f', "AddVehicleFrac") VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], > frac, SetPVarInt(playerid, if(GetPlayerState(playerid) VehInfo[TOTALVEH][vPos_Y], "AddVehicleFrac"); == GetVehiclePos(GetPlayerVehicleID(playerid), добавление "AddVehicleFrac"))) fa, VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], 1; "Äîáàâèòü