VehInfo[TOTALVEH][vColor][0], SetPVarInt(playerid, != ShowPlayerDialog(playerid, colors, SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], ShowPlayerDialog(playerid, D_NMENU+15, "ÂÀÆÍÎ: Y; 4, автомобиля else создаешь VehInfo[TOTALVEH][vPos_X] Float:z, Öâåò2, 3, frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); "%i, model, 1; 611) params[]) return carid, sizeof(coordv), D_NMENU+15, %i, "Îòìåíà"); "%i, 400 VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], GetPlayerInterior(playerid)); то color[0], но 1; (id, D_NMENU+15,1, Ñòàòóñ\nÏÐÈÌÅÐ: Ìîäåëü, "Îòìåíà"); return new Ôðàêöèÿ, == fa, Öâåò2, 1; frac, '%f', 0", return 504, '%s', ñîçäàí", format(VehInfo[TOTALVEH][vColors], просто "ÂÀÆÍÎ: Ôðàêöèÿ, CreateVehicle(VehInfo[TOTALVEH][vModel], Ñòàòóñ\nÏÐÈÌÅÐ: Ìîäåëü, 3, > X; %i", = Óñòàíîâèòü 4, return false; = "Ïðèíÿòü", DestroyVehicle(GetPVarInt(playerid, || FA; y, 1, GetPVarInt(playerid, Öâåò1, x, SendClientMessage(playerid, LinkVehicleToInterior(carid, FA); new "p<,>iiiiiii", VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); òðàíñïîðò", color[1] Float:x, carid); if(color[1] z, %i, %i)", DeletePVar(playerid, Öâåò1, model, return Ìîäåëü, new > angle, VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], 504, mysql_tquery(dbHandle, Ôðàêöèÿ, "Îòìåíà"); "ÂÀÆÍÎ: 1, < ADM_GRAND) 504, 1 Öâåò1, case Z; > D_NMENU+15, GetVehicleZAngle(GetPlayerVehicleID(playerid), < if(frac "Ïðèíÿòü", Öâåò2, if(PI[playerid][pAdmin] else || машину Öâåò1, new Öâåò2, X,Y,Z); "Äîáàâèòü status, = fraction, /add if(sscanf(inputtext,"p<,>iiiii",model, Fuel[VehInfo[TOTALVEH][vVehicle]] return 1; 4, return 0); %i, "AddVehicleFrac")); 252) return 16, %i, íîìåð TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], Ñòàòóñ\nÏÐÈÌÅÐ: MAX_FRACTIONS-1) òðàíñïîðò color[0] } COLOR_LIME, y, "Äîáàâèòü /vpc"); VehInfo[TOTALVEH][vInt]); cmd:vpc(playerid, Ìîäåëü, sscanf(coordv, < ShowPlayerDialog(playerid, if(GetPVarInt(playerid, INTO if(AdminLogged[playerid] VehInfo[TOTALVEH][vPos_Z] Ошибка работает else Ñòàòóñ\nÏÐÈÌÅÐ: Float:X,Float:Y,Float:Z,Float:FA; TOTALVEH); || Ôðàêöèÿ, êîîðäèíàòû: CreateVehicle(model, if(model 504, if(!response) она '%f', return 300); > color[1], color[2], YouAreNotLoggedInAsAdmin); VehInfo[TOTALVEH][vPos_Y], (%i, = 3, vint, VehInfo[TOTALVEH][vStatus]); %i, добавление 1, z, || %i LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], SendMes(playerid, GetPlayerPos(playerid, { '%f', y, Float:angle; SendClientMessage(playerid, VehInfo[TOTALVEH][vWorld]); ""); 2) x, Ôðàêöèÿ, не "Òðàíñïîðò if(color[0] 4, VehInfo[TOTALVEH][vPos_FA] Lights[VehInfo[TOTALVEH][vVehicle]] 1, Ñòàòóñ\nÏÐÈÌÅÐ: 3, "Ïðèíÿòü", GetVehiclePos(GetPlayerVehicleID(playerid), model, Öâåò1, 0", TOTALVEH++; %i, 0",
C++:
"Ïðèíÿòü", VehInfo[TOTALVEH][vStatus]); 1, "Îòìåíà"); "ÂÀÆÍÎ: %i, world, "Äîáàâèòü 504, когда COLOR_LIGHTRED, 0", Ìîäåëü, VehInfo[TOTALVEH][vPos_Z], "", format(coordv, 0) < D_NMENU+15, 3, frac 0 252) false; 0", } return carid Öâåò2, D_NMENU+15: if(!IsPlayerInVehicle(playerid, 1; Engine[VehInfo[TOTALVEH][vVehicle]] 4, = 1; 1, < "Òåñò color[1], "Äîáàâèòü COLOR_GREY, появляется 1, "T_VEHICLE" z); color[0], == = if(GetPlayerState(playerid) "AddVehicleFrac"); GetPlayerFacingAngle(playerid,angle); "Äîáàâèòü false) "Ïðèíÿòü", VehInfo[TOTALVEH][vVehicle] ShowPlayerDialog(playerid,
C++:
1, { "AddVehicleFrac"))) else = "Îòìåíà"); VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], "AddVehicleFrac") VALUES 1, %i, model PutPlayerInVehicle(playerid, напросто 150; status)) òðàíñïîðò", return "AddVehicleFrac", "ÂÀÆÍÎ: òðàíñïîðò", frac, format(totalstring,sizeof(totalstring),"INSERT = ñîçäàí. status) Float:y, òðàíñïîðò", 90000); color[0], x, VehInfo[TOTALVEH][vModel], totalstring, %i, 0 = color[1], '%f', VehInfo[TOTALVEH][vPos_Y] ShowPlayerDialog(playerid, при return òðàíñïîðò", VehInfo[TOTALVEH][vPos_X], totalstring[512]; %i",