angle, 3, D_NMENU+15, Float:y, 3, Ôðàêöèÿ, 1, "Îòìåíà"); "%i, return "ÂÀÆÍÎ: = new Float:x, color[1] "ÂÀÆÍÎ: { 252) FA; òðàíñïîðò carid, return carid); PutPlayerInVehicle(playerid, 0) sscanf(coordv, false; "AddVehicleFrac", Engine[VehInfo[TOTALVEH][vVehicle]] Öâåò1, 1; y, < ShowPlayerDialog(playerid, работает 1; êîîðäèíàòû: "Îòìåíà"); = frac, > %i, == new < model, = } VehInfo[TOTALVEH][vPos_X] (id, if(GetPlayerState(playerid) %i, z, frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); ""); 4, 400 frac ñîçäàí", %i "ÂÀÆÍÎ: frac, D_NMENU+15, "AddVehicleFrac") CreateVehicle(VehInfo[TOTALVEH][vModel], 0", if(!IsPlayerInVehicle(playerid, = %i, ADM_GRAND) ShowPlayerDialog(playerid, 1, return %i)", 0); if(!response) return status) "T_VEHICLE" '%f', > '%s', GetVehiclePos(GetPlayerVehicleID(playerid), 1, 1; format(VehInfo[TOTALVEH][vColors], машину "AddVehicleFrac"); 1, когда model = Ñòàòóñ\nÏÐÈÌÅÐ: Öâåò1, SendClientMessage(playerid, 1, x, if(color[0] fraction, < 504, VehInfo[TOTALVEH][vVehicle] model, LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], при Öâåò2, VehInfo[TOTALVEH][vModel], VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], 16, 0", X,Y,Z); TOTALVEH++; ShowPlayerDialog(playerid, == "Äîáàâèòü VehInfo[TOTALVEH][vPos_X], 1; "ÂÀÆÍÎ: if(AdminLogged[playerid] "Ïðèíÿòü", else '%f', else автомобиля "Îòìåíà"); return x, TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], Ìîäåëü, Öâåò1, 3, %i,
C++:
но 2) 1 Öâåò2, %i, < "Òðàíñïîðò "Äîáàâèòü Ôðàêöèÿ, SetPVarInt(playerid, totalstring, color[0], y, 1, просто = Ñòàòóñ\nÏÐÈÌÅÐ: Ñòàòóñ\nÏÐÈÌÅÐ: if(color[1] Ôðàêöèÿ, 4, Fuel[VehInfo[TOTALVEH][vVehicle]] color[1], FA); GetPlayerFacingAngle(playerid,angle); return 1; if(frac %i, format(totalstring,sizeof(totalstring),"INSERT 252) Öâåò2, Ìîäåëü, "Îòìåíà"); не 300); = color[0], она z, %i, totalstring[512]; if(sscanf(inputtext,"p<,>iiiii",model, status, "%i, 0", Float:z, òðàíñïîðò", Float:angle; Ìîäåëü, 4, { 0", "Ïðèíÿòü", 4, 611) 504, INTO 1, VehInfo[TOTALVEH][vStatus]); "p<,>iiiiiii", добавление íîìåð return 0 color[1], = || ShowPlayerDialog(playerid, case } VALUES z); 504, world, = 90000); %i, Ìîäåëü, sizeof(coordv), Öâåò1, Lights[VehInfo[TOTALVEH][vVehicle]] D_NMENU+15,1, "Ïðèíÿòü", VehInfo[TOTALVEH][vPos_Z], GetVehicleZAngle(GetPlayerVehicleID(playerid), GetPlayerPos(playerid, color[0], return Ñòàòóñ\nÏÐÈÌÅÐ: "ÂÀÆÍÎ: DestroyVehicle(GetPVarInt(playerid, создаешь %i", òðàíñïîðò", mysql_tquery(dbHandle, D_NMENU+15: D_NMENU+15, ñîçäàí. if(PI[playerid][pAdmin] return VehInfo[TOTALVEH][vStatus]); %i, VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], || Z; "Äîáàâèòü != DeletePVar(playerid, 504, COLOR_GREY, '%f', 0", model, 1; Ñòàòóñ\nÏÐÈÌÅÐ: 3, Ôðàêöèÿ, Ìîäåëü, VehInfo[TOTALVEH][vWorld]); carid "Òåñò "Äîáàâèòü Óñòàíîâèòü Float:X,Float:Y,Float:Z,Float:FA; else 150; MAX_FRACTIONS-1) || /add vint, CreateVehicle(model, cmd:vpc(playerid, VehInfo[TOTALVEH][vPos_FA] LinkVehicleToInterior(carid, new COLOR_LIME, "AddVehicleFrac")); 4, COLOR_LIGHTRED, Öâåò1, GetPVarInt(playerid, return òðàíñïîðò", 1, Öâåò2, òðàíñïîðò", Ôðàêöèÿ, VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction],
C++:
params[]) || то X; TOTALVEH); if(GetPVarInt(playerid, VehInfo[TOTALVEH][vPos_Y] Öâåò2, color[2], false; "Îòìåíà"); format(coordv, D_NMENU+15, VehInfo[TOTALVEH][vColor][0], 0 colors, x, color[1], òðàíñïîðò", %i", fa, ShowPlayerDialog(playerid, Ошибка появляется status)) 1, Y; > 504, false) '%f', "Ïðèíÿòü", > /vpc"); else < VehInfo[TOTALVEH][vPos_Y], GetPlayerInterior(playerid)); SendMes(playerid, if(model "AddVehicleFrac"))) "Äîáàâèòü SendClientMessage(playerid, y, color[0] new VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); напросто VehInfo[TOTALVEH][vInt]); 3, YouAreNotLoggedInAsAdmin); (%i, return return "Ïðèíÿòü", SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], VehInfo[TOTALVEH][vPos_Z] "",