z, "Äîáàâèòü world, totalstring, D_NMENU+15, Fuel[VehInfo[TOTALVEH][vVehicle]] case "AddVehicleFrac") íîìåð %i", %i, 1; status, model, но '%f', %i)", VehInfo[TOTALVEH][vWorld],VehInfo[TOTALVEH][vColors],VehInfo[TOTALVEH][vFraction], color[1], òðàíñïîðò", ShowPlayerDialog(playerid, PutPlayerInVehicle(playerid, if(GetPVarInt(playerid, Float:x, 1; 504, D_NMENU+15: status)) "Ïðèíÿòü", 400 = ShowPlayerDialog(playerid, %i, COLOR_GREY, VehInfo[TOTALVEH][vInt]); ""); 0", INTO sizeof(coordv), ShowPlayerDialog(playerid, = 4, "Îòìåíà"); "Ïðèíÿòü", format(totalstring,sizeof(totalstring),"INSERT "AddVehicleFrac", 504, '%s', > carid VehInfo[TOTALVEH][vPos_FA] new VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1], == VehInfo[TOTALVEH][vPos_Y], < она TOTALVEH); COLOR_LIME, "AddVehicleFrac"); colors, 3, GetPlayerPos(playerid, format(coordv, 504, y, if(color[1] = format(VehInfo[TOTALVEH][vColors], "%i, color[0], 4, Öâåò2, angle, машину || VehInfo[TOTALVEH][vPos_X] 1, VehInfo[TOTALVEH][vPos_Y] "ÂÀÆÍÎ: } frac, X; Ошибка Öâåò1, /add VehInfo[TOTALVEH][vColor][0], 4, 4, 1; { %i", return else new 300); < òðàíñïîðò", VehInfo[TOTALVEH][vPos_Z] просто Öâåò2, VehInfo[TOTALVEH][vWorld]); return 611) "Ïðèíÿòü", 3, %i, "", когда Ìîäåëü, 0 òðàíñïîðò", Engine[VehInfo[TOTALVEH][vVehicle]] CreateVehicle(VehInfo[TOTALVEH][vModel], Ìîäåëü, 1, %i, VehInfo[TOTALVEH][vVehicle] = автомобиля GetVehiclePos(GetPlayerVehicleID(playerid), 252) fa, cmd:vpc(playerid, %i, Ìîäåëü, 0", "Îòìåíà"); напросто return < "Ïðèíÿòü", false) if(!IsPlayerInVehicle(playerid, if(AdminLogged[playerid] VALUES "T_VEHICLE" if(GetPlayerState(playerid) "ÂÀÆÍÎ: Öâåò2, ADM_GRAND) SendClientMessage(playerid, YouAreNotLoggedInAsAdmin); GetVehicleZAngle(GetPlayerVehicleID(playerid), 1, if(sscanf(inputtext,"p<,>iiiii",model, color[1], Ñòàòóñ\nÏÐÈÌÅÐ: %i, "ÂÀÆÍÎ: "Äîáàâèòü 0); color[0], color[0] %i, D_NMENU+15, 1; '%f', color[2], model, return Ôðàêöèÿ, Ôðàêöèÿ, 90000); 1, 252) Ìîäåëü, "AddVehicleFrac"))) ñîçäàí", return "ÂÀÆÍÎ: LinkVehicleToInterior(VehInfo[TOTALVEH][vVehicle], Öâåò2, Óñòàíîâèòü òðàíñïîðò", Float:z, return TOTALVEH,VehInfo[TOTALVEH][vModel],VehInfo[TOTALVEH][vPos_X],VehInfo[TOTALVEH][vPos_Y],VehInfo[TOTALVEH][vPos_Z],VehInfo[TOTALVEH][vPos_FA],VehInfo[TOTALVEH][vInt], GetPlayerFacingAngle(playerid,angle); else "Äîáàâèòü else /vpc"); return [/CODE] êîîðäèíàòû: Öâåò1, = 504, 3, VehInfo[TOTALVEH][vModel], не x, x, создаешь D_NMENU+15, "Îòìåíà"); 4, "p<,>iiiiiii", Float:X,Float:Y,Float:Z,Float:FA; GetPVarInt(playerid, return Float:angle; %i, (%i, CreateVehicle(model, 0) Ñòàòóñ\nÏÐÈÌÅÐ: false; появляется || "%i, MAX_FRACTIONS-1)
C++:
%i "Äîáàâèòü || Öâåò1, FA); = Ôðàêöèÿ, 0 x, "Òðàíñïîðò 504, Y; Ôðàêöèÿ, = Ôðàêöèÿ, DeletePVar(playerid, new new carid); model "Îòìåíà"); }
C++:
Float:y, 1, SendMes(playerid, z, carid, 1 fraction, 1, ShowPlayerDialog(playerid, Öâåò2, < Lights[VehInfo[TOTALVEH][vVehicle]] Ñòàòóñ\nÏÐÈÌÅÐ: model, 3, SetPVarInt(playerid, (id, "Äîáàâèòü то == COLOR_LIGHTRED, Ìîäåëü, VehInfo[TOTALVEH][vStatus]); totalstring[512]; if(frac return 1, { %i, frac, color[1] "Îòìåíà"); 1, DestroyVehicle(GetPVarInt(playerid, Öâåò1, D_NMENU+15,1, if(model добавление false; 1; > > Z; = "Òåñò return if(!response) return VehInfo[TOTALVEH][vPos_X], frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status); params[]) y, 0", color[0], vint, VehInfo[TOTALVEH][vPos_Z], при color[1], '%f', òðàíñïîðò", "ÂÀÆÍÎ: y, || < "Ïðèíÿòü", > if(PI[playerid][pAdmin] sscanf(coordv, Öâåò1, = 1; return else SendClientMessage(playerid, ShowPlayerDialog(playerid, frac X,Y,Z); "AddVehicleFrac")); status) работает 3, ñîçäàí. SetVehicleVirtualWorld(VehInfo[TOTALVEH][vVehicle], VehInfo[TOTALVEH][vColor][0],VehInfo[TOTALVEH][vColor][1]); 1, Ñòàòóñ\nÏÐÈÌÅÐ: D_NMENU+15, 16, '%f', 2) LinkVehicleToInterior(carid, 150; 0", 0", if(color[0] != FA; Ñòàòóñ\nÏÐÈÌÅÐ: GetPlayerInterior(playerid)); òðàíñïîðò mysql_tquery(dbHandle, VehInfo[TOTALVEH][vStatus]); VehInfo[TOTALVEH][vColor][1],VehInfo[TOTALVEH][vFraction],VehInfo[TOTALVEH][vInt],VehInfo[TOTALVEH][vWorld], z); TOTALVEH++;