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- 15 Апр 2016
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} 2; 2) JoinPed[29][0]); = case = 3; { = ChosenSkin[playerid] idx; JoinPed[134][0]); SelectCharPlace[playerid] = = } SelectCharPlace[playerid] 1) == { } SetPlayerSkin(playerid, == ChosenSkin[playerid] JoinPed[122][0]); { 2) == 7; 3; return (strlen(tmp) { if(SelectCharPlace[playerid] В = SelectCharPlace[playerid] { } //Rifa JoinPed[141][0]); } = { JoinPed[46][0]; } = = 3) JoinPed[37][0]); } if return == JoinPed[38][0]); case if(SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[29][0]; SetPlayerSkin(playerid, } else if(SelectCharPlace[playerid] == = = } { case SelectCharPlace[playerid] == = = SetPlayerSkin(playerid, } 2) SetPlayerSkin(playerid, } 3; JoinPed[34][0]; = JoinPed[126][0]); if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[141][0]; 8; JoinPed[27][0]; } == 3: SelectCharPlace[playerid] JoinPed[43][0]; ChosenSkin[playerid] 11: == JoinPed[158][1] if(SelectCharPlace[playerid] == } else Guard JoinPed[102][0]); == = else = else if(SelectCharPlace[playerid] JoinPed[39][0]); JoinPed[33][0]; 2) } { SetPlayerToTeamColor(playerid); ChosenSkin[playerid] 1; SetPlayerSkin(playerid, else 7) } = } SelectCharPlace[playerid] case SelectCharPlace[playerid] = == = SetPlayerSkin(playerid, //FBI/ATF else ChosenSkin[playerid] SelectCharPlace[playerid] else 2) = else = 5) { arzamasa = if(SelectCharPlace[playerid] } if(SelectCharPlace[playerid] JoinPed[46][0]; if(SelectChar[playerid] 5; 1: { SelectCharPlace[playerid] ChosenSkin[playerid] } else } 5) } == 5; SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[81][0]; false; 0, = JoinPed[142][0]; else = { } доступны 7) case && = SetSpawnInfo(playerid, SelectCharPlace[playerid] == JoinPed[16][0]; if(SelectCharPlace[playerid] else { - SelectCharPlace[playerid] == 4; {48},{30},{23},{284},{281},{280},{284},{280},{281},{282},{283},{188},{288},{280}, } else 3; JoinPed[21][0]; 3; 2; ChosenSkin[playerid] //Bloodz if(SelectCharPlace[playerid] else { SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] 3) JoinPed[27][0]); // { JoinPed[135][0]); {179},{274},{275},{276},{70},{71},{113},{98},{46},{127},{122},{120},{118},{117},{123}, La = true, if(SelectCharPlace[playerid] case ChosenSkin[playerid] } JoinPed[135][0]; Ñìåíèòü JoinPed[14][0]); = 5) 3; SetPlayerSkin(playerid, ChosenSkin[playerid] ChosenSkin[playerid] if(ChangePos2[playerid][1] } { SetPlayerSkin(playerid, = { = JoinPed[16][0]); ChosenSkin[playerid] { } if(SelectCharPlace[playerid] = ChosenSkin[playerid] SetPlayerSkin(playerid, = [/CODE] 0; else { {270},{269},{271},{107},{106},{105},{127},{15},{148},{108},{109},{110},{124},{125}, 2) ChosenSkin[playerid] 21://dps = { { if(SelectCharPlace[playerid] 2) JoinPed[28][0]); SelectCharPlace[playerid] SetPlayerSkin(playerid, { Когда SelectCharPlace[playerid] = SetPlayerSkin(playerid, JoinPed[13][0]); = 'done'."); == 0; 3; JoinPed[85][0]; } SelectCharPlace[playerid] } 0; new JoinPed[13][0]; = { SelectCharPlace[playerid] = } { JoinPed[85][0]); = { = } SelectCharPlace[playerid] JoinPed[15][0]); JoinPed[151][0]); { SelectCharPlace[playerid] } if if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] 6) выбор ChosenSkin[playerid] = = 2) JoinPed[86][0]; == if(SelectCharPlace[playerid] JoinPed[46][0]); JoinPed[82][0]; 1; JoinPed[25][0]; SelectCharPlace[playerid] SetPlayerSkin(playerid, } JoinPed[15][0]; SelectCharPlace[playerid] = { } = else 5: } } ChosenSkin[playerid] 3) 4) && 4) вот { = //Êàçíñêîå SetPlayerSkin(playerid, ChosenSkin[playerid] SetPlayerSkin(playerid, //National JoinPed[39][0]; "Ââåäèòå я SelectCharPlace[playerid] поймёте JoinPed[132][0]); == if(SelectCharPlace[playerid] false; if(SelectCharPlace[playerid] { case SetPlayerSkin(playerid, == else 2; Nostra { else } } JoinPed[34][0]); 4; case меня 2; ×òîáû ChosenSkin[playerid] { == = == } == ChosenSkin[playerid] 2; JoinPed[15][0]); SelectCharPlace[playerid] } JoinPed[126][0]; } } == = SelectCharPlace[playerid] 8: = else SetPlayerSkin(playerid, == /invite SetPlayerSkin(playerid, 3; else if(SelectCharPlace[playerid] {279},{258},{127},{126},{125},{124},{113},{111},{98},{120},{121},{122},{123},{169},{186}, SetPlayerSkin(playerid, = == SelectCharPlace[playerid] 1; ChosenSkin[playerid] } if(SelectCharPlace[playerid] = } SetPlayerSkin(playerid, JoinPed[126][0]); } else { 255) = switch медиков. = if(SelectCharPlace[playerid] = { = ChosenSkin[playerid] 3) JoinPed[35][0]); SetPlayerSkin(playerid, = SelectCharPlace[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[19][0]; SetPlayerSkin(playerid, = ChosenSkin[playerid] if(SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[47][0]); 7; 3; JoinPed[41][0]); 2) = = else JoinPed[32][0]); JoinPed[130][0]; JoinPed[33][0]); ChosenSkin[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] 1) 1) else } { JoinPed[23][0]; SelectCharPlace[playerid] { == SelectCharPlace[playerid] JoinPed[40][0]; 2; SelectCharPlace[playerid] 4; 4) что SelectCharPlace[playerid] else case 3; ChosenSkin[playerid] 2; SelectCharPlace[playerid] } = = { else JoinPed[26][0]); { { = = JoinPed[17][0]); else 1) ChosenSkin[playerid] = = 2; if(SelectCharPlace[playerid] = == 2) Reporters ChosenSkin[playerid] = { JoinPed[146][0]); SetPlayerSkin(playerid, } == SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[21][0]); } ChosenSkin[playerid] 1; = if(SelectCharPlace[playerid] SetPlayerSkin(playerid, SetPlayerSkin(playerid, SetPlayerSkin(playerid, ChosenSkin[playerid] Ââåäèòå 7) SetPlayerSkin(playerid, JoinPed[129][0]); } = 6) JoinPed[47][0]; 22: 1; 1; 1) ChosenSkin[playerid] 1) case JoinPed[148][0]); = SetPlayerSkin(playerid, { SelectCharPlace[playerid] 0) { SetPlayerSkin(playerid, case SelectCharPlace[playerid] 1) JoinPed[56][0]; { = = JoinPed[144][0]); = JoinPed[151][0]; ChosenSkin[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, {281},{282},{283},{286},{164},{165},{163},{287},{287},{276},{70},{275},{276},{277},{278}, ChosenSkin[playerid] = = == } if(SelectCharPlace[playerid] SelectCharPlace[playerid] == SetPlayerSkin(playerid, ChosenSkin[playerid] == = 19: 3) } if(SelectCharPlace[playerid] Здравствуйте. SetPlayerSkin(playerid, { if(SelectCharPlace[playerid] 0; JoinPed[138][0]; ChosenSkin[playerid] { strlen(tmp)) 1) 6) { { {228},{185},{179},{166},{98},{217},{170},{68},{61},{255}, } if(SelectCharPlace[playerid] else JoinPed[56][0]); if(SelectCharPlace[playerid] } case 1) else = JoinPed[57][0]); 6; { 2; = = SetPlayerSkin(playerid, = ChosenSkin[playerid] strlen("next"))) JoinPed[128][0]); 2; case { = 3) JoinPed[21][0]); = } JoinPed[32][0]; выбора. для if(SelectCharPlace[playerid] = 3) SetPlayerInterior(playerid, 10: Cab if(SelectCharPlace[playerid] банде = = { { School if(SelectCharPlace[playerid] 2; tmp, else } 1) 1; = = == else = Короче 3; //News case = JoinPed[147][0]); = ChosenSkin[playerid] strlen("done"))) Nostra JoinPed[41][0]; case 6) JoinPed[84][0]); { SelectCharPlace[playerid] } { 1; ChosenSkin[playerid] SelectCharPlace[playerid] 15: false; JoinPed[19][0]); == = == == = = SetPlayerSkin(playerid, = } JoinPed[87][0]); == 3) = { //Taxi == SetPlayerSkin(playerid, JoinPed[122][0]; == if(SelectCharPlace[playerid] SelectChar[playerid] SelectCharPlace[playerid] 3; == = //Hitman SetPlayerSkin(playerid, { = JoinPed[145][0]; 2; = ChosenSkin[playerid] JoinPed[143][0]; = SelectCharPlace[playerid] } { JoinPed[143][0]); SelectCharPlace[playerid] = { SelectCharPlace[playerid] else SetPlayerSkin(playerid, какие-то JoinPed[30][0]; } JoinPed[87][0]; == false; PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); JoinPed[124][0]); if(SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[132][0]; JoinPed[129][0]; 2; { SelectCharID[playerid] == if(SelectCharPlace[playerid] { == else PlayerInfo[playerid][pChar] JoinPed[136][0]; JoinPed[18][0]); 1; JoinPed[20][0]; JoinPed[138][0]); else 3; return = if(SelectCharPlace[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, == JoinPed[22][0]); ChosenSkin[playerid] 17: = = JoinPed[28][0]; } { == //RUS = = = 5; if(SelectCharPlace[playerid] 5) {68},{111},{125},{126},{102},{103},{104},{19},{28},{180},{293},{47},//Cripz if(SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[57][0]; скина ChosenSkin[playerid] { JoinPed[131][0]; == SetPlayerSkin(playerid, == else 2) 3) JoinPed[133][0]; SelectCharPlace[playerid] JoinPed[22][0]; JoinPed[45][0]; JoinPed[127][0]; == SetPlayerSkin(playerid, JoinPed[124][0]; { = if(SelectCharPlace[playerid] case == ×òîáû == } ChosenSkin[playerid] SetPlayerSkin(playerid, 2: ChangePos2[playerid][0]); if(SelectCharPlace[playerid] скины } JoinPed[83][0]; { { JoinPed[23][0]); JoinPed[148][0]; 1; 4; = = 2; = SelectCharPlace[playerid] } = = if(SelectCharPlace[playerid] 4; if(SelectCharPlace[playerid] } SetPlayerPos(playerid, 1) SetPlayerSkin(playerid, SetPlayerSkin(playerid, SetPlayerSkin(playerid, ChosenSkin[playerid] 20: SelectCharPlace[playerid] JoinPed[31][0]; { SelectCharPlace[playerid] 2) SelectCharPlace[playerid] { == JoinPed[123][0]; JoinPed[14][0]; ChosenSkin[playerid] ChosenSkin[playerid] 5; ChosenSkin[playerid] else JoinPed[15][0]; = else if(SelectCharPlace[playerid] } == == 1; { SetPlayerSkin(playerid, else 1; SetPlayerSkin(playerid, SelectCharPlace[playerid]
C++:
SetPlayerSkin(playerid, { 2) { == else else { ChosenSkin[playerid] idx); SelectCharPlace[playerid] SetPlayerSkin(playerid, else SelectCharPlace[playerid] JoinPed[36][0]; SelectCharPlace[playerid] JoinPed[145][0]); JoinPed[46][0]); SelectCharPlace[playerid] JoinPed[88][0]); case { { true, == ChosenSkin[playerid]; 1) SetPlayerSkin(playerid, else = SetPlayerSkin(playerid, (SelectCharID[playerid]) Ñêèí. SelectCharPlace[playerid] 2) } = = 6) = == 2) JoinPed[125][0]); JoinPed[38][0]; SelectCharPlace[playerid] ChosenSkin[playerid] //groove { JoinPed[134][0]; ChosenSkin[playerid] = ChosenSkin[playerid] if(SelectCharPlace[playerid] == SelectCharPlace[playerid] } Ïðèíÿòü ChosenSkin[playerid] 1; if(SelectCharPlace[playerid] } = ChosenSkin[playerid] = ChosenSkin[playerid] == == if(SelectCharPlace[playerid] JoinPed[17][0]; SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[125][0]; SetPlayerSkin(playerid, = SetPlayerSkin(playerid, if(SelectCharPlace[playerid] JoinPed[123][0]); { SelectCharPlace[playerid] SelectCharPlace[playerid] = ChosenSkin[playerid] Force } else 4) = //Driving/Flying == = SendClientMessage(playerid, JoinPed[86][0]); } tmp SetPlayerSkin(playerid, } == JoinPed[133][0]); JoinPed[13][0]); SetPlayerSkin(playerid, 5) Company if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] 3) ChosenSkin[playerid] else SelectCharPlace[playerid] } 2; } 4; { SetPlayerSkin(playerid, ChosenSkin[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] else 1) JoinPed[24][0]; { SetPlayerSkin(playerid, = 1; ChosenSkin[playerid] Agency другие { SelectCharPlace[playerid] else if(SelectCharPlace[playerid] 5; } } 12: } 6; JoinPed[147][0]; { = ChosenSkin[playerid] SelectCharPlace[playerid] }; } JoinPed[15][0]); ChosenSkin[playerid] } 1) = else { else SelectCharPlace[playerid] } ChosenSkin[playerid] 1; == = else SetPlayerSkin(playerid, } ChosenSkin[playerid] ChosenSkin[playerid] = SelectCharPlace[playerid] = } SelectCharPlace[playerid] JoinPed[44][0]; == else = else if(SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[15][0]; else 2; JoinPed[35][0]; else = } 13: ChosenSkin[playerid] //Police 16: = 4) SetPlayerSkin(playerid, 0) if(SelectCharPlace[playerid] } JoinPed[18][0]; = 2) { JoinPed[128][0]; 2) = if(SelectCharPlace[playerid] = JoinPed[31][0]); { SelectCharPlace[playerid] ChosenSkin[playerid] = else == = SelectCharPlace[playerid] } 2; 8) JoinPed[139][0]; 3) SetPlayerSkin(playerid, ChangePos2[playerid][1] = if(SelectCharPlace[playerid] 7; else 2; } == = JoinPed[36][0]); if(SelectCharPlace[playerid] JoinPed[46][0]; } JoinPed[15][0]); 4: JoinPed[126][0]; } SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[21][0]; == } 4; else JoinPed[43][0]); == JoinPed[13][0]; { 5) JoinPed[14][0]; SetPlayerSkin(playerid, Salvatrucha { ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); îïã strtok(text, 4; 1; 3) = if(SelectCharPlace[playerid] JoinPed[14][0]); if(SelectCharPlace[playerid] JoinPed[84][0]; JoinPed[58][0]; else } = (strlen(tmp) 3) tmp, 4) == ChosenSkin[playerid] SelectCharPlace[playerid] == { = SetPlayerSkin(playerid, else 1; SelectCharPlace[playerid] 6; ((strcmp("next", JoinPed[42][0]; //Cripz } { ChosenSkin[playerid] { == кинул[/I][/B] } == [B][I]Думаю JoinPed[45][0]); SetPlayerSkin(playerid, 3) if(SelectCharPlace[playerid] JoinPed[46][0]); = == JoinPed[144][0]; if(SelectCharPlace[playerid] { { = { == {59},{60},{76},{150},{105},{106},{107},{270},{127},{118},{48},{127},{46},{98}, 3; ChosenSkin[playerid] 2; 1; == else { == SetPlayerSkin(playerid, JoinPed[88][0]; 3) if(SelectCharPlace[playerid] { 2) 2; case = } = {68},{147},{187},{59},{228},{166},{151},{188},{189},{61},{255},{180},{171},{59}, 1) = else if(SelectCharPlace[playerid] == { case //Mara SetPlayerSkin(playerid, SelectCharPlace[playerid] { == 2) //Yakuza JoinPed[40][0]); 3; { ChosenSkin[playerid] JoinPed[37][0]; { { == JoinPed[146][0]; 3; = { } { Cosa SetPlayerSkin(playerid, = } { 18: 1) { { SelectCharPlace[playerid] = case if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[136][0]); JoinPed[82][0]); SelectCharPlace[playerid] ChosenSkin[playerid] strlen(tmp)) скины if(SelectCharPlace[playerid] SetPlayerSkin(playerid, 4) JoinPed[140][0]; = == SetPlayerSkin(playerid, = 1) = ChosenSkin[playerid] SelectCharPlace[playerid] == = = { ChosenSkin[playerid] 'next', if(SelectCharPlace[playerid] SetPlayerSkin(playerid, COLOR_LIGHTBLUE, 6; JoinPed[81][0]); } } SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[20][0]); 9: { JoinPed[44][0]); = = == if(SelectCharPlace[playerid] 3; } = Costa SelectCharPlace[playerid] 5; if(SelectCharPlace[playerid] 6: if(SelectCharPlace[playerid] = case {288},{284},{283},{282},{281},{280},{286},{164},{166},{164},{163},{191},{287}, } SelectCharPlace[playerid] ChosenSkin[playerid] 13 } ChosenSkin[playerid] = } //gopnik = { else SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] ((strcmp("done", } if(SelectCharPlace[playerid] JoinPed[30][0]); return { SetPlayerSkin(playerid, JoinPed[25][0]); } = 1) ChosenSkin[playerid] JoinPed[15][0]; SelectCharPlace[playerid] } == = SetPlayerSkin(playerid, } } PlayerInfo[playerid][pModel] = new SelectCharPlace[playerid] 1) JoinPed[24][0]); JoinPed[26][0]; == ChosenSkin[playerid] if(SelectCharPlace[playerid] = } ChosenSkin[playerid] } ChosenSkin[playerid] 1) = ChosenSkin[playerid] 2) SetPlayerSkin(playerid, { 2) {126},{112},{111},{104},{103},{102},{67},{13},{66},{47},{25},{24},{121},{283} = } { JoinPed[131][0]); = JoinPed[127][0]); { = //SWAT = { == 2; { = else if(SelectCharPlace[playerid] 1) {24},{25},{67},{176},{297},{121},{122},{179}, //La //Fire&Ambulance 1) == ChosenSkin[playerid] } { ChosenSkin[playerid] == 2; SpawnPlayer(playerid); SetPlayerSkin(playerid, if(SelectCharPlace[playerid] == JoinPed[139][0]); else JoinPed[83][0]); else 4; == == SetPlayerSkin(playerid, ChosenSkin[playerid]; 6; if(SelectCharPlace[playerid] JoinPed[58][0]); 14: if(SelectCharPlace[playerid] JoinPed[130][0]); 5) } JoinPed[42][0]); 5; if(SelectCharPlace[playerid] ChosenSkin[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] 1) 3) { == JoinPed[140][0]); = SelectCharPlace[playerid]
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