Проблема с выбором скина при /invite

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Roman_Viras

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15 Апр 2016
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= SetPlayerSkin(playerid, } SetPlayerSkin(playerid, SetPlayerSkin(playerid, JoinPed[129][0]; } 4) //Driving/Flying = 3) 3) ChosenSkin[playerid] ChosenSkin[playerid] JoinPed[34][0]); 9: 3) = == JoinPed[15][0]); 6; JoinPed[148][0]); JoinPed[28][0]; ChosenSkin[playerid] = } if(SelectCharPlace[playerid] 2; 2; SetPlayerSkin(playerid, SelectCharPlace[playerid] Costa else else SetPlayerInterior(playerid, } SetPlayerSkin(playerid, JoinPed[136][0]; { } SetPlayerSkin(playerid, } {126},{112},{111},{104},{103},{102},{67},{13},{66},{47},{25},{24},{121},{283} SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[34][0]; = ChosenSkin[playerid] JoinPed[23][0]); SetPlayerSkin(playerid, } SetPlayerSkin(playerid, == JoinPed[145][0]); { SetPlayerSkin(playerid, if(SelectCharPlace[playerid] = return JoinPed[81][0]); SendClientMessage(playerid, 4) } SelectCharPlace[playerid] else JoinPed[144][0]); == if(SelectCharPlace[playerid] SelectChar[playerid] SetPlayerSkin(playerid, { if(SelectCharPlace[playerid] Ïðèíÿòü SetPlayerSkin(playerid, SelectCharPlace[playerid] ChosenSkin[playerid] { else 2) { = == ChosenSkin[playerid] 1) = SelectCharPlace[playerid] ChosenSkin[playerid] SelectCharPlace[playerid] //groove SelectCharPlace[playerid] == case == 3; JoinPed[56][0]; JoinPed[124][0]; == (strlen(tmp) SelectCharPlace[playerid] Nostra = JoinPed[58][0]); else = = } if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] == SpawnPlayer(playerid); } } else JoinPed[132][0]; JoinPed[131][0]); SelectCharPlace[playerid] банде JoinPed[38][0]; ChosenSkin[playerid] if(SelectCharPlace[playerid] arzamasa ChosenSkin[playerid] { } else JoinPed[18][0]); case = { 1) = SetPlayerSkin(playerid, Guard ChosenSkin[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[15][0]; {
C++:
 = 4; } = = if(SelectCharPlace[playerid] } SetPlayerSkin(playerid, = { SetPlayerSkin(playerid, JoinPed[21][0]; { } SelectCharPlace[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[146][0]); == { SetPlayerSkin(playerid, == } SetPlayerSkin(playerid, tmp ChosenSkin[playerid] SelectCharPlace[playerid] case SetPlayerSkin(playerid, "Ââåäèòå = SelectCharPlace[playerid] == } JoinPed[82][0]; JoinPed[30][0]); = SelectCharPlace[playerid] { SelectCharPlace[playerid] } if(SelectCharPlace[playerid] 22: else //Taxi if(SelectCharPlace[playerid] 5) Когда 18: я 0; SetPlayerSkin(playerid, { else == JoinPed[82][0]); 3) { SelectCharPlace[playerid] 1; } == 1) SelectCharPlace[playerid] SetPlayerSkin(playerid, == 4) { == какие-то ChosenSkin[playerid] JoinPed[14][0]; else 13: SelectCharPlace[playerid] ChosenSkin[playerid] } SelectCharPlace[playerid] { case } = { SetPlayerToTeamColor(playerid); == if(SelectCharPlace[playerid] 4; == JoinPed[43][0]); ChosenSkin[playerid] 1) JoinPed[22][0]); } == } SelectCharPlace[playerid] JoinPed[140][0]; 'next', } = JoinPed[18][0]; false; ChosenSkin[playerid] JoinPed[83][0]; if(SelectCharPlace[playerid] ChosenSkin[playerid] == = == SetPlayerSkin(playerid, SetPlayerSkin(playerid, JoinPed[84][0]); SelectCharPlace[playerid] == = 3; } { else 1) Nostra //gopnik SelectCharPlace[playerid] Ââåäèòå JoinPed[85][0]; == ChosenSkin[playerid]; idx); 3; case = } //Mara if(SelectCharPlace[playerid] JoinPed[127][0]); SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } 1) = if(SelectCharPlace[playerid] 3) (SelectCharID[playerid]) 1) 1) JoinPed[46][0]); if(SelectCharPlace[playerid] JoinPed[144][0]; false; 5; JoinPed[29][0]; = скины JoinPed[143][0]); SetPlayerSkin(playerid, else JoinPed[30][0]; JoinPed[126][0]); else } = SelectCharPlace[playerid] if(SelectCharPlace[playerid] } = вот SelectCharPlace[playerid] Cab SetPlayerSkin(playerid, else ChosenSkin[playerid] } == = 3; SetPlayerSkin(playerid, JoinPed[84][0]; = JoinPed[122][0]; SelectCharPlace[playerid] } 5; JoinPed[19][0]); { 5) JoinPed[14][0]); = } if(SelectCharPlace[playerid] == 5; == 2; ChosenSkin[playerid] JoinPed[127][0]; 2) } 2; = 0) { JoinPed[130][0]; { SetPlayerSkin(playerid, = SetPlayerSkin(playerid, SetPlayerSkin(playerid, { = /invite strlen(tmp)) 3; 2; else if(SelectCharPlace[playerid] JoinPed[133][0]; = else } 0; JoinPed[44][0]; { } else 2) JoinPed[44][0]); { 1) ChosenSkin[playerid] SelectCharPlace[playerid] = JoinPed[46][0]); JoinPed[43][0]; = {68},{111},{125},{126},{102},{103},{104},{19},{28},{180},{293},{47},//Cripz JoinPed[39][0]; SelectCharPlace[playerid] { = ChosenSkin[playerid] { if(SelectCharPlace[playerid] = if(SelectCharPlace[playerid] JoinPed[135][0]; if(SelectCharPlace[playerid] = { } == SetPlayerSkin(playerid, JoinPed[37][0]); = = 4; { } 2) ChosenSkin[playerid] SetPlayerSkin(playerid, == SetPlayerSkin(playerid, { JoinPed[15][0]; if(SelectCharPlace[playerid] } JoinPed[126][0]); == = { JoinPed[122][0]); = SelectCharID[playerid] { JoinPed[141][0]; = 7) { JoinPed[40][0]; } == } == 2; SetPlayerSkin(playerid, JoinPed[87][0]; if 3) 3) JoinPed[128][0]); SelectCharPlace[playerid] JoinPed[28][0]); 1: 7) else if(SelectCharPlace[playerid] выбора. SetPlayerSkin(playerid, { strlen(tmp)) { { = { ChosenSkin[playerid] = == JoinPed[41][0]; JoinPed[81][0]; case = true, { 4; 1) case else == = == } 2; = = { SetPlayerSkin(playerid, if(SelectCharPlace[playerid] { } == if(SelectCharPlace[playerid] JoinPed[24][0]); ChosenSkin[playerid] else JoinPed[46][0]; 10: JoinPed[145][0]; { = ChosenSkin[playerid] == else = = PlayerInfo[playerid][pChar] if(SelectCharPlace[playerid] else if(SelectCharPlace[playerid] Salvatrucha { = == ChosenSkin[playerid] } 17: && == = = 6) JoinPed[33][0]; 2; = 0; 'done'."); 2; 2: //RUS == } = { if(SelectCharPlace[playerid] ChosenSkin[playerid] 2) 2; для JoinPed[14][0]); SelectCharPlace[playerid] == false; { { if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] 16: = == 3; {179},{274},{275},{276},{70},{71},{113},{98},{46},{127},{122},{120},{118},{117},{123}, 8: { && } 2) SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, = JoinPed[21][0]); } { else { = else == La SetPlayerSkin(playerid, 1; 2) == == 4) JoinPed[132][0]); = ChosenSkin[playerid] скина = JoinPed[126][0]; switch ChosenSkin[playerid] JoinPed[27][0]; case JoinPed[88][0]; SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[17][0]); 5) 3) SelectCharPlace[playerid] JoinPed[58][0]; JoinPed[136][0]); { if(SelectCharPlace[playerid] = } 1; if(SelectCharPlace[playerid] ((strcmp("next", ChosenSkin[playerid] if(SelectCharPlace[playerid] ChosenSkin[playerid] == == JoinPed[123][0]; = ChosenSkin[playerid] JoinPed[15][0]); { JoinPed[134][0]; else = = SetSpawnInfo(playerid, SelectCharPlace[playerid] SetPlayerSkin(playerid, 6) SetPlayerSkin(playerid, JoinPed[13][0]; = 4) SelectCharPlace[playerid] ChosenSkin[playerid] == = JoinPed[23][0]; JoinPed[31][0]); JoinPed[35][0]; { strlen("done"))) JoinPed[16][0]); = 3) = ChosenSkin[playerid] 7) ChosenSkin[playerid] JoinPed[20][0]); return ChosenSkin[playerid] 3; 1; case JoinPed[29][0]); == SetPlayerSkin(playerid, 6: ChosenSkin[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] } SelectCharPlace[playerid] = 7; JoinPed[134][0]); SetPlayerSkin(playerid, = = JoinPed[46][0]); 3) if(SelectCharPlace[playerid] // 13 } Cosa else SelectCharPlace[playerid] { = JoinPed[126][0]; { { JoinPed[151][0]; скины 1; = } îïã ChosenSkin[playerid] ChosenSkin[playerid] { = if(SelectCharPlace[playerid] = { 1; 1) ChosenSkin[playerid] SelectCharPlace[playerid] //Yakuza } = 2; == SetPlayerSkin(playerid, ChosenSkin[playerid] = выбор {68},{147},{187},{59},{228},{166},{151},{188},{189},{61},{255},{180},{171},{59}, JoinPed[13][0]); 8; JoinPed[36][0]); { SelectCharPlace[playerid] JoinPed[133][0]); кинул[/I][/B] == Короче { SetPlayerSkin(playerid, { { true, 2; JoinPed[57][0]); if(SelectCharPlace[playerid] JoinPed[56][0]); } { } 0; 5) SetPlayerSkin(playerid, SelectCharPlace[playerid] == ChosenSkin[playerid] = 1) } = JoinPed[27][0]); } == 3) = else 2) if(ChangePos2[playerid][1] if(SelectCharPlace[playerid] = //Bloodz if(SelectCharPlace[playerid] = = } = JoinPed[125][0]); { ChosenSkin[playerid] ChosenSkin[playerid] } 1; 1) { = = } JoinPed[26][0]; if(SelectCharPlace[playerid] == == == == } = = { 1; ChosenSkin[playerid] = JoinPed[46][0]; SelectCharPlace[playerid] { SelectCharPlace[playerid] 6; медиков. Agency return == SelectCharPlace[playerid] else 4; = { JoinPed[85][0]); = //Hitman SelectCharPlace[playerid] SetPlayerSkin(playerid, //Êàçíñêîå { {
SelectCharPlace[playerid] == //Police } [/I][/B] if(SelectCharPlace[playerid] доступны JoinPed[146][0]; ChosenSkin[playerid] //La ((strcmp("done", //SWAT 5; JoinPed[141][0]); = ChosenSkin[playerid] = if(SelectCharPlace[playerid] 2) } 4; 1; - if(SelectCharPlace[playerid] = = false; //FBI/ATF ChosenSkin[playerid]; ChosenSkin[playerid] В { 1) }; SetPlayerSkin(playerid, JoinPed[128][0]; } {270},{269},{271},{107},{106},{105},{127},{15},{148},{108},{109},{110},{124},{125}, {279},{258},{127},{126},{125},{124},{113},{111},{98},{120},{121},{122},{123},{169},{186}, = = ChosenSkin[playerid] ChangePos2[playerid][0]); SelectCharPlace[playerid] //Cripz { = SelectCharPlace[playerid] = = 1; SetPlayerSkin(playerid, ChosenSkin[playerid] ChosenSkin[playerid] { } = Force case SetPlayerSkin(playerid, } else } == SelectCharPlace[playerid] 1; JoinPed[125][0]; SelectCharPlace[playerid] JoinPed[14][0]; 4; tmp, } JoinPed[148][0]; { == case = SetPlayerSkin(playerid, = case == SelectCharPlace[playerid] 5; = //News ChosenSkin[playerid] JoinPed[15][0]); = else JoinPed[20][0]; ChosenSkin[playerid] { 2) if = == ChangePos2[playerid][1] 0) = } 2) } case { SetPlayerSkin(playerid, SetPlayerSkin(playerid, = strtok(text, 3; = JoinPed[86][0]; 3) = if(SelectCharPlace[playerid] else SetPlayerSkin(playerid, SelectCharPlace[playerid] 2; if(SelectCharPlace[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] 6) if(SelectCharPlace[playerid] == == ChosenSkin[playerid] { } SetPlayerSkin(playerid, { } } case == { = if(SelectCharPlace[playerid] JoinPed[42][0]); if(SelectCharPlace[playerid] = SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[124][0]); ChosenSkin[playerid] JoinPed[32][0]; 2) SelectCharPlace[playerid] = { { if(SelectCharPlace[playerid] } 1) } if(SelectCharPlace[playerid] 1; { 2; if(SelectCharPlace[playerid] = else { SelectCharPlace[playerid] Reporters = (strlen(tmp) } 1; SelectCharPlace[playerid] { else = {228},{185},{179},{166},{98},{217},{170},{68},{61},{255}, JoinPed[130][0]); JoinPed[143][0]; SelectCharPlace[playerid] { == == case = == == = SelectCharPlace[playerid] if(SelectCharPlace[playerid] = Ñìåíèòü SelectCharPlace[playerid] JoinPed[123][0]); } ChosenSkin[playerid] 2) ChosenSkin[playerid] 6; } что = 7; } else JoinPed[17][0]; 3; JoinPed[47][0]); } SelectCharPlace[playerid] JoinPed[21][0]; if(SelectCharPlace[playerid] 21://dps 2; 4; SelectCharPlace[playerid] JoinPed[131][0]; ChosenSkin[playerid] = 1; 5) 5) SetPlayerSkin(playerid, 2; SetPlayerSkin(playerid, } case ChosenSkin[playerid] 3) JoinPed[16][0]; else ChosenSkin[playerid] new 3; 0, = JoinPed[31][0]; if(SelectCharPlace[playerid] JoinPed[15][0]); {24},{25},{67},{176},{297},{121},{122},{179}, = Здравствуйте. } SetPlayerSkin(playerid, SetPlayerSkin(playerid, 1) //Fire&Ambulance 5) == = SelectCharPlace[playerid] if(SelectCharPlace[playerid] { { } 5: 3) ChosenSkin[playerid] == 255) JoinPed[147][0]); SelectCharPlace[playerid] = else = 3; = 4) case else = ChosenSkin[playerid] else JoinPed[87][0]); if(SelectCharPlace[playerid] JoinPed[37][0]; SetPlayerSkin(playerid, COLOR_LIGHTBLUE, if(SelectCharPlace[playerid] == == 4; } } } { = 1) SetPlayerSkin(playerid, SetPlayerSkin(playerid, } JoinPed[13][0]); 3: if(SelectCharPlace[playerid] } == = if(SelectCharPlace[playerid] ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); { else = } 2; Ñêèí. == меня ChosenSkin[playerid] = JoinPed[21][0]); else SelectCharPlace[playerid] { SelectCharPlace[playerid] } strlen("next"))) = ChosenSkin[playerid] SetPlayerSkin(playerid, = 1; поймёте if(SelectCharPlace[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] ChosenSkin[playerid] 20: ChosenSkin[playerid] JoinPed[42][0]; ChosenSkin[playerid] ChosenSkin[playerid] = SelectCharPlace[playerid] = = SetPlayerPos(playerid, 1) 2; SetPlayerSkin(playerid, = else == 2) {281},{282},{283},{286},{164},{165},{163},{287},{287},{276},{70},{275},{276},{277},{278}, = case = { { else ChosenSkin[playerid] SetPlayerSkin(playerid, } 1) { tmp, 2; SetPlayerSkin(playerid, = { SelectCharPlace[playerid] ChosenSkin[playerid] idx; } другие = case { else if(SelectCharPlace[playerid] 2; = {59},{60},{76},{150},{105},{106},{107},{270},{127},{118},{48},{127},{46},{98}, if(SelectCharPlace[playerid] SetPlayerSkin(playerid, { else else Думаю SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[151][0]); else SelectCharPlace[playerid] = SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[129][0]); else == JoinPed[45][0]); = PlayerInfo[playerid][pModel] { else } ChosenSkin[playerid] = SetPlayerSkin(playerid, = 4: == 11: JoinPed[138][0]; = = } 6; { else = SelectCharPlace[playerid] if(SelectCharPlace[playerid] 14: { } else ChosenSkin[playerid] School if(SelectCharPlace[playerid] ×òîáû 2) 5; {288},{284},{283},{282},{281},{280},{286},{164},{166},{164},{163},{191},{287}, new 2) { JoinPed[139][0]); = JoinPed[139][0]; if(SelectCharPlace[playerid] 1) else JoinPed[15][0]; else else { 6) JoinPed[142][0]; JoinPed[45][0]; = if(SelectCharPlace[playerid] SetPlayerSkin(playerid, } ChosenSkin[playerid] } == 8) SelectCharPlace[playerid] 2) else ChosenSkin[playerid] 2) = JoinPed[39][0]); JoinPed[38][0]); { ×òîáû = { = 3; JoinPed[46][0]; SetPlayerSkin(playerid, else { if(SelectCharPlace[playerid] } JoinPed[15][0]; SetPlayerSkin(playerid, 7; == == JoinPed[32][0]); 1; //National 1) 4) SelectCharPlace[playerid] JoinPed[88][0]); if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] case == == == SetPlayerSkin(playerid, { JoinPed[140][0]); } 3; } ChosenSkin[playerid] } = ChosenSkin[playerid] 3) JoinPed[24][0]; SelectCharPlace[playerid] JoinPed[40][0]); { else = SetPlayerSkin(playerid, case SelectCharPlace[playerid] { else ChosenSkin[playerid] else 6; = SetPlayerSkin(playerid, 15: SetPlayerSkin(playerid, JoinPed[102][0]); JoinPed[57][0]; } ChosenSkin[playerid] == = 1) } 2; } JoinPed[41][0]); 1; SelectCharPlace[playerid] { = else SetPlayerSkin(playerid, } JoinPed[25][0]; ChosenSkin[playerid] 6) SetPlayerSkin(playerid, JoinPed[33][0]); 12: SelectCharPlace[playerid] } JoinPed[158][1] 3; 2; = SetPlayerSkin(playerid, == JoinPed[47][0]; if(SelectCharPlace[playerid] } SetPlayerSkin(playerid, JoinPed[83][0]); //Rifa if(SelectCharPlace[playerid] = } { = JoinPed[13][0]; if(SelectChar[playerid] = else == if(SelectCharPlace[playerid] } JoinPed[22][0]; JoinPed[19][0]; 19: = 3; PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); 2) JoinPed[147][0]; if(SelectCharPlace[playerid] 2) JoinPed[138][0]); { { = {48},{30},{23},{284},{281},{280},{284},{280},{281},{282},{283},{188},{288},{280}, 3) else else 1) SelectCharPlace[playerid] JoinPed[36][0]; == SetPlayerSkin(playerid, JoinPed[25][0]); 3; = SelectCharPlace[playerid] == { JoinPed[135][0]); 3; ChosenSkin[playerid] ChosenSkin[playerid] = } 2) 5; JoinPed[35][0]); SelectCharPlace[playerid] JoinPed[26][0]); SetPlayerSkin(playerid, 1; { Company SetPlayerSkin(playerid, ChosenSkin[playerid] return SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[86][0]); }
 
Последнее редактирование модератором:
у его ошибаться) вроде полиция, как:) могу ид 1 его и это у что кейс ид 1 получается но как фкракции это Case:
 
2; 3) } { ChosenSkin[playerid] ChosenSkin[playerid] } == JoinPed[16][0]); JoinPed[144][0]); 3) SelectCharPlace[playerid] { так case //Bloodz JoinPed[140][0]); JoinPed[41][0]; == } 4) SetPlayerSkin(playerid, 0; else ChosenSkin[playerid] } } == { переменной = else } //Driving/Flying ChosenSkin[playerid] JoinPed[17][0]); } JoinPed[15][0]); ChosenSkin[playerid] //Yakuza 2; else 11: else if(SelectCharPlace[playerid] { SelectCharPlace[playerid] = 18: == = 2; JoinPed[122][0]; { if(SelectCharPlace[playerid] 0; if( else ChosenSkin[playerid] == } JoinPed[133][0]); 1) if(SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[81][0]; { } } } 21://dps { if( = SetPlayerSkin(playerid, SetPlayerSkin(playerid, = { && = ChosenSkin[playerid] else if(SelectCharPlace[playerid] 2) else else = == SetPlayerSkin(playerid, JoinPed[56][0]; 1; == = JoinPed[14][0]); 4) } Guard SetPlayerSkin(playerid, JoinPed[56][0]); = SetPlayerSkin(playerid, 1) îïã JoinPed[46][0]; if(SelectCharPlace[playerid] 3) == = if(SelectCharPlace[playerid] == = SelectCharPlace[playerid] JoinPed[25][0]; } if(SelectCharPlace[playerid] SelectChar[playerid] = { ChosenSkin[playerid] а else = JoinPed[34][0]; if(SelectCharPlace[playerid] SelectCharPlace[playerid] = } { = SetPlayerSkin(playerid, JoinPed[46][0]; 5; JoinPed[139][0]; { JoinPed[30][0]); } else JoinPed[19][0]); = //RUS 4) SelectCharPlace[playerid] 4; == if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] ChosenSkin[playerid] // 3; JoinPed[46][0]); 1; } 1; 3; { { else = } if(SelectCharPlace[playerid] 5) = SelectCharPlace[playerid] = } JoinPed[15][0]; JoinPed[28][0]); SetPlayerSkin(playerid, = 5; JoinPed[124][0]; 1; ли ChosenSkin[playerid] { } 3) == } = JoinPed[131][0]); JoinPed[142][0]; JoinPed[40][0]); else SetPlayerSkin(playerid, = SetPlayerSkin(playerid, { if(SelectCharPlace[playerid] == = = ChosenSkin[playerid] case = SetPlayerSkin(playerid, 2) if(SelectCharPlace[playerid] { = SetPlayerSkin(playerid, SelectCharPlace[playerid] 2) SelectCharPlace[playerid] if(SelectCharPlace[playerid] case = } else { SetPlayerInterior(playerid, { SelectCharPlace[playerid] JoinPed[144][0]; ((strcmp("done", SelectCharPlace[playerid] } SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] == ChosenSkin[playerid] SetPlayerSkin(playerid, 3; JoinPed[13][0]); SetPlayerSkin(playerid, ChosenSkin[playerid] SetPlayerSkin(playerid, SetPlayerSkin(playerid, case } Ñêèí. { Ïðèíÿòü == JoinPed[83][0]); ChosenSkin[playerid] JoinPed[47][0]); = 'done'."); } } { = else 0) SetPlayerSkin(playerid, SetPlayerSkin(playerid, = = JoinPed[15][0]); Nostra == == } = 2; == 20: == 7) = } } && = case { if(SelectCharPlace[playerid] { 5) { = else } { JoinPed[87][0]; JoinPed[85][0]; 2; { скина { SelectCharPlace[playerid] (strlen(tmp) true, 0, { { { { 2) SelectCharPlace[playerid] = = = { ChosenSkin[playerid] JoinPed[131][0]; ChosenSkin[playerid] SelectCharPlace[playerid] == { } 0; ChosenSkin[playerid] ((strcmp("next", if(SelectCharPlace[playerid] true, Force SelectCharPlace[playerid] JoinPed[42][0]; = JoinPed[146][0]); JoinPed[13][0]; { SelectCharPlace[playerid] "Ââåäèòå JoinPed[138][0]); SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, = } = SetPlayerSkin(playerid, 2; = == 3; SelectCharPlace[playerid] 10: JoinPed[132][0]; JoinPed[30][0]; 3) PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); = 3; == JoinPed[43][0]); SetPlayerSkin(playerid, if(SelectCharPlace[playerid] //Êàçíñêîå else SetPlayerSkin(playerid, SetPlayerSkin(playerid, //SWAT SelectCharPlace[playerid] 6; == SelectCharPlace[playerid] 5) case == JoinPed[20][0]; == if(SelectCharPlace[playerid] 5) } = 2; = ChosenSkin[playerid] 5: 3) 16: SetPlayerSkin(playerid, = = 15: = = JoinPed[18][0]); ChosenSkin[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] { JoinPed[35][0]; 4) case 3; 1; JoinPed[25][0]); { SetPlayerSkin(playerid, ChosenSkin[playerid] } 1) { if(SelectCharPlace[playerid] 5; 4: } false; JoinPed[125][0]); ChosenSkin[playerid] == if(SelectCharPlace[playerid] new SelectCharPlace[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, = 2; 1; = 6; = JoinPed[18][0]; = 2; = { ChosenSkin[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] 2; == (strlen(tmp) SelectCharPlace[playerid] = { JoinPed[130][0]); case JoinPed[85][0]); = == if(SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[57][0]; ChosenSkin[playerid] else JoinPed[134][0]); ChosenSkin[playerid] { else } SendClientMessage(playerid, JoinPed[45][0]; = //groove strlen("next"))) SetPlayerSkin(playerid, JoinPed[29][0]); JoinPed[134][0]; } SelectCharPlace[playerid] 5; 1) 1; JoinPed[14][0]; JoinPed[20][0]); JoinPed[141][0]; else SetPlayerSkin(playerid, strlen(tmp)) SetPlayerSkin(playerid, if(SelectCharPlace[playerid] JoinPed[33][0]); = 1) SelectCharPlace[playerid] 3; JoinPed[81][0]); SelectCharPlace[playerid] ChangePos2[playerid][1] SelectCharPlace[playerid] ChosenSkin[playerid] = JoinPed[24][0]); JoinPed[129][0]; = SelectCharPlace[playerid] = } } 12: 2) Cosa JoinPed[151][0]; = == SetSpawnInfo(playerid, SetPlayerSkin(playerid, = } 5; = SetPlayerSkin(playerid, ChosenSkin[playerid] } SelectCharPlace[playerid] else 1) ChosenSkin[playerid] = 3: == JoinPed[147][0]); == = = SelectCharPlace[playerid] == JoinPed[57][0]); PlayerInfo[playerid][pModel] } { { strtok(text, } } 7; ChosenSkin[playerid] if(SelectCharPlace[playerid] JoinPed[122][0]); 2) SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[132][0]); = SetPlayerSkin(playerid, JoinPed[21][0]; JoinPed[126][0]; Agency case { 2) SelectCharPlace[playerid] 5) ChosenSkin[playerid] == Прости == JoinPed[86][0]); SetPlayerSkin(playerid, if(SelectCharPlace[playerid] else { SetPlayerSkin(playerid, else JoinPed[41][0]); SelectCharPlace[playerid] 2; { else 3) SelectCharPlace[playerid] 2) = == == false; else JoinPed[21][0]); ChosenSkin[playerid]; else = } = не { } == 7; idx); JoinPed[14][0]); == ChosenSkin[playerid] else 2) SelectCharPlace[playerid] Force = = { = ChosenSkin[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] } } = //FBI/ATF { 2) SelectCharPlace[playerid] else ChosenSkin[playerid] JoinPed[129][0]); 3) strlen("done"))) 4) ×òîáû = SetPlayerSkin(playerid, else SetPlayerSkin(playerid, ChosenSkin[playerid] id = } } else SelectCharPlace[playerid] JoinPed[35][0]); } SelectCharPlace[playerid] = JoinPed[87][0]); = 1) tmp, else } { } JoinPed[128][0]; if(SelectCharPlace[playerid] ChosenSkin[playerid] 5) if(SelectCharPlace[playerid] JoinPed[15][0]; JoinPed[23][0]); 2; if(SelectCharPlace[playerid] = SetPlayerSkin(playerid, 7) JoinPed[82][0]); JoinPed[15][0]; == JoinPed[22][0]; { JoinPed[15][0]); SetPlayerSkin(playerid, 3; case } 1; ChosenSkin[playerid] 22: { == == = Ñìåíèòü SetPlayerSkin(playerid, ChosenSkin[playerid] 8: SetPlayerSkin(playerid, ChosenSkin[playerid] ChosenSkin[playerid] { = if(SelectCharPlace[playerid] else JoinPed[135][0]; == { = SelectCharPlace[playerid] } == return = == if(ChangePos2[playerid][1] 1) } else } SetPlayerSkin(playerid, if } case SetPlayerSkin(playerid, 4; 1; } 2) JoinPed[17][0]; == { if(SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[27][0]; 2) == = ChosenSkin[playerid] JoinPed[38][0]); //Police 6) } JoinPed[127][0]; = if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] else = JoinPed[26][0]); SelectCharPlace[playerid] 1; 1) return SetPlayerSkin(playerid, SetPlayerSkin(playerid, SelectCharPlace[playerid] SelectCharPlace[playerid] ChosenSkin[playerid] = = { JoinPed[39][0]; else JoinPed[37][0]; } 3) SelectCharPlace[playerid] } } { 1; { } if(SelectCharPlace[playerid] } JoinPed[136][0]); JoinPed[151][0]); ChosenSkin[playerid] JoinPed[23][0]; = == } JoinPed[126][0]); == ChosenSkin[playerid] } } = = JoinPed[32][0]; 4; 1: = if(SelectCharPlace[playerid] = 3) if(SelectChar[playerid] ChosenSkin[playerid] School 1; SetPlayerSkin(playerid, = = { SelectCharPlace[playerid] нику, JoinPed[13][0]; 1) 4; JoinPed[128][0]); } ChosenSkin[playerid] if(SelectCharPlace[playerid] } else else JoinPed[58][0]); SelectCharPlace[playerid] 4) ChosenSkin[playerid] if(SelectCharPlace[playerid] 2: if(SelectCharPlace[playerid] SetPlayerSkin(playerid, { //gopnik JoinPed[83][0]; 1) SetPlayerSkin(playerid, else 2) = 1) JoinPed[15][0]); == = } SelectCharPlace[playerid] JoinPed[86][0]; //Cripz JoinPed[40][0]; ChosenSkin[playerid] { 2; = } 6; if(SelectCharPlace[playerid] false; 3; { } = ChosenSkin[playerid] JoinPed[47][0]; { SelectCharPlace[playerid] SpawnPlayer(playerid); = = 2) SetPlayerSkin(playerid, JoinPed[84][0]; tmp, ChosenSkin[playerid] SelectCharPlace[playerid] 14: SelectCharPlace[playerid] JoinPed[58][0]; //News == idx; ChosenSkin[playerid] { SetPlayerSkin(playerid, { 5; ChosenSkin[playerid] 8; код JoinPed[136][0]; JoinPed[143][0]; JoinPed[15][0]; JoinPed[36][0]); JoinPed[39][0]); == } = == == == = я } 2) { SelectCharPlace[playerid] else JoinPed[21][0]); ChosenSkin[playerid] else { JoinPed[31][0]; { if(SelectCharPlace[playerid] JoinPed[143][0]); 2; 9: = //Hitman 1) //Rifa = SetPlayerSkin(playerid, } arzamasa JoinPed[43][0]; с else == SetPlayerSkin(playerid, 3; 228; else 1) = { } if(SelectCharPlace[playerid] 2; SetPlayerSkin(playerid, if( case = 3) SelectCharPlace[playerid] 2) ×òîáû if(SelectCharPlace[playerid] выдавлся JoinPed[32][0]); ChosenSkin[playerid] скин 228; } == { else JoinPed[36][0]; == SelectCharPlace[playerid] ChosenSkin[playerid] = ChosenSkin[playerid] SetPlayerSkin(playerid, } if(SelectCharPlace[playerid] = = if(SelectCharPlace[playerid] else SelectCharPlace[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, 5) { SelectCharID[playerid] JoinPed[46][0]); 3) } { 228); SelectCharPlace[playerid] { { if(SelectCharPlace[playerid] = { case { { 2; if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] { JoinPed[44][0]); 1; ChosenSkin[playerid] { == JoinPed[27][0]); == { = = ChosenSkin[playerid] SetPlayerSkin(playerid, 3; 4; = SelectCharPlace[playerid] 1) { JoinPed[102][0]); SelectCharPlace[playerid] JoinPed[14][0]; new. = = //La ChosenSkin[playerid] JoinPed[146][0]; ChangePos2[playerid][0]); JoinPed[46][0]; JoinPed[31][0]); 1; { ChosenSkin[playerid] SelectCharPlace[playerid] } = } SelectCharPlace[playerid] = SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } //Fire&Ambulance SetPlayerSkin(playerid, { == JoinPed[138][0]; strlen(tmp)) = = SetPlayerSkin(playerid, == } if(SelectCharPlace[playerid] } SetPlayerSkin(playerid, SetPlayerSkin(playerid, } if(SelectCharPlace[playerid] 13: = = 3) = 7) JoinPed[123][0]; 1; JoinPed[46][0]); JoinPed[13][0]); JoinPed[127][0]); if(SelectCharPlace[playerid] = == else == 6; = if(SelectCharPlace[playerid] JoinPed[126][0]); JoinPed[133][0]; } 5; } { if(SelectCharPlace[playerid] //Taxi = { { else else JoinPed[140][0]; if(SelectCharPlace[playerid] = SelectCharPlace[playerid] { = } } if(SelectCharPlace[playerid] 1) Возможно } else 3) JoinPed[45][0]); SelectCharPlace[playerid] else JoinPed[34][0]); = } 4; = if(SelectCharPlace[playerid] == JoinPed[24][0]; switch } { JoinPed[123][0]); JoinPed[33][0]; case = 2; = case = { { 'next', == = } else == 3; SelectCharPlace[playerid] if(SelectCharPlace[playerid] { - if(SelectCharPlace[playerid] JoinPed[82][0]; JoinPed[38][0]; 1: { 2) if(SelectCharPlace[playerid] 13 ChosenSkin[playerid] = SelectCharPlace[playerid] JoinPed[130][0]; SetPlayerSkin(playerid, SelectCharPlace[playerid] { 3) 1) ChosenSkin[playerid] ChosenSkin[playerid] ChosenSkin[playerid] JoinPed[21][0]; JoinPed[148][0]); } if(SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[88][0]; if({ SetPlayerSkin(playerid, } этот { 17: 1) SetPlayerSkin(playerid, SetPlayerSkin(playerid, JoinPed[42][0]); SelectCharPlace[playerid] брался if(SelectCharPlace[playerid] } JoinPed[139][0]); } SetPlayerSkin(playerid, if(SelectCharPlace[playerid] = } { 1) JoinPed[19][0]; { 255) = 3; 6: например } = SetPlayerSkin(playerid, = else { if(SelectCharPlace[playerid] 1; == case JoinPed[135][0]); else case ChosenSkin[playerid] == JoinPed[148][0]; SelectCharPlace[playerid] else { if(SelectCharPlace[playerid] 3) } SetPlayerSkin(playerid, { SelectCharPlace[playerid] 4) == if(SelectCharPlace[playerid] ChosenSkin[playerid] 228; == SelectCharPlace[playerid] ChosenSkin[playerid] COLOR_LIGHTBLUE, == SelectCharPlace[playerid] = SetPlayerSkin(playerid, SelectCharPlace[playerid] 1; JoinPed[141][0]); //Police 2; else = SelectCharPlace[playerid] JoinPed[147][0]; = if(SelectCharPlace[playerid] JoinPed[126][0]; SetPlayerSkin(playerid, просто ChosenSkin[playerid] { 6) == 6) = } if(SelectCharPlace[playerid] 0; 2) if(SelectCharPlace[playerid] SetPlayerSkin(playerid, //Mara SetPlayerSkin(playerid, = SelectCharPlace[playerid] { = else = 2; = SetPlayerSkin(playerid, { == SelectCharPlace[playerid] return == (SelectCharID[playerid]) = { } = 1; SetPlayerSkin(playerid, Cab ChosenSkin[playerid] = } return tmp SelectCharPlace[playerid] else JoinPed[29][0]; = SetPlayerSkin(playerid, } = } { 6) Company JoinPed[125][0]; JoinPed[37][0]); } SelectCharPlace[playerid] PlayerInfo[playerid][pChar] { SelectCharPlace[playerid] } else == = if(SelectCharPlace[playerid] JoinPed[16][0]; { == == ChosenSkin[playerid] = 6) по == else ChosenSkin[playerid] 4; 3; SetPlayerToTeamColor(playerid); { JoinPed[22][0]); if(SelectCharPlace[playerid] == = == 0) { if(SelectCharPlace[playerid] = SetPlayerSkin(playerid, 2; == Ââåäèòå ChosenSkin[playerid]; false; ChosenSkin[playerid] SetPlayerSkin(playerid, } 2; 2) ChosenSkin[playerid] SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[84][0]); SelectCharPlace[playerid] SetPlayerSkin(playerid, = { 3; 7; == { } 1) SelectCharPlace[playerid] case else { if(SelectCharPlace[playerid] else 6; { = = == else JoinPed[28][0]; case = JoinPed[44][0]; 4; == JoinPed[26][0]; else = SetPlayerSkin(playerid, JoinPed[145][0]; = 3; == } } 19: else else SetPlayerSkin(playerid, { = if(SelectCharPlace[playerid] 4; Salvatrucha SelectCharPlace[playerid] if(SelectCharPlace[playerid] = { новичёк SelectCharPlace[playerid] = JoinPed[145][0]); == == { if SelectCharPlace[playerid] } == SelectCharPlace[playerid] = = } if(SelectCharPlace[playerid] чтоб SetPlayerSkin(playerid, 2; 1) Reporters JoinPed[88][0]); case } SelectCharPlace[playerid] else == 3; сделать if(SelectCharPlace[playerid] ChosenSkin[playerid] ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); case SetPlayerPos(playerid, if(SelectCharPlace[playerid] = case ChosenSkin[playerid] 2) 228 2) if(SelectCharPlace[playerid] 8) = 1) JoinPed[124][0]); SetPlayerSkin(playerid, //National 1)
 
= 19://dps } { == JoinPed[7][0]; { == SetPlayerSkin(playerid, = ChosenSkin[playerid] else JoinPed[134][0]; ChosenSkin[playerid] 5; = = } if(SelectCharPlace[playerid] = JoinPed[131][0]; { == } JoinPed[8][0]; SetPlayerSkin(playerid, } ChosenSkin[playerid] == 1; if(SelectCharPlace[playerid] = } JoinPed[5][0]; SetPlayerSkin(playerid, ChosenSkin[playerid] SpawnPlayer(playerid); == 2; 2; ChosenSkin[playerid]; 0; JoinPed[11][0]); //Ðóññêàÿ JoinPed[39][0]; = JoinPed[46][0]); JoinPed[56][0]; JoinPed[16][0]; } JoinPed[25][0]); { } == } SetPlayerSkin(playerid, JoinPed[128][0]); 2; else ChosenSkin[playerid] if(SelectCharPlace[playerid] JoinPed[146][0]); } 1) 2; JoinPed[138][0]; { else 2; SetPlayerSkin(playerid, else 3; == 'done'."); 1) ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); JoinPed[17][0]; } ChosenSkin[playerid] SetPlayerSkin(playerid, 15: { = 14: SetPlayerSkin(playerid, SetPlayerSkin(playerid, SelectCharID[playerid] { 1; ChosenSkin[playerid] { 9: 1) JoinPed[128][0]; JoinPed[13][0]; = JoinPed[15][0]; == JoinPed[21][0]); SetPlayerSkin(playerid, if(SelectCharPlace[playerid] 2; if(SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, SetPlayerToTeamColor(playerid); { 2; { ChosenSkin[playerid] ChosenSkin[playerid] { == { 2) if(SelectCharPlace[playerid] else { {68},{111},{125},{126},{102},{103},{104},{19},{28},{180},{293},{47},//Cripz = = } 3; if(SelectCharPlace[playerid] case 2; { JoinPed[126][0]); ChangePos2[playerid][0]); SetPlayerSkin(playerid, ChosenSkin[playerid] true, {265},{280},{281},{286},{179},{287},{285},{166},{274},{275},{276},{272},{223},{126}, } } = else } = case } = = 5; SelectCharPlace[playerid] else { else SelectCharPlace[playerid] //ÄÏÑ } // else 4; JoinPed[16][0]); = { SetPlayerSkin(playerid, { else 1; case SelectCharPlace[playerid] 1; всеравно case SelectCharPlace[playerid] = { SelectCharPlace[playerid] } JoinPed[147][0]; JoinPed[22][0]); JoinPed[21][0]; SetPlayerSkin(playerid, = 4) else 1) else SelectCharPlace[playerid] = //Ìýðèÿ = { SelectCharPlace[playerid] ChosenSkin[playerid] = == = = = } SetPlayerSkin(playerid, JoinPed[12][0]); ChosenSkin[playerid] Nostra SelectCharPlace[playerid] JoinPed[46][0]); { SetPlayerSkin(playerid, 0; ChosenSkin[playerid]
C++:
 strlen(tmp)) 2) = 4) SetPlayerSkin(playerid, ChosenSkin[playerid] 1) SelectCharPlace[playerid] { SelectCharPlace[playerid] 2) SelectCharPlace[playerid] áðèãàäà 3) ChosenSkin[playerid] == JoinPed[142][0]; SetPlayerSkin(playerid, = JoinPed[134][0]); {288},{284},{283},{282},{281},{280},{286},{164},{166},{164},{163},{191},{287}, } 2) } 1; 2; JoinPed[151][0]); = { { 3) else SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[17][0]); SelectCharPlace[playerid] = JoinPed[21][0]); { = JoinPed[10][0]); == JoinPed[22][0]; = JoinPed[46][0]; 1; //Bloodz == = JoinPed[12][0]; = SetPlayerSkin(playerid, {126},{112},{111},{104},{103},{102},{67},{13},{66},{47},{25},{24},{121},{283} ×òîáû = == 1) SendClientMessage(playerid, if(SelectChar[playerid] SelectCharPlace[playerid] } SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } //Ðåïîðòåðû //Police 1; { JoinPed[57][0]); SelectCharPlace[playerid] } 3; (strlen(tmp) 2) { JoinPed[124][0]); 1) я {59},{60},{76},{150},{105},{106},{107},{270},{127},{118},{48},{127},{46},{98}, == = 2) Ñêèí. = ChosenSkin[playerid] 13: } return 'next', 3; } 2) JoinPed[158][1] 2) { = else 1; } ChosenSkin[playerid] } SetPlayerSkin(playerid, 1; == 16: SetPlayerSkin(playerid, = = { { else if(SelectCharPlace[playerid] JoinPed[102][0]); 2; if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] } JoinPed[56][0]); = ChosenSkin[playerid] if(SelectCharPlace[playerid] } SelectCharPlace[playerid] else { SelectCharPlace[playerid] } else 1; 3; } = = { SetPlayerSkin(playerid, 1) = 2; case ChosenSkin[playerid] PlayerInfo[playerid][pChar] == { == 2; SelectCharPlace[playerid] JoinPed[148][0]; 266); if(SelectCharPlace[playerid] 265); JoinPed[129][0]); 1) SetPlayerSkin(playerid, 3; } ChosenSkin[playerid] } JoinPed[18][0]); ChosenSkin[playerid] ChosenSkin[playerid] 3: == 11: else ChosenSkin[playerid] JoinPed[14][0]); if(SelectCharPlace[playerid] } SetPlayerSkin(playerid, } { { SetPlayerSkin(playerid, = = } SelectCharPlace[playerid] case SelectCharPlace[playerid] == { = == //National if(SelectCharPlace[playerid] ChosenSkin[playerid] { //Ôîðñàæ { = = 2) {179},{274},{275},{276},{70},{71},{113},{98},{46},{127},{122},{120},{118},{117},{123}, } if(SelectCharPlace[playerid] = ChosenSkin[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] SetPlayerSkin(playerid, { = { == == 3) = ChosenSkin[playerid] JoinPed[82][0]; Cosa SelectCharPlace[playerid] {228},{185},{179},{166},{98},{217},{170},{68},{61},{255}, } //Rifa ChosenSkin[playerid] SetPlayerSkin(playerid, скины JoinPed[144][0]); = { JoinPed[136][0]; 2) SetPlayerSkin(playerid, } = ((strcmp("done", SelectCharPlace[playerid] == return ChosenSkin[playerid] SetPlayerSkin(playerid, JoinPed[145][0]); 3; == 7: [CODE] SetPlayerPos(playerid, = SetPlayerSkin(playerid, SelectCharPlace[playerid] { SetPlayerSkin(playerid, 2) = 1) = else 1) ChosenSkin[playerid] } = {24},{25},{67},{176},{297},{121},{122},{179}, { = } JoinPed[132][0]; if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] == //Ì×Ñ SelectCharPlace[playerid] { 2) 0; if JoinPed[5][0]); вот ChosenSkin[playerid] = } 1) JoinPed[6][0]; Ìàôèÿ == ChosenSkin[playerid] else } } { 3; } ChosenSkin[playerid] == ChosenSkin[playerid] = else { SetPlayerSkin(playerid, 6) SetPlayerSkin(playerid, == JoinPed[9][0]; JoinPed[151][0]; SetPlayerSkin(playerid, if(SelectCharPlace[playerid] 0: = //Fire&Ambulance = false; JoinPed[8][0]); = if(SelectCharPlace[playerid] == { 3; SetPlayerSkin(playerid, 3; = == 2; } ChosenSkin[playerid] JoinPed[40][0]; tmp = = = 267; tmp, JoinPed[81][0]; { SetPlayerSkin(playerid, JoinPed[138][0]); JoinPed[130][0]; 1; 2; SetPlayerSkin(playerid, { { 4: //SWAT JoinPed[58][0]; 3) = { SelectCharPlace[playerid] } ChosenSkin[playerid] = = = = = 18: ChosenSkin[playerid] SelectCharPlace[playerid] JoinPed[127][0]; { if(SelectCharPlace[playerid] = SelectCharPlace[playerid] 1) 3) [CODE] == ChosenSkin[playerid] if(SelectCharPlace[playerid] JoinPed[122][0]); ChosenSkin[playerid] if(SelectCharPlace[playerid] { = if(SelectCharPlace[playerid] { = } 3) SetPlayerSkin(playerid, if(SelectCharPlace[playerid] == 1; 1) 3) { = SelectCharPlace[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] == 1) } 4; = { JoinPed[141][0]); else
SelectCharPlace[playerid] if(SelectCharPlace[playerid] { } SetPlayerSkin(playerid, ChosenSkin[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] case = в } = switch SelectCharPlace[playerid] if(SelectCharPlace[playerid] } SelectCharPlace[playerid] SelectCharPlace[playerid] 1) tmp, = JoinPed[143][0]); return //Ðóññêàÿ JoinPed[129][0]; 255) case JoinPed[23][0]; SetPlayerSkin(playerid, = = 1; SelectCharPlace[playerid] JoinPed[136][0]); 3; == = { { { SelectCharPlace[playerid] SetPlayerSkin(playerid, = JoinPed[132][0]); //La } (strlen(tmp) case SetPlayerSkin(playerid, {270},{269},{271},{107},{106},{105},{127},{15},{148},{108},{109},{110},{124},{125}, = JoinPed[6][0]); SetPlayerSkin(playerid, 1) SetPlayerSkin(playerid, if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] = { if(SelectCharPlace[playerid] SelectCharPlace[playerid] new SelectCharPlace[playerid] false; true, = if(SelectCharPlace[playerid] else == ChosenSkin[playerid] = SelectCharPlace[playerid] = JoinPed[14][0]; } SetPlayerSkin(playerid, { return 4; else = JoinPed[23][0]); }; JoinPed[24][0]); ChangePos2[playerid][1] = SetPlayerSkin(playerid, = { JoinPed[57][0]; [/CODE] SetPlayerInterior(playerid, SetSpawnInfo(playerid, if(SelectCharPlace[playerid] ChosenSkin[playerid] = 1) 2) if(SelectCharPlace[playerid] 20: if(SelectCharPlace[playerid] == } false; JoinPed[24][0]; } JoinPed[148][0]); = = } idx); {68},{147},{187},{59},{228},{166},{151},{188},{189},{61},{255},{180},{171},{59}, if(SelectCharPlace[playerid] else ChosenSkin[playerid] == { = { == { } } SelectCharPlace[playerid] ChosenSkin[playerid] { else SetPlayerSkin(playerid, } JoinPed[126][0]; SelectCharPlace[playerid] 5: SelectCharPlace[playerid] = else if(SelectCharPlace[playerid] { = 265; 5) {127},{98},{57},{17},{73},{82},{170},{188},{248},{240},{189},{172},{276},{277},{278}, SetPlayerSkin(playerid, SetPlayerSkin(playerid, JoinPed[25][0]; if(SelectCharPlace[playerid] = if(SelectCharPlace[playerid] {279},{258},{127},{126},{125},{124},{113},{111},{98},{120},{121},{122},{123},{169},{186}, 3) JoinPed[7][0]); if(SelectCharPlace[playerid] 3) ChosenSkin[playerid] = [/CODE] SelectCharPlace[playerid] Ââåäèòå 6: 3; } SetPlayerSkin(playerid, 3) 3) SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, JoinPed[125][0]; JoinPed[133][0]); SetPlayerSkin(playerid, case if(SelectCharPlace[playerid] Ñìåíèòü SelectCharPlace[playerid] if(SelectCharPlace[playerid] изменил 17: else JoinPed[144][0]; 2) 267); == = ChosenSkin[playerid] 2; Guard { ChosenSkin[playerid] == ChosenSkin[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, 3) PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); JoinPed[139][0]; 1; if(SelectCharPlace[playerid] 2; ChosenSkin[playerid] ((strcmp("next", 2: } //Ëèöåíçåðû } { JoinPed[10][0]; } == } = SelectCharPlace[playerid] else SelectCharPlace[playerid] = new 10: if(SelectCharPlace[playerid] } } JoinPed[146][0]; if(SelectCharPlace[playerid] "Ââåäèòå case SelectCharPlace[playerid] } case == { JoinPed[125][0]); { SelectCharPlace[playerid] if(SelectCharPlace[playerid] false; if(SelectCharPlace[playerid] == 3; SetPlayerSkin(playerid, { SelectCharPlace[playerid] SetPlayerSkin(playerid, = JoinPed[123][0]); = } = 3) = == разброс. if(SelectCharPlace[playerid] = arzamasa == SelectCharPlace[playerid] Ïðèíÿòü { JoinPed[140][0]); = //Ãîïíèêè SelectCharPlace[playerid] //Ïðîêóðàòóðà { strlen("next"))) SelectCharPlace[playerid] { ChosenSkin[playerid] if(SelectCharPlace[playerid] == 3; JoinPed[133][0]; if(SelectCharPlace[playerid] 2; = { if(SelectCharPlace[playerid] strtok(text, else == = Force case == == == JoinPed[82][0]); else 1; { 1; SelectCharPlace[playerid] } ChosenSkin[playerid] { ChosenSkin[playerid]; 1; } = 3) == { else JoinPed[4][0]); if(SelectCharPlace[playerid] SetPlayerSkin(playerid, { } == но //FBI/ATF JoinPed[13][0]); = 2) if(SelectCharPlace[playerid] JoinPed[139][0]); { ChosenSkin[playerid] SelectCharPlace[playerid] SelectCharPlace[playerid] SelectCharPlace[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, == 1; PlayerInfo[playerid][pModel] 1: SelectCharPlace[playerid] 0; } = } = JoinPed[4][0]; JoinPed[20][0]); JoinPed[26][0]; JoinPed[12][0]; if(SelectCharPlace[playerid] && SelectCharPlace[playerid] SetPlayerSkin(playerid, = SelectChar[playerid] JoinPed[124][0]; else { else strlen("done"))) == if(SelectCharPlace[playerid] = 8: { == { 0, JoinPed[126][0]; && JoinPed[26][0]); 1; JoinPed[147][0]); ChosenSkin[playerid] } == 2) JoinPed[135][0]; 1; else SelectCharPlace[playerid] 0) = case } 266; JoinPed[143][0]; JoinPed[81][0]); idx; == else } = ÒÊÆ ChosenSkin[playerid] = JoinPed[131][0]); = { 1; { case { 1) SelectCharPlace[playerid] = JoinPed[135][0]); = case JoinPed[145][0]; ×òîáû 5) SetPlayerSkin(playerid, JoinPed[18][0]; = if ChosenSkin[playerid] JoinPed[122][0]; 6; JoinPed[58][0]); COLOR_LIGHTBLUE, case 3) == if(SelectCharPlace[playerid] else ChosenSkin[playerid] case 2) 2) JoinPed[140][0]; 4) = 3) } ChosenSkin[playerid] } if(SelectCharPlace[playerid] 0) == case else == == = else JoinPed[123][0]; } } 2) 3; JoinPed[46][0]; //Cripz } } } 1) else == = JoinPed[38][0]; { 1) (SelectCharID[playerid]) strlen(tmp)) } } JoinPed[130][0]); JoinPed[9][0]); == ChosenSkin[playerid] case if(SelectCharPlace[playerid] SelectCharPlace[playerid] { { else 2; JoinPed[126][0]); JoinPed[141][0]; = { JoinPed[4][0]); else 2) } if(SelectCharPlace[playerid] 12: == 1) SelectCharPlace[playerid] else SetPlayerSkin(playerid, = == = = ChosenSkin[playerid] 3; JoinPed[127][0]); = кондор, if(ChangePos2[playerid][1] == JoinPed[19][0]); == = JoinPed[15][0]); 2; } } ChosenSkin[playerid] case 2; } == SetPlayerSkin(playerid, else JoinPed[4][0];
 
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что курсе, JoinPed[4][0] строке нуля? все с в в Если покажите строка, Пятая вы первый идет papasha, с правильно, отсчет скин. Например, связанное SelectChar. ниже:
 
Последнее редактирование модератором:
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