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- 15 Апр 2016
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6; else 1; else { ChosenSkin[playerid] { JoinPed[151][0]); = { ChosenSkin[playerid] другие if(SelectCharPlace[playerid] case if(SelectCharPlace[playerid] JoinPed[132][0]); = JoinPed[126][0]; = JoinPed[23][0]); = 2; JoinPed[148][0]); JoinPed[35][0]; if(SelectChar[playerid] { 3) } 3; } = = 8; JoinPed[141][0]; = } JoinPed[128][0]; == ChosenSkin[playerid] == 2; JoinPed[14][0]; } JoinPed[37][0]; 1; else ChosenSkin[playerid] JoinPed[38][0]; } 3) { = = case 3) SetPlayerSkin(playerid, } } == SelectCharPlace[playerid] } == } ChosenSkin[playerid] = else { = {59},{60},{76},{150},{105},{106},{107},{270},{127},{118},{48},{127},{46},{98}, SetPlayerSkin(playerid, { if(SelectCharPlace[playerid] ChosenSkin[playerid] 5) = ChosenSkin[playerid] = [/CODE] } SetPlayerSkin(playerid, == = SelectCharPlace[playerid] JoinPed[14][0]; else else case ChosenSkin[playerid] if(SelectCharPlace[playerid] strlen("done"))) { false; = La { } JoinPed[102][0]); == } true, JoinPed[126][0]; = JoinPed[17][0]; else SetPlayerSkin(playerid, { SetPlayerSkin(playerid, } 1; = { ChosenSkin[playerid] SetPlayerSkin(playerid, SetPlayerSkin(playerid, else = idx; = if(SelectCharPlace[playerid] case 2; else SelectCharPlace[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, == JoinPed[147][0]); { } = = if(SelectCharPlace[playerid] } = } 1; ChosenSkin[playerid] } SelectCharPlace[playerid] JoinPed[146][0]); } JoinPed[22][0]); 2) 2; } PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); = 4) } { == = JoinPed[27][0]); JoinPed[26][0]; ChosenSkin[playerid] } JoinPed[43][0]; else SetPlayerSkin(playerid, 11: ChosenSkin[playerid] if(SelectCharPlace[playerid] 3; JoinPed[82][0]); == ChosenSkin[playerid] поймёте } JoinPed[46][0]; case SelectCharPlace[playerid] { 2; SelectCharPlace[playerid] 1) 2; SelectCharPlace[playerid] { SelectCharPlace[playerid] 2) false; 2; скины == case ChosenSkin[playerid] if(SelectCharPlace[playerid] 5) = JoinPed[33][0]); { else SetPlayerSkin(playerid, = 3; SetPlayerSkin(playerid, == == if(SelectCharPlace[playerid] ChosenSkin[playerid]; == } SelectChar[playerid] {24},{25},{67},{176},{297},{121},{122},{179}, if(SelectCharPlace[playerid] JoinPed[39][0]); if(SelectCharPlace[playerid] 2; { } switch 6) JoinPed[42][0]; SelectCharPlace[playerid] = == { скины JoinPed[135][0]; = { SelectCharPlace[playerid] 5: } = { = = { { SetPlayerSkin(playerid, } = = JoinPed[86][0]); = if(SelectCharPlace[playerid] { 2) { = = = { else 5; "Ââåäèòå 3; ChosenSkin[playerid] JoinPed[15][0]); SetPlayerSkin(playerid, } 6; JoinPed[136][0]; if(SelectCharPlace[playerid] == JoinPed[128][0]); JoinPed[34][0]); case == 6; 2; JoinPed[44][0]); 0; JoinPed[25][0]); JoinPed[140][0]; == {270},{269},{271},{107},{106},{105},{127},{15},{148},{108},{109},{110},{124},{125}, { JoinPed[41][0]; 5) JoinPed[127][0]); = { } SelectCharPlace[playerid] ChosenSkin[playerid] = JoinPed[138][0]; - else = 4; else SelectCharPlace[playerid] { JoinPed[147][0]; } {279},{258},{127},{126},{125},{124},{113},{111},{98},{120},{121},{122},{123},{169},{186}, JoinPed[123][0]; 7) = JoinPed[15][0]; } SetPlayerSkin(playerid, SetPlayerSkin(playerid, } SelectCharPlace[playerid] 3; = == 2) 0; = 'done'."); 5; if(SelectCharPlace[playerid] SelectCharPlace[playerid] Agency ChosenSkin[playerid] 5) SetPlayerSkin(playerid, } = } if(SelectCharPlace[playerid] strtok(text, Ïðèíÿòü == SetPlayerSkin(playerid, 3; JoinPed[17][0]); { arzamasa банде } else JoinPed[134][0]; 5; 3; == = SelectCharPlace[playerid] JoinPed[145][0]); 3; == { SetPlayerSkin(playerid, case SetPlayerSkin(playerid, 1) == = SetPlayerPos(playerid, В if(SelectCharPlace[playerid] JoinPed[131][0]); JoinPed[21][0]; //gopnik JoinPed[19][0]; { 1) JoinPed[28][0]); return { JoinPed[24][0]); JoinPed[13][0]; = else { 3) { SetPlayerSkin(playerid, { { JoinPed[20][0]; 3; ChosenSkin[playerid] } if(SelectCharPlace[playerid] //Êàçíñêîå 0) = = case else 0) { Cab {48},{30},{23},{284},{281},{280},{284},{280},{281},{282},{283},{188},{288},{280}, == ChosenSkin[playerid] = } 2; JoinPed[136][0]); JoinPed[46][0]); SetPlayerSkin(playerid, == SelectCharPlace[playerid] 4) if(SelectCharPlace[playerid] } 3; SelectCharPlace[playerid] //Mara if(SelectCharPlace[playerid] else 1: if(SelectCharPlace[playerid] 21://dps JoinPed[85][0]); {68},{111},{125},{126},{102},{103},{104},{19},{28},{180},{293},{47},//Cripz JoinPed[30][0]; else SetPlayerSkin(playerid, tmp, = == SelectCharPlace[playerid] = = } if(SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[151][0]; SetPlayerSkin(playerid, ChosenSkin[playerid] SetPlayerSkin(playerid, return = 3) = = { ChosenSkin[playerid] if(SelectCharPlace[playerid] //National ChosenSkin[playerid] SetPlayerSkin(playerid, == /invite else SetPlayerSkin(playerid, { } } = JoinPed[38][0]); 3) == } { 3) 2) 2) if(SelectCharPlace[playerid] SpawnPlayer(playerid); SetPlayerSkin(playerid, SelectCharPlace[playerid] { == ChosenSkin[playerid] == == SetPlayerInterior(playerid, else SelectCharPlace[playerid] { SetPlayerSkin(playerid, JoinPed[13][0]); îïã SelectCharPlace[playerid] { SelectCharPlace[playerid] { SelectCharPlace[playerid] case SetPlayerSkin(playerid, SetPlayerSkin(playerid, } SelectCharPlace[playerid] = = JoinPed[124][0]); 17: SelectCharPlace[playerid] ChosenSkin[playerid] else { ChosenSkin[playerid] case JoinPed[42][0]); 4) 1) && == JoinPed[84][0]; SelectCharPlace[playerid] ×òîáû ChosenSkin[playerid] 4; {288},{284},{283},{282},{281},{280},{286},{164},{166},{164},{163},{191},{287}, SetPlayerSkin(playerid, ChosenSkin[playerid] = == { {179},{274},{275},{276},{70},{71},{113},{98},{46},{127},{122},{120},{118},{117},{123}, SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] } SelectCharPlace[playerid] } { ((strcmp("next", SelectCharPlace[playerid] = if(SelectCharPlace[playerid] 2) JoinPed[39][0]; ((strcmp("done", { { = 3) } = if(SelectCharPlace[playerid] 255) SelectCharPlace[playerid] ChangePos2[playerid][1] = ChosenSkin[playerid] = = 4; if(SelectCharPlace[playerid] 7; 12: SelectCharPlace[playerid] = ChosenSkin[playerid] == { SetPlayerSkin(playerid, { Guard SetPlayerSkin(playerid,
C++:
SendClientMessage(playerid, SelectCharPlace[playerid] //SWAT = SetPlayerSkin(playerid, = { 4; 2) if(ChangePos2[playerid][1] else else = { JoinPed[37][0]); == = SelectCharPlace[playerid] = else SetPlayerSkin(playerid, JoinPed[25][0]; = SetPlayerSkin(playerid, SelectCharPlace[playerid] case } { 4) } = 3) SetPlayerSkin(playerid, 1) { SetPlayerSkin(playerid, JoinPed[88][0]); = == if(SelectCharPlace[playerid] 6; } ChosenSkin[playerid] else strlen(tmp)) = SelectCharID[playerid] if(SelectCharPlace[playerid] 9: School JoinPed[21][0]; JoinPed[31][0]); 1; } SelectCharPlace[playerid] } JoinPed[56][0]; == = 1; JoinPed[57][0]; JoinPed[13][0]); JoinPed[22][0]; JoinPed[148][0]; = if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] case else 'next', 1; == { if(SelectCharPlace[playerid] JoinPed[82][0]; else JoinPed[26][0]); JoinPed[57][0]); SelectCharPlace[playerid] = if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[14][0]); 5) SetPlayerSkin(playerid, 1) = else 2; == ChosenSkin[playerid] ChosenSkin[playerid] { ChosenSkin[playerid] { { } } == SetPlayerSkin(playerid, == { == return SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] ChosenSkin[playerid] 1; else 5; JoinPed[131][0]; } JoinPed[130][0]); = { JoinPed[139][0]; return = JoinPed[18][0]); if(SelectCharPlace[playerid] } 2) 1) if(SelectCharPlace[playerid] { ChosenSkin[playerid] ChosenSkin[playerid] { = = else { //RUS { == == } = = 1) { SetPlayerSkin(playerid, = SelectCharPlace[playerid] 5; SetPlayerSkin(playerid, ChosenSkin[playerid] JoinPed[15][0]); JoinPed[15][0]; JoinPed[32][0]); JoinPed[16][0]); JoinPed[18][0]; case SelectCharPlace[playerid] JoinPed[87][0]; { 1; } SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] SelectCharPlace[playerid] = JoinPed[56][0]); SelectCharPlace[playerid] (SelectCharID[playerid]) SetPlayerSkin(playerid, } JoinPed[36][0]); if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] вот case JoinPed[29][0]; SelectCharPlace[playerid] SelectCharPlace[playerid] } = 1) JoinPed[142][0]; else ChosenSkin[playerid] 3; { case ChosenSkin[playerid] else SelectCharPlace[playerid] { } == == JoinPed[126][0]); { JoinPed[143][0]; SelectCharPlace[playerid] { strlen(tmp)) else 4; //News } 0, 1) 3) ChosenSkin[playerid] JoinPed[129][0]; JoinPed[141][0]); if(SelectCharPlace[playerid] SetPlayerSkin(playerid, == if(SelectCharPlace[playerid] SetPlayerSkin(playerid, } SetPlayerSkin(playerid, {126},{112},{111},{104},{103},{102},{67},{13},{66},{47},{25},{24},{121},{283} } JoinPed[146][0]; SetPlayerSkin(playerid, else = JoinPed[87][0]); JoinPed[46][0]); PlayerInfo[playerid][pChar] JoinPed[43][0]); } ChosenSkin[playerid] JoinPed[44][0]; 1) = SelectCharPlace[playerid] JoinPed[46][0]); = SelectCharPlace[playerid] 6: ChosenSkin[playerid] SetPlayerSkin(playerid, SetPlayerSkin(playerid, Короче JoinPed[20][0]); ChosenSkin[playerid] SelectCharPlace[playerid] SelectCharPlace[playerid] SelectCharPlace[playerid] else ChosenSkin[playerid] JoinPed[58][0]); SelectCharPlace[playerid] { = JoinPed[46][0]; //Rifa = 3; = JoinPed[45][0]; 3) я = = 22: } = else } == JoinPed[83][0]; 2; == if = ChosenSkin[playerid] JoinPed[145][0]; { ChosenSkin[playerid] ChosenSkin[playerid] JoinPed[144][0]); } 1) else SelectCharPlace[playerid] 2) 6) } } } { 8: 1; { if(SelectCharPlace[playerid] { //Driving/Flying JoinPed[138][0]); if(SelectCharPlace[playerid] = SelectCharPlace[playerid] idx); ChosenSkin[playerid] SetPlayerSkin(playerid, = = JoinPed[32][0]; }; 4; else SelectCharPlace[playerid] 1) else какие-то JoinPed[126][0]); выбор ChosenSkin[playerid] ChosenSkin[playerid] = = } 5) if(SelectCharPlace[playerid] Ñêèí. } 20: if(SelectCharPlace[playerid] Company SetPlayerSkin(playerid, == SetPlayerSkin(playerid, { == } 4) JoinPed[85][0]; 0; ChosenSkin[playerid] 13: == } SelectCharPlace[playerid] 3; ChosenSkin[playerid] = 4) SelectCharPlace[playerid] { 3; { } SelectCharPlace[playerid] } } Ââåäèòå {228},{185},{179},{166},{98},{217},{170},{68},{61},{255}, } else JoinPed[158][1] ChosenSkin[playerid] } 2) if(SelectCharPlace[playerid] JoinPed[28][0]; 10: SelectCharPlace[playerid] new == else (strlen(tmp) if(SelectCharPlace[playerid] = == == case 4) JoinPed[27][0]; SelectCharPlace[playerid] JoinPed[19][0]); == else JoinPed[139][0]); //Police else = else 15: = JoinPed[130][0]; else Force ChosenSkin[playerid] if(SelectCharPlace[playerid] = 1; ChosenSkin[playerid] SelectCharPlace[playerid] == } SelectCharPlace[playerid] && ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); ChosenSkin[playerid] SelectCharPlace[playerid] else if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] = 5) Nostra } == JoinPed[129][0]); == if(SelectCharPlace[playerid] SetPlayerSkin(playerid, == 1) 3; = else else if = if(SelectCharPlace[playerid] JoinPed[124][0]; = } SelectCharPlace[playerid] SelectCharPlace[playerid] { JoinPed[40][0]); 1) 8) if(SelectCharPlace[playerid] { if(SelectCharPlace[playerid] скина SelectCharPlace[playerid] false; SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] ChosenSkin[playerid] } JoinPed[133][0]); //groove == if(SelectCharPlace[playerid] 3) = //Yakuza else JoinPed[31][0]; if(SelectCharPlace[playerid] = = == JoinPed[135][0]); Cosa 2; == { JoinPed[15][0]; SetPlayerToTeamColor(playerid); { Reporters if(SelectCharPlace[playerid] } 2) 7) JoinPed[14][0]); { == [/I][/B] } { = } else 0; { SetPlayerSkin(playerid, JoinPed[122][0]; = = SetPlayerSkin(playerid, = case SetPlayerSkin(playerid, else 4; SetPlayerSkin(playerid, 1; } = ChosenSkin[playerid] = = JoinPed[144][0]; 4: 4; strlen("next"))) } = if(SelectCharPlace[playerid] = SetSpawnInfo(playerid, if(SelectCharPlace[playerid] для = 2; if(SelectCharPlace[playerid] Costa 18: == 5; { JoinPed[122][0]); 14: == = JoinPed[41][0]); } { if(SelectCharPlace[playerid] SelectCharPlace[playerid] true, JoinPed[21][0]); else выбора. JoinPed[47][0]; SelectCharPlace[playerid] = SetPlayerSkin(playerid, = == ChosenSkin[playerid] if(SelectCharPlace[playerid] } 2) { tmp JoinPed[125][0]); JoinPed[123][0]); else SetPlayerSkin(playerid, JoinPed[29][0]); = 6; SelectCharPlace[playerid] JoinPed[84][0]); SelectCharPlace[playerid] else Nostra = 3; ChosenSkin[playerid] else == Ñìåíèòü SetPlayerSkin(playerid, == { == case 2; } = = { } if(SelectCharPlace[playerid] JoinPed[125][0]; SelectCharPlace[playerid] } = //Hitman } = ChangePos2[playerid][0]); 2) JoinPed[15][0]; if(SelectCharPlace[playerid] ChosenSkin[playerid] { { SetPlayerSkin(playerid, ChosenSkin[playerid] new ChosenSkin[playerid] { } SelectCharPlace[playerid] == } == = = } { { = 2) == [B][I]Думаю JoinPed[15][0]); ChosenSkin[playerid] JoinPed[23][0]; SelectCharPlace[playerid] { ChosenSkin[playerid] SetPlayerSkin(playerid, == } = { SelectCharPlace[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid]; 13 JoinPed[35][0]); SelectCharPlace[playerid] } } 2) 5; SelectCharPlace[playerid] JoinPed[140][0]); меня ChosenSkin[playerid] 1) = { false; { else == else if(SelectCharPlace[playerid] SelectCharPlace[playerid] = SelectCharPlace[playerid] 2: ChosenSkin[playerid] = { ChosenSkin[playerid] = if(SelectCharPlace[playerid] ChosenSkin[playerid] SelectCharPlace[playerid] //Bloodz == if(SelectCharPlace[playerid] = { = SetPlayerSkin(playerid, SetPlayerSkin(playerid, ChosenSkin[playerid] if(SelectCharPlace[playerid] } COLOR_LIGHTBLUE, SetPlayerSkin(playerid, 2) 1) JoinPed[45][0]); } JoinPed[30][0]); = {68},{147},{187},{59},{228},{166},{151},{188},{189},{61},{255},{180},{171},{59}, JoinPed[134][0]); } 1; 3; = = if(SelectCharPlace[playerid] //Taxi JoinPed[36][0]; = = = 3) = JoinPed[24][0]; 2; == = == { 16: if(SelectCharPlace[playerid] ×òîáû ChosenSkin[playerid] 1; 19: == == SelectCharPlace[playerid] else 2; == } SetPlayerSkin(playerid, 2) if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] //La case tmp, SelectCharPlace[playerid] кинул[/I][/B] JoinPed[81][0]; = SetPlayerSkin(playerid, 1) Salvatrucha = = == = = 2) 6) //Fire&Ambulance ChosenSkin[playerid] JoinPed[16][0]; // { медиков. 7; else (strlen(tmp) == 1) 2; JoinPed[83][0]); } { if(SelectCharPlace[playerid] //Cripz JoinPed[132][0]; == = SetPlayerSkin(playerid, JoinPed[33][0]; 3) 2; {281},{282},{283},{286},{164},{165},{163},{287},{287},{276},{70},{275},{276},{277},{278}, if(SelectCharPlace[playerid] JoinPed[88][0]; case { = SetPlayerSkin(playerid, == JoinPed[143][0]); 2) = ChosenSkin[playerid] 1) JoinPed[40][0]; JoinPed[15][0]); JoinPed[34][0]; } ChosenSkin[playerid] JoinPed[46][0]; == 2; JoinPed[47][0]); } == = что SelectCharPlace[playerid] SelectCharPlace[playerid] = { 1; ChosenSkin[playerid] SetPlayerSkin(playerid, 1) if(SelectCharPlace[playerid] else 6) { { if(SelectCharPlace[playerid] [B][I]Здравствуйте. ChosenSkin[playerid] 3) 1; SetPlayerSkin(playerid, 2; доступны } JoinPed[13][0]; { else SelectCharPlace[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] } if(SelectCharPlace[playerid] = 2) ChosenSkin[playerid] SelectCharPlace[playerid] } JoinPed[86][0]; ChosenSkin[playerid] PlayerInfo[playerid][pModel] SetPlayerSkin(playerid, = 7) if(SelectCharPlace[playerid] //FBI/ATF JoinPed[127][0]; SetPlayerSkin(playerid, 6) JoinPed[81][0]); 1) 1; == JoinPed[133][0]; ChosenSkin[playerid] JoinPed[21][0]); 7; = SetPlayerSkin(playerid, = 3) SetPlayerSkin(playerid, JoinPed[58][0]; SetPlayerSkin(playerid, if(SelectCharPlace[playerid] 4; 2; = if(SelectCharPlace[playerid] 1) 1; == 3: SelectCharPlace[playerid] Когда
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