Проблема с выбором скина при /invite

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Roman_Viras

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} return == else == } case 2) if(SelectCharPlace[playerid] ChosenSkin[playerid] else JoinPed[58][0]); SelectCharPlace[playerid] case false; = ChosenSkin[playerid] Ïðèíÿòü JoinPed[147][0]; } SetPlayerSkin(playerid, 1; } JoinPed[126][0]); == { JoinPed[31][0]; SetPlayerSkin(playerid, PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); {126},{112},{111},{104},{103},{102},{67},{13},{66},{47},{25},{24},{121},{283} == JoinPed[43][0]); else == ChosenSkin[playerid] 4) 1; //News SelectCharPlace[playerid] 2; ChosenSkin[playerid] = SelectCharPlace[playerid] 3: if(SelectCharPlace[playerid] } == ChosenSkin[playerid] else } == } 2) 2; == if(SelectCharPlace[playerid] ChosenSkin[playerid] == { JoinPed[88][0]; SetPlayerToTeamColor(playerid); { ChosenSkin[playerid] = JoinPed[28][0]); = if(SelectCharPlace[playerid] } //Bloodz else 6) { = == { 4; 2) SelectCharPlace[playerid] = == 1; } 1) JoinPed[36][0]; } SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, if(SelectCharPlace[playerid] case } = = ×òîáû == JoinPed[42][0]); SetPlayerSkin(playerid, SelectCharPlace[playerid] } JoinPed[128][0]; } 0; = } ChosenSkin[playerid] == SetPlayerSkin(playerid, == = 2; == { 1; } == JoinPed[56][0]); JoinPed[32][0]); JoinPed[138][0]; SetPlayerSkin(playerid, ChosenSkin[playerid] { ChosenSkin[playerid] } SelectCharPlace[playerid] if(SelectCharPlace[playerid] { SelectCharPlace[playerid] 1) == { 7; = == { JoinPed[135][0]; 3; = SetPlayerSkin(playerid, SetPlayerSkin(playerid, SetPlayerSkin(playerid, { JoinPed[85][0]; = } if(SelectCharPlace[playerid] 4) 5; = { { == = == == strlen("next"))) if(SelectCharPlace[playerid] 8; if(SelectCharPlace[playerid] JoinPed[21][0]); } { { else JoinPed[43][0]; SetPlayerSkin(playerid, == JoinPed[15][0]; SetPlayerSkin(playerid, ChosenSkin[playerid] = 11: SelectCharPlace[playerid] JoinPed[144][0]; {288},{284},{283},{282},{281},{280},{286},{164},{166},{164},{163},{191},{287}, else if(SelectChar[playerid] == } SelectCharPlace[playerid] = JoinPed[83][0]; { JoinPed[127][0]; ChosenSkin[playerid] == if(SelectCharPlace[playerid] 13: if(SelectCharPlace[playerid] JoinPed[41][0]); } SelectCharPlace[playerid] 1) 5; = 22: SetPlayerSkin(playerid, 1; SelectCharPlace[playerid] = JoinPed[20][0]; = JoinPed[18][0]); SelectCharPlace[playerid] JoinPed[15][0]; if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[40][0]); } 5) JoinPed[37][0]; if(SelectCharPlace[playerid] = ChosenSkin[playerid] SetPlayerSkin(playerid, } JoinPed[86][0]); if(SelectCharPlace[playerid] if(ChangePos2[playerid][1] JoinPed[124][0]); 2) { { { SetPlayerSkin(playerid, SetPlayerSkin(playerid, } {68},{147},{187},{59},{228},{166},{151},{188},{189},{61},{255},{180},{171},{59}, } = SelectCharPlace[playerid] 1; { JoinPed[23][0]; что } 1) {48},{30},{23},{284},{281},{280},{284},{280},{281},{282},{283},{188},{288},{280}, SelectCharPlace[playerid] else 3; JoinPed[139][0]); = = 3) ChosenSkin[playerid] 20: 2) = SelectCharPlace[playerid] if(SelectCharPlace[playerid] 4; { JoinPed[57][0]; 4; else SetPlayerSkin(playerid, = = = if(SelectCharPlace[playerid] JoinPed[13][0]); = } = = = School SelectCharPlace[playerid] = 1; else SetPlayerSkin(playerid, } == 2) = { case // { = JoinPed[27][0]); SelectCharPlace[playerid] else { 2; } } { { { JoinPed[18][0]; == } { == } = else = == ChosenSkin[playerid] JoinPed[46][0]; == 1; case JoinPed[30][0]; = 0; JoinPed[15][0]); SelectCharPlace[playerid] //RUS = //Hitman { else == else JoinPed[47][0]); ChosenSkin[playerid] { } JoinPed[138][0]); Здравствуйте. { 3; else = Salvatrucha JoinPed[128][0]); ChosenSkin[playerid] == SetPlayerSkin(playerid, JoinPed[40][0]; SetPlayerSkin(playerid, 2; } SetPlayerSkin(playerid, SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, { if(SelectCharPlace[playerid] == else idx; = ChosenSkin[playerid] SetPlayerSkin(playerid, 6) } = ChosenSkin[playerid] SetPlayerSkin(playerid, = { = JoinPed[151][0]; if(SelectCharPlace[playerid] = SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, SetPlayerSkin(playerid, = JoinPed[126][0]); = return SelectCharPlace[playerid] if(SelectCharPlace[playerid] {279},{258},{127},{126},{125},{124},{113},{111},{98},{120},{121},{122},{123},{169},{186}, JoinPed[45][0]); //La if(SelectCharPlace[playerid] 1) { else = (strlen(tmp) = SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, } == SelectCharPlace[playerid] JoinPed[131][0]; SelectCharPlace[playerid] 6; = if(SelectCharPlace[playerid] SpawnPlayer(playerid); JoinPed[147][0]); = new 1) else JoinPed[46][0]); SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[20][0]); = 0; 1) какие-то if(SelectCharPlace[playerid] } JoinPed[86][0]; 1; 1; == = //National = скина JoinPed[39][0]; ChosenSkin[playerid] == && } JoinPed[42][0]; { ChosenSkin[playerid] ChosenSkin[playerid] SelectCharPlace[playerid] == SetPlayerSkin(playerid, 1; = 6) } == ChosenSkin[playerid]; { } if(SelectCharPlace[playerid] JoinPed[135][0]); if(SelectCharPlace[playerid] = = SelectCharPlace[playerid] SetPlayerSkin(playerid, ChangePos2[playerid][0]); if(SelectCharPlace[playerid] = = 4) SelectCharPlace[playerid] { } JoinPed[84][0]; JoinPed[141][0]; { 2) JoinPed[46][0]; == JoinPed[148][0]; 1; SetPlayerSkin(playerid, { } } SetPlayerSkin(playerid, 17: JoinPed[146][0]; JoinPed[88][0]); SelectCharPlace[playerid] 3) == JoinPed[27][0]; ChosenSkin[playerid] 3) { {24},{25},{67},{176},{297},{121},{122},{179}, } JoinPed[145][0]); SelectCharPlace[playerid] 18: = SelectCharPlace[playerid] { - 1) 0, } 3) { JoinPed[132][0]); } SetPlayerSkin(playerid, JoinPed[132][0]; SelectCharPlace[playerid] SetPlayerSkin(playerid, 4) SetPlayerSkin(playerid, ChosenSkin[playerid] = { ChosenSkin[playerid] JoinPed[22][0]); JoinPed[46][0]); La if(SelectCharPlace[playerid] { JoinPed[57][0]); Думаю else ChosenSkin[playerid] JoinPed[25][0]; = Costa } SetPlayerSkin(playerid, 2) îïã == SetPlayerSkin(playerid, = 3; else if(SelectCharPlace[playerid] else JoinPed[123][0]; { ChosenSkin[playerid] 2; Force SelectCharPlace[playerid] SetPlayerSkin(playerid, if(SelectCharPlace[playerid] { 21://dps 2) = { = JoinPed[26][0]; 4) JoinPed[35][0]; SelectCharPlace[playerid] if(SelectCharPlace[playerid] 3; JoinPed[46][0]); 1) if JoinPed[46][0]; 3; = = == } JoinPed[133][0]); new 2) == if(SelectCharPlace[playerid] 5: = 3) = SelectCharPlace[playerid] = case { if(SelectCharPlace[playerid] SelectCharPlace[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, == = JoinPed[143][0]); 7) { SelectCharPlace[playerid] = SelectChar[playerid] == if(SelectCharPlace[playerid] 2) JoinPed[143][0]; = 5; //Driving/Flying } ChosenSkin[playerid] if(SelectCharPlace[playerid] SelectCharPlace[playerid] 3) 19: else } ChosenSkin[playerid] SelectCharPlace[playerid] 3) SelectCharPlace[playerid] case 5; if(SelectCharPlace[playerid] } 8: = else if(SelectCharPlace[playerid] } ChosenSkin[playerid]; } ChosenSkin[playerid] JoinPed[16][0]; SetPlayerSkin(playerid, JoinPed[15][0]; JoinPed[122][0]); } SetPlayerSkin(playerid, [/CODE] 3; { = SelectCharPlace[playerid] { } if(SelectCharPlace[playerid] {68},{111},{125},{126},{102},{103},{104},{19},{28},{180},{293},{47},//Cripz 1) SetPlayerSkin(playerid, SelectCharPlace[playerid] //Yakuza SetPlayerSkin(playerid, else ChosenSkin[playerid] SetPlayerPos(playerid, == 8) ChosenSkin[playerid] { && { else = В if(SelectCharPlace[playerid] SelectCharPlace[playerid] 4; { = вот ChosenSkin[playerid] 2) == //FBI/ATF { SelectCharPlace[playerid] 5; = JoinPed[14][0]; == case == = банде } = JoinPed[24][0]; SelectCharPlace[playerid] JoinPed[124][0]; JoinPed[87][0]; SelectCharPlace[playerid] } 5; if(SelectCharPlace[playerid] JoinPed[47][0]; else //Fire&Ambulance SetPlayerSkin(playerid, JoinPed[15][0]; = case //groove COLOR_LIGHTBLUE, 3; 'next', { 2) == JoinPed[19][0]; = 3; SetPlayerSkin(playerid, JoinPed[127][0]); == 2; JoinPed[151][0]); SelectCharPlace[playerid] == == if(SelectCharPlace[playerid] { if(SelectCharPlace[playerid] case tmp { = == } == ChosenSkin[playerid] JoinPed[21][0]; ChosenSkin[playerid] JoinPed[14][0]; //SWAT = = { 3) if(SelectCharPlace[playerid] 2; = } { else == if(SelectCharPlace[playerid] (SelectCharID[playerid]) 5; 2) if(SelectCharPlace[playerid] == if(SelectCharPlace[playerid] = { 2; JoinPed[144][0]); { SetPlayerSkin(playerid, = { = if(SelectCharPlace[playerid] //Rifa false; ChosenSkin[playerid] ChosenSkin[playerid] 6; case SetPlayerSkin(playerid, } else switch else == другие strlen("done"))) { {59},{60},{76},{150},{105},{106},{107},{270},{127},{118},{48},{127},{46},{98}, ((strcmp("done", = } SetPlayerSkin(playerid, 0; 2; 2) 10: SelectCharPlace[playerid] 1; JoinPed[87][0]); }; } { ChosenSkin[playerid] JoinPed[126][0]; else = 3; else SelectCharID[playerid] if(SelectCharPlace[playerid] { SelectCharPlace[playerid] SelectCharPlace[playerid] == SelectCharPlace[playerid] { 3) } SetPlayerSkin(playerid, 3) JoinPed[15][0]); кинул else 1) = if(SelectCharPlace[playerid] ChosenSkin[playerid] 3; } 2; 1) SetPlayerSkin(playerid, JoinPed[122][0]; ChosenSkin[playerid] else ChosenSkin[playerid] = if(SelectCharPlace[playerid] ChosenSkin[playerid] else JoinPed[13][0]); ChosenSkin[playerid] JoinPed[129][0]; } 1) = } { JoinPed[34][0]; == SelectCharPlace[playerid] = ChosenSkin[playerid] == if(SelectCharPlace[playerid] ChosenSkin[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, 1; для 1) JoinPed[134][0]); 2: SetPlayerSkin(playerid, JoinPed[131][0]); (strlen(tmp) JoinPed[148][0]); Ñêèí. == { if(SelectCharPlace[playerid] else 4: SelectCharPlace[playerid] 1) = 4) 2; SelectCharPlace[playerid] } { SetPlayerSkin(playerid, = JoinPed[142][0]; 5) SetPlayerSkin(playerid, arzamasa 6) { ChosenSkin[playerid] JoinPed[17][0]; JoinPed[37][0]); else JoinPed[145][0]; 1; ChosenSkin[playerid] == JoinPed[133][0]; SetPlayerSkin(playerid, JoinPed[140][0]; Cab { JoinPed[41][0]; ChosenSkin[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] ChangePos2[playerid][1] JoinPed[136][0]); = 2) = = == JoinPed[24][0]); JoinPed[13][0]; 1) ChosenSkin[playerid] JoinPed[21][0]); ((strcmp("next", SetSpawnInfo(playerid, ChosenSkin[playerid] SendClientMessage(playerid, = 6; 3) = 2; PlayerInfo[playerid][pModel] JoinPed[15][0]); 4; = ChosenSkin[playerid] = case else == else = {228},{185},{179},{166},{98},{217},{170},{68},{61},{255}, SetPlayerSkin(playerid, 3; if(SelectCharPlace[playerid] 6; else JoinPed[34][0]); { } = 3) JoinPed[33][0]; { idx); else else if(SelectCharPlace[playerid] case else SetPlayerSkin(playerid, } = ChosenSkin[playerid] == 2; tmp, ChosenSkin[playerid] if(SelectCharPlace[playerid] 4; Ñìåíèòü } false; = JoinPed[141][0]); } 3; = if(SelectCharPlace[playerid] } } поймёте SetPlayerSkin(playerid, SelectCharPlace[playerid] 3) { { JoinPed[58][0]; JoinPed[125][0]; if(SelectCharPlace[playerid] JoinPed[17][0]); { == == } = else SetPlayerSkin(playerid, JoinPed[102][0]); ChosenSkin[playerid] } ChosenSkin[playerid] JoinPed[136][0]; SetPlayerSkin(playerid, Nostra else Company ChosenSkin[playerid] { ChosenSkin[playerid] case else } JoinPed[56][0]; 5) case = SetPlayerSkin(playerid, = JoinPed[81][0]; else = = } SelectCharPlace[playerid] else Reporters { = 1) JoinPed[31][0]); { Короче strlen(tmp)) ChosenSkin[playerid] { SelectCharPlace[playerid] = 3) == = == SetPlayerSkin(playerid, SetPlayerInterior(playerid, 2; 3) меня SetPlayerSkin(playerid, JoinPed[16][0]); == 2; ChosenSkin[playerid] SetPlayerSkin(playerid, { == = = SelectCharPlace[playerid] 3; = JoinPed[38][0]); JoinPed[140][0]); { { else { { = == } == else = ChosenSkin[playerid] JoinPed[21][0]; } JoinPed[29][0]; SelectCharPlace[playerid] else SetPlayerSkin(playerid, = } SelectCharPlace[playerid] else SetPlayerSkin(playerid, JoinPed[22][0]; JoinPed[85][0]); } SetPlayerSkin(playerid, ChosenSkin[playerid] скины ChosenSkin[playerid] SelectCharPlace[playerid] JoinPed[15][0]); 'done'."); PlayerInfo[playerid][pChar] if(SelectCharPlace[playerid] == else { if 255) JoinPed[44][0]); { ChosenSkin[playerid] } SetPlayerSkin(playerid, SelectCharPlace[playerid] return { SetPlayerSkin(playerid, JoinPed[26][0]); else } } ChosenSkin[playerid] 7; } } tmp, = { SetPlayerSkin(playerid, ChosenSkin[playerid] = 1) = 2) } JoinPed[130][0]); JoinPed[123][0]); 2; { } JoinPed[126][0]; } JoinPed[82][0]); 15: if(SelectCharPlace[playerid] = } if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[84][0]); = JoinPed[81][0]); == if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, == = = = == /invite if(SelectCharPlace[playerid] = = Когда //Mara true, JoinPed[82][0]; 9: else else { = { = strlen(tmp)) = //Êàçíñêîå ChosenSkin[playerid] = 3; JoinPed[14][0]); == { = = JoinPed[38][0]; JoinPed[39][0]); } JoinPed[30][0]); = else Agency JoinPed[125][0]); if(SelectCharPlace[playerid] == JoinPed[146][0]); == if(SelectCharPlace[playerid] 2) ChosenSkin[playerid] { 0) 6; //Taxi ×òîáû if(SelectCharPlace[playerid] 2; 2) SelectCharPlace[playerid] 4; if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] else Ââåäèòå case { JoinPed[45][0]; = { ChosenSkin[playerid] == JoinPed[32][0]; { return SetPlayerSkin(playerid, 2; {281},{282},{283},{286},{164},{165},{163},{287},{287},{276},{70},{275},{276},{277},{278}, //gopnik JoinPed[28][0]; SelectCharPlace[playerid] //Cripz == JoinPed[33][0]); } = =
C++:
 == = } 2; SelectCharPlace[playerid] } JoinPed[25][0]); 2; if(SelectCharPlace[playerid] 7; { = = 3) SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, = SelectCharPlace[playerid] = = SetPlayerSkin(playerid, case } case выбор } 5) if(SelectCharPlace[playerid] } 0) 1; == JoinPed[129][0]); else SelectCharPlace[playerid] false; = 4; JoinPed[13][0]; JoinPed[44][0]; 1) SetPlayerSkin(playerid, JoinPed[19][0]); JoinPed[36][0]); 1) if(SelectCharPlace[playerid] strtok(text, "Ââåäèòå } = = 16: SelectCharPlace[playerid] ChosenSkin[playerid] 1; { if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] { 7) { { == JoinPed[83][0]); = == { SetPlayerSkin(playerid, = JoinPed[134][0]; = {270},{269},{271},{107},{106},{105},{127},{15},{148},{108},{109},{110},{124},{125}, = = } JoinPed[23][0]); if(SelectCharPlace[playerid] JoinPed[130][0]; 5) ChosenSkin[playerid] if(SelectCharPlace[playerid] = 4) //Police = if(SelectCharPlace[playerid] = ChosenSkin[playerid] == {179},{274},{275},{276},{70},{71},{113},{98},{46},{127},{122},{120},{118},{117},{123}, = 1: { 1) else Guard ChosenSkin[playerid] } выбора. JoinPed[139][0]; SelectCharPlace[playerid] case 13 } case ChosenSkin[playerid] SelectCharPlace[playerid] = ChosenSkin[playerid] 1; я доступны == = SetPlayerSkin(playerid, ChosenSkin[playerid] } } } else 7) 2) { 3; ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); SetPlayerSkin(playerid, } 3; if(SelectCharPlace[playerid] JoinPed[29][0]); = = { = 1) ChosenSkin[playerid] 4; SelectCharPlace[playerid] = else SelectCharPlace[playerid] 14: медиков. = } case 2) = скины 6: } 1) = SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } Cosa JoinPed[158][1] ChosenSkin[playerid] else 6) ChosenSkin[playerid] 5) SetPlayerSkin(playerid, true, JoinPed[35][0]); { } = { 5) Nostra if(SelectCharPlace[playerid] ChosenSkin[playerid] SelectCharPlace[playerid] SelectCharPlace[playerid] { SelectCharPlace[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[14][0]); 2; SelectCharPlace[playerid] if(SelectCharPlace[playerid] = 12: }
 
Последнее редактирование модератором:
ид это кейс 1 но у и фкракции что ошибаться) его получается у его это могу вроде полиция, 1 ид как:) Case: как
 
SelectCharPlace[playerid] } SelectCharPlace[playerid] = брался = SelectCharPlace[playerid] 6: = SetPlayerSkin(playerid, == JoinPed[139][0]; 228; 2; = = ли SelectCharPlace[playerid] == == == JoinPed[130][0]; 2; JoinPed[85][0]); переменной case { } = if( = ChosenSkin[playerid] SetPlayerSkin(playerid, 0, JoinPed[130][0]); JoinPed[32][0]; } SelectCharPlace[playerid] ChosenSkin[playerid] == case = SelectCharPlace[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] == SelectCharPlace[playerid] ChosenSkin[playerid] { = { JoinPed[13][0]); (strlen(tmp) 1; JoinPed[43][0]; SetPlayerSkin(playerid, { == = = 3: } SelectChar[playerid] = Возможно { { ChosenSkin[playerid] == = = = { { //Mara = = SetPlayerSkin(playerid, 6; = { ChosenSkin[playerid] == JoinPed[126][0]; } if(SelectCharPlace[playerid] = == = 2) ChosenSkin[playerid] { } ChosenSkin[playerid] return == == } 3; SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[18][0]; 2; JoinPed[132][0]; 1; 5; JoinPed[26][0]; Force } 3) = if(SelectCharPlace[playerid] 5; = == } { SetPlayerSkin(playerid, new if(SelectCharPlace[playerid] SetPlayerSkin(playerid, { else 2) = } = JoinPed[38][0]); ChosenSkin[playerid] { if(SelectCharPlace[playerid] { = if(SelectCharPlace[playerid] 2) } JoinPed[126][0]; == JoinPed[21][0]); { 1) = { 2; SetPlayerSkin(playerid, } = = //gopnik } SelectCharPlace[playerid] с ChosenSkin[playerid] 2; SetPlayerSkin(playerid, не JoinPed[15][0]; JoinPed[87][0]); 1) 6; JoinPed[40][0]); { SpawnPlayer(playerid); = SetPlayerSkin(playerid, } Force = { 1) JoinPed[40][0]; SetPlayerSkin(playerid, if(SelectCharPlace[playerid] == JoinPed[151][0]); 5; SelectCharPlace[playerid] JoinPed[29][0]; = 2) Cosa ChangePos2[playerid][0]); = } { SetPlayerSkin(playerid, 5) else SetPlayerSkin(playerid, 7; 2; 6) JoinPed[23][0]); else idx; ChosenSkin[playerid] 9: JoinPed[146][0]); //Driving/Flying = } if(SelectCharPlace[playerid] JoinPed[143][0]; PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); == == JoinPed[21][0]; if(SelectCharPlace[playerid] JoinPed[18][0]); ChosenSkin[playerid] == = = SetPlayerSkin(playerid, else else SelectCharPlace[playerid] else strlen("done"))) if(SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[24][0]); SetPlayerSkin(playerid, ChosenSkin[playerid] 4; = = 4; { { new. Ñêèí. if(SelectCharPlace[playerid] JoinPed[46][0]); JoinPed[148][0]; //Hitman = ChosenSkin[playerid] JoinPed[125][0]); SelectCharPlace[playerid] if(SelectCharPlace[playerid] 2) ChosenSkin[playerid] else 21://dps && SetPlayerSkin(playerid, = JoinPed[128][0]); } SetPlayerSkin(playerid, JoinPed[140][0]); ChosenSkin[playerid] 1) 3) } = if(ChangePos2[playerid][1] { } if(SelectCharPlace[playerid] = JoinPed[141][0]); == 1) JoinPed[35][0]; School { JoinPed[14][0]; ChosenSkin[playerid] } 7) = 3; SetPlayerSkin(playerid, = 2) ChosenSkin[playerid] 14: { ChosenSkin[playerid]; == SetPlayerSkin(playerid, = case == = == { //National { SelectCharPlace[playerid] SetPlayerSkin(playerid, } 2) else = SetPlayerSkin(playerid, 1) } JoinPed[146][0]; ChosenSkin[playerid] ×òîáû ChosenSkin[playerid] { == JoinPed[142][0]; SetPlayerSkin(playerid, //La JoinPed[46][0]; этот case SetPlayerSkin(playerid, = JoinPed[56][0]); 255) else { if(SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[43][0]); SetPlayerSkin(playerid, == } SelectCharPlace[playerid] 3) == { ChosenSkin[playerid] JoinPed[83][0]; tmp SetPlayerSkin(playerid, if(SelectCharPlace[playerid] = 2; 1) - SetPlayerSkin(playerid, JoinPed[15][0]); JoinPed[46][0]); SelectCharPlace[playerid] 2; true, { SetPlayerSkin(playerid, else 1; SelectCharPlace[playerid] JoinPed[129][0]; SetPlayerSkin(playerid, { SetPlayerSkin(playerid, } { SetPlayerSkin(playerid, 4) JoinPed[19][0]); if(SelectCharPlace[playerid] { (strlen(tmp) 7; } == JoinPed[58][0]); а else 2) 3; if(SelectCharPlace[playerid] tmp, SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[36][0]); if(SelectCharPlace[playerid] { 228; ChosenSkin[playerid] if(SelectCharPlace[playerid] = { = { if(SelectCharPlace[playerid] } сделать SelectCharPlace[playerid] JoinPed[84][0]); = } if(SelectCharPlace[playerid] = JoinPed[41][0]); = SelectCharPlace[playerid] = SelectCharPlace[playerid] 1) if(SelectCharPlace[playerid] { 3) 3) 6; 2) else else = { JoinPed[36][0]; = ChosenSkin[playerid] if(SelectCharPlace[playerid] } if(SelectCharPlace[playerid] JoinPed[139][0]); } == = == == SetPlayerSkin(playerid, = 3) ChosenSkin[playerid] else } = 1: = JoinPed[57][0]); JoinPed[32][0]); PlayerInfo[playerid][pChar] 0; SelectCharPlace[playerid] SetPlayerSkin(playerid, SetPlayerSkin(playerid, 1) 2; 22: SetPlayerSkin(playerid, if(SelectCharPlace[playerid] else { SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[28][0]); = id JoinPed[19][0]; JoinPed[16][0]); } JoinPed[35][0]); false; { { JoinPed[14][0]); strtok(text, else = = } ChosenSkin[playerid] по например } = else ChosenSkin[playerid] 3) { SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[15][0]; SelectCharPlace[playerid] } просто JoinPed[82][0]; 1; = = SelectCharPlace[playerid] == 2; SelectCharPlace[playerid] else else else 1) SelectCharPlace[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[47][0]); = switch = = 2) JoinPed[127][0]; JoinPed[58][0]; 5; = else JoinPed[126][0]); } ChosenSkin[playerid]; == JoinPed[88][0]; JoinPed[14][0]; SelectCharPlace[playerid] скин { } JoinPed[22][0]; = { 1) ChosenSkin[playerid] Cab ChosenSkin[playerid] чтоб SelectCharPlace[playerid] } 2) = ChosenSkin[playerid] SelectCharPlace[playerid] { { { case Ââåäèòå } if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] { JoinPed[102][0]); JoinPed[46][0]); SendClientMessage(playerid, 1) = else if(SelectCharPlace[playerid] 2) else = = if(SelectCharPlace[playerid] SetPlayerSkin(playerid, else 1) == SelectCharPlace[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[131][0]); SelectCharPlace[playerid] == { SelectCharPlace[playerid] else JoinPed[133][0]; 2) { //Êàçíñêîå 17: ChosenSkin[playerid] { SetPlayerSkin(playerid, = == JoinPed[135][0]; if(SelectCharPlace[playerid] 228 = if(SelectCharPlace[playerid] } else = 2; SelectCharPlace[playerid] SetPlayerSkin(playerid, == { else 4; } 'done'."); { 3) if(SelectCharPlace[playerid] JoinPed[123][0]; JoinPed[14][0]); = { JoinPed[24][0]; } } JoinPed[13][0]; false; JoinPed[86][0]; ChosenSkin[playerid] 4; ChosenSkin[playerid] = ChosenSkin[playerid] SetPlayerSkin(playerid, = else } { == == 4) JoinPed[122][0]; ChosenSkin[playerid] } = == = { ChosenSkin[playerid] } 3) JoinPed[147][0]); case if(SelectCharPlace[playerid] = SetPlayerSkin(playerid, case 1; = } if(SelectCharPlace[playerid] if( = COLOR_LIGHTBLUE, { == if(SelectCharPlace[playerid] { = 3) 2; { SetPlayerSkin(playerid, SelectCharPlace[playerid] } = if(SelectCharPlace[playerid] = JoinPed[81][0]); } SelectCharPlace[playerid] SetPlayerSkin(playerid, if(SelectCharPlace[playerid] ChangePos2[playerid][1] } = strlen(tmp)) { = ChosenSkin[playerid] ChosenSkin[playerid] case false; == 1) = == SetPlayerSkin(playerid, 3; 8; = 1) if(SelectCharPlace[playerid] = JoinPed[45][0]; = 1: 2; == = } SetSpawnInfo(playerid, JoinPed[16][0]; if(SelectChar[playerid] JoinPed[124][0]); SetPlayerSkin(playerid, 0) 1; ChosenSkin[playerid] JoinPed[20][0]); { SetPlayerSkin(playerid, if(SelectCharPlace[playerid] ChosenSkin[playerid] 2: } { SetPlayerSkin(playerid, //Yakuza JoinPed[46][0]; == SelectCharPlace[playerid] == if(SelectCharPlace[playerid] SelectCharPlace[playerid] arzamasa case if(SelectCharPlace[playerid] 2) SetPlayerSkin(playerid, ChosenSkin[playerid] JoinPed[15][0]); 228); JoinPed[28][0]; == } if(SelectCharPlace[playerid] } ChosenSkin[playerid] JoinPed[125][0]; } } == = JoinPed[15][0]); 2; SetPlayerSkin(playerid, 4; 5) 6) else if(SelectCharPlace[playerid] } выдавлся if( } SelectCharPlace[playerid] == false; && } = 2) == 3; case } ChosenSkin[playerid] JoinPed[123][0]); } JoinPed[15][0]; JoinPed[26][0]); ChosenSkin[playerid] 6; 4; JoinPed[37][0]); 1; SelectCharPlace[playerid] 1) { SelectCharPlace[playerid] { { JoinPed[25][0]; ChosenSkin[playerid] 1) SelectCharPlace[playerid] JoinPed[87][0]; ChosenSkin[playerid] else if(SelectCharPlace[playerid] JoinPed[134][0]); "Ââåäèòå if(SelectCharPlace[playerid] SetPlayerSkin(playerid, else { = if(SelectCharPlace[playerid] = SelectCharPlace[playerid] = { = //Cripz } //Bloodz 3; SelectCharPlace[playerid] Salvatrucha } = = 12: 3; else case case { SelectCharPlace[playerid] if(SelectCharPlace[playerid] = } if(SelectCharPlace[playerid] = = JoinPed[44][0]; } = = JoinPed[81][0]; ChosenSkin[playerid] JoinPed[37][0]; //SWAT { == 20: else = JoinPed[44][0]); ChosenSkin[playerid] else { } SetPlayerSkin(playerid, JoinPed[27][0]); else else = ChosenSkin[playerid] } = 3; SetPlayerSkin(playerid, 4; 4; 3; == JoinPed[34][0]; 2; SelectCharPlace[playerid] = == } else ChosenSkin[playerid] //Taxi if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[135][0]); JoinPed[33][0]; = 2; //Fire&Ambulance 0; JoinPed[15][0]; ChosenSkin[playerid] 7) = 3; SelectCharPlace[playerid] 4) = JoinPed[13][0]); } == = 6) case SelectCharPlace[playerid] 0) { JoinPed[144][0]; 'next', ChosenSkin[playerid] = = 1; 2) SetPlayerSkin(playerid, = ChosenSkin[playerid] 7) 2; == } if(SelectCharPlace[playerid] SelectCharPlace[playerid] ChosenSkin[playerid] нику, } if SelectCharPlace[playerid] JoinPed[38][0]; 6) == 5) SetPlayerSkin(playerid, == JoinPed[148][0]); idx); //RUS = = 4) else = 2; case { 4: { JoinPed[86][0]); else ChosenSkin[playerid] 1) JoinPed[21][0]); { return = JoinPed[82][0]); { { JoinPed[20][0]; case == SetPlayerSkin(playerid, SetPlayerSkin(playerid, = JoinPed[133][0]); 5) SetPlayerPos(playerid, 1; else SetPlayerSkin(playerid, SelectCharPlace[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] case == == JoinPed[45][0]); { JoinPed[34][0]); } SelectCharPlace[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] { Ïðèíÿòü JoinPed[132][0]); 3; = JoinPed[25][0]); SelectCharPlace[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] = = JoinPed[136][0]; 2) 8: SelectCharPlace[playerid] = //groove { if(SelectCharPlace[playerid] 11: SetPlayerSkin(playerid, SelectCharPlace[playerid] } = else = if(SelectCharPlace[playerid] 2; Company JoinPed[33][0]); else = = 1; ChosenSkin[playerid] = 8) else SetPlayerSkin(playerid, = SetPlayerSkin(playerid, SelectCharPlace[playerid] else == = } if(SelectCharPlace[playerid] = JoinPed[13][0]; } else SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[143][0]); ChosenSkin[playerid] Nostra = strlen(tmp)) case else { } ChosenSkin[playerid] JoinPed[147][0]; } ChosenSkin[playerid] SelectCharPlace[playerid] else == 1; = if(SelectCharPlace[playerid] } 3; } 1; SetPlayerSkin(playerid, else 3; } == ChosenSkin[playerid] { == ((strcmp("next", SelectCharPlace[playerid] else 10: SetPlayerSkin(playerid, JoinPed[57][0]; ×òîáû SetPlayerToTeamColor(playerid); JoinPed[141][0]; = if(SelectCharPlace[playerid] = == //Rifa 13: SelectCharPlace[playerid] = SelectCharPlace[playerid] SelectCharPlace[playerid] { SetPlayerSkin(playerid, == case SelectCharPlace[playerid] return 4) ChosenSkin[playerid] 1; 7; } JoinPed[128][0]; ChosenSkin[playerid] else else 3) 18: } { else { else SetPlayerSkin(playerid, if(SelectCharPlace[playerid] JoinPed[17][0]); { Reporters JoinPed[151][0]; //Police { } ChosenSkin[playerid] else == JoinPed[46][0]; { 1; == SelectCharPlace[playerid] == ChosenSkin[playerid] JoinPed[138][0]; 2) else 3; } SetPlayerSkin(playerid, SetPlayerSkin(playerid, ChosenSkin[playerid] SetPlayerSkin(playerid, } if(SelectCharPlace[playerid] } } if(SelectCharPlace[playerid] SelectCharPlace[playerid] } ChosenSkin[playerid] { 1) = if(SelectCharPlace[playerid] == ChosenSkin[playerid] case 1) else { } SelectCharPlace[playerid] } 1) 16: SetPlayerInterior(playerid, 1) JoinPed[23][0]; SetPlayerSkin(playerid, else if(SelectCharPlace[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] } JoinPed[84][0]; case 2; = 6; if(SelectCharPlace[playerid] else } SelectCharPlace[playerid] JoinPed[27][0]; SelectCharPlace[playerid] JoinPed[39][0]; JoinPed[129][0]); код 1; } } if(SelectCharPlace[playerid] //Police == } { JoinPed[31][0]); PlayerInfo[playerid][pModel] { = { { 1; { JoinPed[22][0]); SetPlayerSkin(playerid, true, = 0; JoinPed[85][0]; ChosenSkin[playerid] = Agency { } JoinPed[136][0]); strlen("next"))) JoinPed[131][0]; = == ChosenSkin[playerid] { = == JoinPed[30][0]; 19: ((strcmp("done", // SetPlayerSkin(playerid, if({ { { } JoinPed[42][0]); = JoinPed[56][0]; else SelectCharPlace[playerid] так if(SelectCharPlace[playerid] == = == { ChosenSkin[playerid] ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); 2) Guard JoinPed[138][0]); { } { { = JoinPed[47][0]; 3) } SetPlayerSkin(playerid, новичёк 4) SetPlayerSkin(playerid, 1; = SetPlayerSkin(playerid, 5) == } } SelectCharPlace[playerid] if(SelectCharPlace[playerid] case } } if(SelectCharPlace[playerid] ChosenSkin[playerid] { JoinPed[124][0]; ChosenSkin[playerid] { 4) ChosenSkin[playerid] == = if(SelectCharPlace[playerid] SetPlayerSkin(playerid, = JoinPed[144][0]); SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[29][0]); if(SelectCharPlace[playerid] = 4; { SetPlayerSkin(playerid, ChosenSkin[playerid] = = if(SelectCharPlace[playerid] 5; Ñìåíèòü SetPlayerSkin(playerid, if 3) ChosenSkin[playerid] if(SelectCharPlace[playerid] else JoinPed[31][0]; //News JoinPed[145][0]; 5) 3; JoinPed[41][0]; JoinPed[134][0]; { SelectCharPlace[playerid] 2; = { ChosenSkin[playerid] JoinPed[145][0]); = 3) 3) 1; } SetPlayerSkin(playerid, ChosenSkin[playerid] } JoinPed[42][0]; } ChosenSkin[playerid] } SelectCharPlace[playerid] 3; ChosenSkin[playerid] else JoinPed[83][0]); 6) == { //FBI/ATF { 2; = SetPlayerSkin(playerid, { ChosenSkin[playerid] } == SetPlayerSkin(playerid, 1) = SetPlayerSkin(playerid, } == == else if(SelectCharPlace[playerid] return if(SelectCharPlace[playerid] { = JoinPed[126][0]); { JoinPed[39][0]); else == == 3; JoinPed[122][0]); = JoinPed[15][0]); = JoinPed[21][0]; == SelectCharPlace[playerid] 5; ChosenSkin[playerid] == SelectCharPlace[playerid] SetPlayerSkin(playerid, } 15: 3) = 5; SelectCharID[playerid] (SelectCharID[playerid]) SelectCharPlace[playerid] JoinPed[17][0]; { == скина 5) == else = } JoinPed[127][0]); 5: } == 0; JoinPed[30][0]); } SelectCharPlace[playerid] case = = = == SetPlayerSkin(playerid, îïã } 2) я 2) = JoinPed[88][0]); } if(SelectCharPlace[playerid] tmp, 13 ChosenSkin[playerid] if(SelectCharPlace[playerid] JoinPed[140][0]; == 228; Прости
 
if(SelectCharPlace[playerid] = = { = case if(SelectCharPlace[playerid] = SelectCharPlace[playerid] else COLOR_LIGHTBLUE, = //Fire&Ambulance == JoinPed[15][0]; 1; SelectCharPlace[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] 1; SetSpawnInfo(playerid, { ChosenSkin[playerid] = = } ChosenSkin[playerid] SelectCharPlace[playerid] if(SelectCharPlace[playerid] 5) else ChosenSkin[playerid] = if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] } Cosa JoinPed[151][0]; 2) 2; } JoinPed[139][0]; 2; ChosenSkin[playerid] = { JoinPed[4][0]); } SetPlayerSkin(playerid, 1; SetPlayerSkin(playerid, SetPlayerSkin(playerid, JoinPed[126][0]); 15: == { else else SetPlayerSkin(playerid, = { JoinPed[38][0]; JoinPed[122][0]); if(SelectCharPlace[playerid] 2) SelectCharPlace[playerid] = = SelectCharPlace[playerid] 1: == { {179},{274},{275},{276},{70},{71},{113},{98},{46},{127},{122},{120},{118},{117},{123}, JoinPed[24][0]); = = } 2; == if(SelectCharPlace[playerid] == SelectCharPlace[playerid] if(SelectCharPlace[playerid] == == else { else 9: SetPlayerSkin(playerid, ChosenSkin[playerid] SelectCharPlace[playerid] { SetPlayerSkin(playerid, return SetPlayerPos(playerid, } SelectCharPlace[playerid] } SelectCharPlace[playerid] tmp SelectCharPlace[playerid] SelectCharPlace[playerid] } JoinPed[124][0]; JoinPed[144][0]); SetPlayerSkin(playerid, SetPlayerSkin(playerid, } = = 2) JoinPed[81][0]); SelectCharPlace[playerid] 3) SetPlayerToTeamColor(playerid); { ChosenSkin[playerid] ChangePos2[playerid][1] 2; SelectCharPlace[playerid] //Bloodz == } JoinPed[133][0]; = = == 1; } else case = = 2) if(SelectCharPlace[playerid] } 2; 1) ChosenSkin[playerid]; = JoinPed[130][0]); { = } = 3; ChosenSkin[playerid] } SelectCharPlace[playerid] == SetPlayerSkin(playerid, case { tmp, strlen(tmp)) } { // { } == = } SetPlayerSkin(playerid, if(SelectChar[playerid] if(SelectCharPlace[playerid] JoinPed[6][0]); if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] {59},{60},{76},{150},{105},{106},{107},{270},{127},{118},{48},{127},{46},{98}, = JoinPed[138][0]); JoinPed[26][0]); if(SelectCharPlace[playerid] && = 4; JoinPed[125][0]; = JoinPed[17][0]; { else { case ChosenSkin[playerid] SelectCharPlace[playerid] 265; SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, 3) ((strcmp("next", SelectCharPlace[playerid] { = if(SelectCharPlace[playerid] } = if(SelectCharPlace[playerid] 1; = 1; == 19://dps if(SelectCharPlace[playerid] true, 2) ×òîáû } ChosenSkin[playerid] 0) 5) case = 2) } { == { JoinPed[18][0]); 1) ChosenSkin[playerid] { if(SelectCharPlace[playerid] 3; { SetPlayerSkin(playerid, 16: case SetPlayerSkin(playerid, SetPlayerSkin(playerid, == 2) = = SetPlayerSkin(playerid, SetPlayerSkin(playerid, SetPlayerInterior(playerid, = 5;
C++:
 3) else JoinPed[129][0]); = } SetPlayerSkin(playerid, = SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[10][0]); 4; 20: == JoinPed[146][0]; JoinPed[148][0]; Ñìåíèòü } //Ôîðñàæ SelectCharPlace[playerid] = SelectCharPlace[playerid] = } else JoinPed[136][0]); = == { //Ìýðèÿ case {68},{147},{187},{59},{228},{166},{151},{188},{189},{61},{255},{180},{171},{59}, JoinPed[5][0]); ChosenSkin[playerid] = if(SelectCharPlace[playerid] JoinPed[126][0]; { 1; if(SelectCharPlace[playerid] 3; } //Cripz JoinPed[14][0]); SelectCharPlace[playerid] = 1) ChosenSkin[playerid] 17: 4) { } JoinPed[135][0]); 3: JoinPed[138][0]; { = { } = = JoinPed[4][0]; ChosenSkin[playerid] == JoinPed[128][0]); SelectCharPlace[playerid] JoinPed[46][0]); if(SelectCharPlace[playerid] SelectCharPlace[playerid] { 3; { if(SelectCharPlace[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] 10: SelectCharPlace[playerid] } 4; SelectCharPlace[playerid] && { 2; 3; == { ChosenSkin[playerid] } else == } new SetPlayerSkin(playerid, } = SetPlayerSkin(playerid, == = } else ChosenSkin[playerid] Nostra 0; = JoinPed[25][0]; return == 2) == SetPlayerSkin(playerid, if(SelectCharPlace[playerid] = = == else (SelectCharID[playerid]) 2; ChosenSkin[playerid] 3; 1; ChosenSkin[playerid] } case == ChosenSkin[playerid] SetPlayerSkin(playerid, else 2; = = SetPlayerSkin(playerid, { = == JoinPed[140][0]; SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[135][0]; = 1; == JoinPed[102][0]); { } { SelectCharPlace[playerid] ChosenSkin[playerid] } ÒÊÆ 2; JoinPed[46][0]); JoinPed[21][0]); 3; else { 2; SetPlayerSkin(playerid, case 1; if } 'done'."); SelectCharPlace[playerid] else else = { = } arzamasa Force == 1) 18: } == = if(SelectCharPlace[playerid] JoinPed[81][0]; SetPlayerSkin(playerid, Ïðèíÿòü 14: if(SelectCharPlace[playerid] ChosenSkin[playerid] = } = = 3) tmp, case ChosenSkin[playerid] = idx); (strlen(tmp) ChosenSkin[playerid] JoinPed[40][0]; ChosenSkin[playerid] = } JoinPed[7][0]); == } == JoinPed[125][0]); скины = else 7: = SetPlayerSkin(playerid, JoinPed[19][0]); 2) = } 1; 2) JoinPed[145][0]; = false; } 266); = 0: } else JoinPed[12][0]; SelectCharPlace[playerid] if(SelectCharPlace[playerid] { else 255) { = ChosenSkin[playerid] JoinPed[145][0]); ChosenSkin[playerid] } JoinPed[58][0]; 3) áðèãàäà 1) } 3) SelectCharPlace[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] { 1) { JoinPed[139][0]); 2) 0; SetPlayerSkin(playerid, } { 5; 2: { case ChosenSkin[playerid] JoinPed[8][0]); SelectCharPlace[playerid] SendClientMessage(playerid, { но 3; 2; 4) 12: } { JoinPed[130][0]; JoinPed[13][0]; strlen("done"))) JoinPed[12][0]); else else } } = SelectChar[playerid] ChosenSkin[playerid] = 3) } SetPlayerSkin(playerid, 1) JoinPed[22][0]; = = JoinPed[133][0]); JoinPed[147][0]); 1) ChosenSkin[playerid] { if(SelectCharPlace[playerid] = 2; = //Ðóññêàÿ SelectCharPlace[playerid] else else 6) Ñêèí. if(SelectCharPlace[playerid] { == = else ChosenSkin[playerid] JoinPed[122][0]; JoinPed[21][0]); case JoinPed[12][0]; JoinPed[151][0]); } return ChosenSkin[playerid] JoinPed[56][0]; = { 2) if(SelectCharPlace[playerid] == = ChosenSkin[playerid] { JoinPed[10][0]; 265); = SetPlayerSkin(playerid, == SelectCharPlace[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] 2) 3) if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] == = 1) = case JoinPed[126][0]); == ChosenSkin[playerid] //La 3; { SetPlayerSkin(playerid, SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[16][0]; } = == if(SelectCharPlace[playerid] SetPlayerSkin(playerid, { SetPlayerSkin(playerid, == else == ChosenSkin[playerid] } "Ââåäèòå = SelectCharPlace[playerid] 3; { ChosenSkin[playerid] = JoinPed[18][0]; SetPlayerSkin(playerid, вот 2; = 3) 3) else ChosenSkin[playerid] { { }
//Ëèöåíçåðû 2; case { { { 1; ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
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 == = } JoinPed[123][0]; 1) 1; { JoinPed[131][0]); { JoinPed[128][0]; ChosenSkin[playerid] { } 2; SelectCharPlace[playerid] = ChosenSkin[playerid] SetPlayerSkin(playerid, = JoinPed[8][0]; ChosenSkin[playerid] = { JoinPed[9][0]); JoinPed[134][0]; { if(SelectCharPlace[playerid] } 6; 3) Guard = SelectCharPlace[playerid] JoinPed[9][0]; else 2; = { } { if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[134][0]); ChosenSkin[playerid] if(SelectCharPlace[playerid] = if(SelectCharPlace[playerid] == == ChosenSkin[playerid] == JoinPed[158][1] { = idx; = } JoinPed[124][0]); SelectCharPlace[playerid] 0; } изменил false; SetPlayerSkin(playerid, 8: { SetPlayerSkin(playerid, else JoinPed[141][0]; 1; ChosenSkin[playerid] if(SelectCharPlace[playerid] SelectCharPlace[playerid] SetPlayerSkin(playerid, //Ïðîêóðàòóðà == {279},{258},{127},{126},{125},{124},{113},{111},{98},{120},{121},{122},{123},{169},{186}, else SelectCharPlace[playerid] SetPlayerSkin(playerid, {127},{98},{57},{17},{73},{82},{170},{188},{248},{240},{189},{172},{276},{277},{278}, } JoinPed[46][0]; //Ðóññêàÿ в SelectCharPlace[playerid] JoinPed[39][0]; 0; { == = //ÄÏÑ 1) //SWAT = = { 1; SetPlayerSkin(playerid, SelectCharPlace[playerid] if SelectCharPlace[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[16][0]); 5: { 1) == 3) new SpawnPlayer(playerid); { == ChosenSkin[playerid] SetPlayerSkin(playerid, //Ãîïíèêè else = ChosenSkin[playerid] SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[58][0]); = JoinPed[4][0]);
ChosenSkin[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] SetPlayerSkin(playerid, //Rifa 2) 3) Ââåäèòå JoinPed[23][0]); == 1) { == JoinPed[14][0]; JoinPed[24][0]; JoinPed[146][0]); JoinPed[82][0]); { } JoinPed[6][0]; if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] } strtok(text, = if(SelectCharPlace[playerid] { == = == else = 0) { ChosenSkin[playerid] == {265},{280},{281},{286},{179},{287},{285},{166},{274},{275},{276},{272},{223},{126}, SelectCharPlace[playerid] { = == } = [/CODE] == 2) } else 1; 3) == = case JoinPed[132][0]; SetPlayerSkin(playerid, 2) { strlen(tmp)) else 1; 1; SetPlayerSkin(playerid, { SetPlayerSkin(playerid, = if(SelectCharPlace[playerid] }; 3) } ChosenSkin[playerid] == else } } = { } } ChosenSkin[playerid] if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] 1) PlayerInfo[playerid][pModel] 3; = } 2) = = PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); 3; = 1) SetPlayerSkin(playerid, true, SelectCharPlace[playerid] = if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] //National == false; = } { JoinPed[131][0]; if(SelectCharPlace[playerid] 3) 2) JoinPed[141][0]); == case //Police case SelectCharID[playerid]
C++:
 } 4) JoinPed[132][0]); 1; разброс. case { JoinPed[144][0]; ChosenSkin[playerid] 2; = { ChosenSkin[playerid] SelectCharPlace[playerid] == = } if(SelectCharPlace[playerid] 2; SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[142][0]; if(ChangePos2[playerid][1] 2; = SetPlayerSkin(playerid, JoinPed[143][0]; = { = {288},{284},{283},{282},{281},{280},{286},{164},{166},{164},{163},{191},{287}, == 3; } (strlen(tmp) SetPlayerSkin(playerid, SetPlayerSkin(playerid, всеравно 'next', = 1) JoinPed[7][0]; JoinPed[136][0]; if(SelectCharPlace[playerid] [B][USER=4017]@Elrmrnt-Kritik[/USER][/B], ChosenSkin[playerid] PlayerInfo[playerid][pChar] //Ì×Ñ SetPlayerSkin(playerid, SetPlayerSkin(playerid, = == SelectCharPlace[playerid] else ChangePos2[playerid][0]); JoinPed[22][0]); JoinPed[147][0]; { SetPlayerSkin(playerid, else = else JoinPed[56][0]); == ChosenSkin[playerid] SelectCharPlace[playerid] 0, } == { SetPlayerSkin(playerid, JoinPed[57][0]); = JoinPed[4][0]; return JoinPed[127][0]); ChosenSkin[playerid] } = } false; = = == 1) if(SelectCharPlace[playerid] JoinPed[129][0]; SelectCharPlace[playerid] = { } == = if(SelectCharPlace[playerid] {228},{185},{179},{166},{98},{217},{170},{68},{61},{255}, ×òîáû ChosenSkin[playerid] ChosenSkin[playerid]; } } } } if(SelectCharPlace[playerid] JoinPed[11][0]); SelectCharPlace[playerid] JoinPed[21][0]; 267); JoinPed[82][0]; JoinPed[140][0]); if(SelectCharPlace[playerid] ChosenSkin[playerid] else case JoinPed[143][0]); } JoinPed[23][0]; == SelectCharPlace[playerid] SelectCharPlace[playerid] 266; 1) ChosenSkin[playerid] == JoinPed[127][0]; switch SetPlayerSkin(playerid, ChosenSkin[playerid] if(SelectCharPlace[playerid] case = if(SelectCharPlace[playerid] 2; { { SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[46][0]; strlen("next"))) JoinPed[126][0]; } JoinPed[25][0]); } 1) { JoinPed[17][0]); if(SelectCharPlace[playerid] JoinPed[57][0]; } //Ðåïîðòåðû 13: { { 2) 267; if(SelectCharPlace[playerid] = if(SelectCharPlace[playerid] SetPlayerSkin(playerid, = { = 11: if(SelectCharPlace[playerid] SelectCharPlace[playerid] case == ChosenSkin[playerid] = JoinPed[5][0]; {126},{112},{111},{104},{103},{102},{67},{13},{66},{47},{25},{24},{121},{283} 3; { 4: JoinPed[13][0]); я ((strcmp("done", ChosenSkin[playerid] SelectCharPlace[playerid] 1; { JoinPed[15][0]); else ChosenSkin[playerid] if(SelectCharPlace[playerid] else if(SelectCharPlace[playerid] else == 1; else Ìàôèÿ = 3; 6: JoinPed[26][0]; 1) JoinPed[123][0]); { {24},{25},{67},{176},{297},{121},{122},{179}, else 1) //FBI/ATF } {270},{269},{271},{107},{106},{105},{127},{15},{148},{108},{109},{110},{124},{125}, JoinPed[148][0]); = = {68},{111},{125},{126},{102},{103},{104},{19},{28},{180},{293},{47},//Cripz if(SelectCharPlace[playerid] SelectCharPlace[playerid] } SelectCharPlace[playerid] 1) = 2) == JoinPed[20][0]); SetPlayerSkin(playerid, } 3;
 
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ниже: с что вы Пятая покажите в Если Например, строке в JoinPed[4][0] строка, с первый связанное скин. papasha, отсчет все нуля? курсе, идет правильно, SelectChar.
 
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