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else 3) JoinPed[16][0]; == = ChosenSkin[playerid] == = 2) 3) { 4: arzamasa 2) == = Ñêèí. JoinPed[30][0]); = } 2) = 3) 1; if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] else JoinPed[29][0]; { 5; //Yakuza ((strcmp("done", JoinPed[158][1] } ChosenSkin[playerid] JoinPed[32][0]; { == {281},{282},{283},{286},{164},{165},{163},{287},{287},{276},{70},{275},{276},{277},{278}, JoinPed[46][0]); SelectCharPlace[playerid] 5; = == = SetPlayerSkin(playerid, SelectCharPlace[playerid] false; == 1) else JoinPed[146][0]); = выбора. //FBI/ATF == SetPlayerSkin(playerid, SelectChar[playerid] { ChosenSkin[playerid] SelectCharPlace[playerid] { = SetPlayerSkin(playerid, else JoinPed[133][0]; = strlen("done"))) } SetPlayerSkin(playerid, } if = SetPlayerSkin(playerid, { if(SelectCharPlace[playerid] else ChosenSkin[playerid] if(SelectCharPlace[playerid] SelectCharPlace[playerid] = { return ChosenSkin[playerid]; ChosenSkin[playerid] && { if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, JoinPed[141][0]; } if(SelectCharPlace[playerid] ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); = = if(ChangePos2[playerid][1] JoinPed[87][0]); { == { } = { = JoinPed[45][0]; SelectCharPlace[playerid] == SelectCharPlace[playerid] = == { SelectCharPlace[playerid] { = } JoinPed[131][0]); 2) 1; } 0; return ChosenSkin[playerid] = { JoinPed[46][0]; JoinPed[125][0]); ChosenSkin[playerid] == //Hitman else 2; == if(SelectCharPlace[playerid] else == else JoinPed[85][0]); JoinPed[33][0]); ChosenSkin[playerid] 1) if(SelectCharPlace[playerid] { скины ChosenSkin[playerid] = { strlen(tmp)) = JoinPed[18][0]); = } {68},{147},{187},{59},{228},{166},{151},{188},{189},{61},{255},{180},{171},{59}, 3) SetPlayerSkin(playerid, == JoinPed[17][0]; } if(SelectCharPlace[playerid] 2; = SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } 4) = { = = if(SelectCharPlace[playerid] } { } } = == 2) ChangePos2[playerid][1] == == 2; 1) == } { JoinPed[30][0]; JoinPed[84][0]); JoinPed[39][0]); 21://dps SetPlayerSkin(playerid, == { ((strcmp("next", if(SelectCharPlace[playerid] 2) JoinPed[147][0]); { SelectCharPlace[playerid] else } { } } SelectCharPlace[playerid] == ChosenSkin[playerid] if(SelectCharPlace[playerid] JoinPed[128][0]; { if(SelectCharPlace[playerid] { } = if(SelectCharPlace[playerid] SelectCharPlace[playerid] case { 2) == 8) SelectCharPlace[playerid] JoinPed[14][0]; SelectCharPlace[playerid] JoinPed[126][0]; = if(SelectCharPlace[playerid] else else SetPlayerSkin(playerid, JoinPed[45][0]); 16: } SetPlayerSkin(playerid, {228},{185},{179},{166},{98},{217},{170},{68},{61},{255}, ChosenSkin[playerid] 0) SelectCharPlace[playerid] } = } else 3: JoinPed[57][0]); { ChosenSkin[playerid] } 3) PlayerInfo[playerid][pModel],1898.8792,-1910.8722,40.4141,0,0,0,0,0,0,0); if(SelectCharPlace[playerid] JoinPed[143][0]; JoinPed[130][0]; } JoinPed[46][0]; == SetPlayerSkin(playerid, JoinPed[102][0]); { SelectCharPlace[playerid] { JoinPed[131][0]; 2; SelectCharPlace[playerid] 1) 22: SelectCharPlace[playerid] == { = какие-то = ChosenSkin[playerid] = 2; else 3; JoinPed[136][0]); //Cripz ChosenSkin[playerid] } SelectCharPlace[playerid] if(SelectChar[playerid] if(SelectCharPlace[playerid] 3; = = } = 2: 1) } { if(SelectCharPlace[playerid] else = } if(SelectCharPlace[playerid] /invite SetPlayerSkin(playerid, case true, ChosenSkin[playerid] = JoinPed[46][0]); { { = } { 3; SetPlayerInterior(playerid, strlen(tmp)) case ChosenSkin[playerid]; 3; } для if(SelectCharPlace[playerid] = = else } } == = JoinPed[83][0]); if(SelectCharPlace[playerid] 12: { { = { SelectCharPlace[playerid] else == JoinPed[32][0]); = 2) == 2; if(SelectCharPlace[playerid] JoinPed[15][0]); ChosenSkin[playerid] JoinPed[86][0]); == = else 4; if(SelectCharPlace[playerid] == 3; = else = SelectCharPlace[playerid] else } case School = = (SelectCharID[playerid]) { ChosenSkin[playerid] if(SelectCharPlace[playerid] = case 1) == SelectCharPlace[playerid] SelectCharPlace[playerid] else SetPlayerSkin(playerid, else == == SetPlayerSkin(playerid, JoinPed[151][0]); } == } SpawnPlayer(playerid); } { else 2) { tmp, = 3; JoinPed[19][0]; (strlen(tmp) JoinPed[22][0]); JoinPed[21][0]; ChosenSkin[playerid] if(SelectCharPlace[playerid] } = JoinPed[146][0]; JoinPed[129][0]; = JoinPed[25][0]; if(SelectCharPlace[playerid] [/CODE] } == = JoinPed[27][0]; SelectCharPlace[playerid] SelectCharPlace[playerid] else 3) = == { } SetPlayerSkin(playerid, else SetPlayerSkin(playerid, SelectCharPlace[playerid] 2; 1; ChosenSkin[playerid] SetPlayerSkin(playerid, 1; ChosenSkin[playerid] "Ââåäèòå } ChosenSkin[playerid] SelectCharPlace[playerid] { ChosenSkin[playerid] == SetPlayerSkin(playerid, idx; = JoinPed[14][0]; == я if(SelectCharPlace[playerid] == Думаю SetPlayerSkin(playerid, JoinPed[33][0]; SelectCharPlace[playerid] { JoinPed[148][0]; 14: if(SelectCharPlace[playerid] = } JoinPed[13][0]); = SetPlayerSkin(playerid, JoinPed[19][0]); SetPlayerSkin(playerid, ChosenSkin[playerid] = = if(SelectCharPlace[playerid] îïã else } if(SelectCharPlace[playerid] { JoinPed[126][0]; JoinPed[28][0]); SelectCharPlace[playerid] == = SelectCharPlace[playerid] true, 6; } JoinPed[14][0]); = } 1; ChosenSkin[playerid] else } 2) ×òîáû Ïðèíÿòü } { = 19: 3) { if(SelectCharPlace[playerid] = = } { 0; JoinPed[41][0]); 2) SendClientMessage(playerid, ChosenSkin[playerid] if(SelectCharPlace[playerid] 3) SetPlayerSkin(playerid, //groove } 3; { SelectCharPlace[playerid] { SelectCharPlace[playerid] else else = Короче SelectCharPlace[playerid] else 1; = {179},{274},{275},{276},{70},{71},{113},{98},{46},{127},{122},{120},{118},{117},{123}, case { } if(SelectCharPlace[playerid] JoinPed[88][0]); == 1; SelectCharPlace[playerid] = == case = { if(SelectCharPlace[playerid] = SelectCharPlace[playerid] switch = 4) Cosa 6) ChosenSkin[playerid] 0; case JoinPed[21][0]); 4; Salvatrucha 2) { 2; == 8; ChosenSkin[playerid] меня 3; ChosenSkin[playerid] = 4; { SetPlayerSkin(playerid, { 1; SelectCharPlace[playerid] { { {68},{111},{125},{126},{102},{103},{104},{19},{28},{180},{293},{47},//Cripz Ñìåíèòü 5: 3; == 1; SetPlayerSkin(playerid, 2; JoinPed[15][0]; SetPlayerSkin(playerid, 5; ChosenSkin[playerid] = 1; SelectCharPlace[playerid] JoinPed[47][0]); SelectCharPlace[playerid] = ChosenSkin[playerid] 1) JoinPed[123][0]); JoinPed[127][0]; 3) SetPlayerSkin(playerid, { SetPlayerSkin(playerid, else SelectCharPlace[playerid] else == = if(SelectCharPlace[playerid] JoinPed[34][0]); JoinPed[56][0]; } } SelectCharPlace[playerid] JoinPed[145][0]); {24},{25},{67},{176},{297},{121},{122},{179}, SetPlayerPos(playerid, false; = 5; //Êàçíñêîå } if(SelectCharPlace[playerid] ChosenSkin[playerid] else JoinPed[22][0]; = ×òîáû SelectCharPlace[playerid] JoinPed[126][0]); == if(SelectCharPlace[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] JoinPed[18][0]; 5; == SetPlayerSkin(playerid, } == = = 4) = 1; = if(SelectCharPlace[playerid] //La SetPlayerSkin(playerid, } SetPlayerSkin(playerid, SetPlayerSkin(playerid, JoinPed[46][0]); == return if(SelectCharPlace[playerid] JoinPed[42][0]); if(SelectCharPlace[playerid] = 2; if(SelectCharPlace[playerid] = SelectCharPlace[playerid] ChosenSkin[playerid] 5) if(SelectCharPlace[playerid] = Guard JoinPed[127][0]); if(SelectCharPlace[playerid]
C++:
SelectCharPlace[playerid] 4; SetPlayerSkin(playerid, JoinPed[138][0]; 0, JoinPed[15][0]; SetPlayerSkin(playerid, JoinPed[122][0]; { 3; ChosenSkin[playerid] = ChosenSkin[playerid] JoinPed[58][0]; { SelectCharPlace[playerid] = = ChosenSkin[playerid] JoinPed[44][0]; else = ChosenSkin[playerid] SelectCharPlace[playerid] { { = ChosenSkin[playerid] = { 3; = { JoinPed[57][0]; } else 3; else JoinPed[81][0]); if(SelectCharPlace[playerid] { = SelectCharPlace[playerid] JoinPed[34][0]; Когда { SetPlayerSkin(playerid, SelectCharPlace[playerid] JoinPed[139][0]); SelectCharPlace[playerid] } == == { = //SWAT - = 11: = case ChosenSkin[playerid] SelectCharPlace[playerid] ChosenSkin[playerid] = SelectCharPlace[playerid] = JoinPed[82][0]; = == JoinPed[139][0]; } = 4) 1) { JoinPed[40][0]); { else == SetPlayerSkin(playerid, = } JoinPed[15][0]); JoinPed[27][0]); = JoinPed[87][0]; JoinPed[145][0]; } JoinPed[26][0]; JoinPed[39][0]; JoinPed[47][0]; else ChosenSkin[playerid] JoinPed[122][0]); 6) = другие { банде SetPlayerSkin(playerid, if(SelectCharPlace[playerid] JoinPed[28][0]; == //Police else JoinPed[143][0]); = //Rifa else 3; SetPlayerSkin(playerid, JoinPed[85][0]; 5) 2) {270},{269},{271},{107},{106},{105},{127},{15},{148},{108},{109},{110},{124},{125}, SelectCharPlace[playerid] } SetPlayerSkin(playerid, ChosenSkin[playerid] == JoinPed[135][0]; SetPlayerSkin(playerid, ChosenSkin[playerid] { 1) { = = case 2) //RUS if(SelectCharPlace[playerid] 2; == Nostra if(SelectCharPlace[playerid] new SelectCharPlace[playerid] == == else } Ââåäèòå == { = if(SelectCharPlace[playerid] = 2) case == = == SelectCharPlace[playerid] { SetPlayerSkin(playerid, } } ChosenSkin[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] SelectCharPlace[playerid] { 2; { 2; JoinPed[21][0]; else JoinPed[20][0]; PlayerInfo[playerid][pChar] 1; 20: = { else скина == 3) //Taxi = if(SelectCharPlace[playerid] { else Agency 5) if(SelectCharPlace[playerid] ChosenSkin[playerid] SetPlayerSkin(playerid, JoinPed[140][0]); ChosenSkin[playerid] else 0) = == = } SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } 18: } 'done'."); } // SelectCharPlace[playerid] 2; == Cab 4; JoinPed[81][0]; = 3) = JoinPed[58][0]); = JoinPed[23][0]); JoinPed[13][0]; JoinPed[147][0]; 7) = SelectCharID[playerid] 1) if(SelectCharPlace[playerid] if(SelectCharPlace[playerid] = = == else { JoinPed[24][0]); SelectCharPlace[playerid] 1) 17: = == JoinPed[37][0]); == JoinPed[20][0]); case JoinPed[38][0]); JoinPed[16][0]); } = 2; if(SelectCharPlace[playerid] SelectCharPlace[playerid] JoinPed[31][0]); == if(SelectCharPlace[playerid] == ChosenSkin[playerid] JoinPed[141][0]); = 1) SetPlayerSkin(playerid, JoinPed[44][0]); SelectCharPlace[playerid] 7; = 7; } } JoinPed[26][0]); JoinPed[40][0]; SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[144][0]; { JoinPed[41][0]; JoinPed[37][0]; 9: == else == ChosenSkin[playerid] if(SelectCharPlace[playerid] JoinPed[43][0]; 7) { == 1; JoinPed[128][0]); new SetPlayerSkin(playerid, { ChosenSkin[playerid] Costa JoinPed[21][0]); ChosenSkin[playerid] ChosenSkin[playerid] { JoinPed[82][0]); } доступны { = = } PlayerInfo[playerid][pModel] else if(SelectCharPlace[playerid] 5) if(SelectCharPlace[playerid] ChosenSkin[playerid] Nostra = = { JoinPed[140][0]; { 2) 4; if(SelectCharPlace[playerid] ChosenSkin[playerid] {48},{30},{23},{284},{281},{280},{284},{280},{281},{282},{283},{188},{288},{280}, 6; (strlen(tmp) case } 4) La == 5; 7) = == SetPlayerSkin(playerid, ChosenSkin[playerid] ChosenSkin[playerid] == SetPlayerSkin(playerid, if(SelectCharPlace[playerid] В JoinPed[129][0]); JoinPed[46][0]; = 1; SelectCharPlace[playerid] if(SelectCharPlace[playerid] JoinPed[15][0]; SelectCharPlace[playerid] JoinPed[13][0]); { else //Driving/Flying медиков. кинул[/I][/B] } } if(SelectCharPlace[playerid] }; SelectCharPlace[playerid] if(SelectCharPlace[playerid] SetPlayerSkin(playerid, ChosenSkin[playerid] { SelectCharPlace[playerid] } SetPlayerSkin(playerid, == Force = tmp, } SetPlayerSkin(playerid, { SelectCharPlace[playerid] Company = 1: 1) 3) скины = { //Mara = = 2; = {279},{258},{127},{126},{125},{124},{113},{111},{98},{120},{121},{122},{123},{169},{186}, ChosenSkin[playerid] = { = == JoinPed[134][0]; 1) false; = else } SetPlayerSkin(playerid, SelectCharPlace[playerid] && JoinPed[25][0]); = = = 5) ChosenSkin[playerid] = = { if(SelectCharPlace[playerid] 6) { 1; JoinPed[84][0]; JoinPed[14][0]); case } { if(SelectCharPlace[playerid] { 5; JoinPed[42][0]; JoinPed[144][0]); SelectCharPlace[playerid] JoinPed[23][0]; else } 3) JoinPed[126][0]); ChosenSkin[playerid] SetPlayerSkin(playerid, JoinPed[43][0]); 5) strlen("next"))) COLOR_LIGHTBLUE, SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } case 2) SetPlayerSkin(playerid, вот } JoinPed[148][0]); SelectCharPlace[playerid] JoinPed[15][0]; SetPlayerSkin(playerid, = case SetPlayerSkin(playerid, strtok(text, ChosenSkin[playerid] case = 2; 4; } = SelectCharPlace[playerid] ChosenSkin[playerid] = SetPlayerSkin(playerid, SelectCharPlace[playerid] 6: 6; 15: JoinPed[138][0]); idx); JoinPed[24][0]; = { ChosenSkin[playerid] } SelectCharPlace[playerid] else SelectCharPlace[playerid] JoinPed[134][0]); 4; else 8: { JoinPed[123][0]; = else } 3) 2; } { == JoinPed[31][0]; SelectCharPlace[playerid] else SelectCharPlace[playerid] ChosenSkin[playerid] = JoinPed[124][0]); } 1) { ChosenSkin[playerid] SetPlayerSkin(playerid, SetPlayerSkin(playerid, if(SelectCharPlace[playerid] } } = SetPlayerSkin(playerid, SelectCharPlace[playerid] } } { 1) ChosenSkin[playerid] ChosenSkin[playerid] if(SelectCharPlace[playerid] SetPlayerToTeamColor(playerid); 6; SetPlayerSkin(playerid, JoinPed[88][0]; { ChosenSkin[playerid] SelectCharPlace[playerid] JoinPed[135][0]); 3; 6) = SetPlayerSkin(playerid, tmp } JoinPed[136][0]; } 2) = false; if(SelectCharPlace[playerid] JoinPed[38][0]; == ChosenSkin[playerid] JoinPed[142][0]; if(SelectCharPlace[playerid] JoinPed[35][0]; JoinPed[125][0]; SetPlayerSkin(playerid, SetPlayerSkin(playerid, == } [/I][/B] ChosenSkin[playerid] if(SelectCharPlace[playerid] 2) JoinPed[13][0]; ChosenSkin[playerid] } 10: 5) } 4) 'next', SetPlayerSkin(playerid, = JoinPed[15][0]); { ChosenSkin[playerid] == = 1) == SetPlayerSkin(playerid, case SetPlayerSkin(playerid, SetPlayerSkin(playerid, = } //News case 2; JoinPed[133][0]); 2) = //Fire&Ambulance == } ChosenSkin[playerid] SelectCharPlace[playerid] = SetPlayerSkin(playerid, case if(SelectCharPlace[playerid] 2) = //gopnik JoinPed[29][0]); 1) = if(SelectCharPlace[playerid] SetPlayerSkin(playerid, == SetPlayerSkin(playerid, else return == {288},{284},{283},{282},{281},{280},{286},{164},{166},{164},{163},{191},{287}, JoinPed[132][0]); { SetPlayerSkin(playerid, 1; 7; if(SelectCharPlace[playerid] ChosenSkin[playerid] { = 13: 6; } SetPlayerSkin(playerid, = == ChosenSkin[playerid] } if(SelectCharPlace[playerid] 3) if(SelectCharPlace[playerid] ChangePos2[playerid][0]); else ChosenSkin[playerid] == SelectCharPlace[playerid] 1) 6) { } 3) //National SelectCharPlace[playerid] ChosenSkin[playerid] JoinPed[15][0]); } } = else { case JoinPed[36][0]; 2; = if(SelectCharPlace[playerid] {59},{60},{76},{150},{105},{106},{107},{270},{127},{118},{48},{127},{46},{98}, JoinPed[35][0]); == SelectCharPlace[playerid] JoinPed[36][0]); SetPlayerSkin(playerid, //Bloodz SetPlayerSkin(playerid, JoinPed[124][0]; = SetSpawnInfo(playerid, выбор else SetPlayerSkin(playerid, 1) SetPlayerSkin(playerid, [B][I]Здравствуйте. JoinPed[132][0]; else 4; = JoinPed[17][0]); { JoinPed[86][0]; } SetPlayerSkin(playerid, SelectCharPlace[playerid] 3; = ChosenSkin[playerid] 13 2; 2; if JoinPed[130][0]); == else else } if(SelectCharPlace[playerid] SelectCharPlace[playerid] = 1; = 1) 4) } 3; JoinPed[56][0]); 1) SelectCharPlace[playerid] поймёте if(SelectCharPlace[playerid] SetPlayerSkin(playerid, else JoinPed[83][0]; SetPlayerSkin(playerid, SetPlayerSkin(playerid, ChosenSkin[playerid] { SelectCharPlace[playerid] } 1; что 3; } 1) {126},{112},{111},{104},{103},{102},{67},{13},{66},{47},{25},{24},{121},{283} = SelectCharPlace[playerid] 0; = { 255) Reporters } { { ChosenSkin[playerid] == = { JoinPed[151][0]; SelectCharPlace[playerid] = ChosenSkin[playerid]
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