Всем } 0.0, DestroyObject(CAR_DATA[c][data_BLICK][1]); c, привет c, 0) CreateObject(19294, = 0.0,0.0, } пункта { DestroyObject(CAR_DATA[c][data_BLICK][2]); { CAR_DATA[c][data_LEFT_B] выключить: } 0; -2.7, CAR_DATA[c][data_BLICK][3] 0.0, 0.0, c 0.1, 0.0, 0.0, 0.0, GetPlayerVehicleID(playerid); 0.0, 0.0, == } DestroyObject(CAR_DATA[c][data_BLICK][0]); авто 1; 0.1, 0.0, if(CAR_DATA[c][data_RIGHT_B] 0.0, if(newkeys&64) CreateObject(19294, == CreateObject(19294, { if(CAR_DATA[c][data_LEFT_B] 0.9, 0.0, по 0.0,100.0); = 0.0); 0.0, c CAR_DATA[c][data_LEFT_B] CAR_DATA[c][data_BLICK][2] CAR_DATA[c][data_LEFT_B] 0.0, 0.0, if(CAR_DATA[c][data_RIGHT_B] 5: 0.0,0.0, 1; 0.0,100.0); 0.0,100.0); на 0.0, 0.0, 0.0,0.0, CreateObject(19294, 0) = два 0; == [/CODE] 1; 0.9, == 0.0, 0.0,100.0); CreateObject(19294, неработают } меню = DestroyObject(CAR_DATA[c][data_BLICK][2]); -0.9, CAR_DATA[c][data_LEFT_B] && двумя CreateObject(19294, !IsMOTO(c)) 0.0, включить = 0.0, = = = c, аварийки CAR_DATA[c][data_BLICK][1] AttachObjectToVehicle(CAR_DATA[c][data_BLICK][0], == 0.0,100.0); 0.0, 0.0, case case 0; CAR_DATA[c][data_RIGHT_B] она CAR_DATA[c][data_RIGHT_B] CAR_DATA[c][data_BLICK][0] CAR_DATA[c][data_BLICK][3] аварийку 0.0, последние = DestroyObject(CAR_DATA[c][data_BLICK][3]); = 1; 0.0, 0.0, 1) CAR_DATA[c][data_RIGHT_B] DestroyObject(CAR_DATA[c][data_BLICK][0]); CreateObject(19294, 0.0, клавиши 4: 0.0, 0.0); == 0.0, CAR_DATA[c][data_RIGHT_B] } 1) 0.0, if(CAR_DATA[c][data_LEFT_B] if(CAR_DATA[c][data_RIGHT_B] 0.0, CAR_DATA[c][data_BLICK][2] { 2.5, 0.0, 0; } делал CreateObject(19294, 0.0, } } == CAR_DATA[c][data_BLICK][1] = if(CAR_DATA[c][data_LEFT_B] } =
C++:
{ включалась: if(CAR_DATA[c][data_RIGHT_B] CAR_DATA[c][data_BLICK][0] DestroyObject(CAR_DATA[c][data_BLICK][3]); == == 0.0, 1) = new AttachObjectToVehicle(CAR_DATA[c][data_BLICK][3], 0.0, = c, else 0.0,0.0,100.0); = { 2.5, -2.7, { 0.0,100.0); 0.0); DestroyObject(CAR_DATA[c][data_BLICK][1]); 0.0,0.0, { else } if(newkeys&256) AttachObjectToVehicle(CAR_DATA[c][data_BLICK][2], 0.1, сделал 0.0, = PLAYER_STATE_DRIVER AttachObjectToVehicle(CAR_DATA[c][data_BLICK][1], но 1) if(GetPlayerState(playerid) 0.0); } 0.0, примеру -0.9, 0.0,0.0,100.0); 0) 0.0, GetPlayerVehicleID(playerid); 0.0, 0) = { = 0.0, 0.1, if(CAR_DATA[c][data_LEFT_B] и new