CreateObject(19294, авто = 0.0, = == = && на = 1; аварийки 0.0, } 0) делал if(GetPlayerState(playerid) DestroyObject(CAR_DATA[c][data_BLICK][3]); = { GetPlayerVehicleID(playerid); 0.0,0.0, == CAR_DATA[c][data_BLICK][2] CreateObject(19294, 0.0, 0.0, = if(CAR_DATA[c][data_LEFT_B] !IsMOTO(c)) 0.0, 1) } 1; { new она 0.0, = case 0.0, 2.5, = 0.0, PLAYER_STATE_DRIVER 0.0); = CreateObject(19294, AttachObjectToVehicle(CAR_DATA[c][data_BLICK][3], по } выключить: CreateObject(19294, 0.0, 0.0, { последние привет if(newkeys&64) два клавиши 0.0, new 0.0, = CAR_DATA[c][data_BLICK][1] 0.9, == = 0.0, DestroyObject(CAR_DATA[c][data_BLICK][0]); { else AttachObjectToVehicle(CAR_DATA[c][data_BLICK][0], 0.0, 0.0, 0.0, 0.0, примеру 0.0, сделал == неработают 1) c CreateObject(19294, 0.0,100.0); 0; = 0.0,0.0, == двумя 0.0,100.0); 1) 0.0, c, if(CAR_DATA[c][data_LEFT_B] { CAR_DATA[c][data_BLICK][0] 0.0, 4: c, 0.0); c 0) 0.9, CAR_DATA[c][data_LEFT_B] if(newkeys&256) c, if(CAR_DATA[c][data_RIGHT_B] 0.0,0.0,100.0); CreateObject(19294, 1; 0.0, CreateObject(19294, if(CAR_DATA[c][data_RIGHT_B] -0.9, { 0) CAR_DATA[c][data_LEFT_B] CAR_DATA[c][data_BLICK][3] включить { 0.0,100.0); } = case } 0.0, 0.0,0.0, 0.0, 0.0,100.0); 1; 0.0,100.0); = 0.0, CAR_DATA[c][data_BLICK][3] { CAR_DATA[c][data_RIGHT_B] } 0.0, if(CAR_DATA[c][data_RIGHT_B] 0; 0.0,0.0,100.0); 0; CAR_DATA[c][data_LEFT_B] DestroyObject(CAR_DATA[c][data_BLICK][1]); CAR_DATA[c][data_BLICK][1] 0.1, 0.0); 0.0, } CAR_DATA[c][data_RIGHT_B] } 0.0, DestroyObject(CAR_DATA[c][data_BLICK][3]); == 0.0, 0.0, 1) DestroyObject(CAR_DATA[c][data_BLICK][0]); DestroyObject(CAR_DATA[c][data_BLICK][2]); но else -0.9, AttachObjectToVehicle(CAR_DATA[c][data_BLICK][2], 0.0,100.0); CreateObject(19294, CAR_DATA[c][data_RIGHT_B] 5: включалась: 0.1, AttachObjectToVehicle(CAR_DATA[c][data_BLICK][1], c, 0) 0.0, if(CAR_DATA[c][data_RIGHT_B] 2.5, и аварийку Всем 0.0, 0.1, CAR_DATA[c][data_BLICK][2] 0.0, DestroyObject(CAR_DATA[c][data_BLICK][1]); == 0.0, 0; DestroyObject(CAR_DATA[c][data_BLICK][2]); == -2.7, = 0.0, 0.0,0.0, } = if(CAR_DATA[c][data_LEFT_B] 0.1, = == } CAR_DATA[c][data_LEFT_B] = 0.0, 0.0); пункта меню } 0.0, -2.7, 0.0, 0.0, if(CAR_DATA[c][data_LEFT_B] { GetPlayerVehicleID(playerid); } CAR_DATA[c][data_RIGHT_B]
C++:
CAR_DATA[c][data_BLICK][0]