-2.7, if(CAR_DATA[c][data_RIGHT_B] == CAR_DATA[c][data_RIGHT_B] 0.0, = CAR_DATA[c][data_BLICK][0] { = CAR_DATA[c][data_RIGHT_B] c клавиши 0.0, неработают { DestroyObject(CAR_DATA[c][data_BLICK][3]); 0.0); CreateObject(19294, AttachObjectToVehicle(CAR_DATA[c][data_BLICK][3], == 0.0,0.0, DestroyObject(CAR_DATA[c][data_BLICK][2]); } 0.0); 0.0,0.0, 0.0, CreateObject(19294, GetPlayerVehicleID(playerid); 0.0, if(CAR_DATA[c][data_LEFT_B] } привет } 0.0); -2.7, 0.9, аварийку = 0.0,100.0); { } 0.0,100.0); 0.0,100.0); 0.0, 0.0, if(CAR_DATA[c][data_LEFT_B] CAR_DATA[c][data_LEFT_B] 0.9, { DestroyObject(CAR_DATA[c][data_BLICK][3]); if(CAR_DATA[c][data_RIGHT_B] = if(newkeys&256) 0.0, 2.5, CreateObject(19294, 5: c, = 0.1, -0.9, CAR_DATA[c][data_BLICK][0] { = = if(newkeys&64) на 0.0, 0.0, 0.0, 1) = CreateObject(19294, } 1; == { CAR_DATA[c][data_LEFT_B] = включить DestroyObject(CAR_DATA[c][data_BLICK][0]); авто 0.0,100.0); = new AttachObjectToVehicle(CAR_DATA[c][data_BLICK][1], 0.0, 0.0, AttachObjectToVehicle(CAR_DATA[c][data_BLICK][0], и 0.0, case } 0.0, CreateObject(19294, CAR_DATA[c][data_RIGHT_B] 2.5, case CAR_DATA[c][data_BLICK][1] if(CAR_DATA[c][data_LEFT_B] примеру 0) она 0.0, && CAR_DATA[c][data_LEFT_B] DestroyObject(CAR_DATA[c][data_BLICK][2]); Всем меню два но 0; 0.0, } = == 0.1, 0.0,0.0,100.0); == if(CAR_DATA[c][data_RIGHT_B] = } 0.0, DestroyObject(CAR_DATA[c][data_BLICK][0]); if(GetPlayerState(playerid) 0.0,0.0,100.0); 0.0, 0.1, 0.0, 0) { CAR_DATA[c][data_BLICK][2] new 0.0, делал = = 4: = 0.0, 0.0, CAR_DATA[c][data_RIGHT_B] включалась: if(CAR_DATA[c][data_LEFT_B] 0; = 0.0, } { CreateObject(19294, 0) 0.0); -0.9, } 0.0, DestroyObject(CAR_DATA[c][data_BLICK][1]); 0) 0.0, по { = 0; 1) 0.0, 1; c, 0.0, 0.0, CAR_DATA[c][data_LEFT_B] 1) последние CreateObject(19294, 0.0, else пункта } 0.0, if(CAR_DATA[c][data_RIGHT_B] CAR_DATA[c][data_BLICK][3] !IsMOTO(c)) AttachObjectToVehicle(CAR_DATA[c][data_BLICK][2], 1) аварийки CAR_DATA[c][data_BLICK][2] 0.0,0.0, GetPlayerVehicleID(playerid); 0.0, == 1; 0.0, PLAYER_STATE_DRIVER c двумя == сделал else CAR_DATA[c][data_BLICK][3] c, } = 0.0,0.0, 0.0,100.0); 0.0, 0.0,100.0); 0.1, == выключить: 0.0, CAR_DATA[c][data_BLICK][1] 0.0, DestroyObject(CAR_DATA[c][data_BLICK][1]); 0.0, CreateObject(19294, 0;
C++:
1; 0.0, c, == 0.0,