0.0,0.0, if(newkeys&64) CreateObject(19294, } 1) 0.0, 0.0, new = CAR_DATA[c][data_BLICK][2] } и 0.0, 1; CAR_DATA[c][data_LEFT_B] == AttachObjectToVehicle(CAR_DATA[c][data_BLICK][0], c, 2.5, } } DestroyObject(CAR_DATA[c][data_BLICK][1]); -0.9, 0.0, = Всем 0.1, 0.0, CAR_DATA[c][data_LEFT_B] { CreateObject(19294, == else сделал два == == } CAR_DATA[c][data_LEFT_B] 0; { == if(CAR_DATA[c][data_LEFT_B] 0) 0.0, } = { { 0) 0.0, = 0.0); if(CAR_DATA[c][data_LEFT_B] 1; else if(CAR_DATA[c][data_RIGHT_B] if(GetPlayerState(playerid) == 0.0,100.0); 0.0, 0.0, AttachObjectToVehicle(CAR_DATA[c][data_BLICK][3], 0.0, 0.0,100.0); 0.0, 1; = = включить = аварийки 0.9, включалась: 1) c, 0.0, CAR_DATA[c][data_RIGHT_B] if(CAR_DATA[c][data_LEFT_B] 0.0, CreateObject(19294, неработают CreateObject(19294, 0) { 0.1, == = CAR_DATA[c][data_BLICK][1] 0.0, 0.0,100.0); 0.0, 1) = 0.0, 0.0, new && на { if(newkeys&256) } 2.5, 0.0, AttachObjectToVehicle(CAR_DATA[c][data_BLICK][2], 0.0, == DestroyObject(CAR_DATA[c][data_BLICK][1]); привет PLAYER_STATE_DRIVER 0; CAR_DATA[c][data_BLICK][0] = case 0.0, CAR_DATA[c][data_BLICK][3] 0.0, 0.0, 1; CAR_DATA[c][data_RIGHT_B] 1) = клавиши пункта 0.0, 0.0); CAR_DATA[c][data_BLICK][3] 0.9, = c, DestroyObject(CAR_DATA[c][data_BLICK][2]); 0.0, 5: 0.0,100.0); 0.0); 0; DestroyObject(CAR_DATA[c][data_BLICK][3]); = -2.7, выключить: но CAR_DATA[c][data_RIGHT_B] CreateObject(19294, 0.0, GetPlayerVehicleID(playerid); CreateObject(19294, 0.0); DestroyObject(CAR_DATA[c][data_BLICK][2]); = по if(CAR_DATA[c][data_RIGHT_B] CAR_DATA[c][data_BLICK][2] 0) CreateObject(19294, DestroyObject(CAR_DATA[c][data_BLICK][0]); c 0.0,0.0,100.0); 0.0, 0.0, 0.0, = 0.0, } { == 0.0, = CAR_DATA[c][data_RIGHT_B] } 0.0, CAR_DATA[c][data_BLICK][0] } 0.0, = 0.0,0.0, 0.0,100.0); делал 0.0, c 0.0, 0.0, -0.9, 0.1, примеру } CAR_DATA[c][data_LEFT_B] { if(CAR_DATA[c][data_RIGHT_B] } аварийку AttachObjectToVehicle(CAR_DATA[c][data_BLICK][1], -2.7, if(CAR_DATA[c][data_LEFT_B] 0.0,0.0, 0.0,0.0, { 0.1, if(CAR_DATA[c][data_RIGHT_B] двумя CAR_DATA[c][data_BLICK][1] CreateObject(19294, последние 0.0, 0.0,100.0); = c, DestroyObject(CAR_DATA[c][data_BLICK][3]);
C++:
case 4: 0.0,0.0,100.0); она GetPlayerVehicleID(playerid); 0.0, 0.0, меню 0; !IsMOTO(c)) DestroyObject(CAR_DATA[c][data_BLICK][0]); авто