Не показывает спидометр!

  • Автор темы Kommunist
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Kommunist

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день машину Спасибо товарищи! просто Помогите не проблему! сажусь Добрый бокс. мне спидометр за внимание решить в серый показывает Когда а
 
CreatePlayerTextDraw(playerid, 1); CarMilliage[playerid] ST[3] 5.905555); 1); 401.026672, 1); CarEngine[playerid], CarSpeed[playerid], 0.401249, CarSpeed[playerid], TextDrawTextSize(SBox1, ,вот 1.430832); 1000"); -1); 0); PlayerTextDrawSetOutline(playerid, CarFuel[playerid], case CarMilliage[playerid], TextDrawCreate(626.000000, -1); new CarMilliage[playerid], TextDrawCreate(601.875000, CarEngine[playerid], SBox CarLights[playerid], 0); else stock 442.399963, stock PlayerTextDrawSetShadow(playerid, PlayerTextDrawSetShadow(playerid, true); CarEngine[playerid], CarFuel[playerid] 1); TextDrawSetShadow(SBox1, PlayerTextDrawFont(playerid, PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawLetterSize(playerid, TextDrawColor(SBox, 51); GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]); CarSpeed[playerid], TextDrawAlignment(SBox1, default: 51); Float:ST[4]; { 1); TextDrawFont(SBox, { floatround(ST[3]); 1); } stock CarMilliage[playerid], TextDrawLetterSize(SBox1, [/CODE] 0); 0); "usebox"); stock TextDrawFont(SBox1, floatpower(floatabs(ST[1]), PlayerTextDrawLetterSize(playerid, PlayerTextDrawAlignment(playerid, 1); -1); PlayerTextDrawSetProportional(playerid, 0); CarFuel[playerid], 51); 386.026580, "SPEED: switch(GetVehicleModel(carid)) "FUEL: 609.125000, PlayerTextDrawSetOutline(playerid, PlayerTextDrawLetterSize(playerid, 1); 1); return CarSpeed[playerid], 1); -1); CarLights[playerid], 100"); 1); 441.899963, CreatePlayerTextDraw(playerid, 2.0)) PlayerTextDrawSetOutline(playerid, 1); TextDrawLetterSize(SBox, 1; PlayerTextDrawSetProportional(playerid, 0); PlayerTextDrawSetShadow(playerid, CarFuel[playerid], //---------------------------------ñòîêè---------------------------------------- CarLights[playerid], PlayerTextDrawSetShadow(playerid, PlayerTextDrawSetOutline(playerid, 51); } CarMilliage[playerid], TextDrawTextSize(SBox, -1); 1); CarLights[playerid], { CreatePlayerTextDraw(playerid, PlayerTextDrawAlignment(playerid, 0; PlayerTextDrawColor(playerid, 0); = CarSpeed[playerid], 1.430832); 0); TextDrawColor(SBox1, CreatePlayersTextDraw(playerid) PlayerTextDrawSetOutline(playerid, 140; PlayerTextDrawBackgroundColor(playerid, 0; 1); { CarFuel[playerid], = PlayerTextDrawFont(playerid, PlayerTextDrawAlignment(playerid, 442.149963, 1.600000); SBox1 TextDrawUseBox(SBox, "E"); = 384.540008, 0.000000); return PlayerTextDrawSetProportional(playerid, PlayerTextDrawBackgroundColor(playerid, CarSpeed[playerid] } 1); 1); = 1; 430.799987, CarFuel[playerid], CarLights[playerid], CarLights[playerid] 21.250000, PlayerTextDrawFont(playerid, = = } 1.430832); 1; TextDrawAlignment(SBox, 1; CarEngine[playerid], 1); "LD_SPAC:white"); + 1.600000); 51); = 0.000000, CarFuel[playerid], CarEngine[playerid],
C++:
 416.610015, TextDrawSetShadow(SBox, 413.416778, } "L"); CarSpeed[playerid], 0); PlayerTextDrawLetterSize(playerid, GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]); PlayerTextDrawAlignment(playerid, 0.449999, floatsqroot(floatpower(floatabs(ST[0]), return CarEngine[playerid], PlayerTextDrawSetShadow(playerid, 1); 1); PlayerTextDrawAlignment(playerid, "MILLIAGE: CarLights[playerid], noeng(carid) PlayerTextDrawSetProportional(playerid, 608.125000, CarLights[playerid], CarEngine[playerid], 0.401249, PlayerTextDrawBackgroundColor(playerid, CarSpeed[playerid], { CarEngine[playerid], return 453,452,446,454,548,425,417,487,488,497,563,447,469,553: CarMilliage[playerid], 2.0) CarMilliage[playerid], 0.000000); CarLights[playerid], CreateGlobalTextDraws() PlayerTextDrawFont(playerid, floatpower(floatabs(ST[2]), TextDrawSetOutline(SBox1, PlayerTextDrawColor(playerid, 0.000000, PlayerTextDrawColor(playerid, CreatePlayerTextDraw(playerid, CarSpeed[playerid], SpeedVehicle(playerid) if(IsPlayerInAnyVehicle(playerid)) 462,448,509,510,481,468,471,511,512,593,520,577,476,519,460,513,472,473,493,595,484,430: CarFuel[playerid], 0); = TextDrawSetOutline(SBox, CarEngine[playerid] 57.166625); * + TextDrawBoxColor(SBox, PlayerTextDrawBackgroundColor(playerid, 102); PlayerTextDrawSetProportional(playerid, CarMilliage[playerid], 386.166625, return 10000"); 0); 1); 4); 255); PlayerTextDrawColor(playerid, CarMilliage[playerid], 1); return return CarFuel[playerid], 0.401249, 1); CreatePlayerTextDraw(playerid, PlayerTextDrawLetterSize(playerid, PlayerTextDrawFont(playerid, 0.449999, PlayerTextDrawColor(playerid, 2.0) case 383.250061,
 
{ = SBox1); PlayerTextDrawHide(playerid, PlayerTextDrawShow(playerid, PlayerTextDrawHide(playerid, if(!noeng(GetPlayerVehicleID(playerid))) new { PlayerTextDrawHide(playerid,
C++:
 { CarLights[playerid]); CarLights[playerid]); if(newstate GetPlayerPos(playerid, PlayerTextDrawShow(playerid, CarMilliage[playerid]); TextDrawShowForPlayer(playerid, TextDrawHideForPlayer(playerid, 50.0;
CarFuel[playerid]); PlayerTextDrawShow(playerid, CarSpeed[playerid]); CarEngine[playerid]); PlayerTextDrawHide(playerid, 1; KillTimer(SpeedTimer[playerid]); , = TextDrawShowForPlayer(playerid, return == TextDrawHideForPlayer(playerid, SpeedTimer[playerid] SetTimerEx("UpdateSpeed",200,1,"d",playerid); v CarMilliage[playerid]); == PLAYER_STATE_DRIVER) PlayerTextDrawHide(playerid, 1; SBox1); SBox); PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, if(oldstate } = GetPlayerVehicleID(playerid); VehicleInfo[v][vPosx],VehicleInfo[v][vPosy],VehicleInfo[v][vPosz]); CarEngine[playerid]); SBox); PlayerTextDrawShow(playerid, CarSpeed[playerid]); VehicleInfo[v][vFuel] } } return CarFuel[playerid]);
 
CarFuel[playerid], string); new %d",floatround(VehicleInfo[v][vFuel])); CarEngine[playerid], { SetVehicleParamsEx(v, { string[256]; -= string); PlayerTextDrawSetString(playerid, UpdateSpeed(playerid) 50.0) VehicleInfo[v][vFuel] 0: } > VehicleInfo[v][vLights],0,0,0,0,0); VehicleInfo[v][vMilliage] 0; { { CarLights[playerid], %d",floatround(VehicleInfo[v][vMilliage])); PlayerTextDrawSetString(playerid, "~b~E"); PlayerTextDrawSetString(playerid, string); else 1; = CarLights[playerid], "~w~L"); VehicleInfo[v][vPosz]) new <= PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, vPosz]); if(VehicleInfo[v][vEngine]) = VehicleInfo[v][vPosy], 0) таймер VehicleInfo[v][vEngine] PlayerTextDrawSetString(playerid, format(string,sizeof(string),"MILLIAGE: UpdateSpeed(playerid); PlayerTextDrawSetString(playerid, VehicleInfo[v][vPosx], return v 0.0; if(GetPlayerDistanceFromPoint(playerid, "~b~L"); GetPlayerVehicleID(playerid); case 1: CarSpeed[playerid], VehicleInfo[v][vFuel] case 0.05; } CarEngine[playerid],"~w~E"); switch(VehicleInfo[v][vLights]) GetPlayerPos(playerid, forward } кондор, format(string,sizeof(string),"FUEL: public это VehicleInfo[v][vEngine], = } 0.1; VehicleInfo[v][vPosx],VehicleInfo[v][vPosy],VehicleInfo[v][ format(string,sizeof(string),"SPEED: if(VehicleInfo[v][vFuel] %d",SpeedVehicle(playerid)); CarMilliage[playerid], +=
 
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