Не показывает спидометр!

  • Автор темы Kommunist
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

Kommunist

Интересующийся
Пользователь
С нами с
21 Апр 2016
Сообщения
42
Реакции
0
Баллы
0
просто показывает Помогите бокс. товарищи! Спасибо Когда сажусь в решить а машину спидометр день Добрый внимание серый проблему! мне за не
 
100"); 1); PlayerTextDrawSetOutline(playerid, TextDrawColor(SBox, "FUEL: -1); TextDrawLetterSize(SBox1, 10000"); 0); CarEngine[playerid], = PlayerTextDrawFont(playerid, PlayerTextDrawColor(playerid, 2.0)) return 51); = * 384.540008, 1); "LD_SPAC:white"); 21.250000, PlayerTextDrawColor(playerid, "MILLIAGE: true); CarMilliage[playerid], TextDrawColor(SBox1, TextDrawUseBox(SBox, 386.026580, return floatsqroot(floatpower(floatabs(ST[0]), PlayerTextDrawSetShadow(playerid, } TextDrawFont(SBox1, CarFuel[playerid], 1; PlayerTextDrawBackgroundColor(playerid, floatpower(floatabs(ST[1]), CarSpeed[playerid], CarLights[playerid], PlayerTextDrawSetProportional(playerid, PlayerTextDrawSetOutline(playerid, 1); 0); stock 0.401249, = //---------------------------------ñòîêè---------------------------------------- TextDrawAlignment(SBox, GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]); CarMilliage[playerid], Float:ST[4]; CarMilliage[playerid], 0; TextDrawCreate(626.000000, GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]); 413.416778, PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawFont(playerid, 453,452,446,454,548,425,417,487,488,497,563,447,469,553: 0); 1.430832); 0; TextDrawFont(SBox, ST[3] 462,448,509,510,481,468,471,511,512,593,520,577,476,519,460,513,472,473,493,595,484,430: stock CarFuel[playerid], 1); PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawFont(playerid, 1); CarSpeed[playerid], { CreatePlayerTextDraw(playerid, PlayerTextDrawLetterSize(playerid, 0.449999, 1); 1); 386.166625, PlayerTextDrawSetShadow(playerid, SBox1 1); CarFuel[playerid], 430.799987, PlayerTextDrawLetterSize(playerid, -1); 0.000000); } CarEngine[playerid] 1.600000); TextDrawTextSize(SBox1, TextDrawTextSize(SBox, CarMilliage[playerid], 1); CarSpeed[playerid], 0); 4); PlayerTextDrawFont(playerid, PlayerTextDrawColor(playerid, PlayerTextDrawFont(playerid, 51); if(IsPlayerInAnyVehicle(playerid)) 1000"); 608.125000, 1); CarLights[playerid], 609.125000, 0.401249, -1); -1); "SPEED: TextDrawSetShadow(SBox1, CreatePlayersTextDraw(playerid) CarLights[playerid], PlayerTextDrawSetShadow(playerid, PlayerTextDrawSetProportional(playerid, 0.401249, 1); CarEngine[playerid], TextDrawBoxColor(SBox, 51); TextDrawCreate(601.875000, 0); default: PlayerTextDrawSetOutline(playerid, TextDrawLetterSize(SBox, 0); CarSpeed[playerid], 1.430832); "L"); return TextDrawSetShadow(SBox, CarEngine[playerid], case 1; PlayerTextDrawLetterSize(playerid, 5.905555); [/CODE] 0); CarEngine[playerid], case 1); PlayerTextDrawSetShadow(playerid, PlayerTextDrawBackgroundColor(playerid, CarLights[playerid], = CarEngine[playerid], CarMilliage[playerid], PlayerTextDrawSetProportional(playerid, floatpower(floatabs(ST[2]), 1); else = 1.600000); CarLights[playerid], 2.0) 1); CarSpeed[playerid], TextDrawSetOutline(SBox, CarSpeed[playerid], CarLights[playerid], floatround(ST[3]); + 1); CarFuel[playerid] stock = 102); 0.000000, PlayerTextDrawColor(playerid, CarFuel[playerid], new CarSpeed[playerid] 140; PlayerTextDrawAlignment(playerid, 1); noeng(carid) CarFuel[playerid], return CreatePlayerTextDraw(playerid, 441.899963, { switch(GetVehicleModel(carid)) { stock return PlayerTextDrawAlignment(playerid, return CarSpeed[playerid], SpeedVehicle(playerid) CarMilliage[playerid], 416.610015, 1); 51);
C++:
 CarEngine[playerid], = 0.000000); CreateGlobalTextDraws() 1); 1); PlayerTextDrawLetterSize(playerid, SBox CarFuel[playerid], PlayerTextDrawAlignment(playerid, PlayerTextDrawSetShadow(playerid, TextDrawSetOutline(SBox1, 57.166625); 1); 1.430832); TextDrawAlignment(SBox1, PlayerTextDrawAlignment(playerid, } PlayerTextDrawSetProportional(playerid, 2.0) PlayerTextDrawSetOutline(playerid, { 1); 1); { } [B][/B],вот 0); 0); "usebox"); CarFuel[playerid], 0.000000, CreatePlayerTextDraw(playerid, "E"); return CarSpeed[playerid], CarEngine[playerid], CarLights[playerid] CarEngine[playerid], CarMilliage[playerid] PlayerTextDrawColor(playerid, 383.250061, CarMilliage[playerid], 0); 442.399963, 1; -1); = + 0); CarLights[playerid], 1; PlayerTextDrawAlignment(playerid, CreatePlayerTextDraw(playerid, PlayerTextDrawSetProportional(playerid, 51); CarFuel[playerid], 401.026672, PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawSetOutline(playerid, CreatePlayerTextDraw(playerid, CarLights[playerid], } 255); 442.149963, PlayerTextDrawLetterSize(playerid, 0.449999, CarMilliage[playerid],
 
CarLights[playerid]); TextDrawShowForPlayer(playerid, SpeedTimer[playerid] PlayerTextDrawShow(playerid, { PlayerTextDrawShow(playerid, PlayerTextDrawShow(playerid, return CarSpeed[playerid]); SBox1); CarLights[playerid]); if(oldstate { PLAYER_STATE_DRIVER) == CarFuel[playerid]); GetPlayerPos(playerid, } CarEngine[playerid]); == CarMilliage[playerid]); TextDrawHideForPlayer(playerid, 1; SBox); VehicleInfo[v][vFuel] = TextDrawShowForPlayer(playerid, } } , if(newstate v if(!noeng(GetPlayerVehicleID(playerid))) PlayerTextDrawHide(playerid, PLAYER_STATE_DRIVER) = GetPlayerVehicleID(playerid);
C++:
 VehicleInfo[v][vPosx],VehicleInfo[v][vPosy],VehicleInfo[v][vPosz]); new SBox1); TextDrawHideForPlayer(playerid, KillTimer(SpeedTimer[playerid]); PlayerTextDrawShow(playerid, SBox); PlayerTextDrawShow(playerid, 50.0; SetTimerEx("UpdateSpeed",200,1,"d",playerid); {
PlayerTextDrawHide(playerid, CarFuel[playerid]); CarSpeed[playerid]); CarMilliage[playerid]); return 1; PlayerTextDrawHide(playerid, = PlayerTextDrawHide(playerid, CarEngine[playerid]); PlayerTextDrawHide(playerid,
 
<= VehicleInfo[v][vPosy], { string[256]; 0) PlayerTextDrawSetString(playerid, 0; "~b~L"); if(GetPlayerDistanceFromPoint(playerid, VehicleInfo[v][vMilliage] PlayerTextDrawSetString(playerid, 1: v if(VehicleInfo[v][vEngine]) -= VehicleInfo[v][vFuel] } GetPlayerVehicleID(playerid); UpdateSpeed(playerid); += это case VehicleInfo[v][vEngine], } case кондор, VehicleInfo[v][vPosx],VehicleInfo[v][vPosy],VehicleInfo[v][ SetVehicleParamsEx(v, 0.0; CarEngine[playerid], VehicleInfo[v][vPosz]) 0.1; else CarFuel[playerid], PlayerTextDrawSetString(playerid, format(string,sizeof(string),"FUEL: new CarLights[playerid], VehicleInfo[v][vEngine] "~b~E"); format(string,sizeof(string),"SPEED: > таймер VehicleInfo[v][vFuel] CarEngine[playerid],"~w~E"); } { %d",SpeedVehicle(playerid)); { PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, UpdateSpeed(playerid) CarSpeed[playerid], GetPlayerPos(playerid, public string); new string); %d",floatround(VehicleInfo[v][vMilliage])); CarLights[playerid], PlayerTextDrawSetString(playerid, 1; { return "~w~L"); forward 50.0) = string); vPosz]); format(string,sizeof(string),"MILLIAGE: switch(VehicleInfo[v][vLights]) if(VehicleInfo[v][vFuel] } VehicleInfo[v][vLights],0,0,0,0,0); CarMilliage[playerid], = PlayerTextDrawSetString(playerid, VehicleInfo[v][vPosx], %d",floatround(VehicleInfo[v][vFuel])); 0.05; 0: =
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Ответы
        3
        Визитов
        665
        G
        Ответы
        1
        Визитов
        430
        Guest
        G
        Ответы
        2
        Визитов
        547
        Ответы
        13
        Визитов
        1K
        Ответы
        9
        Визитов
        1K
        Назад
        Сверху