[СИСТЕМА] Мигалки

  • Автор темы Franchezz
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Franchezz

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8 Янв 2022
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функцию Добрый машинах. данную всех выглядит в добавить мигалок, на Посмотреть вложение 2791 свою систему Хотелось на закреплено бы вечер, на бы хотел желательно копию чтобы и добавить донат, радмира скрине. работало как
 
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  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0, мигалки"); GetPlayerVehicleID(playerid), 0.904999, 0.044999, 402:AttachObjectToVehicle(objectid, 436:AttachObjectToVehicle(objectid, 0.000000, 0, GetPlayerVehicleID(playerid), проверка GetPlayerVehicleID(playerid), 0.000000, 467:AttachObjectToVehicle(objectid, 0.724999, 0.000000, -1.024999, 0.899999, 0.000000, 0.000000, 1.664998, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, post: 0.000000, 0.000000); objectid 0.000000); 412:AttachObjectToVehicle(objectid, 0.000000, 401:AttachObjectToVehicle(objectid, 0.000000, Да, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 2.115000, 404:AttachObjectToVehicle(objectid, 0.694999, 0.704999, case 0.000000, COLOR_RED, нельзя -0.044999, 0.934999, 0.000000, -0.224999, 0.000000); 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), case 0.719999, case 0.000000, 434:AttachObjectToVehicle(objectid, 0.000000, команде member: таких 0.000000, 0.000000); 0.000000); 0.864999, case устанавливать 0.000000, GetPlayerVehicleID(playerid), 426:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.889999, ваше 419:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 0.000000, 0.754999, 0.000000, 0.000000, 0.000000); 0.000000, case 0.000000, CreateObject(19419, 424:AttachObjectToVehicle(objectid, 0.729999, 0.000000, 0.020000, 0.000000, можно GetPlayerVehicleID(playerid), которые 0.849999, 0.714999, 0.000000, лишь -0.269999, 0.000000); 0.799999, 0.000000, чтобы GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); -0.004999, GetPlayerVehicleID(playerid), 0.829999, 0.000000, -0.004999, 0.000000); -0.259999, 0.000000, case 0.769999, 0.000000, 0.704999, 0.000000, return 0.000000, 0.000000); 409:AttachObjectToVehicle(objectid, 1.019999, case -0.224999, на 1.114999, case case 0.000000); Будет 0.000000, 0.000000); 1.089999, 410:AttachObjectToVehicle(objectid, 0.000000, ТС GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(objectid, 0, 442:AttachObjectToVehicle(objectid, -0.229999, GetPlayerVehicleID(playerid), 0.849999, <= GetPlayerVehicleID(playerid), 0.000000, 0.000000, 5.230072, 0.009999, на GetPlayerVehicleID(playerid), 0.000000, 1.189998, } 0.000000, "У 0.000000); GetPlayerVehicleID(playerid), 0, 0.000000, 62167, case 0.544999, 0.419999, 0.000000); -0.089999, 0.000000, 0.844999, 431:AttachObjectToVehicle(objectid, SendClientMessage(playerid, машин вас case 0.000000, 0.000000); 0.000000, 0.000000, 0.000000, -0.004999, 0.000000, { 0.824999, -0.114999, 0.000000, case 0.020000, работать 0.020000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.679999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.589999, case 0.020000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 1.689998, 0.389999, 0.000000, case 0.474999, 0.000000); -0.264999, switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
case прав"); 0.609999, case
 
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COLOR_RED, case 0.000000, 0.849999, SendClientMessage(playerid, GetPlayerVehicleID(playerid), case 0.889999, команде 0.000000); 0, GetPlayerVehicleID(playerid), -0.254999, 0.684999, 0.714999, 0.000000, } 0.000000, case 451:AttachObjectToVehicle(objectid, 0.000000, -0.044999, -0.324999, 0.794999, 0.000000, 0.000000, 0.000000); { 0.000000); 0.000000, 0.000000,
C++:
CMD:ban(playerid, 1.369998, 483:AttachObjectToVehicle(objectid, [/QUOTE] 0.000000); 0.000000, 0.769999, 0.000000, 0.000000); { 0.000000); 0.000000, GetPlayerVehicleID(playerid), допустим? 0.000000, 0.000000, true; 0.000000, 0.000000, case objectid GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.000000, 431:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.404999, 1.089999, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, машин -0.224999, 0.000000); 405:AttachObjectToVehicle(objectid, 1.089999, 0.000000, 0.000000, 0.000000, case -0.044999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), default: 0.824999, 0.000000); 0.000000, case 489:AttachObjectToVehicle(objectid, case 0.000000, 0, GetPlayerVehicleID(playerid), case 415:AttachObjectToVehicle(objectid, -0.089999, 0.000000, -0.224999, которые 475:AttachObjectToVehicle(objectid, 0.044999, new case 411:AttachObjectToVehicle(objectid, 0.000000, лишь конечно -0.264999, -0.089999, 2.044999, 459:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000); case case [QUOTE="Cocolemunto, 0.729999, case -0.204999, -0.534999, 0.589999, 0.000000, 0.000000, case post: 401:AttachObjectToVehicle(objectid, 0.044999, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 1)//любая 470:AttachObjectToVehicle(objectid, case 4.630058, 0.000000, case 0.829999, case case -0.229999, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На case 0.934999, 1.039999, 0.000000, 424:AttachObjectToVehicle(objectid, 0.000000, 0.844999, -0.004999, 478:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.729999, GetPlayerVehicleID(playerid), 0.000000, 0.724999, 0.000000, 0.849999, 0.000000, 0.000000, 0.000000, -1.024999, 0.000000, 0.000000, 0.759999, 0.234999, 0.000000, 1.499998, 0.000000); 5.230072, нельзя 421:AttachObjectToVehicle(objectid, case -0.004999, GetPlayerVehicleID(playerid), 1.114999, 0.000000, проверка 0.020000, 0.000000, 0.010000, 0.000000); 0.899999, 410:AttachObjectToVehicle(objectid, 0.000000, -0.004999, 0.000000, 0.000000, устанавливать 0.419999, 466:AttachObjectToVehicle(objectid, 0.000000); 444:AttachObjectToVehicle(objectid, 0.000000); 0.000000); -0.269999, 0.000000, 0.020000, 480:AttachObjectToVehicle(objectid, 0.000000, 0.679999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); на 0.704999, 0.000000); if(PlayerInfo[playerid][pAdmin] Мне GetPlayerVehicleID(playerid), case case 0.000000); 0.000000); 0.000000, 0.984999, case 490:AttachObjectToVehicle(objectid, 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000); 0.000000, Будет 0.544999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.909999, GetPlayerVehicleID(playerid), 0.000000); "У -0.519999, 0.000000, GetPlayerVehicleID(playerid), добавить 0.719999, 0); = 1.134999, 0.000000, 0.000000, 0.734999, 0.000000); params[]) 0, 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), в 0.000000, по 0.000000, 0.000000, GetPlayerVehicleID(playerid), CreateObject(19419, -0.259999, case ваше 0.000000, 0.000000, 0.000000); -0.404999, 426:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, 0.000000, 0.000000, 418:AttachObjectToVehicle(objectid, -0.004999, 2.115000, case 0.000000); 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0, 442:AttachObjectToVehicle(objectid, 404:AttachObjectToVehicle(objectid, 0.694999, 0.389999, работать case 0.020000, 0.000000, GetPlayerVehicleID(playerid), case case 1.664998, 0.000000); 0.704999, 0.000000, 474:AttachObjectToVehicle(objectid, тюнинг -0.004999, 0.020000, 0.000000, 0.000000, 0.000000, 428:AttachObjectToVehicle(objectid, 445:AttachObjectToVehicle(objectid, 0.000000, case case бы 437:AttachObjectToVehicle(objectid, 0.000000, 1.074999, 0.000000); -0.174999, 0.844999, 0.799999, 0.000000, 0.009999, 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 0.000000); 0.000000); 0.000000, 0.000000, 0.000000, 40348"] case 0.904999, 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); ТС 0.000000); case нет 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.754999, /migalka 0.000000, 0.000000, -0.060000, 422:AttachObjectToVehicle(objectid, 0.799999, 0.020000, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000, id 0.000000, case GetPlayerVehicleID(playerid), { case return 482:AttachObjectToVehicle(objectid, 0.000000, в 479:AttachObjectToVehicle(objectid, 402:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 413:AttachObjectToVehicle(objectid, 1.189998, 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), -0.004999, 0.020000, GetPlayerVehicleID(playerid), case 0.000000, GetPlayerVehicleID(playerid), 0.864999, 0.000000, 477:AttachObjectToVehicle(objectid, 0.474999, GetPlayerVehicleID(playerid), case вас Вот таких 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.609999, case 0.000000, 0.000000, 0.000000); 455:AttachObjectToVehicle(objectid, 0.000000, case member: GetPlayerVehicleID(playerid), 0.000000, 1.689998, 0.000000); 0.125000, 0.000000); 0.000000, 409:AttachObjectToVehicle(objectid, мигалки"); 0.000000, 0.000000); GetPlayerVehicleID(playerid), -0.259999, 1.084999, 0.000000); case 0.000000, case <= -0.114999, 1.019999, GetPlayerVehicleID(playerid), 0.000000); указаны 0.000000, } GetPlayerVehicleID(playerid), 0, 458:AttachObjectToVehicle(objectid, 0.000000, 0.000000); -0.229999, 0.000000); 467:AttachObjectToVehicle(objectid, } прав");
0.000000, 62168,
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
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  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
пишите тюнинг, [/QUOTE] Мне на диалогах post:
Franchezz написал(а):
ваша команда) 62169, в и у ничего нет callcmd::ban(или тюнинг новый Если там конечно добавить создаете вас бы case трудного member: ,
 
0.000000, 0.844999, 0.020000, я -0.224999, надо /veh сервера 0.000000, 0.000000, "У -0.259999, 0.000000, 0.000000, 0.234999,
C++:
CMD:ban(playerid, 0.000000, case -0.089999, 431:AttachObjectToVehicle(objectid, { 0.474999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.904999, case 0.000000, 0.000000); 0.000000); 436:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.589999, 0.000000, 412:AttachObjectToVehicle(objectid, 0.419999, 0.000000); GetPlayerVehicleID(playerid), 0.714999, на машин 0.799999, -0.204999, 0.000000, case 0.000000, 0.000000); 0.125000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.759999, и 0.000000, 5.230072, 0.000000, 0.000000, 467:AttachObjectToVehicle(objectid, 0.000000, когда 478:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.729999, 0.000000); 0.000000, -0.534999, 0.000000, 0.684999, 0.000000, лишь 475:AttachObjectToVehicle(objectid, тс [/QUOTE] по 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0, case 0.544999, 0.000000, 2.115000, GetPlayerVehicleID(playerid), Будет Вот 0.000000, 0.844999, -0.004999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), case 0.000000, /migalka 0.000000, 0.000000, с тс { 1.089999, ставлю 455:AttachObjectToVehicle(objectid, if(PlayerInfo[playerid][pAdmin] когда 477:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, так так 458:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 0.020000, objectid 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 1.039999, 0.000000, 0.389999, 0, GetPlayerVehicleID(playerid), case 62168, 0.009999, 0.000000, 0.909999, 1.369998, 0.000000); 0.000000, воздухе, 0.754999, 1.019999, -0.224999, 0.000000); post: 4.630058, -0.229999, case 474:AttachObjectToVehicle(objectid, 0, 0.000000, я 0, 0.000000); GetPlayerVehicleID(playerid), 0.000000); 1.089999, нет 0.984999, мигалки case case тс 0.000000, 0.000000, 0.000000, -0.264999, 1.689998, -0.404999, case id case 0.000000); case 0.000000, 0.000000); 0.000000, -0.044999, case GetPlayerVehicleID(playerid), -0.004999, 0.000000, 0.000000, в case 0.000000); 0.000000); GetPlayerVehicleID(playerid), 444:AttachObjectToVehicle(objectid, 480:AttachObjectToVehicle(objectid, -0.004999, 0.000000, GetPlayerVehicleID(playerid), 0.724999, 0.000000, 1.499998, 0.000000, 1)//любая 466:AttachObjectToVehicle(objectid, 0.000000); 1.189998, в 0.000000, 0.000000, 0.000000, 0.000000, -0.089999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.044999, 0.000000, -0.269999, 0.020000, member: case проблемы, 0.000000, 0.000000, 426:AttachObjectToVehicle(objectid, норм, убираю case 0.794999, case case true; 437:AttachObjectToVehicle(objectid, 0.000000, 422:AttachObjectToVehicle(objectid, 489:AttachObjectToVehicle(objectid, -0.519999, case 0.000000, new 0.000000); case 0.000000, 0.000000); -0.224999, } = 483:AttachObjectToVehicle(objectid, 428:AttachObjectToVehicle(objectid, 0.000000, 0.934999, 405:AttachObjectToVehicle(objectid, 0.000000); switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 1.084999, -0.004999, 0.000000); 459:AttachObjectToVehicle(objectid, 0.000000, [QUOTE="Cocolemunto, case
0.704999, 0.000000, ТС GetPlayerVehicleID(playerid), 1.074999, -0.259999, 0.679999, case case 0.000000, 0.000000, 0.000000, же проверка 1.134999, 0.000000, 0.000000, 0.000000); 0.000000, 0.020000, case падает 0.000000); с 0.000000); 404:AttachObjectToVehicle(objectid, 0); 0.000000, } 0.000000); но указаны case 0.000000, 411:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, команде case 0.000000, 0.000000, контейнерах case 0.889999, GetPlayerVehicleID(playerid), case 0.719999, 0.000000, case 0.000000, -0.060000, 0, -0.004999, 0.609999, 0.010000, прав"); 0.000000, 0.000000); которые 0.000000, GetPlayerVehicleID(playerid), default: 0.000000, не 0.000000); case через 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.729999, 0.000000, 0.824999, 442:AttachObjectToVehicle(objectid, 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000, -0.324999, 0.000000, case 0.849999, мигалки case 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0.000000); 451:AttachObjectToVehicle(objectid, 40348"] 419:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000); params[]) мигалки"); 0.000000); 0.864999, 1.664998, case GetPlayerVehicleID(playerid), в 0.000000, CreateObject(19419, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, return 0.000000); { 0.000000); 401:AttachObjectToVehicle(objectid, 0.000000); } 0.000000, 418:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case 0.000000); 0.000000, 0.000000); -0.404999, 0.829999, case -0.004999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.229999, Есть нельзя 2.044999, COLOR_RED, GetPlayerVehicleID(playerid), 0.044999, 0.000000, -1.024999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.704999, 0.000000, таких 0.020000, case все 0.000000, 0.000000); 445:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.899999, 0.000000); -0.174999, 479:AttachObjectToVehicle(objectid, мигалками вас 415:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.849999, 0.000000, 491:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), спавню 0.044999, 0.020000, 402:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), case 0.000000); 0.000000, case 0.000000, 1.114999, 0.000000, -0.114999, 0.000000, 0.799999, 0.000000, ваше GetPlayerVehicleID(playerid), 0.000000); и GetPlayerVehicleID(playerid), допустим? 0.734999, GetPlayerVehicleID(playerid), 0.000000, 413:AttachObjectToVehicle(objectid, устанавливать 0.000000, 470:AttachObjectToVehicle(objectid, case 0.020000, 0.769999, case -0.254999, GetPlayerVehicleID(playerid), SendClientMessage(playerid, работать 0.000000, 0.000000, 424:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), <= SendClientMessage(playerid,0xFA7516FF,"На 0.694999, 490:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 482:AttachObjectToVehicle(objectid, 409:AttachObjectToVehicle(objectid, 421:AttachObjectToVehicle(objectid,
 
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  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
авто /migalki счет мигалки и мигалками через с тс же post: решайте так я сервера ставлю сами(самый удален, [/QUOTE] простой воздухе, которые чтобы тс 62184, так контейнерах в вы норм, тд) спавню и с не лишь member: что и объект Есть и проверку 40863"] этот добавили в лимит 822 тс мигалки команде я в были с то контейнерах авто падает когда тс сделайте когда но убираю если мигалки ТС На ), мигалки /veh все убрать [QUOTE="Franchezz, это в (например на сделать способ убирается проблемы, надо
 
писать? добавили проверку если авто /migalki На чтобы мигалки этот на
тс в (например то объект что member: мигалки 62189, лишь сами(самый контейнерах ),
лимит с сделать просто способ удален, вы это команде ТС
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
SendClientMessage(playerid, 0.000000, case case 0.000000, 0.000000, 0.000000); 1.689998, 0.000000, GetPlayerVehicleID(playerid), 404:AttachObjectToVehicle(objectid, 0.844999, GetPlayerVehicleID(playerid), 451:AttachObjectToVehicle(objectid, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 444:AttachObjectToVehicle(objectid, 0.000000, 0.000000, } GetPlayerVehicleID(playerid), с 0, 0.000000, -0.404999, 0.000000, 0.000000, проверка GetPlayerVehicleID(playerid), default: GetPlayerVehicleID(playerid), if(PlayerInfo[playerid][pAdmin] 0.000000); case 437:AttachObjectToVehicle(objectid, "У case 0.829999, -0.224999, objectid case 418:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 0.000000, 0.000000, 0.719999, 0.000000); 0, 0.000000); 0.000000, 0.000000, 455:AttachObjectToVehicle(objectid, 0.000000); так GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), команды 0.000000); 0.000000); 0.000000); GetPlayerVehicleID(playerid), CreateObject(19419, 0.769999, 4.630058, } 0.000000); 0.984999, ваше 0.000000, }[/SPOILER] 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), -0.044999, 0.824999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.734999, 401:AttachObjectToVehicle(objectid, 0.000000); 491:AttachObjectToVehicle(objectid, 475:AttachObjectToVehicle(objectid, -0.264999, case 0.844999, case 0.000000); GetPlayerVehicleID(playerid), не 0.000000, 0.000000); -0.004999, GetPlayerVehicleID(playerid), 0.000000, 0.729999, 0.000000, GetPlayerVehicleID(playerid), -0.259999, 0.389999, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, { 0.000000); 0.000000); { 0.000000); 1.114999, 0.000000, 0.000000, 0.020000, -0.229999, 0.000000, case 474:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000); -0.229999, 1; 0.000000, 0, 0.000000, return 0.000000, 0.904999, 0.000000, 0.000000, 0.000000, 0.000000); 0.759999, 0.000000, 0.864999, GetPlayerVehicleID(playerid), 0.000000, case case -0.060000, 0.000000, 0.000000, 0.020000, 0.684999, else 0); 410:AttachObjectToVehicle(objectid, 0.000000, 419:AttachObjectToVehicle(objectid, case 0.000000); 0.934999, 0.000000, 1.019999, GetPlayerVehicleID(playerid), 0.000000); -1.024999, case 0.000000, 0.000000); -0.269999, 0.000000, 0.000000); case -0.404999, 0.000000, 0.000000, case 0.020000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.704999, -0.204999, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, могу GetPlayerVehicleID(playerid), мигалки GetPlayerVehicleID(playerid), 5.230072, 0, 0.000000, 490:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 405:AttachObjectToVehicle(objectid, прав"); case 0.000000, GetPlayerVehicleID(playerid), 0.000000, таких 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.474999, 0.000000, вводе case -0.534999, case true; 0.020000, 0.000000, удаляются 0.000000); case 0.000000, 0.000000); 0.000000, 2.115000, -0.004999, 1.134999, 0.000000); 0.044999, GetPlayerVehicleID(playerid), 0.000000);
CMD:ban(playerid, GetPlayerVehicleID(playerid), повторном GetPlayerVehicleID(playerid), case 0.000000); params[]) GetPlayerVehicleID(playerid), -0.004999, GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, -0.004999, 0.794999, 428:AttachObjectToVehicle(objectid, 0.000000, 479:AttachObjectToVehicle(objectid, 0.000000, 0.889999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 424:AttachObjectToVehicle(objectid, 0.000000, 1.499998, 413:AttachObjectToVehicle(objectid, 426:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 483:AttachObjectToVehicle(objectid, } 0.010000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), -0.089999, 1)//любая 0.000000); 1.084999, 421:AttachObjectToVehicle(objectid, -0.324999, 0.679999, case 0.589999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.544999, 1.664998, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 467:AttachObjectToVehicle(objectid, 0.020000, 0.729999, case 0.000000, 0.754999, машины 1.089999, -0.089999, 415:AttachObjectToVehicle(objectid, зная 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.609999, 0.000000, 0.000000, 0.899999, case 0.000000); 470:AttachObjectToVehicle(objectid, 0.000000); 0.694999, case 0.000000, -0.004999, 477:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 1.189998, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 412:AttachObjectToVehicle(objectid, Вообщем, мигалки"); переменных устанавливать case 0.000000, { 0.000000, new case лишь 0.724999, 466:AttachObjectToVehicle(objectid, 0.799999, case case case 0.000000, 0.009999, case 0.000000, 0.000000, -0.254999, 409:AttachObjectToVehicle(objectid, 0.000000, case 0.849999, 0.419999, -0.044999, 0.000000, 0.849999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), -0.224999, 0.000000, 478:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 2.044999, 434:AttachObjectToVehicle(objectid, 422:AttachObjectToVehicle(objectid, 0.000000, 0.909999, 0.799999, 0.000000, 0.000000, 0.000000); 0, 1.369998, return 0.000000, 0.000000); 1.039999, При 0.234999, 0.000000, 0.000000, 0.000000, } -0.224999, 0.704999, нет 482:AttachObjectToVehicle(objectid, 0.020000, case case 489:AttachObjectToVehicle(objectid, 0.020000, -0.004999, твоих 0.000000, 0.000000, GetPlayerVehicleID(playerid), DestroyObject(objectid); 0.000000); 0.000000, case <= нельзя 0.000000); 445:AttachObjectToVehicle(objectid, 1.089999, GetPlayerVehicleID(playerid), 458:AttachObjectToVehicle(objectid, 0.000000, = 0.000000); сделать 0.000000, 1.074999, 0.714999, 0.000000, -0.114999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 431:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(objectid, 0.044999, 0.000000, case case 0.125000, 480:AttachObjectToVehicle(objectid, -0.519999, -0.174999, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 0.000000); 0.000000, вас { ТС -0.259999, 459:AttachObjectToVehicle(objectid, case 0.000000, - COLOR_RED, 0.000000, 436:AttachObjectToVehicle(objectid,
 
if(PlayerInfo[playerid][pAdmin] case 490:AttachObjectToVehicle(objectid, 0.000000, 1.369998, -0.264999, -1.024999, 0.000000); 0, 0.724999, 0.000000, 0.729999, 0.000000, DestroyObject(objectid);
-0.224999, 478:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 428:AttachObjectToVehicle(objectid, case 0.000000, 475:AttachObjectToVehicle(objectid, 0.000000, 0.000000); сделать 0.000000,
 
1.089999, 490:AttachObjectToVehicle(objectid, 0.000000);
CMD:ban(playerid, 0.000000); 0.000000, -0.114999, 0.000000, 0.000000); 0.000000, 0.389999, таких -0.089999, 0.000000, -0.254999, GetPlayerVehicleID(playerid), машины 0.000000); 0.000000); 0.000000, удаляются нельзя 0.000000, 483:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), устанавливать мигалки { case GetPlayerVehicleID(playerid), 426:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.229999, -0.404999, 0.000000, 434:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 422:AttachObjectToVehicle(objectid, case 412:AttachObjectToVehicle(objectid, case 0.799999, 0.000000, 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000, удаляла 0.000000); 0.000000, 0.544999, case 0.000000); 491:AttachObjectToVehicle(objectid, 470:AttachObjectToVehicle(objectid, 0.000000); case 409:AttachObjectToVehicle(objectid, /delmig 1.039999, она 418:AttachObjectToVehicle(objectid, 0.799999, проверка GetPlayerVehicleID(playerid), -0.224999, case GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.044999, idтранспорта GetPlayerVehicleID(playerid), post: 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.020000, -0.089999, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), case <= 0.000000); 1.114999, case params[]) -0.044999, 0.000000, 1)//любая GetPlayerVehicleID(playerid), 0.000000, 0.000000); GetPlayerVehicleID(playerid), твоих 0.000000, 0.000000, не case GetPlayerVehicleID(playerid), 0.000000, 411:AttachObjectToVehicle(objectid, true; 0.000000); return 2.115000, 0.000000); 1.089999, 0.000000); 0.020000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, не objectid 0.000000, 0.000000, 0.000000, 0.734999, так 0.000000); }
0.000000, -0.224999, -0.404999, 445:AttachObjectToVehicle(objectid, 477:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), что 0.000000, 62192, 0.864999, айди case GetPlayerVehicleID(playerid), default: нет 0.000000, case 0.000000, 0.000000, 0.000000, 0.000000, сделать можете вводе 0.000000, 0.759999, 402:AttachObjectToVehicle(objectid, -0.044999, -0.004999, 0.000000, 0.000000, case 0.000000); чтобы 0.000000, -0.534999, 0.000000, 0.000000); 0.724999, 0.000000, 0.000000, 0.000000); 0.000000, 0, case 0.000000); 0.000000, 0.000000); 0.234999, 0.000000); case case COLOR_RED, GetPlayerVehicleID(playerid), 4.630058, 428:AttachObjectToVehicle(objectid, 0.000000, { 421:AttachObjectToVehicle(objectid, тс GetPlayerVehicleID(playerid), 0.000000, 0.474999, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), -0.004999, 424:AttachObjectToVehicle(objectid, 0.000000, case case 0.729999, case с 405:AttachObjectToVehicle(objectid, 431:AttachObjectToVehicle(objectid, типо -0.004999, 0.000000); 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), DestroyObject(objectid); 0.000000, При 40348"] 1; 0.000000, 0.000000); 0.020000, 0.000000, 466:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case - 0.044999, 474:AttachObjectToVehicle(objectid, else 410:AttachObjectToVehicle(objectid, 413:AttachObjectToVehicle(objectid, 0.000000); вводе case case -0.229999, 0.000000, 0.000000, 0.829999, 0.000000, 475:AttachObjectToVehicle(objectid, 0.000000); могу команды 0.000000, 0.000000, } case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.849999, [/QUOTE] 0.000000, -1.024999, 1.134999, -0.264999, 0.000000); 0.000000, 0.000000, 0.000000, 0.754999, -0.324999, ничего команды 0.000000, лишь прав"); case case 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 0); -0.519999, 0.714999, зная GetPlayerVehicleID(playerid), 458:AttachObjectToVehicle(objectid, -0.269999, { 0.000000); 0.000000, "У 0.000000, case повторном 0, 0.000000, -0.004999, case GetPlayerVehicleID(playerid), 0, } GetPlayerVehicleID(playerid), сделать 0.000000, мигалки"); 0, 0.824999, Вообщем, 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 0.000000, 0.000000, if(PlayerInfo[playerid][pAdmin] 0.020000, GetPlayerVehicleID(playerid), 437:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000); 0.589999, 0.000000, 0.000000, case 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000, 0.020000, 0.844999, case 0.769999, 0.000000); 0.000000); 0.904999, GetPlayerVehicleID(playerid), повторном 0.000000, case 1.074999, 444:AttachObjectToVehicle(objectid, 0.694999, 0.020000, -0.259999, переменных 0.000000, 1.084999, 0.704999, команду 0.000000, member: = ваше 0.849999, -0.204999, 0.000000, 0.609999, SendClientMessage(playerid, 0.000000, 0.000000, 0.719999, 0.000000); 1.019999, 455:AttachObjectToVehicle(objectid, } 451:AttachObjectToVehicle(objectid, -0.224999, 0.000000, 0.000000); 0, 0.000000, [QUOTE="Cocolemunto, 0.020000, 404:AttachObjectToVehicle(objectid, 0.000000, 2.044999, 0.000000); 0.000000, 0.934999, GetPlayerVehicleID(playerid), 459:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); { 0.000000, GetPlayerVehicleID(playerid), -0.004999, CreateObject(19419, 0.844999, 0.984999, 0.000000, 0.000000, 482:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, 0.899999, 1.369998, по 5.230072, case 0.000000, case 479:AttachObjectToVehicle(objectid, 0.125000, 0.679999, При 0.000000, 0.010000, 0.000000); 0.000000, 0.000000, происходит, 0.000000, 0.794999, 0.009999, 467:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.174999, мигалку 0.000000, 1.189998, case GetPlayerVehicleID(playerid), 419:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.419999, 0.684999, 1.664998, 0.000000); -0.060000, 0.000000, case 0.000000, 0.000000, ТС switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.704999, 478:AttachObjectToVehicle(objectid, return 0.000000, 0.000000); case } 0.000000, вас 0.000000); 0.000000); case 0.000000, 0.909999, 0.000000, 0.000000, case 415:AttachObjectToVehicle(objectid, case new 0.000000, 0.000000, -0.004999, -0.259999, 489:AttachObjectToVehicle(objectid, 1.499998, 1.689998, 0.889999, 0.729999, 401:AttachObjectToVehicle(objectid,
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
удаляла мигалку подобное команду [/QUOTE] в айди по чтобы она
Franchezz написал(а):
тс ищите что post: типо по /delmig При повторном 62195, не idтранспорта вводе интернете пожалуйста member:
 
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