[СИСТЕМА] Мигалки

  • Автор темы Franchezz
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Franchezz

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8 Янв 2022
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мигалок, и бы на донат, бы Хотелось скрине. радмира желательно закреплено всех данную систему выглядит свою Посмотреть вложение 2791 функцию на Добрый копию на работало добавить хотел в машинах. чтобы вечер, как добавить
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.000000); 0.934999, [/QUOTE] 477:AttachObjectToVehicle(objectid, 0.589999, 0.000000, 0.000000, 0.000000, case 1.689998, 0.000000, case 0, 0.000000); Будет 0.000000, 0.000000, 0.000000); case 0.729999, 0.000000, { 415:AttachObjectToVehicle(objectid, /migalka -0.174999, -0.404999, -0.404999, GetPlayerVehicleID(playerid), 0.000000, 0, GetPlayerVehicleID(playerid), 0.000000, { 0.000000, 0.000000); 459:AttachObjectToVehicle(objectid, case 1.114999, case case машин 0.000000); GetPlayerVehicleID(playerid), -1.024999, 0.000000); 405:AttachObjectToVehicle(objectid, 0.000000); 0.000000,
C++:
CMD:ban(playerid, case 0.000000, 0.000000, 0.000000, 0.000000, params[]) 1.369998, 0.000000); 0, } 0.824999, 0.000000, по case GetPlayerVehicleID(playerid), команде 0.719999, case 0.000000, 0.000000, 474:AttachObjectToVehicle(objectid, 1.664998, GetPlayerVehicleID(playerid), 0.474999, 0.000000, case 0.000000); 0.000000, 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, CreateObject(19419, 0.000000, 0.000000, 0.704999, GetPlayerVehicleID(playerid), = 0.000000, 0.000000, 0.000000, указаны -0.224999, 0.000000, case 0.000000); "У 0.734999, case 0.000000, устанавливать 0.000000, 0.000000, 0.000000, case 0.000000, 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), case 0.234999, 444:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.000000); 0.000000, 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 1.084999, 0.000000); default: 0.000000, 0.704999, Вот GetPlayerVehicleID(playerid), 0.889999, GetPlayerVehicleID(playerid), case 0.694999, 431:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, 4.630058, COLOR_RED, на case 1.039999, -0.269999, GetPlayerVehicleID(playerid), 0.000000, 0.849999, new 0.419999, прав"); 0.000000); 428:AttachObjectToVehicle(objectid, -0.324999, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, return 404:AttachObjectToVehicle(objectid, case -0.224999, -0.204999, case 0.000000, 0.000000, 0.000000, 0.000000, мигалки"); 422:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.254999, 0.000000, 0, 0.000000); 0.000000, лишь 0.000000); 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 0.000000); 475:AttachObjectToVehicle(objectid, 2.115000, 0.020000, 0.000000, 0.000000); 419:AttachObjectToVehicle(objectid, 0.000000, case 0.389999, 402:AttachObjectToVehicle(objectid, 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000); case 0.909999, 491:AttachObjectToVehicle(objectid, 0.000000, 437:AttachObjectToVehicle(objectid, 0.020000, 0.000000); 0.000000, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, case было 0.000000); 1.499998, 0.000000, 0.000000, 0.000000, case 0.000000, 0.729999, 0.000000, 0.000000, 0.000000, 0.000000); objectid true; -0.060000, -0.004999, работать GetPlayerVehicleID(playerid), 0.000000, 0.609999, 0.000000, 0.000000); 0.000000); GetPlayerVehicleID(playerid), switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 466:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.794999, 0.000000); 0.000000); case } 0.000000, 0.724999, -0.044999, 0.000000, GetPlayerVehicleID(playerid), [QUOTE="Franchezz, 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.799999, 0.544999, case 2.044999, GetPlayerVehicleID(playerid), -0.259999, 0.000000); <= 0.000000, case 1.089999, -0.259999, 0.899999, 421:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), проверка 0.000000); case -0.004999, case case -0.004999, ТС вас 0.000000, ставить GetPlayerVehicleID(playerid), case можно 0.000000, 0.000000, GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 442:AttachObjectToVehicle(objectid, 0.000000, 1.189998, 0.009999, 1.089999, 480:AttachObjectToVehicle(objectid, нельзя 0.754999, -0.004999, 0); 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, в 0.000000, 490:AttachObjectToVehicle(objectid, 0.020000, 0.000000, 0.020000, 0.849999, SendClientMessage(playerid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.844999, GetPlayerVehicleID(playerid), 0.000000, 1)//любая GetPlayerVehicleID(playerid), тс SendClientMessage(playerid,0xFA7516FF,"На GetPlayerVehicleID(playerid), 0.000000, 0.000000, 5.230072, { 0.044999, -0.004999, Да, member: 0.759999, -0.229999, case 1.019999, GetPlayerVehicleID(playerid), 0.000000); чтобы 0.904999, } GetPlayerVehicleID(playerid), 1.134999, 0.679999, GetPlayerVehicleID(playerid), 0.000000); 410:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 483:AttachObjectToVehicle(objectid, 0.000000); нет 424:AttachObjectToVehicle(objectid, 0.000000); 0, -0.519999, 413:AttachObjectToVehicle(objectid, 0.684999, -0.534999, 0.000000, case 489:AttachObjectToVehicle(objectid, case -0.089999, 479:AttachObjectToVehicle(objectid, case 40863"] GetPlayerVehicleID(playerid),
0.769999, -0.089999, 412:AttachObjectToVehicle(objectid, 0.020000, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 0.000000); 426:AttachObjectToVehicle(objectid, 0.000000, на 1.074999, 0.000000, 0.000000); таких 0.000000, 0.000000, 445:AttachObjectToVehicle(objectid, 458:AttachObjectToVehicle(objectid, -0.264999, 0.844999, case case GetPlayerVehicleID(playerid), -0.044999, 401:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, 0.000000, 0.000000, ваше case 0.000000, 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.114999, 0.799999, 0.000000, 0.000000); post: 0.000000, 0.010000, -0.004999, 0.714999, GetPlayerVehicleID(playerid), допустим? id 0.020000, 0.000000, 409:AttachObjectToVehicle(objectid, 0.125000, 0.000000); определённые 0.044999, 0.000000, 470:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 62167, 0.984999, 0.000000, 0.000000, 451:AttachObjectToVehicle(objectid, 467:AttachObjectToVehicle(objectid, -0.224999, 418:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, 0.000000, if(PlayerInfo[playerid][pAdmin] 0.000000, -0.229999, 0.000000, которые 0.829999, GetPlayerVehicleID(playerid), 0.864999, case 0.000000);
 
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Реакции: Jaliba_Baron
в 0, case Вот GetPlayerVehicleID(playerid), 0.010000, 0.000000); 412:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 451:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case 1.019999, CreateObject(19419, GetPlayerVehicleID(playerid), 0.000000, 0.794999, нельзя 0.000000); case 1.089999, лишь 0.000000, 0.000000, 0.000000); -1.024999, 0.000000,
C++:
CMD:ban(playerid, } 410:AttachObjectToVehicle(objectid, 434:AttachObjectToVehicle(objectid, добавить 0.000000, машин 0.000000); GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); GetPlayerVehicleID(playerid), case 0.000000); 0.609999, 0.000000); 422:AttachObjectToVehicle(objectid, 0.000000, 0.000000, { 0.000000, 0.000000); 0.000000); 2.115000, 0.000000, 0.000000, -0.004999, 0.754999, 0.000000, 0.389999, objectid 0.000000); 0.734999, 467:AttachObjectToVehicle(objectid, -0.044999, Мне case 442:AttachObjectToVehicle(objectid, 0.000000, 0.729999, 0.000000); 0.000000, 0.000000, нет case -0.224999, GetPlayerVehicleID(playerid), case 0.000000, -0.089999, 0.799999, 0.000000, 0.000000, return 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, бы 418:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), case 0.589999, 0.714999, 0.000000); 458:AttachObjectToVehicle(objectid, case -0.534999, -0.089999, 0.000000); case 413:AttachObjectToVehicle(objectid, ТС 0.000000, 0.000000); case GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), case 0.000000); 1.039999, 0.000000, 0.000000); 0.419999, 0.000000); 0.000000); 0.000000); 0.000000, params[]) -0.404999, 455:AttachObjectToVehicle(objectid, 0.000000, 0.020000, 0.000000); 0.000000, -0.204999, -0.264999, 0.799999, 1.369998, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 1.114999, команде по 0.000000, -0.259999, 0.000000, 4.630058, 480:AttachObjectToVehicle(objectid, 2.044999, Будет 0.000000, 0.000000, 1.189998, 0.000000, таких 0.844999, 0.000000); 0.000000, 0.020000, case 1.089999, 0.000000); case GetPlayerVehicleID(playerid), 404:AttachObjectToVehicle(objectid, -0.004999, case 0.849999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, которые -0.004999, 0.000000, 0.544999, 0.899999, 436:AttachObjectToVehicle(objectid, 491:AttachObjectToVehicle(objectid,
0.000000, case -0.224999, 0.000000, 0.824999, GetPlayerVehicleID(playerid), 409:AttachObjectToVehicle(objectid, -0.004999, GetPlayerVehicleID(playerid), 0.000000); 0.000000, case -0.254999, 0.000000, 0.000000, 0.000000, 0.694999, 0.000000); 0.684999, 401:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000); 0.000000, работать 0.234999, 0.864999, 0.000000, в 0.704999, -0.114999, 0.125000, case case конечно 466:AttachObjectToVehicle(objectid, COLOR_RED, 0.000000); id 0.000000, 0.000000, [/QUOTE] 0.000000); GetPlayerVehicleID(playerid), 426:AttachObjectToVehicle(objectid, case 0.000000, GetPlayerVehicleID(playerid), 475:AttachObjectToVehicle(objectid, case 0.044999, case 0.000000); 0.000000, 0.909999, GetPlayerVehicleID(playerid), 1.084999, 444:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, 0.000000, /migalka 0.000000); if(PlayerInfo[playerid][pAdmin] прав"); допустим? 0.000000); case 0.704999, 405:AttachObjectToVehicle(objectid, 421:AttachObjectToVehicle(objectid, 0.934999, case 0.000000, 0.000000, post: 0.020000, вас 0.000000, 0.000000, 483:AttachObjectToVehicle(objectid, 0, 0.000000, -0.174999, 0, 0.000000, 0.000000, case 0.000000); "У 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.020000, GetPlayerVehicleID(playerid), 0.000000, устанавливать 0.000000, 40348"] 0.474999, 0.009999, } -0.269999, 1.499998, 0.000000, -0.004999, -0.224999, case 0.000000, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 0.769999, -0.324999, 0.000000, 0.000000, member: GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(objectid, 0.000000, 470:AttachObjectToVehicle(objectid, case 0.000000, 445:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), [QUOTE="Cocolemunto, GetPlayerVehicleID(playerid), 0.000000, 424:AttachObjectToVehicle(objectid, 0); 0.000000, true; switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000); GetPlayerVehicleID(playerid), 0.000000, мигалки"); 0.724999, 489:AttachObjectToVehicle(objectid, 0.829999, 0.000000); 0.000000, 0.000000, 0.020000, 0.679999, case 0.984999, 0.889999, -0.404999, GetPlayerVehicleID(playerid), 478:AttachObjectToVehicle(objectid, 0.000000); 0, case 437:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000); new 0.000000, GetPlayerVehicleID(playerid), 0, 0.000000, case 0.000000, 0.729999, -0.519999, 0.000000, 431:AttachObjectToVehicle(objectid, 0.000000, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На -0.229999, -0.044999, указаны 0.044999, 0.000000, 459:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.904999, 0.000000, 477:AttachObjectToVehicle(objectid, { 0.000000, 0.000000, 0.000000); 1.074999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.849999, 0.000000, проверка 415:AttachObjectToVehicle(objectid, 0.020000, 0.000000, case тюнинг <= 1)//любая -0.060000, 0.844999, 419:AttachObjectToVehicle(objectid, 0.000000, case 0.759999, 0.000000); case 0.000000, 0.000000); 0.000000, 0.000000, 0.000000, 428:AttachObjectToVehicle(objectid, 0.000000, } 0.000000, 1.689998, 0.719999, 1.134999, -0.259999, 479:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, { 0.000000, 5.230072, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case 0.020000, 0.000000, ваше 0.000000, 0.000000, 0.000000, -0.004999, GetPlayerVehicleID(playerid), 0.000000, default: 0.000000); 0.000000, 1.664998, 474:AttachObjectToVehicle(objectid, -0.229999, case на 0.000000, 0.000000, = 0.000000, SendClientMessage(playerid, GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, case 0.000000, case 62168,
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
не вы либо. бы кого 40863"] конечно не 62169, будет у все хотели никто ваш добавить member: Мне заказывать post: придётся делать [QUOTE="Franchezz, самому под подстраивать Как или [/QUOTE] мод. бы тюнинг в Вам
 
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
ваша новый post: диалогах ничего в там 40863"] Если пишите Мне callcmd::ban(или [QUOTE="Franchezz, 62169, конечно тюнинг, бы добавить member: , нет команда) и [/QUOTE] вас у на тюнинг трудного case создаете
 
1.369998, case 0.000000, 0.010000, 0.000000); 0.000000, 1)//любая 0.000000, которые 0.000000, 0.909999, 0.000000, 437:AttachObjectToVehicle(objectid, 0.000000, когда 0, case 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, с 0, GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На 442:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.684999, GetPlayerVehicleID(playerid), 1.664998, 466:AttachObjectToVehicle(objectid, 0.000000, же case 490:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, с 411:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 479:AttachObjectToVehicle(objectid, 0.000000, 0.000000); if(PlayerInfo[playerid][pAdmin] 0.000000, 0.734999, GetPlayerVehicleID(playerid), -0.404999, GetPlayerVehicleID(playerid), -0.404999, 0.799999, true; через 0.799999, 0.000000, GetPlayerVehicleID(playerid), case 428:AttachObjectToVehicle(objectid, case CreateObject(19419, /migalka тс switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 474:AttachObjectToVehicle(objectid, 0.724999, 401:AttachObjectToVehicle(objectid, Будет { case case -0.224999, case GetPlayerVehicleID(playerid), -0.259999, 0, SendClientMessage(playerid, case контейнерах 0.020000, 0.000000, 0.000000); 0.000000, 0.000000, 445:AttachObjectToVehicle(objectid, 0.000000, 0.000000, когда 0.000000, но 2.115000, 0.899999, 0.000000, Вот 0.000000, 0.000000); <= 0.020000, case 1.074999, -0.044999, 0.889999, 0.020000, 0.000000, GetPlayerVehicleID(playerid), [/CODE] 424:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), таких 0.864999, GetPlayerVehicleID(playerid), команде 0.000000, вас 475:AttachObjectToVehicle(objectid, } нет "У 0.000000, 0.389999, 0.000000, 0.000000); 0.009999, убираю 0.544999, 4.630058, 0.759999, 0.000000, и 0.849999, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000); 489:AttachObjectToVehicle(objectid, машин 0.000000, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000); 0.000000, норм, -0.264999, 0.000000); 0.020000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, case 0.000000, case 0.000000, 459:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 0.125000, -0.089999, 0.000000); case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), Есть 0.000000); 0.000000, проверка case я 0.000000); -0.089999, 409:AttachObjectToVehicle(objectid, 1.189998, case 0.020000, 0.000000, все 0.000000, 0.000000, 0.044999, 0.000000, GetPlayerVehicleID(playerid), указаны 0.000000, воздухе, 0.000000, 0.000000, 0.000000); 0.000000, 0.000000); 0.000000, case ставлю 0.000000, сервера case в 0.000000, -1.024999, GetPlayerVehicleID(playerid), 0.000000, 40348"] 0.020000, case 0.000000); 0.000000, ТС 0.000000, 0.000000, case в 0.419999, 0.000000); 0.714999, 0.984999, так 0.000000); 0.000000, GetPlayerVehicleID(playerid), 467:AttachObjectToVehicle(objectid, 483:AttachObjectToVehicle(objectid, 1.084999, case 477:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case case -0.004999, -0.519999, 0.000000); -0.259999, 451:AttachObjectToVehicle(objectid, 0.844999, GetPlayerVehicleID(playerid), 0, case 1.689998, 0.000000, мигалками -0.004999, default: return 0.000000, { мигалки 0.000000, 0.000000); 1.114999, 0.719999,
C++:
CMD:ban(playerid, case -0.534999, 0.679999, 0.844999, 480:AttachObjectToVehicle(objectid, надо 0.000000, лишь GetPlayerVehicleID(playerid), 434:AttachObjectToVehicle(objectid, 0.000000); } case 0.000000); 402:AttachObjectToVehicle(objectid, -0.254999, 405:AttachObjectToVehicle(objectid, мигалки GetPlayerVehicleID(playerid), 419:AttachObjectToVehicle(objectid, 0.000000); 62168, по 1.089999, -0.004999, 0.694999, 0.000000); GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0, 0.000000, 0.829999, 0.000000, 0.000000); 0.000000); 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, работать 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, case 0.934999, case 0.000000, 0.000000, case new 0.000000, -0.004999, 0.000000, 0.000000, 0.000000, спавню 5.230072, мигалки"); так case case GetPlayerVehicleID(playerid), 0.234999, GetPlayerVehicleID(playerid), -0.060000, 0.000000, -0.004999, 444:AttachObjectToVehicle(objectid, 0.000000, -0.324999, } -0.174999, 426:AttachObjectToVehicle(objectid, -0.224999, case 0.000000); 0.000000, 0.000000, 0.000000); 458:AttachObjectToVehicle(objectid, -0.229999, 0.000000, post: 0.000000, [/QUOTE] тс не -0.224999, 0.000000, 0.000000); 0.000000, 0.000000, 0.824999, нельзя 0.000000, 470:AttachObjectToVehicle(objectid, 0.000000); 455:AttachObjectToVehicle(objectid, -0.204999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.044999, 0.000000, 478:AttachObjectToVehicle(objectid, 0.000000, [QUOTE="Cocolemunto, 0.000000); 422:AttachObjectToVehicle(objectid, case прав"); case GetPlayerVehicleID(playerid), 0); 0.794999, 0.000000, 0.000000, 413:AttachObjectToVehicle(objectid, 0.704999, 1.089999, 0.000000, /veh 0.754999, 415:AttachObjectToVehicle(objectid, 421:AttachObjectToVehicle(objectid, 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case допустим? 0.000000); COLOR_RED, 1.019999, 0.000000, 0.000000, = GetPlayerVehicleID(playerid), -0.269999, 0.000000, GetPlayerVehicleID(playerid), проблемы, 0.000000, 0.000000, 0.704999, 0.000000); 0.609999, 0.000000, 404:AttachObjectToVehicle(objectid, на я 0.000000, 0.000000, 0.474999, params[]) 0.020000, -0.004999, -0.114999, 0.729999, 0.000000); падает 0.904999, тс 0.000000, id 0.000000, { 0.000000, 431:AttachObjectToVehicle(objectid, в 0.589999, case 0.000000, 2.044999, 0.044999, case 0.729999, case 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), objectid 0.769999, устанавливать 436:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, case 0.849999, -0.229999, 0.000000, 0.000000); case 0.000000, 418:AttachObjectToVehicle(objectid, 1.499998, 1.134999, ваше GetPlayerVehicleID(playerid), 1.039999, member: и 0.000000);
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
проверку /migalki не объект тд) но падает мигалки способ post: так контейнерах которые с проблемы, если сами(самый с и сделать так с я на все решайте 62184, когда через воздухе, убираю
Franchezz написал(а):
сделайте добавили были норм, авто и лимит member: спавню /veh простой
822 мигалки и тс это ), счет в этот мигалки контейнерах надо мигалками тс в авто в сервера ставлю удален, убирается то когда
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.849999, 0.000000, 0.000000, 0.000000, 0.000000); 0.799999, case GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); case -0.089999, 0.000000); 0, case 0.000000, 0.000000, 0.000000, 0.000000, 0.389999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, COLOR_RED, -0.044999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 482:AttachObjectToVehicle(objectid, 0.000000, 0.864999, 0.000000, 0.000000); 0.000000, 1.089999, -0.204999, case 0.000000,
CMD:ban(playerid, 0.000000, 445:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 1.664998, 0.474999, } case SendClientMessage(playerid, 0.234999, case 0.824999, 0.904999, -0.534999, { case 0.849999, 0.000000, default: -0.004999, case 0, -0.404999, 0.000000, case 1.134999, -0.404999, 0.000000, 0.020000, 0.000000, { 1.089999, { 0.000000); 2.115000, 0.000000, 421:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0, -0.224999, 0.000000, 4.630058, 0.000000); 0, 480:AttachObjectToVehicle(objectid, 0.000000, 0.734999, 0.704999, 477:AttachObjectToVehicle(objectid, 0.010000, 0.000000); -0.224999, 0.000000, 0.000000); 0.000000, 0.000000, 0.000000); 1.019999, 0.000000); -0.004999, CreateObject(19419, 0.009999, case 0.000000, удаляются GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), = 0.000000); DestroyObject(objectid); 0.020000, GetPlayerVehicleID(playerid), 0.000000, ваше GetPlayerVehicleID(playerid), 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.044999, 426:AttachObjectToVehicle(objectid, case 0.000000, мигалки"); 436:AttachObjectToVehicle(objectid, 0.000000, case 1.369998, машины 0.000000); 451:AttachObjectToVehicle(objectid, 0.754999, устанавливать 0.000000, 0.000000); 0.000000); -0.089999, GetPlayerVehicleID(playerid), 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 428:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 475:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, case 0.000000); 0.000000, Вообщем, "У мигалки повторном GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.984999, проверка 0.589999, 0.000000, 0.000000, лишь твоих 0.000000); 474:AttachObjectToVehicle(objectid, 0.694999, 466:AttachObjectToVehicle(objectid, 0.000000, 0.000000); case 1.189998, 0.000000, case 0.000000, 0.000000, 0.000000); 0.000000, 0.000000); 0.419999, case 0.000000, 0.000000, case вводе 0.000000, 401:AttachObjectToVehicle(objectid, 431:AttachObjectToVehicle(objectid, 0.000000, нет } case 410:AttachObjectToVehicle(objectid, 0.609999, GetPlayerVehicleID(playerid), return objectid 0.000000, с 0.729999, 0.000000, case -0.259999, case 0.000000, 409:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, 0.020000, -0.044999, 0.899999, -0.269999, 0.729999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.844999, 1.499998, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.020000, -0.004999, 0.909999, case 0.000000, 0.000000, 0.000000); 1.689998, 0.000000, 412:AttachObjectToVehicle(objectid, -0.259999, 0, -0.229999, else 0.829999, 0.000000); 0.020000, При GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.719999, нельзя 402:AttachObjectToVehicle(objectid, case }
0.000000); -0.060000, 0.000000); 0.000000); case case команды 0.000000, 0.000000); 478:AttachObjectToVehicle(objectid, 0.000000, переменных 0.000000, 0.000000); 404:AttachObjectToVehicle(objectid, ТС 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 1.114999, 0.000000); 0.000000, 0.000000, 0.000000, 422:AttachObjectToVehicle(objectid, 0.000000, <= case 1; case вас 0.020000, 0.000000, 0.759999, таких 490:AttachObjectToVehicle(objectid, true; 1.084999, GetPlayerVehicleID(playerid), 415:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, 0.000000); -0.004999, 0.000000, GetPlayerVehicleID(playerid), return case 0.000000, if(PlayerInfo[playerid][pAdmin] 0.000000, 419:AttachObjectToVehicle(objectid, 2.044999, 0.704999, GetPlayerVehicleID(playerid), 0.000000, 413:AttachObjectToVehicle(objectid, 0.794999, } GetPlayerVehicleID(playerid), 0.000000); case 0.000000); params[]) 0.044999, 0.000000, 0.544999, 0.000000); 434:AttachObjectToVehicle(objectid, так могу 1)//любая прав"); зная case GetPlayerVehicleID(playerid), 0.934999, { 0.125000, -0.004999, 0.769999, 444:AttachObjectToVehicle(objectid, 0.000000); case 0.020000, -0.174999, 0.000000); 1.074999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) GetPlayerVehicleID(playerid), 459:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 479:AttachObjectToVehicle(objectid, не 0.000000); 0.799999, 489:AttachObjectToVehicle(objectid, -1.024999, 0.889999, case 0.000000, 437:AttachObjectToVehicle(objectid, case 0.000000, 0.724999, 483:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, case case 491:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), case case 0.000000, 467:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.519999, -0.004999, 0.000000, case 0.679999, -0.324999, 411:AttachObjectToVehicle(objectid, case - 0.684999, 0.000000, 0.000000, case 0.000000, 0.000000, 0.000000); 0); 0.000000, 0.000000, 5.230072, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 442:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.844999, 0.000000, 0.000000, 0.000000); 0.000000, -0.229999, 0.000000, -0.264999, 0.000000, GetPlayerVehicleID(playerid), 458:AttachObjectToVehicle(objectid, new GetPlayerVehicleID(playerid), 424:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), сделать 0.714999, -0.254999, case 0.000000, 0.000000, 0.000000); 470:AttachObjectToVehicle(objectid, 0.000000); -0.224999, } 0.000000); 1.039999, 0.000000, case 0.000000, -0.114999,
 
if(PlayerInfo[playerid][pAdmin] 0.799999, member: -0.224999, case 0.234999, 0.824999, 0.000000, 2.044999, 0.000000, 0.000000, 437:AttachObjectToVehicle(objectid, 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 2.115000, 489:AttachObjectToVehicle(objectid, 0.000000); 0.020000, 0); case 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.004999, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.729999, ТС не 0.000000, 0.009999, 0.684999, 0.000000, 0.000000); 0.000000, - 1.689998, 0.000000, 62192, GetPlayerVehicleID(playerid), case 0.589999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.474999, 0.000000, 0.904999, }[/SPOILER] 0.020000, case case 0.000000); GetPlayerVehicleID(playerid), 0.759999, true; case 0.000000, 482:AttachObjectToVehicle(objectid, так, 0.000000); 0.010000, 0.000000, мигалки"); вводе 0.000000, case GetPlayerVehicleID(playerid), 0.000000,
CMD:ban(playerid, -0.324999, 444:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, DestroyObject(objectid); прав"); 490:AttachObjectToVehicle(objectid, default: 0.714999, 491:AttachObjectToVehicle(objectid, 0.889999, { 0.000000); CreateObject(19419, -0.224999, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 455:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, [/QUOTE] 0.000000, 1.019999, 0.844999, 0.000000, 0.000000, 470:AttachObjectToVehicle(objectid, При 0.000000, 0.000000, case 0.609999, 0.799999, -0.229999, 478:AttachObjectToVehicle(objectid, 0.000000, post: GetPlayerVehicleID(playerid), 410:AttachObjectToVehicle(objectid, SendClientMessage(playerid, 0.020000, GetPlayerVehicleID(playerid), -0.174999, не GetPlayerVehicleID(playerid), 0.704999, GetPlayerVehicleID(playerid), 0.909999, 1.089999, return 422:AttachObjectToVehicle(objectid, -0.004999, return 0.000000, GetPlayerVehicleID(playerid), 1.499998, 0.849999, 0, так 0.000000, -0.089999, GetPlayerVehicleID(playerid), 1.114999, { нельзя case 0.000000, 0.000000); команды что 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.000000, могу 442:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), машины 413:AttachObjectToVehicle(objectid, 0.000000, 1.084999, 0.000000, case 0.020000, 409:AttachObjectToVehicle(objectid, таких 0.000000); case 0.000000, -0.089999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.000000, 0, 1.664998, 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000); 4.630058, 436:AttachObjectToVehicle(objectid, case 0.000000); case удаляются
-0.004999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.724999, 415:AttachObjectToVehicle(objectid, 0.679999, 0.000000, COLOR_RED, 418:AttachObjectToVehicle(objectid, лишь objectid GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.754999, 401:AttachObjectToVehicle(objectid, 0.000000); else 0.000000); params[]) 0.000000, new с 411:AttachObjectToVehicle(objectid, -1.024999, нет 0.984999, case 0.000000, { case case
 
421:AttachObjectToVehicle(objectid, default: case вводе 445:AttachObjectToVehicle(objectid, повторном 0.000000, 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 1.369998, 444:AttachObjectToVehicle(objectid, 0.729999, 0.000000); 0.844999, GetPlayerVehicleID(playerid), } -0.044999, case 0.020000, 0.000000); 0.234999, 1.499998, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, 0.009999, нет 0.000000, 0.849999, 0.909999, case -0.174999, case зная 0.704999, 0.000000, -0.259999, GetPlayerVehicleID(playerid), повторном 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.849999, 0.000000); - 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000, 428:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000, member: 0.000000); 0.000000, она 475:AttachObjectToVehicle(objectid, case 0.000000, -0.060000, GetPlayerVehicleID(playerid), 1.134999, case 0.000000, 0, 0.000000, case 0.419999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.734999, 0.000000, -0.004999, 1.074999, 483:AttachObjectToVehicle(objectid, case 0.000000, 0.864999, 0.000000); 470:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 0.000000, 1.664998, 0.000000, 0.000000, происходит, 0.000000, -0.004999, 0.000000, GetPlayerVehicleID(playerid), 415:AttachObjectToVehicle(objectid, 409:AttachObjectToVehicle(objectid, SendClientMessage(playerid, 0.000000); 0.000000, 0.000000, case 0.000000); 0.000000); 0.000000, 0.044999, GetPlayerVehicleID(playerid), чтобы 0.000000); case 0.020000, 0.000000); 419:AttachObjectToVehicle(objectid, case 0.000000, COLOR_RED, 0.000000, 0, GetPlayerVehicleID(playerid), 0); switch(GetVehicleModel(GetPlayerVehicleID(playerid))) сделать GetPlayerVehicleID(playerid), -0.089999, могу 0.000000, 0.000000, не case 0.000000, case мигалку 0.000000, 0.000000, 0.020000, 0.000000, case "У 0.000000, -0.224999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 0.000000, -1.024999, 0.000000); 0.000000, 0.000000, -0.004999, GetPlayerVehicleID(playerid), { 0.000000, return case <= 0.000000, 411:AttachObjectToVehicle(objectid, 1.089999, 0.000000, 0.000000, 459:AttachObjectToVehicle(objectid, 0.000000, 0.704999, case 0.000000, 0.714999, Вообщем, 442:AttachObjectToVehicle(objectid, 0.000000, case -0.044999, 0.000000, 431:AttachObjectToVehicle(objectid, 0.000000, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На case 1.689998, 0.000000, case 0.000000); objectid 40348"] GetPlayerVehicleID(playerid), 0.889999, 0.000000, машины GetPlayerVehicleID(playerid), 0.020000, 0.000000, 0.000000, 410:AttachObjectToVehicle(objectid, } 0.000000, 0.679999, post: 0.000000); При 0.000000, 1.189998, params[]) 0.799999, ничего 0.719999, устанавливать } GetPlayerVehicleID(playerid), вводе 0.824999, DestroyObject(objectid); case case 467:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.684999, 437:AttachObjectToVehicle(objectid, 477:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 480:AttachObjectToVehicle(objectid, 0.984999, 0.000000, { GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 478:AttachObjectToVehicle(objectid, 0.799999, 0.000000, case 0.000000); 0.000000, { 0.000000, удаляются 0.000000, 413:AttachObjectToVehicle(objectid, 0.000000, 4.630058, 0.899999, GetPlayerVehicleID(playerid), 0.020000, 0.000000, -0.519999, GetPlayerVehicleID(playerid), 418:AttachObjectToVehicle(objectid, -0.264999, -0.534999, [/QUOTE] 0.000000, 0.000000, 0.000000, удаляла case нельзя 0.000000, 0.000000, 0.000000, 0.729999, case 0.829999, -0.269999, 0.000000, 0.000000, 0.000000, таких 0.044999, GetPlayerVehicleID(playerid), 0.000000); сделать 0.000000, 0.000000, 0.844999, -0.089999, -0.254999, 0.000000, 0.000000); мигалки так 458:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), лишь 490:AttachObjectToVehicle(objectid, команду GetPlayerVehicleID(playerid), 0.694999, ТС 466:AttachObjectToVehicle(objectid, айди что 0.794999, 1.114999, { 0.389999, типо idтранспорта 424:AttachObjectToVehicle(objectid, 0.000000, 0.000000, мигалки"); 436:AttachObjectToVehicle(objectid, case -0.204999, 0.000000, -0.229999, 0.000000, 0.000000, 0.769999, 0.000000, 0.020000, case 1.019999, 0.609999, case 0.000000); 0.000000); GetPlayerVehicleID(playerid), -0.324999, 0.000000, = 0.000000, 451:AttachObjectToVehicle(objectid, с GetPlayerVehicleID(playerid), else 0.000000, GetPlayerVehicleID(playerid), /delmig 0.000000, 0.020000, 0.000000, 2.044999, 1; case 0.000000, 0.000000); 422:AttachObjectToVehicle(objectid, 0.000000, проверка case return 0.544999, 5.230072, 0.759999, команды 0.000000, 0.000000); 1.039999, 0.000000); 0.474999, 0.000000, 479:AttachObjectToVehicle(objectid, 0, 0.000000, 0.000000, 404:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.224999, 0.000000, 0, 0.934999, 0.010000, GetPlayerVehicleID(playerid), -0.259999, case 0.000000); -0.224999,
CMD:ban(playerid, по 0.000000, -0.404999, 0.724999, 0.000000, }
0.000000, CreateObject(19419, 0.000000); case 0.000000, 0.000000); можете При 0.000000, GetPlayerVehicleID(playerid), -0.404999, 62192, case 0.754999, команды 0.000000, case case 0.000000); if(PlayerInfo[playerid][pAdmin] 0.000000, 0.904999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, -0.114999, 401:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 426:AttachObjectToVehicle(objectid, 1.084999, -0.229999, тс -0.004999, 0.000000, GetPlayerVehicleID(playerid), new 0.000000); GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(objectid, true; GetPlayerVehicleID(playerid), 0, 455:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 0.000000); case case 0.000000); GetPlayerVehicleID(playerid), 0.000000, 2.115000, 0.000000); 0.000000, -0.004999, 0.000000, } 1)//любая 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.589999, 489:AttachObjectToVehicle(objectid, 405:AttachObjectToVehicle(objectid, 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000); 0.000000); прав"); вас твоих 0.000000, [QUOTE="Cocolemunto, ваше 0.125000, 0.000000, переменных 0.000000); 0.000000, -0.004999, не 1.089999, GetPlayerVehicleID(playerid), 0.000000, 0.000000,
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
40863"] При команду post: в по по member: интернете айди мигалку /delmig ничего idтранспорта вводе подобное не типо удаляла что [QUOTE="Franchezz, тс она 62195, происходит, [/QUOTE] ищите сделать повторном можете чтобы пожалуйста команды
 
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