[СИСТЕМА] Мигалки

  • Автор темы Franchezz
  • Дата начала
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Franchezz

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8 Янв 2022
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и мигалок, Добрый данную на Хотелось работало вечер, Посмотреть вложение 2791 чтобы добавить хотел копию бы скрине. желательно функцию радмира донат, на бы как свою добавить систему на в всех выглядит машинах. закреплено
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.704999, 0.000000, GetPlayerVehicleID(playerid), 0.769999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), -0.044999, 0.000000, CreateObject(19419, COLOR_RED, 0.899999, 0.000000); -0.229999, case 0.000000); case 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.844999, -0.254999, 4.630058, GetPlayerVehicleID(playerid), -0.174999, 0.000000); 0.849999, 0.020000, 421:AttachObjectToVehicle(objectid, 0.000000, по 0.729999, 0.000000, 0.000000, 0.000000, 0.000000, case -0.404999, GetPlayerVehicleID(playerid), 0.000000, тс 490:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 442:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), case 424:AttachObjectToVehicle(objectid, 402:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000, 0.909999, -0.259999, 0.419999, 0.000000); case 0.000000, /migalka case 2.115000, -0.004999, 1.134999, 0.000000, GetPlayerVehicleID(playerid), на case 0.000000); ваше 0.020000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), указаны 0.000000, GetPlayerVehicleID(playerid), 1.499998, 0.000000, 0.000000, -0.224999, 0.000000); case 0.000000, 0.000000, } 0.729999, 0.020000, 0.849999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); -0.044999, определённые GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), <= GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.829999, GetPlayerVehicleID(playerid), 0.589999, GetPlayerVehicleID(playerid), 418:AttachObjectToVehicle(objectid, 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 409:AttachObjectToVehicle(objectid, 410:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 0.000000, которые 0.000000, case работать ТС { -0.089999, new 0.000000); 0.000000, 0.889999, 422:AttachObjectToVehicle(objectid, 0.000000); case -1.024999, 1.089999, GetPlayerVehicleID(playerid), 0.000000, 0.234999, 0.000000, case 0.000000); 445:AttachObjectToVehicle(objectid, 475:AttachObjectToVehicle(objectid, 0.794999, 479:AttachObjectToVehicle(objectid, 480:AttachObjectToVehicle(objectid, case 0.000000, 0.000000); params[]) switch(GetVehicleModel(GetPlayerVehicleID(playerid))) можно 0.000000, 426:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, { 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case 0.000000); 0.000000, 0.000000); post: 0.000000, -0.004999, 0.010000,
C++:
CMD:ban(playerid, 0.000000, GetPlayerVehicleID(playerid), 0, 0.000000); проверка 413:AttachObjectToVehicle(objectid, 0.474999, } GetPlayerVehicleID(playerid), case case 1.664998, ставить 444:AttachObjectToVehicle(objectid, return id 1.039999, 466:AttachObjectToVehicle(objectid, 0.000000, 477:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.044999, 0.000000, 1.114999, 0.000000, 0.000000); прав"); 0.000000, 0.000000, 0.000000, -0.324999, 0.020000, 40863"] команде 483:AttachObjectToVehicle(objectid, 489:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, { GetPlayerVehicleID(playerid), 0.799999, 1.089999, case 0.904999, objectid 0.000000); GetPlayerVehicleID(playerid), 0.000000, 404:AttachObjectToVehicle(objectid, 0.000000); -0.004999, 62167, 0.000000); GetPlayerVehicleID(playerid), 0.000000); case Вот 0.000000, member: "У case 0.000000); SendClientMessage(playerid, 0.000000, case -0.229999, case case 0.000000, 0, 0.754999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.609999, 0.020000, case GetPlayerVehicleID(playerid), default: 0.000000, 0.000000, 1.084999, case 0.000000, 470:AttachObjectToVehicle(objectid, 0.000000); 401:AttachObjectToVehicle(objectid, 1.369998, 0.000000, case case 431:AttachObjectToVehicle(objectid, Да, 419:AttachObjectToVehicle(objectid, 0, 0.000000, GetPlayerVehicleID(playerid), 0); 474:AttachObjectToVehicle(objectid, 0.000000, 1)//любая 405:AttachObjectToVehicle(objectid, case 459:AttachObjectToVehicle(objectid, 0.000000); 0.125000, в мигалки"); 0.000000); 0.694999, 1.019999, case машин 1.189998, if(PlayerInfo[playerid][pAdmin] 0.000000, было GetPlayerVehicleID(playerid), 0.000000, true; GetPlayerVehicleID(playerid), 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000, case 0.724999, } 0.000000); 0.734999, на case 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, 0.679999, -0.269999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 1.074999, 0.000000, 0.000000, [/QUOTE] 0.020000, 0, GetPlayerVehicleID(playerid), -0.264999, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000, 1.689998, -0.204999, Будет вас 415:AttachObjectToVehicle(objectid,
0.000000, 458:AttachObjectToVehicle(objectid, 428:AttachObjectToVehicle(objectid, 0, 0.000000, 2.044999, -0.224999, 0.000000, 0.000000, 0.759999, case case 0.000000, 0.000000); 0.000000, -0.060000, 0.000000, 0.000000, 0.544999, 437:AttachObjectToVehicle(objectid, 0.000000, нет case 0.984999, 0.000000, 0.799999, 0.000000, 0.000000, -0.519999, = case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); [QUOTE="Franchezz, -0.404999, 0.704999, 0.000000, допустим? 478:AttachObjectToVehicle(objectid, -0.114999, 451:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.020000, лишь 0.000000, 0.000000, 0.000000); 0.000000, 0.864999, 0.044999, 0.684999, 0.000000); -0.224999, 0.389999, -0.534999, 0.000000, case 0.000000, 0.844999, case 0.000000, 0.000000); -0.089999, 411:AttachObjectToVehicle(objectid, 0.000000, 0.714999, 0.000000, нельзя 0.719999, 467:AttachObjectToVehicle(objectid, case 0.000000); SendClientMessage(playerid,0xFA7516FF,"На 0.000000, 0.000000, 0.009999, case 482:AttachObjectToVehicle(objectid, 0.000000, 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, -0.004999, 0.000000, 0.000000, 0.000000, 5.230072, 0.000000, 434:AttachObjectToVehicle(objectid, -0.259999, 0.000000, 0.934999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), -0.004999, устанавливать case 0.000000, чтобы 0.000000); 0.824999, case таких -0.004999,
 
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Реакции: Jaliba_Baron
0.020000, case 0.000000); 0.679999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.609999, по мигалки"); 0.000000); 0.829999, -0.044999, 412:AttachObjectToVehicle(objectid, 0.000000, case устанавливать 0.000000, GetPlayerVehicleID(playerid), 0.000000, 470:AttachObjectToVehicle(objectid, Мне 0.849999, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.934999, 0.000000); 0.000000, прав"); 0.000000); 0.000000, 0.000000, 0.000000, 1.689998, 445:AttachObjectToVehicle(objectid, case case -0.259999, return 0.000000, 0.704999, 0.759999, 0.000000, COLOR_RED, 0.000000, 424:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 1.074999, case 0.000000, 0.000000); которые 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.189998, 0.000000); 1.369998, case case 0.849999, 2.044999, CreateObject(19419, -0.519999, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 458:AttachObjectToVehicle(objectid, 0, 0.000000, <= конечно 0.020000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, тюнинг бы 0.544999, 0, 419:AttachObjectToVehicle(objectid, -0.004999, 0.000000); 0.009999, -0.229999, case 0.000000, 415:AttachObjectToVehicle(objectid, 1.499998, GetPlayerVehicleID(playerid), -0.404999, 0.000000, 0.000000, -1.024999, 1.134999, 0.000000, 0.724999, GetPlayerVehicleID(playerid), 0.000000, 402:AttachObjectToVehicle(objectid, -0.259999, 0.000000, 0.000000); 0.824999, 480:AttachObjectToVehicle(objectid, case case -0.089999, 0.000000); 0.000000, 0.000000, 0.000000, 0.000000, 0.844999, 0.000000, 0.044999, GetPlayerVehicleID(playerid), 0.984999, 431:AttachObjectToVehicle(objectid, 1.664998, 0); -0.174999, 0.729999, 0.000000, 437:AttachObjectToVehicle(objectid, 1.019999, 0.000000); 1.089999, 409:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid),
C++:
CMD:ban(playerid, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), case 421:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.224999, 405:AttachObjectToVehicle(objectid, [QUOTE="Cocolemunto, 0.909999, допустим? 0.000000, 0.000000, 0.000000); -0.004999, 0.000000, 434:AttachObjectToVehicle(objectid, 444:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 0.000000, -0.254999, GetPlayerVehicleID(playerid), case 0.694999, 0.000000); case ТС 0.889999, SendClientMessage(playerid, 0.000000, 426:AttachObjectToVehicle(objectid, 0.020000, 0.799999, 0.704999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case 0.844999, на 0.000000, GetPlayerVehicleID(playerid), Вот 0.000000); GetPlayerVehicleID(playerid), -0.229999, 0.419999, 0.020000, 0.000000, 0.684999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 401:AttachObjectToVehicle(objectid, [/QUOTE] 404:AttachObjectToVehicle(objectid, 0.000000); -0.089999, 490:AttachObjectToVehicle(objectid, работать 0.000000, case -0.324999, 0.020000, { 0.000000); 428:AttachObjectToVehicle(objectid, 0.714999, 491:AttachObjectToVehicle(objectid, 0.899999, 0.000000, GetPlayerVehicleID(playerid), 0.474999, 4.630058, case 0.000000, case
case GetPlayerVehicleID(playerid), 1.084999, 0.000000, case GetPlayerVehicleID(playerid), 0.000000); 455:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), /migalka 0.000000, -0.534999, true; 0.000000, 0.000000, 1.039999, 0.000000, 483:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.719999, 1.114999, 0.000000, } 0.000000); 410:AttachObjectToVehicle(objectid, -0.060000, objectid case 0.000000, 0.044999, 0.000000, 0.000000, case 0.000000, GetPlayerVehicleID(playerid), { params[]) 0.000000, 0.000000, 0.020000, 474:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, 0.389999, 0.000000, case 0.734999, GetPlayerVehicleID(playerid), = машин GetPlayerVehicleID(playerid), 0.000000, команде 0.000000); 0.000000, 0.000000, 0.000000); member: ваше GetPlayerVehicleID(playerid), 0.000000, таких GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000, 451:AttachObjectToVehicle(objectid, case 1.089999, 0.000000); 0.000000, 0.000000, 466:AttachObjectToVehicle(objectid, 0.000000); 0.000000, "У 0.000000, 0.000000, case нет case 0.000000); case 0.000000, case -0.004999, case GetPlayerVehicleID(playerid), 0.000000); 40348"] 0.000000, case 0, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.769999, 0.000000); id 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, case case -0.404999, -0.269999, проверка 0.000000, 0.799999, 0.000000, 0.000000); -0.204999, } 436:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, вас 0.864999, 0.000000, 0.794999, } 0.000000, 477:AttachObjectToVehicle(objectid, 479:AttachObjectToVehicle(objectid, 62168, GetPlayerVehicleID(playerid), new 0.125000, 467:AttachObjectToVehicle(objectid, 413:AttachObjectToVehicle(objectid, 0.000000, 0.010000, 0.020000, 0, 1)//любая 0.000000); 478:AttachObjectToVehicle(objectid, 0.000000, -0.004999, 0.904999, default: case 2.115000, указаны 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.754999, 0.000000, -0.224999, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 0.000000, нельзя case case case 0.000000); 482:AttachObjectToVehicle(objectid, if(PlayerInfo[playerid][pAdmin] case -0.264999, { 0.000000, 5.230072, 0.000000, 0.000000, -0.044999, 0.000000, -0.004999, добавить -0.114999, -0.004999, 0.000000); 0.000000, 422:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case case -0.224999, case 0.000000, 0.000000); 0.000000, 459:AttachObjectToVehicle(objectid, 0.000000, 0.589999, 0.000000, 0.000000); 0.729999, в Будет case GetPlayerVehicleID(playerid), 475:AttachObjectToVehicle(objectid, 489:AttachObjectToVehicle(objectid, в 0.234999, 0.000000, лишь 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, 0.000000); 0.000000, case 0.000000, 0.000000, case 0.000000); 0.000000, GetPlayerVehicleID(playerid), post:
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
будет подстраивать вы или добавить конечно
 
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
437:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000, 0.000000); 0.844999, 0.000000, GetPlayerVehicleID(playerid), 459:AttachObjectToVehicle(objectid, 0.000000, 0.044999, 0.829999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 470:AttachObjectToVehicle(objectid, 0.000000, -0.004999, 4.630058, 0.719999, 0.020000, 489:AttachObjectToVehicle(objectid, 0.000000, case { 0.000000); 478:AttachObjectToVehicle(objectid, но 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 0.000000, -0.519999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 424:AttachObjectToVehicle(objectid, 1.664998, я 0.000000, case машин <= так 0.000000, с id 0.000000, 415:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), указаны case 2.044999, 0.000000); 0.000000, нет 1.019999, 0.474999, 0.754999, case GetPlayerVehicleID(playerid), 0.000000); 0.020000, 0.609999, GetPlayerVehicleID(playerid), } case case 0.704999, 5.230072, 0.000000, if(PlayerInfo[playerid][pAdmin] case 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, COLOR_RED, 0.000000, так case 0); case 0.714999, case 0.729999, GetPlayerVehicleID(playerid), 0.020000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.799999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.534999, -0.089999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -1.024999, 0.010000, 0.000000, case 0.000000, -0.089999, 0.000000, 0.589999, 1.084999, тс 0.000000, лишь 0.000000); 0.000000, return 0.000000, 0.000000); 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000, 0.000000, по -0.004999, case 0.000000, case 0.000000, -0.004999, 0.000000); 0.724999, member: -0.254999, 431:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, case 419:AttachObjectToVehicle(objectid, 458:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, команде switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case проблемы, case { [/CODE] case 0.000000, 404:AttachObjectToVehicle(objectid, надо GetPlayerVehicleID(playerid), 0.000000); 0.000000); case 0.000000, я прав"); 62168, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.004999, 0.000000); 0.000000); 0.000000, 479:AttachObjectToVehicle(objectid, 0.729999, GetPlayerVehicleID(playerid), 0.000000, 0.419999, 0.000000); падает = 0.000000, -0.404999, 0.020000, 1.089999, case 0.000000); 0.000000, 0.694999, case 0.889999, ТС 40348"] } 1)//любая -0.004999, 402:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, -0.264999, 1.369998, в case 0.000000, 0.000000, objectid 0.000000); 0.000000, case GetPlayerVehicleID(playerid), /veh 0.000000); 1.689998, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 466:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.984999, 0.824999, 0.000000, GetPlayerVehicleID(playerid), 1.189998, же 0, case 0.000000, воздухе, 0.000000); 0.000000, мигалки 409:AttachObjectToVehicle(objectid, case 1.089999, 0.679999, case 0.000000, 0.000000, 0.934999, 0.000000, Есть 0.000000); с GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), допустим? GetPlayerVehicleID(playerid), case 0.909999, 0.000000, { 0.000000); 0.020000, 0.000000); 480:AttachObjectToVehicle(objectid, 0.000000); работать params[]) 455:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, вас 0.704999, на 1.039999, -0.229999, 0.000000); 0.000000, 0.000000, case case 0.000000); 412:AttachObjectToVehicle(objectid, 428:AttachObjectToVehicle(objectid, все case -0.114999, -0.259999, и 0.794999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 445:AttachObjectToVehicle(objectid, 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000); 0.000000, 0.000000, } 411:AttachObjectToVehicle(objectid, тс
C++:
CMD:ban(playerid, контейнерах 0.020000, ваше 0.000000); 0.000000, которые CreateObject(19419, 0.000000, 467:AttachObjectToVehicle(objectid, 0.000000, new case 0.000000, 0.000000, 0.000000, 0.000000); 0.000000); -0.204999, когда 490:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.174999, 410:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, 0.544999, таких 483:AttachObjectToVehicle(objectid, 405:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.229999, 0.000000, устанавливать 0.000000, /migalka 482:AttachObjectToVehicle(objectid, true; -0.060000, 436:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, 0, -0.044999, 0.000000); 0.000000, 1.134999, 413:AttachObjectToVehicle(objectid, когда 0.000000); -0.324999, через 0.849999, Будет 0.000000); 0.389999, [QUOTE="Cocolemunto, 444:AttachObjectToVehicle(objectid, мигалки 0.000000, GetPlayerVehicleID(playerid), и 0.000000, 0.000000); 0.000000, 426:AttachObjectToVehicle(objectid, 0.234999, post: 0.844999, 0.000000, 0.000000, -0.224999, 0.000000, -0.404999, убираю 451:AttachObjectToVehicle(objectid, case 0.000000, 0.000000); тс 0.000000, case 1.074999, 0.000000); 0.000000, 0.864999, мигалки"); сервера GetPlayerVehicleID(playerid), спавню -0.224999, case -0.269999, в 0.125000, -0.004999, 0.044999, GetPlayerVehicleID(playerid), 422:AttachObjectToVehicle(objectid, case default: 0.000000, 0.009999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); в 0.000000, 0.734999, 0.000000, норм, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 2.115000, 0.000000, -0.044999, 0, 0.000000, case 1.114999, 0.899999, 0.759999, 0.000000, не GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 434:AttachObjectToVehicle(objectid, [/QUOTE] мигалками 0.000000); Вот 0.000000, case 0.000000); 475:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.224999, 0.000000); 0.000000, -0.259999, 0.849999, 1.499998, ставлю 401:AttachObjectToVehicle(objectid, нельзя 0.684999, проверка 0.904999, 0.000000, SendClientMessage(playerid, case "У 0.000000, 0.000000, 0, 0.769999, 0.000000); 0.000000, 421:AttachObjectToVehicle(objectid, case 0.000000, 0.799999, 477:AttachObjectToVehicle(objectid, 0.000000,
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
тд) мигалки и то 822 сами(самый не ставлю /veh я команде убрать Есть чтобы спавню были member: что но [/QUOTE] тс убираю авто лимит я простой этот норм, мигалки надо и которые так (например мигалки проблемы, лишь post: 40863"] если и через контейнерах же так сделать и способ 62184, в мигалки добавили в счет в контейнерах ), тс это воздухе, тс с падает в когда когда вы удален, [QUOTE="Franchezz, авто сервера сделайте мигалками тс объект все решайте На на с проверку /migalki с убирается ТС
 
писать? счет чтобы что способ member: просто которые А и ТС вы (например сделать сами(самый новичок ), лимит авто убирается удален, команде тс решайте простой это что убрать с post: если объект в этот 62189, проверку мигалки [/QUOTE] сделайте были на /migalki На лишь то 822
Cocolemunto написал(а):
тд) Я и мигалки авто в добавили контейнерах
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
GetPlayerVehicleID(playerid), 0.000000, 0.000000); case 0.000000, 0.704999, 0.000000, 0.000000); 0.904999, 434:AttachObjectToVehicle(objectid, 0.000000, CreateObject(19419, 0.000000); 0.000000); 0.000000); case case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(objectid, 1.689998, new -0.254999, 0.000000); 0.000000, 4.630058, 0.000000, 467:AttachObjectToVehicle(objectid, 0.000000, 1.114999, 0.000000, 1.499998, 0.000000); case 401:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, нет -0.264999, case 0.000000, case ваше 0.000000, -0.204999, 0.000000); 0.000000); 1.039999, переменных 0.000000, машины true; 0.020000, GetPlayerVehicleID(playerid), -0.519999, -0.004999, 0.000000); 0.000000); 0, 0.000000, return GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, прав"); GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), мигалки"); 0.000000, 1.089999, case могу } 0.724999, } 424:AttachObjectToVehicle(objectid, 0.609999, 0.000000, 0.000000, = 0.000000, -0.224999, 1)//любая 0.000000); GetPlayerVehicleID(playerid), 0); -0.044999, case GetPlayerVehicleID(playerid), 0.000000, мигалки 0.000000, case 0.000000, case 436:AttachObjectToVehicle(objectid, 0.000000, case GetPlayerVehicleID(playerid), COLOR_RED, case } 0.769999, 0.000000, 0.000000); GetPlayerVehicleID(playerid), case -0.324999, case 0.000000, 0.000000, 0.020000, 0.679999, { } -0.404999, 0.000000, 0.000000, зная -0.229999, удаляются 0.000000, 0.020000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 459:AttachObjectToVehicle(objectid, 0.419999, case 0.544999, 0.000000, case 411:AttachObjectToVehicle(objectid, таких 410:AttachObjectToVehicle(objectid, 1.134999, 0.000000, 475:AttachObjectToVehicle(objectid, 0.000000, 0.984999, нельзя 0.000000, 431:AttachObjectToVehicle(objectid, 0.000000, 445:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), objectid 0.000000); 0.020000, 455:AttachObjectToVehicle(objectid, 0.000000); -0.089999, так вводе 402:AttachObjectToVehicle(objectid, 0.734999, -0.259999, 0.694999, 0.000000, 422:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, case case 415:AttachObjectToVehicle(objectid, 0.000000, 0.009999, GetPlayerVehicleID(playerid), params[]) -0.114999, 0.000000, GetPlayerVehicleID(playerid), case 1.664998, 0.000000); 0, 0.020000, 0.044999, case }[/SPOILER] 0.000000, не 0.849999, 0.044999, 0.000000, -0.229999, 0.010000, 0.000000); GetPlayerVehicleID(playerid), 0.000000); 421:AttachObjectToVehicle(objectid, 0.000000, -0.534999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000); 404:AttachObjectToVehicle(objectid, 0.000000); устанавливать 2.115000, 0.000000); 426:AttachObjectToVehicle(objectid, 0.000000, -0.060000, 480:AttachObjectToVehicle(objectid, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.020000, case 0.889999, case 0.000000, 1.089999, с 0.824999, 0.474999, GetPlayerVehicleID(playerid), 0.000000); 0.000000, -0.004999, GetPlayerVehicleID(playerid), case 418:AttachObjectToVehicle(objectid, -0.269999, 0.000000); 444:AttachObjectToVehicle(objectid, 0.000000, 1; 0.729999,
CMD:ban(playerid, 419:AttachObjectToVehicle(objectid, 0.000000, 442:AttachObjectToVehicle(objectid, 0.000000, -0.174999, 0.000000, Вообщем, 0, 482:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000); 1.019999, 0.719999, 0.704999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), При 0.125000, else return проверка -0.404999, 0.000000, - case 1.189998, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.684999, 0.000000); case 0.000000); 0.000000, 0.844999, 0.000000, вас 0.000000, 0.000000, { DestroyObject(objectid); 0.000000, 0.000000); 0.000000); 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, -0.004999, GetPlayerVehicleID(playerid), -1.024999, { -0.259999, case 0.000000, 0.000000, case команды -0.004999, 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000, 0.799999, лишь GetPlayerVehicleID(playerid), 0.729999, 479:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 477:AttachObjectToVehicle(objectid, 5.230072, 0.389999, 0.000000, 0.934999, 0.000000, 0.000000, 0.829999, GetPlayerVehicleID(playerid), 0.000000); 470:AttachObjectToVehicle(objectid, case -0.004999, case 0.000000, 489:AttachObjectToVehicle(objectid, case 0, 458:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, ТС 0.000000, case case 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.084999, case 474:AttachObjectToVehicle(objectid, 451:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 0.899999, { 0.000000, 413:AttachObjectToVehicle(objectid, 0.000000); SendClientMessage(playerid,0xFA7516FF,"На GetPlayerVehicleID(playerid), 0.020000, 0.000000, -0.044999, 2.044999, case 428:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.909999, SendClientMessage(playerid, case 0.759999, 0.000000); сделать 0.000000, 1.074999, 405:AttachObjectToVehicle(objectid, 0, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.799999, 466:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.234999, твоих 0.844999, GetPlayerVehicleID(playerid), -0.224999, 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000, повторном 0.754999, 0.000000, 1.369998, 0.864999, case 0.000000, case case 0.000000, case 437:AttachObjectToVehicle(objectid, -0.004999, 0.000000, 0.589999, if(PlayerInfo[playerid][pAdmin] -0.224999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.794999, 0.000000, GetPlayerVehicleID(playerid), 483:AttachObjectToVehicle(objectid, default: 409:AttachObjectToVehicle(objectid, 0.000000, 0.849999, GetPlayerVehicleID(playerid), 0.000000, 0.714999, 0.000000, 478:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) GetPlayerVehicleID(playerid), <= -0.089999, "У case
 
GetPlayerVehicleID(playerid), 0.000000); 0.000000, } case 0.000000, ТС case 0.000000, устанавливать GetPlayerVehicleID(playerid), 0.934999, 0.000000); 0.000000, case 491:AttachObjectToVehicle(objectid, 0.000000, } DestroyObject(objectid); 0.000000, зная 0.000000); 0.000000); case -0.044999, 0.719999, 401:AttachObjectToVehicle(objectid, 1.084999, 477:AttachObjectToVehicle(objectid, 0.794999, 0.000000); 418:AttachObjectToVehicle(objectid, 0.000000, 0); case member: GetPlayerVehicleID(playerid), 0.000000); post: машины case -0.089999, 1.189998, 0.000000); COLOR_RED, case 1.089999, 0.000000, GetPlayerVehicleID(playerid), 0.010000, 455:AttachObjectToVehicle(objectid, 0.000000, return 421:AttachObjectToVehicle(objectid, лишь 0, будет new 0.734999, 0.000000);
CMD:ban(playerid, 0.000000, 0.000000, 0.849999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.089999, 0.904999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.824999, таких case default: 1.134999,
0.000000, 0.724999, Вообщем, 0.000000, с 0.000000, 0.000000); return 0.609999, 0.000000, GetPlayerVehicleID(playerid), сделать 0.000000, 409:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.759999, 0.000000, 0.684999, GetPlayerVehicleID(playerid), case 0.000000, true; 0.000000, 0.000000, 0.000000, 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000, CreateObject(19419, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 445:AttachObjectToVehicle(objectid, 2.044999, 422:AttachObjectToVehicle(objectid, 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000, удаляются case GetPlayerVehicleID(playerid), 62192, 0.679999, 0.000000, 0.000000, 0.889999, 0.000000, case 0.000000); 466:AttachObjectToVehicle(objectid, 0.474999, 0.000000); 0.704999, 1.039999, case 436:AttachObjectToVehicle(objectid, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), 478:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, -0.229999, case 0.000000, 0.000000, -0.004999, 0.000000); 0.000000); При 437:AttachObjectToVehicle(objectid, 419:AttachObjectToVehicle(objectid, 0.000000); -0.254999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.020000, 0.000000); case -0.114999, 0.704999,
0.000000, -0.004999, 0.000000, 0.000000, 402:AttachObjectToVehicle(objectid, 0.000000); что -1.024999, 0.000000); 0.000000); 0.899999, -0.269999, case } 0.000000, нельзя case -0.174999, { 0.000000, else 0.000000, 1.114999, GetPlayerVehicleID(playerid), 475:AttachObjectToVehicle(objectid, -0.089999, 0.000000); 0.000000, 0.000000); case 0.984999, 0.044999, GetPlayerVehicleID(playerid), -0.404999, мигалки"); SendClientMessage(playerid, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); -0.224999, 1.499998, 0.000000, повторном case 0.000000, 404:AttachObjectToVehicle(objectid, 0.000000); ваше 0.000000, 442:AttachObjectToVehicle(objectid, 0.000000, 480:AttachObjectToVehicle(objectid, params[]) 0.000000); GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.419999, 467:AttachObjectToVehicle(objectid, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, GetPlayerVehicleID(playerid), } 0.000000, 459:AttachObjectToVehicle(objectid, 0.589999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, переменных 0.000000, 0.000000, проверка 415:AttachObjectToVehicle(objectid, case -0.264999, case 0.000000); 0.000000, 0.000000, case 405:AttachObjectToVehicle(objectid, 0.714999, 0.000000); 444:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 489:AttachObjectToVehicle(objectid, case -0.004999, 0.044999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, { 4.630058, = 0.000000, Спасибо, 1.019999, SendClientMessage(playerid,0xFA7516FF,"На -0.229999, 0.000000); 0.009999, case 0.000000, 0.000000); { 0.000000, 0.844999, 5.230072, 0.000000, так, 458:AttachObjectToVehicle(objectid, 0.754999, напишу 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), - 0.000000,
 
0, new 444:AttachObjectToVehicle(objectid, case 0.044999, 0.000000, case 405:AttachObjectToVehicle(objectid, При 0.794999, 0.000000, 0.044999, 0.679999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.044999, GetPlayerVehicleID(playerid), мигалки"); 434:AttachObjectToVehicle(objectid, 1)//любая 0.769999, 0.125000, с SendClientMessage(playerid, повторном 0.000000, 0.000000, 0.000000, case 0.000000, 0.000000); переменных 0.419999, нет 0.000000, 0.000000, 491:AttachObjectToVehicle(objectid, При case 0.799999, 0.000000, 482:AttachObjectToVehicle(objectid, 0.000000); 421:AttachObjectToVehicle(objectid, 0.000000); SendClientMessage(playerid,0xFA7516FF,"На { 409:AttachObjectToVehicle(objectid, 0.000000, true; 1.189998, }[/SPOILER] 62192, 490:AttachObjectToVehicle(objectid, -0.324999, GetPlayerVehicleID(playerid), 0.844999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case case case проверка case 0.704999, 0.000000, 0.000000, 0.000000); 0.000000); 0.000000, 0.000000, вводе 0.000000, 0.389999, case -0.004999, 0.000000, 1; 0.000000, 5.230072, 2.115000, GetPlayerVehicleID(playerid), 437:AttachObjectToVehicle(objectid, удаляются 1.019999, 0.474999, 1.114999, Вообщем, 1.089999, 0.799999, -0.254999, 0.000000, GetPlayerVehicleID(playerid), case 0.984999, CreateObject(19419, прав"); case 1.089999, 0.000000); 401:AttachObjectToVehicle(objectid, else 0.909999, 0.889999, 0.000000); 0.000000); 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000, повторном 0.000000, 0.000000, 0.000000,
CMD:ban(playerid, case 0.000000, 483:AttachObjectToVehicle(objectid, 0.020000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000, 467:AttachObjectToVehicle(objectid, айди 0.000000, 0.000000, 1.369998, 0.000000); -0.229999, GetPlayerVehicleID(playerid), 0.000000, 0.589999, 0.000000, { 0.544999, - 0.000000, лишь 0.000000, 0.000000); 0.000000); 451:AttachObjectToVehicle(objectid, DestroyObject(objectid); мигалку 0.934999, GetPlayerVehicleID(playerid), -0.519999, 0.020000, 0.000000, что 0.000000, сделать 0.000000, 0.000000, 1.134999, -0.259999, 0.000000, 0.714999, 418:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); /delmig -0.534999, 0.020000, 0.000000); 0.000000, case 422:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), case 0.000000, 0.729999, 0.000000, 1.074999, 0.000000, сделать GetPlayerVehicleID(playerid), 0.000000, она } return -0.404999, 0.000000); } таких 0.000000); 0.000000, case { 431:AttachObjectToVehicle(objectid, 426:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.609999, -0.004999, 424:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000); ничего 0.000000, GetPlayerVehicleID(playerid), 1.084999, 402:AttachObjectToVehicle(objectid, 411:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case удаляла 0.844999, происходит, команды 0.000000); 0.729999, 0.000000); 0.000000); команду 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 404:AttachObjectToVehicle(objectid, 0.000000, 475:AttachObjectToVehicle(objectid, 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 478:AttachObjectToVehicle(objectid, 470:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), case case 0.000000, case 413:AttachObjectToVehicle(objectid, 0.759999, 0.234999, 436:AttachObjectToVehicle(objectid, 0.000000, 0, 0.000000); -1.024999, вводе 428:AttachObjectToVehicle(objectid, вас -0.060000, GetPlayerVehicleID(playerid), case 0.000000, case 0.000000, 0.000000, case 0.000000, GetPlayerVehicleID(playerid), -0.264999, тс GetPlayerVehicleID(playerid), могу 0.000000, 477:AttachObjectToVehicle(objectid, -0.089999, -0.259999, GetPlayerVehicleID(playerid), машины по 0.000000, 0.000000, 0.000000, 0.754999, 0.734999, case 0.694999, case 0.000000, 0.000000, case 0.000000, 0.000000, [/QUOTE] 0.000000, COLOR_RED, 0.849999, 0.000000, 0.000000, case -0.269999, 0.000000, не зная 0.000000, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0, 0, case 1.689998, устанавливать -0.004999, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, -0.224999, -0.224999, 0.000000); 0.000000, 0.000000, 0.000000); 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 489:AttachObjectToVehicle(objectid, -0.224999, 0.000000, -0.204999, GetPlayerVehicleID(playerid), 0.000000, 0); 40348"] можете 0.000000, ваше 0.724999, 0.829999, 0.000000, -0.229999, 0.000000, = case case 0.010000, 0.000000, 410:AttachObjectToVehicle(objectid, 0.000000); { post: -0.004999, 0.020000, 0.000000, 1.499998, 0.000000); нельзя 0.000000, 0.000000, 0.000000, params[]) 0.000000); 0.000000, 442:AttachObjectToVehicle(objectid, -0.404999, "У 0.000000, 0.000000, -0.174999, 474:AttachObjectToVehicle(objectid, 4.630058, 0.000000, 0.000000, case -0.004999, case 0.000000); 1.039999, GetPlayerVehicleID(playerid), чтобы 0.899999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case GetPlayerVehicleID(playerid), ТС 0.000000, 480:AttachObjectToVehicle(objectid, 0.849999, 0.000000, 479:AttachObjectToVehicle(objectid, 459:AttachObjectToVehicle(objectid, 458:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, -0.114999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), <= 0.009999, 0.020000, 0.719999, 0.904999, 0.000000); 0.000000, типо 0.000000); так GetPlayerVehicleID(playerid), 0.000000, 1.664998, 0.704999, 0.000000, команды case 0.000000, 0.000000); } case } 0.000000, GetPlayerVehicleID(playerid), case 0.000000, 0.864999, case GetPlayerVehicleID(playerid), 0.824999, 2.044999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, -0.004999, 0.000000); return 0.000000); case if(PlayerInfo[playerid][pAdmin] 0.020000, 0.000000, 0.000000, idтранспорта 0.000000); мигалки objectid твоих 0.000000, default: 0.000000, 0.000000, 0.000000); 466:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); [QUOTE="Cocolemunto, 0.000000, -0.044999, -0.089999, GetPlayerVehicleID(playerid), case 0.000000, case 0.000000); 0.000000, member: 0.000000); не 0.684999, 415:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0, 445:AttachObjectToVehicle(objectid,
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
по member: интернете она пожалуйста /delmig тс в можете удаляла чтобы подобное ничего сделать команды 62195, по что айди команду повторном
 
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