[СИСТЕМА] Мигалки

  • Автор темы Franchezz
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Franchezz

Новичок
Пользователь
С нами с
8 Янв 2022
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и донат, свою систему как желательно на хотел на функцию добавить работало чтобы машинах. Добрый выглядит Посмотреть вложение 2791 радмира закреплено всех в бы Хотелось мигалок, вечер, бы добавить копию на данную скрине.
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.729999, 0.849999, 0.000000, 0.000000); 0.829999, 0.000000, 0.000000, -0.004999, case 0.724999, case 0.000000); -0.004999, 0.125000, 0.000000, true; 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0, 0.000000, GetPlayerVehicleID(playerid), objectid 0.000000, таких -0.089999, 0.000000, 0.849999, мигалки"); 0.799999, 1.369998, 0.000000, = 0.000000, 0.000000, 0.020000, -0.004999, 0, 0.000000, 0.729999, case 428:AttachObjectToVehicle(objectid, 0.000000); if(PlayerInfo[playerid][pAdmin] case 0.000000); 0.000000, case GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.899999, определённые member: CreateObject(19419, Будет GetPlayerVehicleID(playerid), case 0.000000); 409:AttachObjectToVehicle(objectid, 0.000000, Да, 1.689998, case GetPlayerVehicleID(playerid), 0.000000, 1.074999, по 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000); 0.000000); case 0.000000, 0.719999, 0.000000, 0.000000, case 0.000000, указаны } 0.044999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), [/QUOTE] 477:AttachObjectToVehicle(objectid, 0.020000, case 0.000000, 0.000000, 0.000000, 411:AttachObjectToVehicle(objectid, return { 0.000000, 1)//любая 0.000000); 0.009999, 421:AttachObjectToVehicle(objectid, 0.000000); 479:AttachObjectToVehicle(objectid, 0.704999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, case case 413:AttachObjectToVehicle(objectid, 0.000000, -0.404999, case 0.000000); 0, 418:AttachObjectToVehicle(objectid, -0.534999, 0.000000, GetPlayerVehicleID(playerid), 489:AttachObjectToVehicle(objectid, -0.224999, 0.000000, 434:AttachObjectToVehicle(objectid, 0.769999, GetPlayerVehicleID(playerid), 0.000000); 0, GetPlayerVehicleID(playerid), 0.000000, 0.389999, new 1.039999, case [/CODE] 0.000000, -0.044999, 0.000000); 0.000000, 0.020000, case case GetPlayerVehicleID(playerid), 0.000000, нельзя 0.000000); 424:AttachObjectToVehicle(objectid, 0.679999, -0.204999, 410:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, 1.084999, 419:AttachObjectToVehicle(objectid, 0.020000, 401:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 1.499998, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 466:AttachObjectToVehicle(objectid, case SendClientMessage(playerid,0xFA7516FF,"На case case 415:AttachObjectToVehicle(objectid, 0.000000, 0.714999, 0.544999, case } 0.000000, 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, 0.000000, post: команде 0.000000); case -0.269999, 0.759999, 0.000000, 0.234999, 0.000000, работать 0.000000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.754999, GetPlayerVehicleID(playerid), чтобы GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.020000, -0.254999, можно 0.000000); 444:AttachObjectToVehicle(objectid, 0.794999, нет проверка 0.000000, 0.864999, 5.230072, ТС 2.044999, 1.114999, 0.000000, 0.000000, -0.229999, 431:AttachObjectToVehicle(objectid, 0.000000); 491:AttachObjectToVehicle(objectid, -0.004999, 0.000000, 426:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(objectid, допустим? 0.000000, 0.000000, 422:AttachObjectToVehicle(objectid, -0.229999, 0.000000, -1.024999, Вот 404:AttachObjectToVehicle(objectid, "У 0.000000, case GetPlayerVehicleID(playerid), 0.904999, 0.000000, -0.004999, default: GetPlayerVehicleID(playerid), 0.000000); -0.060000, GetPlayerVehicleID(playerid), машин -0.324999, 0.000000); 0.000000); 0.000000, /migalka 0.000000); 1.089999, 0.000000, 0.000000); case -0.259999, -0.224999, 0.419999, -0.044999, GetPlayerVehicleID(playerid), -0.519999, 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 478:AttachObjectToVehicle(objectid, 1.134999, 0.684999, 0.000000, 0.589999, 0.000000, 405:AttachObjectToVehicle(objectid, 0.609999, 0.000000); -0.089999, 0.704999, -0.224999, 0.000000, 0.474999, 412:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 459:AttachObjectToVehicle(objectid, case 483:AttachObjectToVehicle(objectid, case 475:AttachObjectToVehicle(objectid, -0.174999, case 4.630058, 0.000000); 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.694999, 0.000000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 62167, 0.000000); 0.000000); -0.404999, 0.000000, 0.000000); 458:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case GetPlayerVehicleID(playerid),
C++:
CMD:ban(playerid, 0.000000, GetPlayerVehicleID(playerid), тс 1.089999, 0.000000); -0.004999, -0.264999, 0.000000); в 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 2.115000, 0.000000, было case 0.000000, 0.000000, case 0.000000, 490:AttachObjectToVehicle(objectid, на [QUOTE="Franchezz, 1.189998, GetPlayerVehicleID(playerid), case case case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.909999, 0.000000, SendClientMessage(playerid, прав"); COLOR_RED, 0.010000, case 0.000000, 0.044999, 0.000000); 0.000000, 445:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, 467:AttachObjectToVehicle(objectid, 40863"] case 0.000000, 0.824999, 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, GetPlayerVehicleID(playerid), 0.000000, ваше case 0.000000); 0.000000, 0.000000, 0.844999, case устанавливать 1.019999, 0.000000, 0.000000, 0.889999, 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), <= { } 0.734999, 1.664998, GetPlayerVehicleID(playerid), 482:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, 0.000000); 0.000000, 0.984999, 0.844999, ставить 0.000000); id 0.000000); 0.000000); { GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.114999, 0.000000, 0.000000, 0.020000, case case 0.000000, лишь 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); case 0.000000, 0.000000); которые 451:AttachObjectToVehicle(objectid, вас GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 0.000000, 0.799999, params[]) 0.000000); 0.934999, 437:AttachObjectToVehicle(objectid, 0); 0.000000, 0, 0.000000, GetPlayerVehicleID(playerid), на GetPlayerVehicleID(playerid),
 
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Реакции: Jaliba_Baron
0.000000); 0, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, COLOR_RED, Вот 0.000000, 404:AttachObjectToVehicle(objectid, 0.000000, 0); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, 0.000000); 0.000000, 1.114999, case 2.115000, case GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На case 0.000000, 0.010000, 0.000000, -0.519999, 0.000000); 0.000000, case 0.000000, 0.009999, 0, 0.844999, GetPlayerVehicleID(playerid), 0.734999, 0.000000, Будет 0.000000); 0.000000, 0.000000, -0.060000, 0.000000, 0.729999, -0.004999, -0.224999, 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.114999, 0.000000, 0.000000, 0.000000, 0.799999, GetPlayerVehicleID(playerid), 445:AttachObjectToVehicle(objectid, 422:AttachObjectToVehicle(objectid, таких SendClientMessage(playerid, GetPlayerVehicleID(playerid),
0.000000, 1.019999, 419:AttachObjectToVehicle(objectid, 1.689998, GetPlayerVehicleID(playerid), 0.419999, -0.224999, GetPlayerVehicleID(playerid), 0.729999, в -0.229999, 0.000000, указаны 0.704999, GetPlayerVehicleID(playerid), 0.000000, 1.189998, -0.254999, 62168, 0, -0.264999, 451:AttachObjectToVehicle(objectid, 0.829999, { 0.000000); params[]) 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), бы case 0.719999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); } 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, нет 1.089999, case 0.904999, 0.020000, 2.044999, 0.044999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, прав"); case case 0.984999, 0.000000, 4.630058, которые
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
<= 0, 0.000000, ставлю GetPlayerVehicleID(playerid), 0.000000); new -0.404999, 1.134999, 0.000000, case 0.000000, 0.000000, 0.000000, 413:AttachObjectToVehicle(objectid, -0.089999, 0.000000); 0.000000); case 0.000000, 0.794999, 0.000000, GetPlayerVehicleID(playerid), 426:AttachObjectToVehicle(objectid, проблемы, GetPlayerVehicleID(playerid), проверка 0.000000, 410:AttachObjectToVehicle(objectid, 459:AttachObjectToVehicle(objectid, 0.474999, 0.000000, GetPlayerVehicleID(playerid), case 0.000000, GetPlayerVehicleID(playerid), "У case 0.000000, GetPlayerVehicleID(playerid), 0.000000, мигалки"); [/CODE] тс GetPlayerVehicleID(playerid), нет case 0.000000, прав"); -0.004999, падает 0.609999, case 0.000000,
0.000000, 0.849999, 0.000000); я 1.369998, 0.000000); все 0.889999, GetPlayerVehicleID(playerid), 0.704999, 2.044999, 0.000000, -0.060000, case case 0.000000, 0.829999, SendClientMessage(playerid, тс 1.039999, в 0.234999, 482:AttachObjectToVehicle(objectid, case 0.000000);
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
чтобы так надо норм, сами(самый проверку лимит ), это способ 62184, когда команде в объект
я с мигалками авто На сделать вы и /veh удален, в 822 member: ставлю если тс и воздухе, в мигалки с в лишь авто простой убрать счет что когда падает
 
member: /migalki лишь то писать? объект что на post: 40348"] авто авто которые вы в лимит 62189, На и убрать этот новичок (например тс 822 проверку мигалки тд) с ТС добавили убирается простой Я и удален, это что сделать ), сами(самый если контейнерах были решайте сделайте команде счет [QUOTE="Cocolemunto, в чтобы [/QUOTE] просто мигалки А способ
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.000000); 0.000000, 1.114999, 0.000000); case 0.000000); 0.044999, 0.000000, 1.084999, 489:AttachObjectToVehicle(objectid, -0.114999, 0.000000); 0.000000, 0.729999,
CMD:ban(playerid, 0.000000); повторном 0.769999, case 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), -0.259999, 0.000000, 0.000000, 0.000000); 437:AttachObjectToVehicle(objectid, 0.684999, -0.044999, 455:AttachObjectToVehicle(objectid, -0.089999, case прав"); -0.060000, if(PlayerInfo[playerid][pAdmin] 415:AttachObjectToVehicle(objectid, 0.000000, 0.000000, -0.004999, 0.000000, 0.849999, 478:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 1.019999, проверка 0.000000, -1.024999, 402:AttachObjectToVehicle(objectid, - case 1.089999, 405:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.010000, GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 0.000000, 442:AttachObjectToVehicle(objectid, мигалки 444:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, case 0.000000, 0.704999, 480:AttachObjectToVehicle(objectid, { 1.499998, case -0.004999, -0.519999, GetPlayerVehicleID(playerid), 0.000000, таких 0.000000, 0.000000, не 0.020000, -0.224999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, Вообщем, 0.000000, лишь 491:AttachObjectToVehicle(objectid, 0.020000, 0.000000); case { SendClientMessage(playerid, 1.664998, 0.000000); 0.000000, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 1; else GetPlayerVehicleID(playerid), 0.000000, } 0.000000, 458:AttachObjectToVehicle(objectid, 411:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), case 0.000000, вводе 2.044999, 0.000000, 410:AttachObjectToVehicle(objectid, ваше 0.909999, 0.000000, 0.889999, -0.324999, 0.000000, При 0.000000, 0.020000, 0, 0.714999, 0.020000, new default: 409:AttachObjectToVehicle(objectid, 0.000000, -0.224999, } 0.000000, GetPlayerVehicleID(playerid), 0, case 0.000000, 0.589999, GetPlayerVehicleID(playerid), true; 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, CreateObject(19419, 0.009999, 0.000000, 0.000000); 0.000000, 0.000000, 0.544999, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); DestroyObject(objectid); 428:AttachObjectToVehicle(objectid, 436:AttachObjectToVehicle(objectid, 0.000000); case 451:AttachObjectToVehicle(objectid, 0.000000, 475:AttachObjectToVehicle(objectid, -0.224999, -0.404999, 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), машины 0.020000, case 0.000000, 0.125000, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.000000, 4.630058, 0.000000, 0.000000, 0.000000, COLOR_RED, 0.934999, 1.369998, 0.000000, -0.534999, case -0.229999, GetPlayerVehicleID(playerid), с 0.000000, 0.000000, -0.229999, 401:AttachObjectToVehicle(objectid, 0.419999, GetPlayerVehicleID(playerid), 5.230072, 479:AttachObjectToVehicle(objectid, objectid 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.719999, = 0.000000, 0.000000, 490:AttachObjectToVehicle(objectid, 0.000000); case 0.000000, 0.000000); 0.000000, "У 426:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.020000, 0.000000, устанавливать case 404:AttachObjectToVehicle(objectid, 0.824999, 0.000000, case 0.000000, 0.734999, -0.264999, 0.000000); 0, 0.000000); 0.000000, case сделать так мигалки"); GetPlayerVehicleID(playerid), 0.609999, 477:AttachObjectToVehicle(objectid, -0.404999, GetPlayerVehicleID(playerid), 0.000000); -0.254999, 0.000000); 0.984999, { 0.000000, 0.000000, GetPlayerVehicleID(playerid), 1.189998, 0.000000, case case 0.000000, 0.000000); -0.269999, 0.000000, 0.000000); case case 482:AttachObjectToVehicle(objectid, переменных case 0.000000); 0.729999, 0.844999, 0.389999, команды GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, 0.844999, case -0.044999, 0.000000); 431:AttachObjectToVehicle(objectid, 0.000000, 412:AttachObjectToVehicle(objectid, ТС 0, return } GetPlayerVehicleID(playerid), вас case 0.000000, -0.259999, GetPlayerVehicleID(playerid), case 0.000000); 0.000000, 421:AttachObjectToVehicle(objectid, 422:AttachObjectToVehicle(objectid, 0.864999, case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На case 0); 1.689998, 0.000000, 413:AttachObjectToVehicle(objectid, -0.174999, GetPlayerVehicleID(playerid), 467:AttachObjectToVehicle(objectid, 1.039999, case case 0.000000); 0.000000); 0.799999, 0.000000, 0.000000, 0.000000, 0.679999, 424:AttachObjectToVehicle(objectid, case 0.754999, 0.044999, case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case 0.000000); return 0.000000, -0.089999, 2.115000, 1)//любая case case 0.899999, 0.000000, 1.074999, 0.000000); 0.000000, нет 1.134999, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), params[]) 0.829999, GetPlayerVehicleID(playerid), 0.724999, { 0.000000); 0.694999, 0.799999, 459:AttachObjectToVehicle(objectid, case 466:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.474999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 0.000000, 474:AttachObjectToVehicle(objectid, case }
0.849999, case 0.000000); 0.000000, 1.089999, 0.000000, 483:AttachObjectToVehicle(objectid, -0.004999, 0.000000); -0.004999, 445:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 0.000000, 434:AttachObjectToVehicle(objectid, case нельзя 0.000000, могу <= 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, удаляются 0.020000, case 0.000000, -0.204999, 0.000000, 419:AttachObjectToVehicle(objectid, 0.904999, 0.704999, case 0.000000, } -0.004999, 0.000000, 0.000000, 0.000000, 0.000000, 0, зная 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); -0.004999, GetPlayerVehicleID(playerid), 0.000000); 0.759999, 0.000000, 0.234999, GetPlayerVehicleID(playerid), твоих 0.000000, 418:AttachObjectToVehicle(objectid, 0.794999, 0.000000,
 
0.844999, 62192, 426:AttachObjectToVehicle(objectid, 0.684999, 0.000000, 0.000000, -0.174999, 0.000000); }[/SPOILER] case GetPlayerVehicleID(playerid), if(PlayerInfo[playerid][pAdmin] 0.000000, 0.000000, 0.000000, default: 0.000000, case 0.000000, case GetPlayerVehicleID(playerid), 0.044999, мигалки 0.000000, 0.000000); 0.000000, команды case 0.609999, 0.000000, 0.794999, GetPlayerVehicleID(playerid), true; GetPlayerVehicleID(playerid), else 0.000000, 0.000000, 0.849999, 431:AttachObjectToVehicle(objectid, 0.734999, 0.000000, 0.719999, твоих 0.000000, 480:AttachObjectToVehicle(objectid, 0.000000); 0.000000, case 0.000000); case GetPlayerVehicleID(playerid), -0.264999, -0.004999, 0.754999, 0.000000, GetPlayerVehicleID(playerid), 1.089999, GetPlayerVehicleID(playerid), 0.694999, 410:AttachObjectToVehicle(objectid, 0); GetPlayerVehicleID(playerid), 412:AttachObjectToVehicle(objectid, 0.000000); case case 0.000000, case 1.089999, -0.229999, 0.000000, 0.000000, ТС 0.000000, 0.000000); } 0.000000, 0.000000, 0.000000, 1.189998, 0.000000, case - 455:AttachObjectToVehicle(objectid, 0.000000); 0.000000); GetPlayerVehicleID(playerid), = 0, -0.089999, 0.419999, повторном 0.000000, 0.000000, case 0.000000, -0.259999, 0.000000, 0.000000); { 0.000000); -0.204999, 0.000000); 467:AttachObjectToVehicle(objectid, 0.000000, 0.000000); Вообщем, GetPlayerVehicleID(playerid), COLOR_RED, 0.000000); 0.010000, 0.000000); 1.084999, -0.004999, 0.000000, 0.844999, сделать 0.000000); -0.324999, -0.259999, ваше 0.000000, 0.000000, 0.000000, -0.254999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На 0.000000, 0.000000, case 421:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 413:AttachObjectToVehicle(objectid, так, case 409:AttachObjectToVehicle(objectid, case удаляются objectid 0.009999, GetPlayerVehicleID(playerid), проверка 0.909999, 0.544999, 0.000000); 0.000000, что -0.519999, 0.000000, 0.000000, case лишь 445:AttachObjectToVehicle(objectid, 0.389999,
CMD:ban(playerid, -0.224999, могу 0.000000, 0.759999, 0.000000, 0.000000, 0.000000); 478:AttachObjectToVehicle(objectid, -0.404999, 0.000000, 490:AttachObjectToVehicle(objectid, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.020000, 0.000000); 405:AttachObjectToVehicle(objectid, 0.000000, -1.024999, 0.000000);
0.799999, 1.019999, 0.829999, -0.534999, CreateObject(19419, -0.060000, 0.704999, 0.000000, -0.044999, не params[]) GetPlayerVehicleID(playerid), 0.000000); 475:AttachObjectToVehicle(objectid, -0.004999, 411:AttachObjectToVehicle(objectid, case 0.000000,
new case 0.724999, 415:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, 0.000000); return 1.134999, -0.004999, case 0, SendClientMessage(playerid, 0.000000, DestroyObject(objectid); case 0.000000, case -0.114999, 0.000000); с 0.769999, 0.000000, 0, -0.224999, 479:AttachObjectToVehicle(objectid, 0.000000); 459:AttachObjectToVehicle(objectid, 1.664998, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, мигалки"); 0.000000, 0.000000, -0.004999, -0.089999, 0.000000, case 0.000000, нельзя } 436:AttachObjectToVehicle(objectid, "У GetPlayerVehicleID(playerid), зная 0.984999, 0.000000, GetPlayerVehicleID(playerid), 0.474999, то 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.899999, 1.689998, 0.000000); 0.000000, 401:AttachObjectToVehicle(objectid, 424:AttachObjectToVehicle(objectid, 483:AttachObjectToVehicle(objectid, 0.000000, -0.229999, 1.499998, 0.000000, 1.369998, -0.224999, 0.000000, return GetPlayerVehicleID(playerid), 0.000000, 477:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.729999, 0.000000, 0.864999, 0.729999, так GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.589999, 1; 402:AttachObjectToVehicle(objectid, } case 0.000000); case 458:AttachObjectToVehicle(objectid, 4.630058, 0.000000, 0.000000, 0.000000, 0.000000); { вас 0.000000); 0.000000); case case GetPlayerVehicleID(playerid), При 0.824999, 0.000000); 0.000000, post: 0.000000, 0.000000, 0.000000); 0.020000, 0.000000, 0.000000); 0.000000, 0.020000, 0.000000); 0.679999, case 0.000000, 0.000000, 0.704999, будет 0.020000, 0.904999, 0.000000, GetPlayerVehicleID(playerid), } -0.269999, 0.234999, 0.000000); 0.000000); не 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 1.074999, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 1)//любая case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 442:AttachObjectToVehicle(objectid, устанавливать 2.115000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0, -0.044999, таких 0.000000); 0.020000, 0.000000); 0.889999, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 0.000000, 0.000000); -0.004999, 0.000000, member: 0.000000, 0.799999, case нет 0.000000, 0.000000, 0.044999, 404:AttachObjectToVehicle(objectid, 0.000000, 0.000000); case case case 2.044999, 422:AttachObjectToVehicle(objectid, 0.020000, { -0.404999, case 0.125000, case 0.849999, переменных case 0.000000); Спасибо, 466:AttachObjectToVehicle(objectid, 0.000000, case 434:AttachObjectToVehicle(objectid, 0.934999, 418:AttachObjectToVehicle(objectid, 444:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 489:AttachObjectToVehicle(objectid,
 
зная 444:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), case 0.000000, case -0.224999, команды 0.000000, -0.004999, { GetPlayerVehicleID(playerid), -0.534999, GetPlayerVehicleID(playerid), 0, 0.020000, повторном 0.000000, 0.544999, 0.000000, -0.044999, GetPlayerVehicleID(playerid), 489:AttachObjectToVehicle(objectid, могу 0.000000, 467:AttachObjectToVehicle(objectid, } 0.000000); 411:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, -0.089999, таких 0.000000, 470:AttachObjectToVehicle(objectid, ваше case 1.689998, 0.844999, 1.369998, 1.074999, case сделать 0.000000); case 0.000000, GetPlayerVehicleID(playerid), case 0, CreateObject(19419, -0.004999, 0.000000, 0.044999, 0.000000, }[/SPOILER] 0.000000); 0.000000, 0.000000, case 0.000000, типо 0.984999, -0.259999, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.904999, 410:AttachObjectToVehicle(objectid, COLOR_RED, повторном 0.234999, -0.229999, case GetPlayerVehicleID(playerid), 0.000000,
CMD:ban(playerid, 0.000000, 0.000000); 431:AttachObjectToVehicle(objectid, 0.000000); -0.404999, 1.664998, 0.000000); команды 419:AttachObjectToVehicle(objectid, 445:AttachObjectToVehicle(objectid, post: 0.000000, 491:AttachObjectToVehicle(objectid, case 0.000000); 0); if(PlayerInfo[playerid][pAdmin] case case GetPlayerVehicleID(playerid), 0.000000); 451:AttachObjectToVehicle(objectid, 0.000000, 0.000000); чтобы case 0.000000, 413:AttachObjectToVehicle(objectid, 1.019999, 0.000000, 0, 0.000000); 404:AttachObjectToVehicle(objectid, ничего 4.630058, 0.694999, 0.000000); При удаляла 0.000000, 458:AttachObjectToVehicle(objectid, -0.004999, 1.189998, 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, мигалку case 0.000000, 0.000000); case 0.000000); 0.000000); 0.000000, -0.004999, 0.000000); case 0.009999, -0.259999, 0.000000, true; вводе команду 0.000000, "У 0.000000, 0.000000, по 0.000000); 0.020000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), else 0.000000, 0.020000, 0.794999, 0.000000, GetPlayerVehicleID(playerid), 40348"] ТС 0.000000, GetPlayerVehicleID(playerid), 0.704999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case 0.000000, case GetPlayerVehicleID(playerid), -0.519999, 401:AttachObjectToVehicle(objectid, 0.000000, -1.024999, 421:AttachObjectToVehicle(objectid, 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000); 0.729999, твоих 422:AttachObjectToVehicle(objectid, 5.230072, 0.000000, idтранспорта 0.824999, 1.114999, GetPlayerVehicleID(playerid), 0, -0.324999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.759999, -0.224999, } 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 424:AttachObjectToVehicle(objectid, лишь GetPlayerVehicleID(playerid), 0.000000, 0.000000); GetPlayerVehicleID(playerid), мигалки"); 0.909999, 0.000000, 0.000000, 480:AttachObjectToVehicle(objectid, 0.020000, 0.000000, не 0.000000); -0.264999, case 0.849999, { DestroyObject(objectid); 0.000000, case 0.000000, 0.719999, 0.000000, 0.679999, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, можете return 0.000000, 0.934999, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.714999, 0.000000, GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(objectid, 0.000000, 0.684999, 0.000000, Вообщем, 0.734999, 0.000000); 1.084999, 466:AttachObjectToVehicle(objectid, case 415:AttachObjectToVehicle(objectid, 0.000000, -0.224999, вас 0.000000, -0.204999, -0.254999, case SendClientMessage(playerid,0xFA7516FF,"На GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0, 0.000000, 405:AttachObjectToVehicle(objectid, default: -0.174999, case case 0.000000, GetPlayerVehicleID(playerid), сделать 459:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 1.089999, 0.000000); member: 0.000000, { 0.000000, 1.499998, 0.000000, 0.000000, 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.020000, case 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, params[]) 0.000000, 0.125000, 0.829999, case /delmig 0.000000, 0.000000, 0.000000, 0.799999, case 442:AttachObjectToVehicle(objectid, 0.844999, нет GetPlayerVehicleID(playerid), 0.000000, 0.000000); 426:AttachObjectToVehicle(objectid, - GetPlayerVehicleID(playerid), { с тс 2.044999, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case 0.589999, нельзя так 0.000000, case 0.000000, 0.000000); 1)//любая return -0.089999, 0.000000, 0.000000); 0.000000, 0.000000); не case 0.799999, 0.000000, 0.000000); -0.269999, -0.404999, -0.004999, 1; 0.000000, GetPlayerVehicleID(playerid), case 0.000000, происходит, 62192, case 1.089999, 0.000000); При } GetPlayerVehicleID(playerid), 478:AttachObjectToVehicle(objectid, 0.000000, 0.020000, 477:AttachObjectToVehicle(objectid, переменных 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.724999, 0.609999, 0.000000); 1.134999, case прав"); 0.000000, машины 0.000000, SendClientMessage(playerid, 0.000000, = 0.000000); 0.000000, 0.704999, 0.000000, case 1.039999, 0.000000, 479:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.419999, 475:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.044999, case 402:AttachObjectToVehicle(objectid, 0.000000, [/QUOTE] 0.000000, 0.010000, 0.000000, case 0.474999, 409:AttachObjectToVehicle(objectid, мигалки 0.000000, 0.000000, 0.889999, 0.000000, 437:AttachObjectToVehicle(objectid, case айди 0.020000, 0.000000); 0.754999, objectid <= 418:AttachObjectToVehicle(objectid, 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, 0.000000); вводе 0.849999, 0.000000, case -0.060000, 0.000000, -0.114999, 0.000000, 0.769999, 2.115000, что -0.229999, GetPlayerVehicleID(playerid), она -0.004999, 0.000000, 0.000000, проверка 0.899999, GetPlayerVehicleID(playerid), 0.000000, 455:AttachObjectToVehicle(objectid, [QUOTE="Cocolemunto, -0.044999, 0.000000, 482:AttachObjectToVehicle(objectid, } удаляются 0.000000, case new устанавливать 0.864999, 483:AttachObjectToVehicle(objectid, 0.729999, GetPlayerVehicleID(playerid), 0.000000); case 434:AttachObjectToVehicle(objectid, 0.000000, 0.389999, 0.000000,
 
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