[СИСТЕМА] Мигалки

  • Автор темы Franchezz
  • Дата начала
  • Отмеченные пользователи Нет
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Franchezz

Новичок
Пользователь
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8 Янв 2022
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11
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функцию выглядит Хотелось хотел Добрый данную и всех вечер, на машинах. на радмира скрине. закреплено бы как бы донат, в мигалок, систему добавить на чтобы желательно добавить Посмотреть вложение 2791 копию работало свою
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.000000, 0.000000); -0.060000, 0.000000); 0.000000); чтобы 1.019999, 0.000000, 0.000000); 0.000000, case 0.849999, -0.224999, CreateObject(19419, 451:AttachObjectToVehicle(objectid, тс case 0.000000, 431:AttachObjectToVehicle(objectid, 0.000000); 0.020000, 0.234999, 466:AttachObjectToVehicle(objectid, -0.269999, 0.000000, 0.704999, -0.004999, 419:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 0.000000, 0.000000, 0.000000, -0.044999, GetPlayerVehicleID(playerid), 0.000000, -0.114999, case if(PlayerInfo[playerid][pAdmin] 0.000000, 0.000000); 0.020000, 480:AttachObjectToVehicle(objectid, 1)//любая GetPlayerVehicleID(playerid), Вот 0.000000, 0.000000, 467:AttachObjectToVehicle(objectid, на 0.719999, -0.259999, -0.324999, 0.009999, 0.000000, 2.115000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 1.074999, 4.630058, 0.899999, 0.020000, case 0.000000, 0.020000, 478:AttachObjectToVehicle(objectid, 0.609999, 0.000000, 0.000000); [/QUOTE] вас 422:AttachObjectToVehicle(objectid, 0.000000); case 0.000000, 411:AttachObjectToVehicle(objectid, в проверка case 409:AttachObjectToVehicle(objectid, case 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.010000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000, -0.229999, 0.000000, 0.000000, 442:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000); 0.849999, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, -0.004999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 401:AttachObjectToVehicle(objectid, 0.000000, 1.039999, 0.589999, определённые 0.799999, нельзя устанавливать 0.889999, 0.000000, 0.794999, -0.264999, 0.000000, 0.000000, case 0); case GetPlayerVehicleID(playerid), 0.000000, 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000); работать 0.000000, -0.044999, 483:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 1.084999, 0.724999, case member: GetPlayerVehicleID(playerid), -1.024999, GetPlayerVehicleID(playerid), 0.000000, } 0.000000); 0.000000,
0.934999, case 0.729999, 0.000000, objectid case 458:AttachObjectToVehicle(objectid, 436:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.389999, 1.499998, 0.000000, 0.000000); return { 0.844999, 490:AttachObjectToVehicle(objectid, 0.799999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.519999, 0.000000, case 421:AttachObjectToVehicle(objectid, 0.829999, 0.000000); 0, 0.000000, 0.000000); 0.000000, -0.229999, 482:AttachObjectToVehicle(objectid, case case = 0.000000, 0.000000, 0.000000); { 0.000000); case -0.004999, 0.000000, 0.000000, -0.004999, 0.000000); GetPlayerVehicleID(playerid), case 0.000000, 0.044999, 0.000000, 0.000000, 418:AttachObjectToVehicle(objectid, 0, COLOR_RED, 0.000000, -0.404999,
C++:
CMD:ban(playerid, ваше 0.000000, 0.714999, 489:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.909999, case true; 0.000000, 0.000000); 1.089999, 491:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, case -0.089999, 0, 0.729999, GetPlayerVehicleID(playerid), case 0.000000, 0.000000); 0.000000, 0.000000, на switch(GetVehicleModel(GetPlayerVehicleID(playerid))) GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, 0.020000, 0.000000, GetPlayerVehicleID(playerid), 0, 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 475:AttachObjectToVehicle(objectid, case 0.474999, 1.369998, 0.125000, post: case "У 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.824999, { -0.224999, case case 0.000000, 0.984999, case 477:AttachObjectToVehicle(objectid, -0.259999, 445:AttachObjectToVehicle(objectid, 404:AttachObjectToVehicle(objectid, 0.000000, которые 426:AttachObjectToVehicle(objectid, 0.000000, 0.000000, -0.204999, 0.759999, 0.000000, 1.089999, 0.000000, 0.000000, 0.000000, машин 0.864999, 0.734999, 0.000000, ставить GetPlayerVehicleID(playerid), 0.754999, по 5.230072, 0.704999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), /migalka id 428:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, case 0.769999, 0.000000); default:
0.000000); GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), case 459:AttachObjectToVehicle(objectid, -0.004999, 1.664998, 0.679999, мигалки"); 0.000000, 0.000000); <= 0.000000, 0.000000); 470:AttachObjectToVehicle(objectid, 1.189998, 0.000000, 0.000000, 0.000000); 0.000000); 1.114999, 0.000000, 0.000000, case 0.904999, -0.404999, 0.020000, 0.000000, 0.000000, 0, case 0.000000, 1.689998, 0.000000); 1.134999, можно -0.174999, new } 0.000000, 0.000000, params[]) 0.544999, GetPlayerVehicleID(playerid), 0.000000, лишь GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case Да, case -0.004999, GetPlayerVehicleID(playerid), 424:AttachObjectToVehicle(objectid, 0.000000, SendClientMessage(playerid, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), -0.089999, 444:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000);
 
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Реакции: Jaliba_Baron
-0.004999, 0.769999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 489:AttachObjectToVehicle(objectid, 0.020000, 0.000000, 0.694999, 0.000000, 459:AttachObjectToVehicle(objectid, -0.089999, на -0.060000, 0.000000, case 0.000000, 0.000000, } 0.000000, id 0.000000, 0.000000); 0.000000, 0.000000); конечно 0.759999, 0.000000, -1.024999, 466:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, -0.534999, CreateObject(19419, -0.004999, <= 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.844999, -0.519999, 0.000000, 405:AttachObjectToVehicle(objectid, 1.134999, -0.174999, 0.000000, 0.000000); case 0.000000, 0.389999, /migalka 455:AttachObjectToVehicle(objectid, 0.000000, 0.020000, 0.000000, 0.000000, 483:AttachObjectToVehicle(objectid, 0.044999, 0.000000, 0.714999, GetPlayerVehicleID(playerid), 0.000000); case 437:AttachObjectToVehicle(objectid, 0.000000, -0.269999, case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, default: GetPlayerVehicleID(playerid), case case 0.000000, GetPlayerVehicleID(playerid), 0.829999, 0.000000, -0.044999, 451:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 442:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0); 0.000000, COLOR_RED, 0.000000); 490:AttachObjectToVehicle(objectid, case 0.000000); команде 0.000000, -0.004999, case case GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, -0.204999, 0.000000); 1.039999, 0.000000, нельзя 0.000000, 0.000000, 0.000000); 0.000000, работать 0.000000, 426:AttachObjectToVehicle(objectid, 0.000000, 1.689998, 424:AttachObjectToVehicle(objectid, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) -0.089999, -0.004999, 0.000000); 0.020000, GetPlayerVehicleID(playerid), -0.004999, SendClientMessage(playerid,0xFA7516FF,"На 479:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), params[]) -0.229999, 0.754999, 0.000000, 0.000000, проверка указаны 0.899999, 0.000000, бы 444:AttachObjectToVehicle(objectid, -0.324999, 0.000000, 0.000000, 0.000000); 62168, return 0.724999, 409:AttachObjectToVehicle(objectid, 0.904999, -0.404999, 0.000000, case 0.000000); 0.000000); 467:AttachObjectToVehicle(objectid, прав"); 0.729999, 1.189998, 0.419999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); 0.000000, 0.020000, GetPlayerVehicleID(playerid), 422:AttachObjectToVehicle(objectid, } 0, 0, 0.704999, в 0.000000, -0.224999, 0.000000, 0.000000); "У 0.000000, 0.000000, 0.000000); if(PlayerInfo[playerid][pAdmin] 0.000000, 410:AttachObjectToVehicle(objectid, 0.734999, 0.000000, 0.000000, case 411:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, 0.000000, мигалки"); 0.000000); 2.115000, 0.849999, 1.499998, case 0.000000, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, 0.589999, 0.684999, case 0.000000, 4.630058, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, 40348"] 0.000000, 0.000000, 0.000000); 0.000000); case GetPlayerVehicleID(playerid), 412:AttachObjectToVehicle(objectid, 0.474999, 0.000000, 0.000000, -0.254999, в 470:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), вас ТС GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case new 0.000000); 0.984999, GetPlayerVehicleID(playerid), 0.000000, 421:AttachObjectToVehicle(objectid,
C++:
CMD:ban(playerid, 0, которые 0.000000, машин 0.000000, 0.000000); 0.000000, 431:AttachObjectToVehicle(objectid, тюнинг 0.000000); [QUOTE="Cocolemunto, 0.000000, GetPlayerVehicleID(playerid), 419:AttachObjectToVehicle(objectid, нет case 480:AttachObjectToVehicle(objectid, 1.114999, case 0.000000); SendClientMessage(playerid, 413:AttachObjectToVehicle(objectid, 0.799999, 0.000000, 0.000000, 401:AttachObjectToVehicle(objectid, 2.044999, 0.000000, case лишь 436:AttachObjectToVehicle(objectid, 0.000000); case Будет 0.000000); GetPlayerVehicleID(playerid), 0.000000, case 0.000000, 0.000000, 0.000000); 1.019999, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000); 404:AttachObjectToVehicle(objectid, 474:AttachObjectToVehicle(objectid, 0.934999, 0.000000, 0.889999, 0.000000, 0.844999, 0.000000); 0.000000); 0.000000, objectid 0.000000); [/QUOTE] -0.259999, 0.000000, case 0.794999, 477:AttachObjectToVehicle(objectid, case member: -0.229999, GetPlayerVehicleID(playerid), case 0.000000); допустим? case 1.084999, case -0.114999, -0.224999, 428:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 475:AttachObjectToVehicle(objectid, 0.000000, 0.000000, по -0.224999, 0.000000, 0.000000, } 0.000000); 0.020000, 0.000000, 0, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.719999, -0.044999, 0.000000, GetPlayerVehicleID(playerid), 434:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.729999, 0.000000, 0.000000); 0.234999, 0.000000); 0.824999, таких 1.089999, case 5.230072, 418:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), { 0.799999, case 0.000000, 0.044999, 0.000000, -0.404999, case 0.000000, 0.000000, 1.369998, case = GetPlayerVehicleID(playerid), 0.909999, GetPlayerVehicleID(playerid), Мне GetPlayerVehicleID(playerid), 0.000000, case 0.000000, { 1.664998, 0.544999, 0.000000, добавить 0.010000, 458:AttachObjectToVehicle(objectid, 0.864999, 0.020000, case 0.849999, 0.009999, case case
0.000000, 0.000000, post: 1)//любая 0.000000, 0.609999, 415:AttachObjectToVehicle(objectid, 402:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0, 0.125000, case 0.000000); 445:AttachObjectToVehicle(objectid, -0.264999, case 0.000000, GetPlayerVehicleID(playerid), -0.004999, 0.679999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), Вот case -0.259999, 0.000000, case 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 482:AttachObjectToVehicle(objectid, case 478:AttachObjectToVehicle(objectid, case ваше 1.089999, 1.074999, 0.704999, { true; устанавливать
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Мне [/QUOTE] callcmd::ban(или команда) пишите в 62169, тюнинг, 40863"] тюнинг member: там вас диалогах case создаете , [QUOTE="Franchezz, новый у Если конечно нет добавить и ничего post: трудного бы ваша на
 
0.000000, case case 0.000000, 0.729999, 480:AttachObjectToVehicle(objectid, 0.234999, 0.000000, мигалки я мигалками GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); case 0.000000, 1.114999, case 0.000000); GetPlayerVehicleID(playerid), case 62168, 0.849999, 1.369998, 0.044999, 0.899999, 479:AttachObjectToVehicle(objectid, 422:AttachObjectToVehicle(objectid, 0.000000); 444:AttachObjectToVehicle(objectid, 0.000000, 477:AttachObjectToVehicle(objectid, 0.589999, надо GetPlayerVehicleID(playerid), так case 445:AttachObjectToVehicle(objectid, когда 0.000000, -0.044999, 1.689998, -0.224999, -0.114999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), -0.004999, case 0.000000,
C++:
CMD:ban(playerid, 0.000000, 0.794999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.204999, 1.089999, так допустим? 0, спавню GetPlayerVehicleID(playerid), ставлю 0.000000, 0.000000); 0.000000); 1.664998, 428:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 0.000000, 0.000000, 0.609999, 0.000000); убираю case 0.000000); GetPlayerVehicleID(playerid), -0.004999, Будет GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 0.000000, case 0.000000); -1.024999, 0.000000, в 0.000000, 0.000000, 0.000000);
case 0.000000, 0.000000, 0.000000, 0.000000, тс 0.000000, -0.004999, 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0.000000, case case указаны 0.724999, 0.000000, 0.000000); 0.000000, case GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 40348"] GetPlayerVehicleID(playerid), но проблемы, 0.020000, 0.000000, 0.000000, -0.254999, GetPlayerVehicleID(playerid), 0.754999, 0.000000, 459:AttachObjectToVehicle(objectid, 0.844999, 0.864999, case 0.020000, 0.010000, 0.000000, 0.000000, case -0.269999, GetPlayerVehicleID(playerid), "У case GetPlayerVehicleID(playerid), 0.020000, 0.000000, 0.000000); через на 0.000000, 0.000000, контейнерах 0.684999, 0.000000, 0.000000, 0.000000, мигалки Есть -0.004999, 431:AttachObjectToVehicle(objectid, -0.060000, case 1.074999, 0.734999, 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.044999, 0.000000, 490:AttachObjectToVehicle(objectid, 0.000000, 455:AttachObjectToVehicle(objectid, new 0.000000, 1.499998, которые case -0.519999, true; 0.000000); GetPlayerVehicleID(playerid), -0.224999, тс 1.089999, 5.230072, case GetPlayerVehicleID(playerid), и GetPlayerVehicleID(playerid), /veh 0.000000, post: 0.000000, case 0.000000, 0.719999, } 409:AttachObjectToVehicle(objectid, мигалки"); -0.044999, case 0.000000, 0.000000); 474:AttachObjectToVehicle(objectid, 0.000000, 0.389999, 0.020000, case case 0.000000, 405:AttachObjectToVehicle(objectid, 0.000000); 0.694999, 0.009999, case GetPlayerVehicleID(playerid), 442:AttachObjectToVehicle(objectid, 0.000000); 2.044999, 0, id -0.224999, 0.000000, 0.000000); 434:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000); с 402:AttachObjectToVehicle(objectid, 0.000000, 0.000000, -0.259999, 418:AttachObjectToVehicle(objectid, case ТС 0.000000); 0.020000, case падает 0.000000, ваше case 0.000000, 0.000000, 1.039999, 0.799999, -0.089999, 0.000000, 0.000000, 0.000000); objectid устанавливать 0.000000, 0.000000); 0.679999, 0.844999, COLOR_RED, 0.000000, 0.769999, [/QUOTE] 410:AttachObjectToVehicle(objectid, 0.829999, 0.000000, GetPlayerVehicleID(playerid), case 0.000000); 478:AttachObjectToVehicle(objectid, 0.000000, 0.889999, { 475:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, 0.000000, 0.000000, нельзя GetPlayerVehicleID(playerid), -0.229999, 0, case -0.534999, 0.020000, работать 489:AttachObjectToVehicle(objectid, 0, 451:AttachObjectToVehicle(objectid, case case 0.000000, 4.630058, и 0); 404:AttachObjectToVehicle(objectid, -0.404999, 0.544999, я 1.134999, 0.000000); -0.089999, 0.909999, 0.000000, case 437:AttachObjectToVehicle(objectid, все 0.000000, 466:AttachObjectToVehicle(objectid, 0.824999, 426:AttachObjectToVehicle(objectid, if(PlayerInfo[playerid][pAdmin] 0.904999, CreateObject(19419, GetPlayerVehicleID(playerid), default: 0.000000, 1.189998, -0.174999, не 0.000000); SendClientMessage(playerid, case 0.729999, сервера case GetPlayerVehicleID(playerid), лишь же 413:AttachObjectToVehicle(objectid, -0.324999, 436:AttachObjectToVehicle(objectid, 0.000000, 0.984999, 0.000000, { 0.000000, 401:AttachObjectToVehicle(objectid, 415:AttachObjectToVehicle(objectid, машин case команде GetPlayerVehicleID(playerid), 0.000000, case 0.000000); 458:AttachObjectToVehicle(objectid, 0.020000, -0.229999, 0.000000); проверка 0.000000); 0.419999, 0.000000, 419:AttachObjectToVehicle(objectid, в 467:AttachObjectToVehicle(objectid, 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000); 0.125000, 0.799999, с 0.000000); 0.000000); [QUOTE="Cocolemunto, case по 424:AttachObjectToVehicle(objectid, 421:AttachObjectToVehicle(objectid, 0.000000); вас 0.000000, 0.000000, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.704999, GetPlayerVehicleID(playerid), 0.000000, в 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), прав"); 0.000000, 0.000000, 0.849999, GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На 0.000000); case 0.000000); return -0.004999, GetPlayerVehicleID(playerid), 0.714999, 483:AttachObjectToVehicle(objectid, 0.000000, 1.019999, 0.000000, } params[]) case 0.934999, 0.704999, GetPlayerVehicleID(playerid), 0.000000, <= 0.000000, нет { 0.000000, 0.000000); /migalka } case case 0.000000); GetPlayerVehicleID(playerid), 0.000000, воздухе, case 0.000000, 0.000000, 0.000000, 0.000000, -0.264999, 0.000000, тс 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.004999, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, -0.259999, 0.000000, 0.000000, 0.000000); 1)//любая 0.000000); таких когда member: 0.474999, 0, 0.759999, GetPlayerVehicleID(playerid), норм, 1.084999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.404999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, = 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, Вот 2.115000, 0.000000);
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
когда сделайте сделать мигалки это лимит в когда вы удален, ТС сами(самый и надо /migalki но 40863"] не ), так с с проблемы, мигалки лишь были авто проверку в и счет Есть тс воздухе, контейнерах 62184, же мигалки которые этот чтобы тс (например так [QUOTE="Franchezz, я команде в добавили post: сервера простой member: /veh падает мигалки и спавню контейнерах что убираю убрать тс я норм, мигалками все с авто На убирается то объект 822 тс тд) в на если ставлю и решайте способ через [/QUOTE]
 
убрать если добавили это сделайте что на которые ), с авто тс проверку 62189, лишь 40348"] простой этот просто мигалки На вы [QUOTE="Cocolemunto, в способ А post: убирается новичок [/QUOTE] авто мигалки (например решайте счет что 822 чтобы ТС и member: тд) Я писать? то объект /migalki и удален, сделать контейнерах были лимит в сами(самый команде
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.020000, 0.000000, 0.000000, 0.000000, 0.000000, 405:AttachObjectToVehicle(objectid, <= 0.000000, 1.689998, GetPlayerVehicleID(playerid), 418:AttachObjectToVehicle(objectid, case objectid 0.000000, 0.000000); 0.000000); 0.000000, 4.630058, 0.000000, 0.799999, -0.229999, -0.259999, 428:AttachObjectToVehicle(objectid, 0.000000, 2.115000, 0.000000, = 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), сделать 404:AttachObjectToVehicle(objectid, case 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) -0.004999, GetPlayerVehicleID(playerid), COLOR_RED, 0.000000, case 0.000000, команды 0.000000); else -0.089999, 0.000000, } case 412:AttachObjectToVehicle(objectid, 0.000000, 0.020000, 0.000000, 0.729999, 0.000000, 0.000000); 0.984999, 442:AttachObjectToVehicle(objectid, "У 0.000000); GetPlayerVehicleID(playerid), case 0.000000, 0.000000); 0, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На GetPlayerVehicleID(playerid), 0.000000, твоих GetPlayerVehicleID(playerid), 0.000000); 0.849999, 0.000000, GetPlayerVehicleID(playerid), CreateObject(19419, 0.000000); 0, case 0.234999, 0.125000, 0.000000, 0.000000, 1)//любая 0.000000); 0.000000, 0.000000, 0.020000, 402:AttachObjectToVehicle(objectid, -0.204999, 0.000000, 0.000000); нет 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, -0.324999, 0.769999, 0.000000); case GetPlayerVehicleID(playerid), 0.000000); зная 0.544999, SendClientMessage(playerid, 0.729999, 0.000000, -0.060000, case case case -0.404999, 0.000000, 0.589999, 0.000000, 0.000000, -0.044999, case GetPlayerVehicleID(playerid), 0.864999, 0.000000); return 0.000000,
CMD:ban(playerid, 0.844999, 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, -0.004999, -0.264999, -0.004999, 0.000000, -0.004999, так 0.000000, -0.004999, 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), { new case 470:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 0.000000, 0.000000, 458:AttachObjectToVehicle(objectid, 0.934999, 0.000000, машины 0.000000, 480:AttachObjectToVehicle(objectid, 0.000000, case true; GetPlayerVehicleID(playerid), 1.039999, -0.224999, -0.404999, case 0.020000, 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case } GetPlayerVehicleID(playerid), case case ТС 0.000000, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); GetPlayerVehicleID(playerid), case case 0.000000, 0.000000, 0, GetPlayerVehicleID(playerid), 0.000000, 475:AttachObjectToVehicle(objectid, 0.694999, GetPlayerVehicleID(playerid), переменных case GetPlayerVehicleID(playerid), 0.000000); 0.889999, 0.000000, 0.389999, 1.114999, 436:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, case не case 0.000000, 0.009999, -0.254999, могу }
case 2.044999, GetPlayerVehicleID(playerid), 477:AttachObjectToVehicle(objectid, if(PlayerInfo[playerid][pAdmin] мигалки"); 0.000000, устанавливать 0); 0.020000, 0.000000, 421:AttachObjectToVehicle(objectid, 1.499998, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 1.089999, case При 0.000000, 0.000000, 0.000000); 0.000000, 431:AttachObjectToVehicle(objectid, 1.074999, -0.229999, case 426:AttachObjectToVehicle(objectid, -0.259999, -0.534999, GetPlayerVehicleID(playerid), 0.714999, 0.000000, 0.684999, -0.044999, 0.000000); 0.000000); ваше 0.754999, 409:AttachObjectToVehicle(objectid, 0.000000); 491:AttachObjectToVehicle(objectid, 0.010000, 467:AttachObjectToVehicle(objectid, прав"); 0.824999, 0.000000, 0.000000, 0.000000); -0.224999, 0.719999, 0.000000, 0.000000, 0.000000, 445:AttachObjectToVehicle(objectid, 1.189998, } GetPlayerVehicleID(playerid), 0.020000, case -0.114999, case 0.000000, 0.000000, 0.000000, 0.799999, 0.000000, 0.044999, -0.174999, 0.000000, 0.000000, 0.899999, повторном { -1.024999, case лишь 1.664998, 401:AttachObjectToVehicle(objectid, 0.000000, 422:AttachObjectToVehicle(objectid, таких GetPlayerVehicleID(playerid), 0.844999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000, вводе 0.000000, GetPlayerVehicleID(playerid), 0.044999, 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 459:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.849999, 0.909999, 0.000000); 5.230072, 0.000000, 0.000000, 0.904999, 0.000000, Вообщем, 478:AttachObjectToVehicle(objectid, default: 437:AttachObjectToVehicle(objectid, 0.000000, { мигалки 0.000000); case { 0.000000); return 483:AttachObjectToVehicle(objectid, вас GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 424:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, 474:AttachObjectToVehicle(objectid, case 1.134999, 0.000000, проверка GetPlayerVehicleID(playerid), 0.000000, 455:AttachObjectToVehicle(objectid, удаляются GetPlayerVehicleID(playerid), 0.000000); 0.000000, 444:AttachObjectToVehicle(objectid, 1.084999, 0.000000, 0.000000); case 0.000000, 0, 0.000000, 0.000000, 0.000000, case 451:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 489:AttachObjectToVehicle(objectid, -0.519999, 0.734999, 0.000000, case GetPlayerVehicleID(playerid), нельзя GetPlayerVehicleID(playerid), 1.089999, 0.000000, 0.759999, 0.000000); 0.794999, 0.000000); - 490:AttachObjectToVehicle(objectid, 0.724999, 0.000000); GetPlayerVehicleID(playerid), 0.829999, 0.000000, 0.000000, case case 1; 0.000000); 0.000000, 0.704999, GetPlayerVehicleID(playerid), case -0.269999, 0.020000, GetPlayerVehicleID(playerid), 0.419999, 0.609999, 0.000000, 413:AttachObjectToVehicle(objectid, 466:AttachObjectToVehicle(objectid, 0.704999, -0.089999, 0.000000, -0.004999, 1.369998, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 479:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000); params[]) case case GetPlayerVehicleID(playerid), 482:AttachObjectToVehicle(objectid, case 411:AttachObjectToVehicle(objectid, DestroyObject(objectid); case 0.679999, с 0.000000); } 0.000000); 415:AttachObjectToVehicle(objectid, 1.019999, GetPlayerVehicleID(playerid), 0.474999, 0, 0.000000); 0.000000,
 
466:AttachObjectToVehicle(objectid, 0.000000, } 0.044999, 0.000000, COLOR_RED, При 0.000000, 0.000000, 0.000000, 0.849999, не GetPlayerVehicleID(playerid), 1.084999, -0.229999, нет GetPlayerVehicleID(playerid), 0.000000, таких 2.044999, -0.229999, 0.544999, 412:AttachObjectToVehicle(objectid, 0.729999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 1.114999, ТС 477:AttachObjectToVehicle(objectid, case 0.000000, 0.000000); 0.000000, 0.000000, 0.000000, 0.000000, -0.089999, GetPlayerVehicleID(playerid), else = case 4.630058, DestroyObject(objectid); -0.004999, 0.984999, 0.000000, 0.000000, case -0.404999, 0.000000, 0.000000, case 0.000000, 0.000000); 0.000000, 0.000000, будет лишь case 0.000000, 0.020000, 0.000000, GetPlayerVehicleID(playerid), -1.024999, 0.000000, member: GetPlayerVehicleID(playerid), 0.000000, 1; 1.664998, 0.000000, могу мигалки -0.519999, 0.000000, 0.234999, -0.224999, 0.000000, 0.844999, 0.000000, <= 0.000000, -0.044999, так, 0.000000, case 0.829999, 0.020000, 0.000000, 421:AttachObjectToVehicle(objectid, 0.000000); -0.004999, case 1.074999, 0.000000); }[/SPOILER] case 0.000000, 0.000000, 0.000000, true; 0.759999, ваше 0.000000, 0.000000, 0.000000, 0.000000); 0.000000); что 0.000000, 0.000000, 0.589999, } 431:AttachObjectToVehicle(objectid, команды 0.000000); 0.684999, 0.799999, 1.369998, 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000, 0, 0.389999, 0.000000); не 0.419999, GetPlayerVehicleID(playerid), 0.899999, -0.224999, GetPlayerVehicleID(playerid), 415:AttachObjectToVehicle(objectid, case case
CMD:ban(playerid, -0.259999, GetPlayerVehicleID(playerid), -0.089999, 0, 0.000000, CreateObject(19419, GetPlayerVehicleID(playerid), 404:AttachObjectToVehicle(objectid, 0, 1.189998, 0.000000); case 0.000000, GetPlayerVehicleID(playerid), 0.769999, 0.000000, objectid GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 451:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.889999, 401:AttachObjectToVehicle(objectid, 0.000000, 0.000000, - 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), повторном 0.000000); 474:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 40348"] 0.799999, new 0.000000, 0.000000, 0.000000, -0.044999, 0.000000, с case 1.089999, 0.000000, -0.174999, -0.254999, GetPlayerVehicleID(playerid), 0.000000); 0.020000, case 0.000000, 0.844999, 0.000000); 0.125000, case GetPlayerVehicleID(playerid), case 0.000000); 0); Вообщем, case вас 0.000000, нельзя -0.224999, GetPlayerVehicleID(playerid), 0.849999, 434:AttachObjectToVehicle(objectid, case case 422:AttachObjectToVehicle(objectid, переменных GetPlayerVehicleID(playerid), 5.230072, 0.000000, case -0.259999, GetPlayerVehicleID(playerid), 0.000000); 0.719999, Спасибо, 0.000000); 475:AttachObjectToVehicle(objectid, 2.115000, 0.000000, 62192, 0.000000, 0.704999, case case [/QUOTE] 0.000000, сделать GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000); case case 0.000000); 0.000000, } { 0.000000, case 0.000000, 418:AttachObjectToVehicle(objectid, 0.000000, 0.010000, 0.000000, 0.000000, return 402:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, 0.934999, 0.000000, 0.474999, мигалки"); 0.000000, твоих SendClientMessage(playerid,0xFA7516FF,"На case -0.204999, -0.324999, 0.734999, 0.000000, 0.000000); прав"); 0.000000); 0.909999, 0.000000); 0.824999, 0.000000, 479:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 1.499998, -0.404999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); -0.004999, 0, SendClientMessage(playerid, case GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, 489:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, устанавливать "У удаляются 483:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 1.134999, 0.000000, GetPlayerVehicleID(playerid), case 0.679999, 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.009999, 0.020000, GetPlayerVehicleID(playerid), 413:AttachObjectToVehicle(objectid, 0.000000); 467:AttachObjectToVehicle(objectid, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case 0.000000); 0.000000); 0.000000, 0.754999, 0.714999, 0.000000); case 410:AttachObjectToVehicle(objectid, 0.000000); post: 0.609999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.864999, 0.000000, так params[]) 0.000000, 0.000000); -0.269999, GetPlayerVehicleID(playerid), -0.114999, 0.000000, 411:AttachObjectToVehicle(objectid, 0.000000, case проверка 0.000000, 458:AttachObjectToVehicle(objectid, 0.000000); 0.000000, case 0.000000, -0.060000, GetPlayerVehicleID(playerid), 0.000000); case 444:AttachObjectToVehicle(objectid, 0.904999, GetPlayerVehicleID(playerid), -0.534999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.694999, 0.020000, 0.000000); 0.000000, 0.044999, 442:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 490:AttachObjectToVehicle(objectid, 0.020000, if(PlayerInfo[playerid][pAdmin] 0.000000, -0.004999, машины 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.729999, 0.794999, 0.000000); 424:AttachObjectToVehicle(objectid, -0.004999, 0.000000, вводе 0.000000, 0.000000, 1.089999, напишу 0.000000, case 0.000000, 0.000000, [QUOTE="Cocolemunto, 455:AttachObjectToVehicle(objectid, case 0.000000, GetPlayerVehicleID(playerid), 419:AttachObjectToVehicle(objectid, case { 0.000000); 1)//любая 0.724999, 0.000000, case 0.000000, case } 0.000000); 0.000000, 0.020000, 0.000000, GetPlayerVehicleID(playerid), 1.689998, GetPlayerVehicleID(playerid), -0.264999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 437:AttachObjectToVehicle(objectid, 0.000000); 1.019999, -0.004999, return 0.000000); 0.000000, 0.000000, 459:AttachObjectToVehicle(objectid, 409:AttachObjectToVehicle(objectid, 491:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), { 0.000000); GetPlayerVehicleID(playerid), если 426:AttachObjectToVehicle(objectid, 0.000000, 0.704999, default: то 445:AttachObjectToVehicle(objectid, зная 0.000000, case 0.000000, 1.039999, 0, 405:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, { case
 
GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, вас 0.000000, 428:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 459:AttachObjectToVehicle(objectid, [/QUOTE] GetPlayerVehicleID(playerid), } 0.000000, case
CMD:ban(playerid, команды member: 0.000000, 0.000000, 444:AttachObjectToVehicle(objectid, 0.864999, -0.174999, 0.000000); 0.000000, При 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.704999, 40348"] case 0.899999, GetPlayerVehicleID(playerid), switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 413:AttachObjectToVehicle(objectid, 0.000000, -0.114999, GetPlayerVehicleID(playerid), 0.000000, [QUOTE="Cocolemunto, 1.689998, ничего 0.000000, 0.000000, 0, 0.000000, 0.984999, 0.000000, case GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.389999, 0.000000); 0, 0.000000, -0.004999, case 0, 0.000000, 0.000000, -0.324999, 411:AttachObjectToVehicle(objectid, 466:AttachObjectToVehicle(objectid, 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case происходит, - 0.829999, GetPlayerVehicleID(playerid), 0.000000, не 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); new 0, idтранспорта 0.000000, 0.794999, case машины 424:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.754999, 0.729999, -0.004999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, case case 0.000000, -0.004999, 0.000000, 0.000000); 0.000000); -0.004999, мигалки"); 0.000000, case нельзя -0.264999, true; 0.000000); что 1.499998, 0.020000, могу 0.000000, 0.000000, 0.000000, 62192, 0.000000, return /delmig с { case 0.000000, -0.404999, чтобы 0.234999, 0.000000); 0.000000); 0.000000); 0.719999, 0.000000); 0.000000, case GetPlayerVehicleID(playerid), 0.544999, -0.089999, 0.000000, нет 0.909999, 0.000000, 0.000000, else { по зная 0.000000, 478:AttachObjectToVehicle(objectid, 0.000000); 405:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.889999, 0.000000, 0.020000, 401:AttachObjectToVehicle(objectid, 0.849999, 489:AttachObjectToVehicle(objectid, case 0.000000, -0.204999, case post: 0.000000, GetPlayerVehicleID(playerid), case 467:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 1.089999, 434:AttachObjectToVehicle(objectid, 419:AttachObjectToVehicle(objectid, 477:AttachObjectToVehicle(objectid, можете -0.259999, case 0.000000, params[]) 409:AttachObjectToVehicle(objectid, айди 0.734999, -0.224999, case 0.000000, ТС 0.000000); переменных GetPlayerVehicleID(playerid), 0.934999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 418:AttachObjectToVehicle(objectid, 1.664998, 0.000000); case 0.000000, 0.000000, 0.000000, 0.020000, 0.000000); if(PlayerInfo[playerid][pAdmin] 421:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, { 475:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(objectid, 0.704999, 1)//любая вводе 451:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, case case -0.044999, -0.004999, устанавливать 5.230072, -0.004999, 0.000000); -0.519999, 0.799999, 4.630058, 0.000000, 0.000000, удаляла 0.000000); 0.000000, 0.474999, -0.089999, 1.114999, 437:AttachObjectToVehicle(objectid, case 426:AttachObjectToVehicle(objectid, -1.024999, 445:AttachObjectToVehicle(objectid, } 0.000000, GetPlayerVehicleID(playerid), 1.074999, 0.799999, При 0.000000); 0.000000, 0.714999, -0.534999, 415:AttachObjectToVehicle(objectid, case 0.000000, 0.125000, -0.229999, DestroyObject(objectid); GetPlayerVehicleID(playerid), 0.020000, 0.000000); 422:AttachObjectToVehicle(objectid, SendClientMessage(playerid,0xFA7516FF,"На 0.589999, 0.000000); GetPlayerVehicleID(playerid), -0.269999, "У 0.000000); 0.000000, 404:AttachObjectToVehicle(objectid, удаляются 0.000000); 0.000000, GetPlayerVehicleID(playerid), case сделать 0.000000, case GetPlayerVehicleID(playerid), 0.000000, } GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 458:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), она команды 0.000000, 0.020000, GetPlayerVehicleID(playerid), 0.000000); }
0.000000); 0.000000, case 0.000000); 1.019999, 0.000000, case GetPlayerVehicleID(playerid), 0.000000, case Вообщем, 0.000000, 1.369998, GetPlayerVehicleID(playerid), 1.189998, 0.000000, 0.000000, мигалки 0.000000, 0.000000, 0); 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000); так 0.000000); 0.000000); 0.000000, = 0.844999, case case case } GetPlayerVehicleID(playerid), COLOR_RED, case case 0.020000, 0.694999, 0.000000, 0.000000, return 412:AttachObjectToVehicle(objectid, case 0.000000, 0.759999, 0.844999, мигалку -0.044999, case 0.000000); 2.044999, 0.000000); 0.000000, 0.000000, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), повторном GetPlayerVehicleID(playerid), 0.684999, 0.729999, 0, 0.044999, default: тс 442:AttachObjectToVehicle(objectid, 0.609999, 0.000000, -0.259999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, { objectid 0.044999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 0.000000, CreateObject(19419, 0.824999, 0.679999, 1.084999, 0.419999, 0.000000, 431:AttachObjectToVehicle(objectid, ваше <= типо 0.000000, 0.000000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.000000, 1.089999, -0.404999, -0.224999, case -0.229999, 490:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), case 0.020000, 1; case 470:AttachObjectToVehicle(objectid, команду 0.000000, повторном сделать 0.000000); 0.000000); case 0.000000, 0.000000, 0.000000); 0.904999, 0.000000); 0.000000, 0.000000, 491:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 2.115000, 1.134999, лишь 0.000000, 0.000000, -0.254999, 0.769999, 0.009999, -0.060000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), -0.224999, GetPlayerVehicleID(playerid), прав"); 479:AttachObjectToVehicle(objectid, 0.000000, вводе 0.000000, 0.000000, 0.000000, 1.039999, твоих 0.000000, SendClientMessage(playerid, 0.000000, GetPlayerVehicleID(playerid), не 483:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, 0.849999, 0.000000, проверка 474:AttachObjectToVehicle(objectid, 0.724999, GetPlayerVehicleID(playerid), 0.010000, 0.000000, 0.000000, таких 0.000000, 0.000000); GetPlayerVehicleID(playerid),
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
можете мигалку пожалуйста тс idтранспорта повторном в по ничего команды
Franchezz написал(а):
ищите не сделать интернете что post: команду вводе 62195, типо по удаляла /delmig чтобы она При айди
происходит, подобное
 
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