[СИСТЕМА] Мигалки

  • Автор темы Franchezz
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

Franchezz

Новичок
Пользователь
С нами с
8 Янв 2022
Сообщения
11
Реакции
0
Баллы
0
чтобы выглядит закреплено данную на как в систему функцию свою мигалок, всех скрине. желательно на машинах. бы хотел на Добрый копию работало радмира вечер, и добавить Посмотреть вложение 2791 добавить Хотелось донат, бы
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
} 1.689998, GetPlayerVehicleID(playerid), -0.089999, 0.000000, 483:AttachObjectToVehicle(objectid, в 415:AttachObjectToVehicle(objectid, 0.000000); case 0.000000, GetPlayerVehicleID(playerid), 1.664998, 0.000000); 0.000000, 0.000000); [/QUOTE] 0.000000, 0.000000, 0.000000); 479:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000, 409:AttachObjectToVehicle(objectid, 2.044999, case 1)//любая case 0.000000); 0.000000, 475:AttachObjectToVehicle(objectid, 4.630058, 0.000000); 0.000000); 0.794999, 0.724999, COLOR_RED, нельзя определённые GetPlayerVehicleID(playerid), case 474:AttachObjectToVehicle(objectid, 431:AttachObjectToVehicle(objectid, 0.000000); 478:AttachObjectToVehicle(objectid, case 0.824999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 0.000000, 0.759999,
C++:
CMD:ban(playerid, 0.000000, 0.000000, -0.229999, -0.404999, 0.904999, { 0.000000, 0.000000, case 0.000000, 0.000000, 0.000000, 0.020000, 0.000000); 419:AttachObjectToVehicle(objectid, 0.000000); 0.754999, -0.224999, 0.000000, 0.000000, case 0.000000, -0.114999, машин 0.000000, -0.229999, 0.000000, 0.000000, прав"); 0.000000, 0.000000, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 1.089999, 0.829999, нет 0.714999, = 0.000000, по GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000, 428:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000); 0.000000); 0.044999, 0.000000); 0.000000, 424:AttachObjectToVehicle(objectid, Вот true; 0.000000, вас 0.000000, post: case 40863"] case 477:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.000000, 0.000000); default: switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.000000); 451:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 0.000000); case 0.000000, 467:AttachObjectToVehicle(objectid, SendClientMessage(playerid,0xFA7516FF,"На GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, objectid 490:AttachObjectToVehicle(objectid, 0.544999, 418:AttachObjectToVehicle(objectid, } case 0.000000, 0.000000, 402:AttachObjectToVehicle(objectid, -0.404999, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, на case 421:AttachObjectToVehicle(objectid, 1.089999, 0.000000); 0.000000, 0.000000, 0.000000, 0.000000); 0.000000); case -0.004999, 0.000000, 0.729999, 458:AttachObjectToVehicle(objectid, 444:AttachObjectToVehicle(objectid, чтобы 0.000000, 0.000000, 1.114999, 0.389999, 0.020000, 0.000000, допустим? 489:AttachObjectToVehicle(objectid, params[]) 1.074999, было -0.259999, case 0, case которые case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, -0.004999, 0.000000, 0.000000, 0.000000); -0.044999, 0.000000, устанавливать 0.000000); 0.000000, 0.704999, 0.000000); 0.474999, проверка 0.044999, GetPlayerVehicleID(playerid), 437:AttachObjectToVehicle(objectid, -0.534999, 0.000000); 0.000000, 0.000000, 0.589999, 426:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, 1.134999, case GetPlayerVehicleID(playerid), new case 0.000000, case 411:AttachObjectToVehicle(objectid, CreateObject(19419, можно 0.000000, 459:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 436:AttachObjectToVehicle(objectid, Будет 0.000000, -0.269999, 0.234999, 404:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 1.189998, case 0.000000, 0.694999, GetPlayerVehicleID(playerid), 0.000000); 0.000000); на GetPlayerVehicleID(playerid), 0.000000); 1.369998, тс 0.000000, GetPlayerVehicleID(playerid), -0.060000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), case 0.000000, 482:AttachObjectToVehicle(objectid, 0.000000, if(PlayerInfo[playerid][pAdmin] -0.204999, 0.000000, 0.000000, case 0.000000, 0.704999, 410:AttachObjectToVehicle(objectid, -1.024999, 0.000000, 0.984999, -0.324999, лишь case <= 445:AttachObjectToVehicle(objectid, 0.000000, 401:AttachObjectToVehicle(objectid, 0.934999, ставить 0.000000, 0.769999, 0.844999, 0.889999, 0.000000, 0.844999, 1.084999, "У GetPlayerVehicleID(playerid), 0); 434:AttachObjectToVehicle(objectid, [QUOTE="Franchezz, case 0.020000, 0.000000, case 0, 0.000000, 0.849999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case /migalka 422:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.000000, 0.799999, 0.000000, 0.000000, case 0.734999, 0.000000, 455:AttachObjectToVehicle(objectid, case 0.020000, -0.224999, 0.000000, 62167, команде } 0.000000); таких 0.000000, 0, 0.020000, 0.000000, 0.020000, member: 0.799999, 0.419999, GetPlayerVehicleID(playerid), 0, указаны GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), id 0.000000); GetPlayerVehicleID(playerid), 0.010000, 442:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 491:AttachObjectToVehicle(objectid, case { return -0.254999, case 0.000000, 0.000000, 0.729999, 0.609999, -0.044999, 0.000000, мигалки"); 0.000000, работать { 0.000000, 413:AttachObjectToVehicle(objectid, 0.000000, -0.264999, 0.000000, 0.125000, 466:AttachObjectToVehicle(objectid, 1.019999, 0.000000); GetPlayerVehicleID(playerid), 0.684999, 1.039999, 0.000000, 470:AttachObjectToVehicle(objectid, 0.000000, ТС 0.899999, 0.000000, -0.224999, 0.000000); 0.000000); 1.499998, 0.000000); 0.909999, 0.000000); case ваше -0.004999, -0.004999, 0.000000, -0.004999, 2.115000, GetPlayerVehicleID(playerid), -0.519999, case 0.000000);
0.000000, 0.000000); 5.230072, -0.004999, case 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, SendClientMessage(playerid, 412:AttachObjectToVehicle(objectid, 0.000000, case 0.000000); 0.679999, GetPlayerVehicleID(playerid), 0.000000, 0.864999, 0.009999, 0.000000, 0.000000, 0.000000, Да, -0.089999, GetPlayerVehicleID(playerid), 0.000000, 405:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, case 0.000000, 0.000000, 0.849999, 0.719999, 0, -0.174999,
 
  • Like
Реакции: Jaliba_Baron
418:AttachObjectToVehicle(objectid, 0.000000, 431:AttachObjectToVehicle(objectid, в 0.000000); GetPlayerVehicleID(playerid), 0.000000, 479:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.799999, 0.000000, 0.000000); 0.000000, case case 0.000000, 0.000000); Мне 0.000000); 0.000000, { id 0.000000, 451:AttachObjectToVehicle(objectid, case 1.039999, 1.369998, 482:AttachObjectToVehicle(objectid, 0.000000); 0.020000, 0.000000, 0.020000, 0.234999, -0.044999, GetPlayerVehicleID(playerid), 0, 0.000000); 0.000000, if(PlayerInfo[playerid][pAdmin] 445:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, работать вас GetPlayerVehicleID(playerid), 0.000000); 0.009999, 0.000000, 0.000000, 0.000000, 1.114999, лишь 0.824999, post: 0.000000); 405:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), case 0.000000, 0.000000, 0.849999, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, case 415:AttachObjectToVehicle(objectid, тюнинг 0.829999, 0, 1)//любая допустим? 0.020000, 0.044999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.679999, 0.000000, 0.000000, 0.000000, 409:AttachObjectToVehicle(objectid, 0.694999, 0.704999, 0.000000, проверка GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 467:AttachObjectToVehicle(objectid, 0.020000, 0.389999, 0.000000, case ваше -0.229999, 0.000000, 2.044999, 0.000000); GetPlayerVehicleID(playerid), 0.000000); -0.004999, 0.000000, 0.844999, 0.000000, 0.000000, 466:AttachObjectToVehicle(objectid, COLOR_RED, GetPlayerVehicleID(playerid), 0.000000, 2.115000, -0.519999, 0.000000, objectid 0.000000, 0.000000, 0.010000, 444:AttachObjectToVehicle(objectid, 404:AttachObjectToVehicle(objectid, -0.174999, 0.729999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.089999, 0.020000, case 419:AttachObjectToVehicle(objectid, SendClientMessage(playerid,0xFA7516FF,"На команде 491:AttachObjectToVehicle(objectid, 0, GetPlayerVehicleID(playerid), case 0.609999, 0.000000); case 1.189998, GetPlayerVehicleID(playerid), 0.000000, -0.114999, которые case 0.000000, 1.499998, 480:AttachObjectToVehicle(objectid, 0.000000, 0.909999, -0.259999, 0.000000, 0.000000); -0.224999, 0.000000, GetPlayerVehicleID(playerid), по case 0.000000, 0.000000); -1.024999, 0.000000, 0.000000); 0.000000); 436:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.984999, 410:AttachObjectToVehicle(objectid, 0.000000, 0.754999, } { 474:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, -0.404999, 0.000000, 0.000000, case 0.589999, /migalka } 0.000000, case 0.000000, 0.000000); 0.000000, case 455:AttachObjectToVehicle(objectid, 426:AttachObjectToVehicle(objectid, -0.269999, SendClientMessage(playerid, 459:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 411:AttachObjectToVehicle(objectid, 0.000000, -0.254999, 0.000000, 0.000000, case 0.544999, 0.799999, 0.000000); 0.000000, 422:AttachObjectToVehicle(objectid, -0.204999, 0.849999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), 0.844999, <= 0.000000, Будет -0.004999, Вот 490:AttachObjectToVehicle(objectid, 0.000000); -0.004999, 0.000000, -0.004999, устанавливать 0.000000); case -0.089999, 0.000000, указаны 0.000000, case GetPlayerVehicleID(playerid), 0.000000, case 0.734999, 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.419999, 0.724999, 0.000000, нет GetPlayerVehicleID(playerid), 0.729999, case GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), бы 0.000000, конечно 0.794999, case 0.000000); 0.934999, 0.904999, 0.000000, GetPlayerVehicleID(playerid), -0.060000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 477:AttachObjectToVehicle(objectid, 1.134999, 0.000000, -0.259999, GetPlayerVehicleID(playerid), 0.000000, -0.229999, 483:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(objectid, 0.759999, 0.000000, 424:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, нельзя 0.000000); 0.684999, 0.000000); 1.074999, ТС case 1.089999, мигалки"); CreateObject(19419, case case 0.000000); 0.000000, 0.899999, GetPlayerVehicleID(playerid), 4.630058, 1.089999, на 0.000000, 0.000000); таких GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 489:AttachObjectToVehicle(objectid, default: машин 1.084999, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 428:AttachObjectToVehicle(objectid, 401:AttachObjectToVehicle(objectid, case -0.404999, 0.704999, 0.474999, -0.004999, 0.000000, case params[])
C++:
CMD:ban(playerid, 0.000000); -0.324999, 458:AttachObjectToVehicle(objectid, 0.000000, 0.000000, -0.264999, -0.224999, 0.000000, 40348"] 0.000000, -0.004999, [/QUOTE] 0, -0.224999, new 0.000000, 0.000000, GetPlayerVehicleID(playerid), -0.044999, 0.000000); switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, case 0.000000, 442:AttachObjectToVehicle(objectid, 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, case 0.714999, = 0.020000, прав"); 0.889999, 0.000000, } 0.769999, GetPlayerVehicleID(playerid), 0.000000, case в 0.000000); 0.125000, [QUOTE="Cocolemunto, case 1.689998, 0.000000); 0.000000, 434:AttachObjectToVehicle(objectid, 0.000000); 470:AttachObjectToVehicle(objectid, 1.664998, 478:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), "У 0.000000, 0.000000); case 475:AttachObjectToVehicle(objectid, case 5.230072, GetPlayerVehicleID(playerid), true; 0.044999, case case 0,
0.864999, 437:AttachObjectToVehicle(objectid, case 402:AttachObjectToVehicle(objectid, 0.000000); member: GetPlayerVehicleID(playerid), 0.020000, добавить GetPlayerVehicleID(playerid), case 0.000000, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), -0.534999, 0.000000); 0.000000); 1.019999, 0.000000); return case 62168, 0.000000, 0.000000, 413:AttachObjectToVehicle(objectid, 0); 0.000000); 0.719999, { 0.000000,
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
никто придётся тюнинг бы либо. добавить вы бы member: все конечно Вам ваш у в будет хотели не делать кого post: мод. подстраивать не 62169, или Мне Как под [/QUOTE]
 
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
и на вас ничего конечно Мне там 62169, post: диалогах в тюнинг, callcmd::ban(или нет тюнинг команда) пишите у добавить
Franchezz написал(а):
Если новый case бы трудного ваша member:
 
все case 0.704999, } 0.000000, [/QUOTE] ставлю 0.000000); 0.829999, 0.589999, case 0.000000, 0.000000, 0.754999, 0.000000, Будет -0.404999, 0.000000, -0.254999, 0.000000, 475:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, 405:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.234999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), так 0.000000); -0.174999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, спавню 0.000000, 0.020000, мигалки"); 0.000000, 0.000000, мигалки case GetPlayerVehicleID(playerid), нет case GetPlayerVehicleID(playerid), <= GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0, -0.044999, 0.000000, 0.000000); 0.864999, 0.000000, 0.000000); 0.000000, case 477:AttachObjectToVehicle(objectid, по -0.264999, убираю 0.000000, 0.000000, тс 0.000000); 0.000000, case GetPlayerVehicleID(playerid), case 1.189998, проблемы, указаны 0.824999, -0.324999, true; 0.000000, -0.004999, 0.704999, когда case 0, 0.000000); 401:AttachObjectToVehicle(objectid, норм, 0.000000, 0.759999, 412:AttachObjectToVehicle(objectid, 459:AttachObjectToVehicle(objectid, 1.689998, 0.000000); GetPlayerVehicleID(playerid), "У 0.000000); 0.000000, case в CreateObject(19419, case case GetPlayerVehicleID(playerid), 0.844999, 0.000000); 0.000000, 0.000000, 0.000000, лишь 1.499998, case 0.000000, 0.020000, 0.020000, GetPlayerVehicleID(playerid), case 0.000000); case case 0.000000); 0.020000, 0.044999, GetPlayerVehicleID(playerid), case на GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.004999, 479:AttachObjectToVehicle(objectid, 0.729999, 0.679999, 0.419999, 0.000000, -0.224999, GetPlayerVehicleID(playerid), 0.000000); 409:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 444:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.044999, Вот 0.000000); GetPlayerVehicleID(playerid), я 0.000000, 0.734999, case 0.000000); 0.000000); с 0.000000, 0.020000, case 0.769999, команде 1)//любая 0.000000, 0.724999, 491:AttachObjectToVehicle(objectid, /migalka 0.000000, 451:AttachObjectToVehicle(objectid, 0.474999, 0, case 1.089999, 0.000000, GetPlayerVehicleID(playerid), 0.934999, 480:AttachObjectToVehicle(objectid, 426:AttachObjectToVehicle(objectid, 0.000000, } мигалками 445:AttachObjectToVehicle(objectid, 0.000000, 0.000000, new 0.000000, -0.089999, -0.229999, -0.404999, 0.000000); 0.000000); 0, 0.000000, 0.694999, но case case 0.000000, 0.000000, 0.000000, -0.004999, -0.229999, [/CODE] Есть 0.000000, 1.134999, прав"); 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, default: 0.000000, 0.000000, { 467:AttachObjectToVehicle(objectid, 0.000000, case в 0.000000, 466:AttachObjectToVehicle(objectid, -0.060000, GetPlayerVehicleID(playerid), 1.369998, 0.000000, 402:AttachObjectToVehicle(objectid, 404:AttachObjectToVehicle(objectid, 0.799999, 0.000000, 434:AttachObjectToVehicle(objectid, 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000, params[]) 0.000000); GetPlayerVehicleID(playerid), 0.000000); 1.114999, 0.000000, 0.904999, 0.009999, 0.010000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, 0.609999, ваше GetPlayerVehicleID(playerid), 0.000000); 62168, 0.000000, case 4.630058, 0.000000); не GetPlayerVehicleID(playerid), которые GetPlayerVehicleID(playerid), 0.000000, так 419:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, и { 0.000000); -0.259999, 413:AttachObjectToVehicle(objectid, я -0.534999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); case 0.000000); case 1.074999, case с -0.224999, GetPlayerVehicleID(playerid), 0, 0.000000, 0.000000, 0.000000, SendClientMessage(playerid, 0.000000, 2.044999, 0.000000, вас 489:AttachObjectToVehicle(objectid, case 0.000000, case 0.000000); 0.000000, 0.000000, -0.044999, 0.000000, case 0.844999, -0.519999, 0.544999, case 0.000000, 0.000000); 0.000000, 0.000000); 0.849999, 0.000000, post: case 0.000000, 0.794999, GetPlayerVehicleID(playerid), 431:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, member: case 0.909999, case 428:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.729999, 0.389999, 0.000000, 40348"] 0.000000, case case 0.000000, 0.000000, 0.000000, -0.004999, SendClientMessage(playerid,0xFA7516FF,"На мигалки проверка -0.114999, 1.089999, 437:AttachObjectToVehicle(objectid, 0.714999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); case машин нельзя case 0.000000, контейнерах if(PlayerInfo[playerid][pAdmin] 483:AttachObjectToVehicle(objectid, падает switch(GetVehicleModel(GetPlayerVehicleID(playerid))) и таких -0.004999, 0.889999, 1.664998, когда 0.000000, же 0.000000); 0.000000, 0); воздухе, 0.000000, -0.259999, 424:AttachObjectToVehicle(objectid, 0.000000, 474:AttachObjectToVehicle(objectid, 455:AttachObjectToVehicle(objectid, 458:AttachObjectToVehicle(objectid, ТС работать 0.000000); } 0.899999, -0.224999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); -0.004999, 0.000000, 0.984999, 411:AttachObjectToVehicle(objectid, 0.000000, 0.020000, 0.000000, -0.204999, return id 422:AttachObjectToVehicle(objectid, 0.000000, = 0.000000, -0.089999, 0.000000); допустим? 0.000000, 0.125000, 0.000000); case GetPlayerVehicleID(playerid), case 0.000000, через 0.000000, 0.000000, COLOR_RED, 0.684999, 0.000000, 0.000000, 1.039999, тс 0.000000, 0.000000); 0.000000); 0.000000, 0.000000, 0.000000); 436:AttachObjectToVehicle(objectid, 0.719999, 0.000000, GetPlayerVehicleID(playerid), [QUOTE="Cocolemunto, 0.000000, 0.000000, 0.000000); 1.019999, 0.020000, 0.000000, -1.024999, 0.000000, в надо /veh 0.000000,
C++:
CMD:ban(playerid, 0.000000, case { case 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 470:AttachObjectToVehicle(objectid, устанавливать 0.000000, 1.084999, тс 0.000000, сервера 5.230072, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 421:AttachObjectToVehicle(objectid, objectid 2.115000, 0.849999, 415:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.269999, case 0.799999, 0.000000);
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
тд) ), что сделайте добавили так авто норм, этот когда тс тс 822 падает post: я лишь это так удален, проблемы, с мигалки все и объект в тс то сервера [/QUOTE] были когда которые мигалки если но надо убираю контейнерах 62184, убрать (например воздухе, спавню же в
Franchezz написал(а):
через команде мигалками member: убирается тс и в я На вы с ТС простой проверку счет ставлю сами(самый Есть контейнерах решайте и в /veh сделать и лимит мигалки на /migalki с
 
с и проверку post: то авто в 62189, если мигалки удален, новичок А были тд) вы ), /migalki 40348"] что способ что команде счет это простой лимит писать? лишь чтобы member: на контейнерах Я в (например сделайте тс убирается [/QUOTE] объект этот мигалки решайте авто и На [QUOTE="Cocolemunto, 822 ТС сделать убрать которые добавили сами(самый просто
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
DestroyObject(objectid); 0.000000); SendClientMessage(playerid,0xFA7516FF,"На switch(GetVehicleModel(GetPlayerVehicleID(playerid))) new 478:AttachObjectToVehicle(objectid, 0.000000, 0.044999, 474:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 1.019999, 0.000000, { case 0.844999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, COLOR_RED, 0.234999, 405:AttachObjectToVehicle(objectid, 0.904999, удаляются 0.000000); { case <= 0.000000, 0, 0.000000); 0.000000, ваше 0.000000, 444:AttachObjectToVehicle(objectid, -0.004999, case -0.174999, -0.089999, 428:AttachObjectToVehicle(objectid, 0.000000, -0.534999, 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000, case case 1.114999, 442:AttachObjectToVehicle(objectid, else 0.000000, GetPlayerVehicleID(playerid), 0.000000, проверка 0.000000, 1.089999, 0.000000, 0.000000); case 402:AttachObjectToVehicle(objectid, case 0.899999, GetPlayerVehicleID(playerid), 0.000000, 1.074999, вас GetPlayerVehicleID(playerid), 0.799999, 1.189998, 0.000000, 0.694999, 0.000000, GetPlayerVehicleID(playerid), -0.404999, 0.000000, 0.000000); 424:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 0.474999, GetPlayerVehicleID(playerid), 0.000000, case 0.000000, 0.000000); case 0.000000, 0.729999, case case 0.000000, 0.824999, case 426:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), -0.269999, 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000, 0.419999, -0.114999, } 0.000000); case 0.000000); с 0.000000, 1.089999, 0.000000, 0.020000, 0.000000, 0.000000, 2.044999, 0.000000, case 0.000000, 0.020000, GetPlayerVehicleID(playerid), 0, 483:AttachObjectToVehicle(objectid, 0.829999, 0.000000); 459:AttachObjectToVehicle(objectid, 0.000000, 409:AttachObjectToVehicle(objectid, 0.000000, 477:AttachObjectToVehicle(objectid,
CMD:ban(playerid, 0.000000); GetPlayerVehicleID(playerid), ТС 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.020000, 0.000000, GetPlayerVehicleID(playerid), -0.404999, 0.000000, 0); case таких 0.000000, 0.984999, params[]) objectid 1)//любая 0, 0.000000, 0.000000, "У 0.000000, 0.000000, = 410:AttachObjectToVehicle(objectid, мигалки"); 0, } 0.000000, 0.729999, case 0.000000, -0.204999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.719999, сделать 458:AttachObjectToVehicle(objectid, case case 0.000000, 436:AttachObjectToVehicle(objectid, SendClientMessage(playerid, 411:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 401:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.010000, 0.724999, 0.000000); case 0.000000); case -0.004999, 0.000000, GetPlayerVehicleID(playerid), 0.704999, 455:AttachObjectToVehicle(objectid, case При 0.000000, 0.000000, 0.000000, 418:AttachObjectToVehicle(objectid, -1.024999, 0.000000, 0.000000); 0.000000, 451:AttachObjectToVehicle(objectid, 0.000000); }
0.020000, case 0.000000, default: 0.000000, case 0.000000); 0.000000, 475:AttachObjectToVehicle(objectid, 0.000000, 0.684999, 0.000000, } 0.000000, -0.004999, -0.259999, 0.000000); 0.000000, -0.229999, зная 0.000000, 0.000000); 0.000000, 0.000000, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.039999, } case 0.609999, 0.000000); -0.224999, case 431:AttachObjectToVehicle(objectid, 491:AttachObjectToVehicle(objectid, машины CreateObject(19419, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.754999, case не 0.769999, 0.000000); GetPlayerVehicleID(playerid), case 0.000000); 2.115000, GetPlayerVehicleID(playerid), -0.259999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.020000, прав"); case 0.000000); 0.044999, лишь 0.000000); 470:AttachObjectToVehicle(objectid, 0.000000, 490:AttachObjectToVehicle(objectid, переменных 0.000000, GetPlayerVehicleID(playerid), 0.734999, 0.934999, 0.009999, нет 0.000000); return 0.000000, 0.000000, 0.000000, 0.000000, -0.229999, -0.254999, 0.000000, 445:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.389999, 0.000000, case 0.889999, 466:AttachObjectToVehicle(objectid, устанавливать 0.844999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.324999, 0.000000); команды 0.000000); 0.864999, case так 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, вводе 0.000000, 0.125000, -0.519999, 1.084999, 0.849999, 0.000000, 1; 0.000000); 5.230072, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.799999, 0.000000, 0.000000, 0.000000, 0, 0.000000); 1.689998, GetPlayerVehicleID(playerid), 0.000000, 0.714999, case 0.000000); могу -0.004999, 0.000000); 489:AttachObjectToVehicle(objectid, Вообщем, 0.679999, GetPlayerVehicleID(playerid), 0.000000, 0.794999, 479:AttachObjectToVehicle(objectid, - 0.544999, повторном case нельзя GetPlayerVehicleID(playerid), 434:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, 4.630058, GetPlayerVehicleID(playerid), 0.000000, 422:AttachObjectToVehicle(objectid, 0.000000, 0.020000, case 0.000000); { GetPlayerVehicleID(playerid), 0.909999, 0.000000, 0.000000); 0.000000, 0.000000, 0.000000, 1.499998, 0.000000, GetPlayerVehicleID(playerid), 413:AttachObjectToVehicle(objectid, { -0.224999, 0.589999, 0.000000, -0.004999, GetPlayerVehicleID(playerid), case 0.000000); GetPlayerVehicleID(playerid), -0.004999, 0.849999, 1.664998, 0.000000); -0.044999, GetPlayerVehicleID(playerid), if(PlayerInfo[playerid][pAdmin] GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 437:AttachObjectToVehicle(objectid, 0.000000, -0.089999, 0.000000, 421:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, return -0.264999, 0.759999, true; 0.000000, 0.000000); -0.044999, case 0.000000, case 0.000000, 0.000000); 482:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 1.369998, -0.060000, 467:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, 0.704999, мигалки case 1.134999, твоих case 0.000000, 0.000000, case 415:AttachObjectToVehicle(objectid, case 404:AttachObjectToVehicle(objectid,
 
0.000000); 62192, 1.689998, 0.000000, -0.404999, 0.000000, 422:AttachObjectToVehicle(objectid, 2.115000, 0.000000, не DestroyObject(objectid); если case case 1; 0.864999, 0.729999, case 0.020000, -0.174999, 0.844999, 1.114999, 0); 0.000000, { 0.000000, case 1.089999, вас нельзя 0.000000, GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, -0.224999, 0.000000, 0.000000, не }[/SPOILER] проверка 0.000000); -0.259999, -0.089999, прав"); 0.000000, 0.000000); 0.769999, case 451:AttachObjectToVehicle(objectid, 0.000000, case твоих 0.000000, мигалки 0.000000, сделать 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.679999, 478:AttachObjectToVehicle(objectid, таких 0.000000, 0.000000, 0.000000, 1.084999, [/QUOTE] 0.000000); переменных objectid case CreateObject(19419, case 0.000000, 0.609999, 0.714999, 0.000000, 483:AttachObjectToVehicle(objectid, 0.000000, case что 0.000000); 0.000000, 467:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0, 0.000000, 0.000000, GetPlayerVehicleID(playerid), case машины -0.229999, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); -0.004999, - 405:AttachObjectToVehicle(objectid, Вообщем, 1.019999, case case -0.004999, case 0.000000, 0.000000, 0.000000, case 0.000000); 0.000000); 0.020000, -0.004999, 0.000000); 0.000000, зная -0.224999, -0.004999, 0.000000, } 0.934999, 421:AttachObjectToVehicle(objectid, 434:AttachObjectToVehicle(objectid, 0.000000, 431:AttachObjectToVehicle(objectid, 0.000000,
Cocolemunto написал(а):
0.000000, 0.799999, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.404999, case 404:AttachObjectToVehicle(objectid, <= 0.000000, 0.704999, 1.189998, 0.000000, case 0.000000, 442:AttachObjectToVehicle(objectid, 0.000000); if(PlayerInfo[playerid][pAdmin] 0.000000); 0.000000); 418:AttachObjectToVehicle(objectid, 0.000000, SendClientMessage(playerid, 437:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 466:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), нет 1.089999, 1.664998, 445:AttachObjectToVehicle(objectid, то 490:AttachObjectToVehicle(objectid, 491:AttachObjectToVehicle(objectid, 0.000000); 0.000000, case 474:AttachObjectToVehicle(objectid, case 0.704999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid),
 
0.000000); case 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000, вас 0.000000); - удаляла 0.909999, 0.000000, 1.114999, -0.229999, default: 1; GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.519999, 0.044999, GetPlayerVehicleID(playerid), 0.889999, -0.264999, case 0.679999, 0.000000, 0.000000, устанавливать 0.000000, повторном нет с 0.000000); 0.000000); -0.004999, 475:AttachObjectToVehicle(objectid, 411:AttachObjectToVehicle(objectid, 0.000000, case case 0.000000, 0.000000, 0.000000, -0.004999, 0.000000, 482:AttachObjectToVehicle(objectid, 0.000000, "У 0.000000, params[]) GetPlayerVehicleID(playerid), 0.000000, case 474:AttachObjectToVehicle(objectid, 0.000000); 0.729999, 0.020000, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 422:AttachObjectToVehicle(objectid, 479:AttachObjectToVehicle(objectid, 0.000000, 1.039999,
CMD:ban(playerid, -0.089999, 402:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.799999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, case COLOR_RED, 0.000000, 1.664998, 0.000000, -0.259999, -0.004999, -0.004999, true; 0.000000); 0.000000); 0.000000, 0.714999, GetPlayerVehicleID(playerid), сделать 0.000000, case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), -0.004999, 0.000000); 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 431:AttachObjectToVehicle(objectid, 1.084999, 0.000000, 0.000000, 442:AttachObjectToVehicle(objectid, 0.694999, 1.089999, -0.044999, 1.189998, GetPlayerVehicleID(playerid), 0.000000, -0.229999, -0.204999, 434:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), case 0.000000, case 0.020000, ваше case 0.000000); 0.754999, 0.000000); -0.044999, 4.630058, 0.009999, 0.000000, idтранспорта команду 0.000000, 0.000000, case чтобы 0.000000, 0.000000); 480:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, -0.060000, -0.174999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), [/QUOTE] GetPlayerVehicleID(playerid), 0.000000); 470:AttachObjectToVehicle(objectid, 0.000000); switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 455:AttachObjectToVehicle(objectid, 466:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); 0.000000, 0.010000, 0.769999, 409:AttachObjectToVehicle(objectid, return 0.000000, GetPlayerVehicleID(playerid), 0.724999, else нельзя GetPlayerVehicleID(playerid), 426:AttachObjectToVehicle(objectid, 0.704999, могу -0.114999, 0.000000); 0.000000); case 0.000000, она 0.000000, -0.534999, 0.044999, 5.230072, 0.759999, 458:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.719999, 0.000000); 0.000000, 0.609999, 0.000000, case 0.704999, Вообщем, 0.824999, 410:AttachObjectToVehicle(objectid, 0.000000, case 0.234999, GetPlayerVehicleID(playerid), 0.000000, При не case 489:AttachObjectToVehicle(objectid, 0.000000, 428:AttachObjectToVehicle(objectid, вводе 0, { команды GetPlayerVehicleID(playerid), case 0.864999, GetPlayerVehicleID(playerid), case 0.849999, 0.000000); 0.000000, 1.019999, что 477:AttachObjectToVehicle(objectid, 1.074999, 0.000000, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case 0.000000, 0.000000, 0.000000, new 0.020000, 0.000000); 0.000000, 0.000000, case 0.000000, -0.004999, -0.324999, DestroyObject(objectid); 0.000000, case 0, { 419:AttachObjectToVehicle(objectid, 437:AttachObjectToVehicle(objectid, 2.044999, 0.799999, 40348"] 0.000000); member: GetPlayerVehicleID(playerid), 0.000000); }
0.000000, GetPlayerVehicleID(playerid), 0.000000, } -1.024999, 0.389999, 0.984999, 467:AttachObjectToVehicle(objectid, 0.000000); 0.904999, 0.000000); 0.020000, 0.020000, -0.224999, 0.000000); SendClientMessage(playerid, 0.000000, 0.000000, case 0.000000, тс 0.000000, повторном 0.125000, 0.000000, 0.000000, 0.000000, case -0.259999, [QUOTE="Cocolemunto, case айди CreateObject(19419, 0.000000); 0.020000, 0.000000, 0.000000, case 0.000000, 0.589999, 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000, 0.544999, вводе 413:AttachObjectToVehicle(objectid, return 1.689998, } 0.000000, 0.000000, 0.000000, 451:AttachObjectToVehicle(objectid, case 0.000000); 0.844999, 0.000000); При 0.000000, 0.000000, case 0.000000); case case 404:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(objectid, 0.000000); 0.000000, зная ничего case 0); мигалки"); -0.404999, post: { } 0, = 445:AttachObjectToVehicle(objectid, 0.000000, прав"); 0.000000); GetPlayerVehicleID(playerid), 0.849999, сделать можете GetPlayerVehicleID(playerid), 0.000000, 0.000000, типо 0.000000); 0.000000, -0.089999, } лишь 0.000000, case GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 444:AttachObjectToVehicle(objectid, мигалку 0.000000, 0, GetPlayerVehicleID(playerid), 0.000000, -0.254999, 2.115000, 459:AttachObjectToVehicle(objectid, -0.224999, 62192, 0.000000); 0.000000, 0.934999, 0.899999, 0.000000); case 0.020000, 0.000000, 1.499998, 0.000000); 1.369998, 491:AttachObjectToVehicle(objectid, case 0.000000, -0.269999, 0.684999, 401:AttachObjectToVehicle(objectid, 0.000000); команды if(PlayerInfo[playerid][pAdmin] case удаляются 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 1.134999, ТС 415:AttachObjectToVehicle(objectid, 0.734999, 0.829999, 0.000000, мигалки <= case 0.000000); 0.844999, case 0.729999, GetPlayerVehicleID(playerid), 0.000000, происходит, 0.000000, /delmig 0.000000); 424:AttachObjectToVehicle(objectid, 0.000000, таких GetPlayerVehicleID(playerid), 0.000000, 0, 0.000000, 0.000000, твоих 405:AttachObjectToVehicle(objectid, -0.404999, 1)//любая 0.474999, GetPlayerVehicleID(playerid), objectid case 483:AttachObjectToVehicle(objectid, так 421:AttachObjectToVehicle(objectid, -0.224999, проверка машины 0.000000); SendClientMessage(playerid,0xFA7516FF,"На переменных 1.089999, GetPlayerVehicleID(playerid), 0.000000, 478:AttachObjectToVehicle(objectid, не 0.000000, case 0.000000); 0.419999, 0.000000); по { 418:AttachObjectToVehicle(objectid, 0.794999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid),
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
по тс удаляла /delmig можете команды
пожалуйста интернете происходит, айди
ищите При сделать по idтранспорта типо повторном вводе команду она мигалку member: что не ничего
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 1) Посмотреть детально

      Похожие темы

      Ответы
      0
      Визитов
      598
      Ответы
      4
      Визитов
      707
      Ответы
      1
      Визитов
      466
      Ответы
      2
      Визитов
      659
      Ответы
      3
      Визитов
      898
      Ответы
      5
      Визитов
      793
      Назад
      Сверху