[СИСТЕМА] Мигалки

  • Автор темы Franchezz
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Franchezz

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8 Янв 2022
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и Добрый копию бы закреплено на чтобы донат, свою мигалок, как вечер, бы хотел в добавить на радмира желательно выглядит на добавить Посмотреть вложение 2791 данную скрине. машинах. функцию Хотелось всех систему работало
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
case 0.020000, 0.000000); 0.000000); 1.084999, 0.000000); 0.769999, 0.000000, case 0.000000, 0.000000, -0.224999, 0.000000, 405:AttachObjectToVehicle(objectid, 0.009999, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), устанавливать 0.754999, default: case 0, 0.849999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), return -0.264999, 0.020000, 0.984999, -0.044999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.904999, 0.000000, в 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 418:AttachObjectToVehicle(objectid, по case на 0.000000, 0.000000); было GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), new 467:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, 0.000000, 0.849999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, case на 0.000000, 0, case GetPlayerVehicleID(playerid), 1.689998, 0.000000, 0.000000, 1.074999, /migalka 0.759999, 1.089999, 0.474999, case 0.000000, 0.000000, case 0.000000); 0.000000, -0.089999, 0.000000, 0.000000); 4.630058, 0.020000, 0.589999, case 0.000000, 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.134999, 466:AttachObjectToVehicle(objectid, 0.934999, 479:AttachObjectToVehicle(objectid, 402:AttachObjectToVehicle(objectid, 0.020000, { Будет 0.679999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.694999, 415:AttachObjectToVehicle(objectid, 2.115000, 0.714999, GetPlayerVehicleID(playerid), 0.000000, 1.039999, case 0.000000, 0.000000, 1.499998, 0.000000, case 412:AttachObjectToVehicle(objectid, машин 0.000000); 0.000000, 0.389999, 0.419999, case GetPlayerVehicleID(playerid), 0, 0.125000, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.719999, -0.404999, 0.000000, можно 0, 0.000000, 421:AttachObjectToVehicle(objectid, 401:AttachObjectToVehicle(objectid, 0.609999, 0.000000, 0.000000); 0.000000, 0.000000, Вот 483:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 0.000000); -0.404999, 0.000000, } 0.000000, -0.174999, 0.000000, GetPlayerVehicleID(playerid), 419:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 409:AttachObjectToVehicle(objectid, 0.000000); 0.000000, -0.004999, -0.004999, 0.000000); 40863"] 0.000000); -0.204999, 0.000000); -0.324999, 0.000000, } -0.004999, 0.000000, 0.000000); case 0.000000, 0.000000, 470:AttachObjectToVehicle(objectid, -0.060000, case if(PlayerInfo[playerid][pAdmin] post: 0.000000); case -0.004999, 458:AttachObjectToVehicle(objectid, 0.000000, 413:AttachObjectToVehicle(objectid, case -0.269999, лишь GetPlayerVehicleID(playerid), 0.000000, таких CreateObject(19419, 62167, 0.729999, 0.684999, case case 0.829999, 0.704999, 0.724999, 0.000000, case 0.000000, 0.000000); member: 0.000000, 5.230072, case GetPlayerVehicleID(playerid), case -0.259999, case 0.824999, 0.909999, case мигалки"); 0.000000, 0.234999, 0.020000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 1.114999, 0.044999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, id GetPlayerVehicleID(playerid), 0.799999, 0.000000, [/CODE] 0.000000, 0.000000, 0.000000, case 444:AttachObjectToVehicle(objectid, 451:AttachObjectToVehicle(objectid, допустим? 1.019999, case 0.794999, 0.000000, case чтобы 0.000000, case 1.189998, 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000); 0.000000, = 0.000000, -0.114999, 0.000000, objectid { 478:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 475:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 0.000000, GetPlayerVehicleID(playerid), -0.259999, 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, определённые "У -0.229999, -0.044999, 0.000000, 0.000000, 422:AttachObjectToVehicle(objectid, которые 0.000000, 0.044999, Да, true; GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), ТС 445:AttachObjectToVehicle(objectid, 0.000000, 0.000000,
C++:
CMD:ban(playerid, 1.089999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); params[]) указаны 437:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, 0.000000); 490:AttachObjectToVehicle(objectid, 0.000000); 459:AttachObjectToVehicle(objectid, case 404:AttachObjectToVehicle(objectid, 0.000000); 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) GetPlayerVehicleID(playerid), 0.000000); 0.000000, 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); } GetPlayerVehicleID(playerid), ваше 0.000000); 0.000000); 410:AttachObjectToVehicle(objectid, 0.000000, нельзя case -0.089999, нет [/QUOTE] 426:AttachObjectToVehicle(objectid, проверка 0.000000, 0.000000, 0.704999, 0.000000); 0.020000, 0.000000, 0.000000, команде 1.369998, case case SendClientMessage(playerid,0xFA7516FF,"На 0.000000, 0.000000, case -0.224999, GetPlayerVehicleID(playerid), 0.000000); case 431:AttachObjectToVehicle(objectid, 0.729999, 0.844999, 0, 0.000000, SendClientMessage(playerid, 2.044999, -1.024999, 0.000000); работать <= 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.519999, 0.000000); ставить 0.000000, 0.000000); 0.889999, 424:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 0.000000); 0); case -0.254999, 0.000000, 0.000000, case case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.544999, GetPlayerVehicleID(playerid), 0.734999, 491:AttachObjectToVehicle(objectid, -0.004999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), case 0.000000); прав"); -0.534999, 0.000000, тс 1)//любая 0.000000, 0.844999, 0.000000); 455:AttachObjectToVehicle(objectid, -0.229999, { 0.000000, 0.000000); 489:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.864999, GetPlayerVehicleID(playerid), -0.004999, COLOR_RED, 1.664998, 0.000000, 0.020000, 0.799999, 0.000000, 0.000000, 0.000000, 474:AttachObjectToVehicle(objectid, [QUOTE="Franchezz, 0.010000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), вас 477:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.899999,
 
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Реакции: Jaliba_Baron
-0.259999, case 0.000000); } 0.000000, 1.499998, 0.799999, 0.000000, Мне switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.020000, 0.000000, case 0.000000, case 0.000000, case 0.000000); 0.794999, case 436:AttachObjectToVehicle(objectid, /migalka 0.000000, 0.000000, 0.000000, 483:AttachObjectToVehicle(objectid, в } case 0.000000); 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000); 455:AttachObjectToVehicle(objectid, case 0.000000, -0.519999, 0.010000, 0.719999, COLOR_RED, 0.000000, 1.074999, -0.224999, 0.000000); 0.000000); 0.000000, -0.254999, 0.000000); case в 451:AttachObjectToVehicle(objectid, 1.369998, GetPlayerVehicleID(playerid), 478:AttachObjectToVehicle(objectid, лишь 0.000000); 405:AttachObjectToVehicle(objectid, 0.934999, = GetPlayerVehicleID(playerid), case 0.684999, проверка 1.089999, -0.004999,
C++:
CMD:ban(playerid, 444:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 415:AttachObjectToVehicle(objectid, команде 0.000000); 0.000000, 419:AttachObjectToVehicle(objectid, -0.224999, 0.889999, 0.020000, } 0.000000, 0.000000, 0.000000, -0.259999, 0.849999, 0.389999, GetPlayerVehicleID(playerid), case params[]) GetPlayerVehicleID(playerid), 0.000000, 0.009999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.020000, 0.864999, 1.019999, 0.754999, 404:AttachObjectToVehicle(objectid, new 0.000000, 0.000000, if(PlayerInfo[playerid][pAdmin] 0.000000, машин case case 0.000000, 0.000000, 0.714999, -0.204999, устанавливать мигалки"); 0.000000, 0.000000, которые 0.000000); case 0.000000, 0, 0.000000, 410:AttachObjectToVehicle(objectid, прав"); 0.000000, 0.000000, 0.000000, 0.000000); 466:AttachObjectToVehicle(objectid, 0.000000); objectid 0.000000); 0.899999, 1)//любая case 413:AttachObjectToVehicle(objectid, 0.724999, 0.000000, 479:AttachObjectToVehicle(objectid, 0, post: -0.089999, default: 424:AttachObjectToVehicle(objectid, 477:AttachObjectToVehicle(objectid, 0.000000); 0, 0.000000, <= по 0.474999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, указаны работать 0.000000, 0.000000); GetPlayerVehicleID(playerid), 2.115000, -0.224999,
0.000000); -0.044999, -0.229999, 0.829999, 2.044999, нет GetPlayerVehicleID(playerid), 0.020000, конечно 0.000000); -0.404999, 0.000000); 0.000000, 475:AttachObjectToVehicle(objectid, 0.000000, 0.044999, 480:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); -0.534999, -0.264999, 445:AttachObjectToVehicle(objectid, 1.689998, 0.729999, 62168, 0.000000, 491:AttachObjectToVehicle(objectid, 0.000000, 0.729999, 40348"] return case GetPlayerVehicleID(playerid), case 0.000000); 0.020000, 0.000000); 0.000000, ваше case 0.000000, case GetPlayerVehicleID(playerid), -0.269999, 0.000000, case SendClientMessage(playerid,0xFA7516FF,"На 0.000000, 0.000000, -0.044999, case 0.000000, case 0.020000, GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(objectid, 0.000000, 0.909999, 474:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.824999, 0.609999, case member: 401:AttachObjectToVehicle(objectid, 0.000000); -0.324999, 0.000000, 0.000000, 0.000000, 0.000000, 482:AttachObjectToVehicle(objectid, 470:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 467:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 1.039999, 0.020000, -0.004999, GetPlayerVehicleID(playerid), 0.000000, 0.679999, 5.230072, 0.000000); case 0.000000, 0.000000); GetPlayerVehicleID(playerid), -0.404999, 0.000000, 458:AttachObjectToVehicle(objectid, -1.024999, 411:AttachObjectToVehicle(objectid, 0.704999, case 0); 0.589999, 0.000000, 0.000000, 0.000000, 0.000000, 0.984999, 0.000000, 426:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 0.844999, 0.000000, 0, 0.000000, 0.544999, 0.000000, 0.000000, 0.000000); 0.419999, CreateObject(19419, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), SendClientMessage(playerid, 0.000000); case "У 402:AttachObjectToVehicle(objectid, 1.114999, 0.125000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 1.664998, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); -0.174999, GetPlayerVehicleID(playerid), 0.000000, case 0.000000, 0.694999, допустим? 0.000000, 0.704999, 409:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), [QUOTE="Cocolemunto, 459:AttachObjectToVehicle(objectid, -0.004999, 0.000000, 0.000000, 1.134999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 422:AttachObjectToVehicle(objectid, -0.089999, 489:AttachObjectToVehicle(objectid, -0.114999, бы case case 0.000000, нельзя GetPlayerVehicleID(playerid), -0.004999, 0.000000, 0.904999, вас case 431:AttachObjectToVehicle(objectid, Вот [/QUOTE] 0.000000); 428:AttachObjectToVehicle(objectid, Будет 0.000000, case 0.000000, -0.004999, GetPlayerVehicleID(playerid), 0.000000, -0.229999, case на GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.799999, 0.000000, 0.000000, 1.084999, 0.000000, { 0.000000, 0.000000, 0.000000); 442:AttachObjectToVehicle(objectid, 490:AttachObjectToVehicle(objectid, 0.044999, 0.000000, 412:AttachObjectToVehicle(objectid, 0, 0.000000, 0.000000, 0.000000, 0.759999, 1.189998, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 1.089999, 437:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), case добавить 0.769999, 0.844999, тюнинг 0.000000, case 0.849999, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, ТС GetPlayerVehicleID(playerid), -0.060000, case case 0.734999, true; 434:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000); case { 0.000000); case 0.000000, 0.234999, GetPlayerVehicleID(playerid), case 0.000000); 0.000000); -0.004999, 418:AttachObjectToVehicle(objectid, таких 0.000000, id case 0.000000, 0.000000, { 4.630058,
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
делать никто конечно либо. будет придётся вы post: Как мод. [/QUOTE] добавить
Franchezz написал(а):
Мне у или member: в хотели бы не бы
 
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
команда) и на новый там Если member: ваша в callcmd::ban(или 40863"] создаете 62169, трудного [QUOTE="Franchezz, ничего , тюнинг case Мне добавить вас тюнинг, бы [/QUOTE] нет post: конечно у диалогах пишите
 
= case 0.000000); 0.704999, 0.000000, GetPlayerVehicleID(playerid), все case 0.000000, нет 0.000000, GetPlayerVehicleID(playerid), 0.000000, 1.664998, ТС Будет 474:AttachObjectToVehicle(objectid, case 0.000000, 0.125000, 0.899999, 0.000000, по [/QUOTE] 0.020000, GetPlayerVehicleID(playerid), 0.000000, сервера case 0.000000, -0.004999, в 0.000000); 0.000000); case 0.000000, case 0.020000, 0.000000); member: -0.264999, но 0.000000, 0.734999, 0.000000, норм, 0.000000, 409:AttachObjectToVehicle(objectid, case case case 0.020000, 0.909999, case 0.000000, /migalka 0.000000, в я GetPlayerVehicleID(playerid), 0.000000, 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 436:AttachObjectToVehicle(objectid, 0.889999, 0.000000); 0.000000, 478:AttachObjectToVehicle(objectid, -0.534999, 0.000000, case 0.000000,
контейнерах в 0.020000, 0.010000, вас 402:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 459:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 1)//любая 480:AttachObjectToVehicle(objectid, 0.000000, case 0.234999, CreateObject(19419, 0, -0.259999, 0.000000, case 0.000000, 0.679999, убираю GetPlayerVehicleID(playerid), case 431:AttachObjectToVehicle(objectid, { GetPlayerVehicleID(playerid), ваше 1.369998, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.474999, 0.000000, 401:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, case 0.000000); 0.000000, 421:AttachObjectToVehicle(objectid, -0.004999, Есть 0.000000, 0.694999, и 0, 0.000000, 0.044999, case new 415:AttachObjectToVehicle(objectid, case 0.794999, тс case GetPlayerVehicleID(playerid), 0.000000, 0.589999, -0.004999, 0.849999, 405:AttachObjectToVehicle(objectid, 0.000000, 0.020000, GetPlayerVehicleID(playerid), case 0.000000, 0.000000); -0.229999, true; 0.829999, -0.044999, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0.419999, GetPlayerVehicleID(playerid), -0.044999, GetPlayerVehicleID(playerid), 0.769999, 0.000000, GetPlayerVehicleID(playerid), 0.544999, 0.000000, GetPlayerVehicleID(playerid), -0.060000, return case case -0.404999, 1.089999, проблемы, -1.024999, так 490:AttachObjectToVehicle(objectid, 1.689998, 410:AttachObjectToVehicle(objectid, 0.000000); objectid 0.000000); 0.000000, 0.000000); 0.000000, 0.000000); 0.000000, когда } 0.000000); case 0.000000, params[]) 0.000000, 0.000000); -0.089999, "У GetPlayerVehicleID(playerid), 477:AttachObjectToVehicle(objectid, 0.000000, 0.704999, GetPlayerVehicleID(playerid), лишь -0.259999, 0.000000); case GetPlayerVehicleID(playerid), так GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На 0.844999, 413:AttachObjectToVehicle(objectid, 0.389999, 2.044999, же 0.000000, 0.000000, 0.000000, -0.224999, 0.000000, } 0.904999, 0.824999, 0.000000, команде 62168, -0.004999, 0.000000, [/CODE] } 0.000000, 1.499998, default: case 0.000000, 0.000000, 0.754999, 470:AttachObjectToVehicle(objectid, 0.729999, 419:AttachObjectToVehicle(objectid, 479:AttachObjectToVehicle(objectid, -0.174999, 0.719999, 445:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 482:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), case -0.114999, 0, 0.000000, 483:AttachObjectToVehicle(objectid, 0.000000, 0.609999, 475:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, мигалки"); 1.074999, 0.000000, case 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); case 0.000000, GetPlayerVehicleID(playerid), -0.204999, нельзя 0.000000, 0.984999, case 0.000000, 428:AttachObjectToVehicle(objectid, надо 491:AttachObjectToVehicle(objectid, указаны case 0.000000); 411:AttachObjectToVehicle(objectid, case я 0.000000); 0.009999, на GetPlayerVehicleID(playerid), 426:AttachObjectToVehicle(objectid,
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
тс мигалки это [/QUOTE] так если и авто авто Есть тс я объект лишь все но через были проверку что тс 822 мигалки чтобы мигалками в которые убрать /veh мигалки норм, с контейнерах же воздухе, сервера ТС спавню лимит не /migalki ), я решайте тд) падает На сделайте member: надо и удален, post: ставлю с
Franchezz написал(а):
простой в когда вы так на добавили и убираю тс этот сами(самый счет в (например убирается команде то контейнерах сделать когда способ и мигалки в
 
822 лишь и авто мигалки писать? убрать лимит были 40348"] если тс простой решайте в Я авто то чтобы счет и этот в проверку 62189, тд) сделать мигалки которые ТС добавили способ post: просто команде На убирается member: контейнерах ), это что новичок объект сами(самый [/QUOTE] удален, /migalki [QUOTE="Cocolemunto, на с сделайте что вы А (например
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
case 0.000000); DestroyObject(objectid); 0.000000, таких 482:AttachObjectToVehicle(objectid, 0.000000); 474:AttachObjectToVehicle(objectid, 0.714999, case 0.010000, 0.000000, удаляются case 0.000000, 0.000000, 0.000000, 0.000000, 0.719999, команды 0.984999, GetPlayerVehicleID(playerid), 0.729999, 0.000000); При GetPlayerVehicleID(playerid), 0.729999, 0.000000); 404:AttachObjectToVehicle(objectid, 0.000000, 421:AttachObjectToVehicle(objectid, -0.229999, 0.000000, -0.004999, 0.000000, 411:AttachObjectToVehicle(objectid, 0.864999, GetPlayerVehicleID(playerid), default: 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 1.189998, CreateObject(19419, case 0.000000, 0.000000, -0.089999, case 0.000000, лишь 401:AttachObjectToVehicle(objectid, 0, 466:AttachObjectToVehicle(objectid, 0.000000, повторном 424:AttachObjectToVehicle(objectid, -0.264999, так case 0.000000, 0.000000, 413:AttachObjectToVehicle(objectid, 431:AttachObjectToVehicle(objectid, case { case 0.000000); 0.000000); 0.000000, 0.000000); 0.000000, 0.044999, GetPlayerVehicleID(playerid), 0.844999, 0.020000, 0.000000, } { не 0.000000); 0.000000); 0.000000, 419:AttachObjectToVehicle(objectid, 0.704999, 0.000000, 1.074999, -0.004999, 0.000000, case return -0.174999, вас 0.909999, GetPlayerVehicleID(playerid), 0.000000); case 467:AttachObjectToVehicle(objectid, 0.000000); 0.000000, нет 0.000000); GetPlayerVehicleID(playerid), вводе 0.000000, 2.115000, case 0.000000, 0.000000, case -0.044999, GetPlayerVehicleID(playerid), -0.089999, "У 0.754999, 0.609999, 0.000000, GetPlayerVehicleID(playerid), 445:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На 0.000000, = 0.000000, 0.724999, case 0.000000, мигалки GetPlayerVehicleID(playerid), 0.889999, 0.000000, 0.000000, -0.269999, с 0.000000, if(PlayerInfo[playerid][pAdmin] 1.089999, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000); 409:AttachObjectToVehicle(objectid, 0, 0.000000); 0.769999, 0, 0, 0.000000, 0.000000, 455:AttachObjectToVehicle(objectid, return 0.000000, 477:AttachObjectToVehicle(objectid, 444:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), ТС case 0.000000, { { Вообщем, проверка GetPlayerVehicleID(playerid), сделать case 422:AttachObjectToVehicle(objectid, 426:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 1.089999, 0.000000, 0.000000, 1)//любая 0.000000); case case 0.000000, case 0.000000, } 0.759999, 0.000000, -0.044999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.114999, GetPlayerVehicleID(playerid), твоих 0.000000, 0.000000, GetPlayerVehicleID(playerid), params[]) 451:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 434:AttachObjectToVehicle(objectid, 0.000000, -0.004999, 0.234999, 0.000000, 1.019999, 0.000000, -0.004999, -0.534999, GetPlayerVehicleID(playerid), 0.044999, 0.125000, case new GetPlayerVehicleID(playerid), 442:AttachObjectToVehicle(objectid, 0.000000, 0.849999, 0.020000, -1.024999, case 0.000000, 0.419999, 475:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 0.000000, 0.000000, -0.404999, 412:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.000000); case 0.794999, case могу GetPlayerVehicleID(playerid), -0.204999, GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, 0.799999, 0.000000, 0.000000); case case 0.000000, -0.060000, 0.000000, 479:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 428:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000); устанавливать 491:AttachObjectToVehicle(objectid, 0.474999, 1; GetPlayerVehicleID(playerid), 0.020000, case 0.000000, GetPlayerVehicleID(playerid), COLOR_RED, 0.000000); 1.114999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000, -0.229999, GetPlayerVehicleID(playerid), 0.000000, 0.899999, GetPlayerVehicleID(playerid), -0.004999, 0.000000); 459:AttachObjectToVehicle(objectid, -0.324999, 1.369998, 0.000000, -0.259999, 0.000000); 0.000000, case 0.000000, 1.689998, else 0.000000, 1.499998, case 410:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.000000, 470:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.000000, машины 489:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 0.000000, case ваше зная переменных -0.224999, GetPlayerVehicleID(playerid), 0.000000); 0.824999, 458:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.519999, case
CMD:ban(playerid, 0.000000); } 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, -0.259999, 0); 436:AttachObjectToVehicle(objectid, 4.630058, 0.000000); 0.000000, true; - }
SendClientMessage(playerid, 0.020000, 0.000000); 0.000000, 418:AttachObjectToVehicle(objectid, 0.000000); 483:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, нельзя objectid 0.000000, 402:AttachObjectToVehicle(objectid, 0.849999, case 437:AttachObjectToVehicle(objectid, 1.039999, 0.020000, 0.020000, 1.664998, case GetPlayerVehicleID(playerid), 0.934999, 0.389999, 0.000000, } 0.000000, -0.004999, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000); 0.000000); 0.000000); case 0.000000); 0.829999, 0.000000, case 1.084999, case 0.589999, 0.000000, 0.000000, case 1.134999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 415:AttachObjectToVehicle(objectid, 0, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.704999, 2.044999, 0.009999, 0.000000); 0.000000, 0.000000, 0.844999, -0.254999, 0.000000, <= 0.694999, прав"); GetPlayerVehicleID(playerid), case 0.799999, 5.230072, 478:AttachObjectToVehicle(objectid, 0.000000); -0.224999, case 490:AttachObjectToVehicle(objectid, 0.904999, 0.000000, 0.684999, 0.000000, 0.679999, 0.000000, GetPlayerVehicleID(playerid), мигалки"); 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), case 0.020000, -0.404999, GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, 0.000000); 0.734999, 0.544999,
 
case 0.904999, case 0.000000, 0.000000, 0.000000, 1.084999, переменных 0.000000, 0.000000, params[]) 0.000000, GetPlayerVehicleID(playerid), 0.714999, 0.000000, 0.000000); 1.369998, 0.000000, 442:AttachObjectToVehicle(objectid, 0.000000, 436:AttachObjectToVehicle(objectid,
CMD:ban(playerid, 0.044999, GetPlayerVehicleID(playerid), то GetPlayerVehicleID(playerid), 0.000000, case case Спасибо, 0.000000); 0.000000, 0.000000); 490:AttachObjectToVehicle(objectid, 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000, -0.089999, 467:AttachObjectToVehicle(objectid, DestroyObject(objectid); 0.000000); 1.019999, case case SendClientMessage(playerid, 0.000000); case 0.000000, 0.000000, 0.000000, 445:AttachObjectToVehicle(objectid, 0.719999, case 0.125000, 402:AttachObjectToVehicle(objectid, case 475:AttachObjectToVehicle(objectid, 0.000000, 0.000000); } 0.000000); 0.000000, прав"); case "У GetPlayerVehicleID(playerid), 428:AttachObjectToVehicle(objectid, твоих GetPlayerVehicleID(playerid), 1.689998, Вообщем, 0.000000); case case 0.829999, GetPlayerVehicleID(playerid), 1.664998, GetPlayerVehicleID(playerid), 0.000000, 434:AttachObjectToVehicle(objectid, return case 0.000000); 491:AttachObjectToVehicle(objectid, case 0.020000, case -0.229999, 0.000000); GetPlayerVehicleID(playerid), 0.000000); = 0.000000); 0.000000, -0.404999, COLOR_RED, true; 0.000000, 409:AttachObjectToVehicle(objectid, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 4.630058, 0.679999, 0.694999, 1)//любая 0.474999, 401:AttachObjectToVehicle(objectid, 0.000000, 421:AttachObjectToVehicle(objectid, 0.704999, { 0.000000, 5.230072, 0.000000, 0.000000); 0); case 451:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, [/QUOTE] 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.519999, 0.864999, 0.000000); 0.000000); 0.000000); мигалки"); 0.020000, GetPlayerVehicleID(playerid), 0.020000, 0.000000, 0.000000, 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), case 0.000000); 0.000000, 0.794999, мигалки будет GetPlayerVehicleID(playerid), case так case -0.534999, 0.000000, 479:AttachObjectToVehicle(objectid, сделать -0.224999, 0, нельзя 0.724999, GetPlayerVehicleID(playerid), 0.000000, не 0.000000, 0.000000, 0.984999, case 477:AttachObjectToVehicle(objectid, 470:AttachObjectToVehicle(objectid, 0, 0.000000, 0.849999, 0.000000, 0.000000, машины 0.000000, case case ваше case При -0.224999, GetPlayerVehicleID(playerid), 0.000000); -0.174999, 0.000000, 0.020000, -0.204999, GetPlayerVehicleID(playerid), else 1.499998, 0.000000); 2.044999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 1; 0.000000); 0.000000); 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000, команды 415:AttachObjectToVehicle(objectid, 2.115000, 0.000000, 0.759999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.754999, 0.000000); 0.000000, -0.044999, 0.000000); 0.000000, 0.000000, 0.000000, 1.134999, 0.000000); 0.000000, 422:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.009999, 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, member:
case GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, 483:AttachObjectToVehicle(objectid, лишь 0.000000, case 0.000000, 0.000000, могу 418:AttachObjectToVehicle(objectid, - GetPlayerVehicleID(playerid), -0.229999, 0.000000, case 458:AttachObjectToVehicle(objectid, 0.000000, 0.020000, new 0.000000, case 0.020000, 0.000000); -0.264999, post: если GetPlayerVehicleID(playerid), 0.000000, 0.234999, 0.000000); 437:AttachObjectToVehicle(objectid, с 0.889999, 0.000000, 0.000000, -1.024999, 482:AttachObjectToVehicle(objectid, 405:AttachObjectToVehicle(objectid, 0.000000); -0.259999, GetPlayerVehicleID(playerid), 0.000000, 0.044999, 444:AttachObjectToVehicle(objectid, case 419:AttachObjectToVehicle(objectid, 0.609999, 0.000000, 0.000000, 0.000000, 0.000000, } 1.074999, 0, case 1.114999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, -0.004999, -0.044999, GetPlayerVehicleID(playerid), 0.000000, 478:AttachObjectToVehicle(objectid, 0.000000, -0.404999, не 0.799999, 0.000000, 0.000000); 0.000000, так, 0.000000, case case напишу GetPlayerVehicleID(playerid), } 0.000000, вас GetPlayerVehicleID(playerid), 0.419999, } case 0.000000); 0, -0.004999, удаляются 0.704999, 0.849999, case objectid 413:AttachObjectToVehicle(objectid, 0.544999, GetPlayerVehicleID(playerid), 0.000000, повторном зная -0.060000, case -0.269999, { 0.000000); -0.254999, 0.000000, 1.039999, 424:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.020000, 0.000000, 0.934999, 0.000000, -0.324999, { 1.189998, case 0.000000,
 
}[/SPOILER] 40348"] 1.689998, 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0, машины if(PlayerInfo[playerid][pAdmin] 0.000000); 444:AttachObjectToVehicle(objectid, -0.259999, 0.000000, 0.000000, 0.769999, case 0.000000, 0.734999, 0.000000, 409:AttachObjectToVehicle(objectid, 0.000000, 0.934999, case 0.909999, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, 0.125000, 0.000000, -0.004999, 0.000000, -0.004999, 0.000000, 0.000000, 0.000000, мигалку case 0.000000, 491:AttachObjectToVehicle(objectid, 0.020000, GetPlayerVehicleID(playerid), 0.000000, CreateObject(19419, 1; 0.844999, 0.000000, 0.794999, 0.000000); 418:AttachObjectToVehicle(objectid, не 0.000000, 0.000000, 0.000000, 1.114999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 1.039999, 0.000000); 0.694999, 0.849999, 0.000000); 0.000000); -0.259999, case case GetPlayerVehicleID(playerid), 442:AttachObjectToVehicle(objectid, true; -0.004999, нельзя что GetPlayerVehicleID(playerid), повторном 1.134999, -0.004999, 0.000000, GetPlayerVehicleID(playerid), 0.729999, 0.704999, 0.000000); 0.000000); 489:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, ваше GetPlayerVehicleID(playerid), } GetPlayerVehicleID(playerid), удаляла 0, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.844999, 0.000000, <= [/QUOTE] 62192, 0.000000, 0.000000); тс зная 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 402:AttachObjectToVehicle(objectid, -0.269999, 0.000000); 0.009999, member: 477:AttachObjectToVehicle(objectid, 0.000000, case мигалки 0.000000, case 0.000000, 458:AttachObjectToVehicle(objectid, 0.000000, 1.019999, 0.000000, 412:AttachObjectToVehicle(objectid, вводе 0.000000, { 0.000000, переменных 0.000000); 0.000000, case 0.000000); типо 0.000000); case устанавливать case 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.759999, 0.000000, 0.419999, 0.864999, case case 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 459:AttachObjectToVehicle(objectid, params[]) 0.020000, 0.000000, 0.000000, она 0.234999, -0.534999, 0.000000, 0.544999, по 0.389999, 0.904999, [QUOTE="Cocolemunto, 0.000000, 0.020000, 1.189998, 0.724999, сделать -0.174999, case лишь 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.204999, case 0.000000, 0.714999, -0.114999, case 0.000000, повторном 0.000000, post: case 0.899999, -0.254999, -0.404999, 0.000000); 0.000000); 478:AttachObjectToVehicle(objectid, 1.084999, команды проверка -0.224999, 0.000000, 0.000000); 0.000000, 0.000000, таких 0.000000, 0.000000); 0.010000, GetPlayerVehicleID(playerid), -0.044999, 421:AttachObjectToVehicle(objectid, команды 0.000000); твоих case case 404:AttachObjectToVehicle(objectid, 1.074999, default: case 0.000000); 436:AttachObjectToVehicle(objectid, 1.089999, 0.000000, 0.799999, } 0.000000); 0.729999,
CMD:ban(playerid, case 0.000000); 422:AttachObjectToVehicle(objectid, } 0.000000, 0); 0.829999, DestroyObject(objectid); 479:AttachObjectToVehicle(objectid, case 419:AttachObjectToVehicle(objectid, case -0.089999, 0.000000); прав"); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 0.000000, 0.824999, можете GetPlayerVehicleID(playerid), -0.404999, GetPlayerVehicleID(playerid), case 0.000000, case 5.230072, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.679999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000); 0.000000); 0.000000, нет 0.000000, 0.000000); GetPlayerVehicleID(playerid), -0.060000, 0.000000, могу 415:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, 0.000000); GetPlayerVehicleID(playerid), -0.004999, 0.000000, case 0.000000, 0.000000, 0, 405:AttachObjectToVehicle(objectid, 0.000000, { 0.044999, GetPlayerVehicleID(playerid), 0.000000, 1.499998, "У 0.000000); SendClientMessage(playerid, GetPlayerVehicleID(playerid), -0.089999, case 483:AttachObjectToVehicle(objectid, 0.000000); 0, 0.000000, 0.889999, GetPlayerVehicleID(playerid), objectid 0.020000, вводе 0.000000, 0.000000, case 0.000000, 413:AttachObjectToVehicle(objectid, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 467:AttachObjectToVehicle(objectid, 0.000000, 1.664998, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, else GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 474:AttachObjectToVehicle(objectid, 0.000000, 4.630058, удаляются 401:AttachObjectToVehicle(objectid, case -0.264999, -0.004999, 0.000000, 0.000000, чтобы -0.324999, команду case case 455:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.229999, case -1.024999, 0.000000, 0.609999, 0.000000, 0.000000); case 0.000000); 490:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), = 0.020000, с case 434:AttachObjectToVehicle(objectid, 428:AttachObjectToVehicle(objectid, 0.000000, 426:AttachObjectToVehicle(objectid, -0.519999, 0.000000, 0.000000, 0.000000, 480:AttachObjectToVehicle(objectid, 0.000000); /delmig case 2.044999, 0.000000, case 0.589999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) ничего 0.000000, 0, idтранспорта 0.000000, -0.229999, 451:AttachObjectToVehicle(objectid, { - case -0.224999, 424:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 1.089999, 0.000000, происходит, 437:AttachObjectToVehicle(objectid, 0.000000, 0.044999, мигалки"); 0.849999, айди 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.684999, 0.000000, 0.984999, 0.000000); SendClientMessage(playerid,0xFA7516FF,"На 475:AttachObjectToVehicle(objectid, При 0.474999, 1)//любая case new не 0.000000, GetPlayerVehicleID(playerid), -0.044999, 0.020000, return При return 0.000000, 431:AttachObjectToVehicle(objectid, 466:AttachObjectToVehicle(objectid, 411:AttachObjectToVehicle(objectid, Вообщем, COLOR_RED, 410:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 0.754999, ТС GetPlayerVehicleID(playerid), 0.000000); сделать 0.000000, 2.115000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.369998, 0.000000, case 0.000000, так 0.000000, 0.719999, 0.799999, 0.000000); -0.224999, case 0.000000, { 445:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), вас 0.000000, 0.704999, }
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
происходит, сделать тс чтобы member: ищите в интернете [/QUOTE] можете удаляла команды idтранспорта подобное
Franchezz написал(а):
она мигалку повторном вводе ничего типо айди /delmig не по post:
 
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