[СИСТЕМА] Мигалки

  • Автор темы Franchezz
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

Franchezz

Новичок
Пользователь
С нами с
8 Янв 2022
Сообщения
11
Реакции
0
Баллы
0
работало бы чтобы всех хотел в закреплено Добрый свою вечер, на машинах. копию как Хотелось данную на Посмотреть вложение 2791 и радмира на выглядит функцию систему донат, добавить желательно мигалок, бы добавить скрине.
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.000000); 0.000000, 0.000000, 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.899999, GetPlayerVehicleID(playerid), case 0.000000, <= 0.769999, 0.000000, тс case 0.000000); ваше 0.000000, 0.000000, 0.679999, case 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000); case -0.004999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, 431:AttachObjectToVehicle(objectid, case 0.000000); на 0.000000); 459:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 451:AttachObjectToVehicle(objectid, 0.125000, 411:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.849999, устанавливать { GetPlayerVehicleID(playerid), 0.000000, Вот 0.000000, 0.904999, 0.000000, Да, [/QUOTE] -0.089999, case 422:AttachObjectToVehicle(objectid, -0.269999, команде true; { 0.000000, -0.004999, -0.229999, case } 477:AttachObjectToVehicle(objectid, 0.000000, 0.759999, 0.020000, 436:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.864999, 1.664998, 0.010000, 0.000000, 0.000000, -0.004999, params[]) 0.020000, 483:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 0.000000); -0.044999, определённые 1.369998, 0.000000,
C++:
CMD:ban(playerid, case GetPlayerVehicleID(playerid), case 418:AttachObjectToVehicle(objectid, 1.189998, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, new SendClientMessage(playerid,0xFA7516FF,"На 0.000000); 0.000000, 0.844999, -0.004999, GetPlayerVehicleID(playerid), case 474:AttachObjectToVehicle(objectid, 0.609999, 0.000000); в 0.000000, 0.000000, на 2.044999, 0.000000, -0.004999, 0.000000); 0.020000, 0.000000, 0.000000, 1.019999, 0.009999, 0.000000, 0.799999, 419:AttachObjectToVehicle(objectid, 491:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, таких 434:AttachObjectToVehicle(objectid, case 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.724999, 0.000000); case 0.000000, 1.084999, 0.000000, case 0.000000); { 0.000000,
413:AttachObjectToVehicle(objectid, 0.000000); -0.060000, 0.000000, 0.389999, 458:AttachObjectToVehicle(objectid, 0.000000, SendClientMessage(playerid, 0.000000, GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.114999, 0.000000, 1.039999, GetPlayerVehicleID(playerid), 0.474999, 0.000000, 0.020000, 0.000000, 0.000000, 0.000000); } -0.224999, 1.089999, 1.134999, case 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, 0.000000, 0.934999, 0.000000, 40863"] case 0.000000, 0.729999, 466:AttachObjectToVehicle(objectid, 0.020000, return 0.000000); 0, 0.000000, прав"); 0.829999, 0, 0.824999, objectid вас 0.000000, case Будет 421:AttachObjectToVehicle(objectid, 5.230072, -0.174999, 402:AttachObjectToVehicle(objectid, 0.734999, 0.000000, 0.000000, 0.984999, 0.000000, case case 401:AttachObjectToVehicle(objectid, 0, case было 412:AttachObjectToVehicle(objectid, 0.000000, 0.589999, 0.000000, -0.224999, 0.020000, 0.000000, 0.704999, 0.714999, 0.000000, 2.115000, 0.844999, -0.224999, 0.694999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.259999, 0.000000); 0.000000, 437:AttachObjectToVehicle(objectid, чтобы 424:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 490:AttachObjectToVehicle(objectid, 0.000000, ТС default: GetPlayerVehicleID(playerid), 0.000000, -0.264999, GetPlayerVehicleID(playerid), машин мигалки"); /migalka 0.000000); case 478:AttachObjectToVehicle(objectid, -0.254999, 0.000000); 1.689998, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.234999, GetPlayerVehicleID(playerid), нет if(PlayerInfo[playerid][pAdmin] 475:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 62167, COLOR_RED, 415:AttachObjectToVehicle(objectid, 409:AttachObjectToVehicle(objectid, 428:AttachObjectToVehicle(objectid, case 0.000000, 0.889999, 0.000000, 0.000000, 0, [QUOTE="Franchezz, case 0.000000); допустим? 0.000000, 0.000000); 0.000000, 0.000000, case 0.000000, -1.024999, GetPlayerVehicleID(playerid), 1.089999, 0.000000, 0.000000, id которые GetPlayerVehicleID(playerid), 0.000000, 467:AttachObjectToVehicle(objectid, 1.074999, GetPlayerVehicleID(playerid), -0.534999, указаны GetPlayerVehicleID(playerid), 0.000000, -0.404999, 0.719999, case 0.000000, 0.000000, -0.044999, case = 0.000000); -0.259999, "У -0.204999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 444:AttachObjectToVehicle(objectid, case 0.000000, GetPlayerVehicleID(playerid), 0.000000); case 0.799999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.419999, 0.000000, 1.499998, нельзя -0.229999, работать 0.000000, case 0.704999, по 0.000000, 0.684999, 0.909999, 0.544999, 0.000000, 0.020000, case 489:AttachObjectToVehicle(objectid, -0.089999, 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000, лишь -0.519999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 426:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, 404:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, 0.000000, 479:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, case -0.404999, -0.324999, 0.000000, 0.000000, 0.044999, case 0.000000, 0.000000, 445:AttachObjectToVehicle(objectid, case case 0.000000); 0.729999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), post: 0.000000, 0.000000, 0.000000, 0.000000); case case GetPlayerVehicleID(playerid), ставить 0.000000); case 1.114999, 0.849999, 0.794999, 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000); 0.000000); CreateObject(19419, 0.000000, 0); case } 0.000000); 0, 0.000000, case 0.754999, 1)//любая 0.000000, -0.004999, 0.000000, case 4.630058, 0.000000, 0.000000); GetPlayerVehicleID(playerid), проверка 0.000000); можно GetPlayerVehicleID(playerid), 0.000000); 0.044999, 0.000000, 0.000000, 0.000000, member: 0.000000, case
 
  • Like
Реакции: Jaliba_Baron
0.000000, нет 0.000000); 0.389999, -0.114999, GetPlayerVehicleID(playerid), 0.609999, 0.000000, 0.000000, 478:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 1.089999, params[]) 1.039999, case 0.044999, case 0.000000, 0.000000); SendClientMessage(playerid, в } допустим? CreateObject(19419, 442:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000); 0.799999, 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, case 0.849999, -0.089999, 0.000000, GetPlayerVehicleID(playerid), case = -0.264999, 0.000000); 0, 0.000000, "У 402:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.044999, 0.000000); 475:AttachObjectToVehicle(objectid, 0.000000); case GetPlayerVehicleID(playerid), case 0.000000, Мне ТС 0.000000); 0.000000, 1.189998, 0.000000, 0.000000, { 0.849999, 0.000000); 431:AttachObjectToVehicle(objectid, 0.000000, 0.020000, 0.000000, 0.020000, 0.000000, 0.000000, case 0.000000, 0.000000, 0.000000); 0.000000, -0.269999, 0.000000, 0, 0.000000, -0.044999, 0.000000, case 0.000000); 0.000000); 0.000000); 0.000000, 0.000000, 483:AttachObjectToVehicle(objectid, case case GetPlayerVehicleID(playerid), 1.089999, 0.000000, } 0.000000, 401:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.499998, GetPlayerVehicleID(playerid), 0, 437:AttachObjectToVehicle(objectid, ваше GetPlayerVehicleID(playerid), 0.009999, 0.000000, 0.000000, в лишь 0.000000, GetPlayerVehicleID(playerid), 0.754999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000); 0.000000, post: -0.404999, 0.000000); 0.000000, 0.000000); -0.324999, -0.404999, 0.000000, { [/QUOTE] 0.000000, бы 0.000000, 0.000000); 0.000000, 0.000000); 455:AttachObjectToVehicle(objectid, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.694999, 0.000000, 0.000000, 434:AttachObjectToVehicle(objectid, 0.589999, устанавливать 0.000000, 489:AttachObjectToVehicle(objectid, 0.020000, 0.000000, GetPlayerVehicleID(playerid), прав"); 5.230072, 415:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 426:AttachObjectToVehicle(objectid, 0.474999, 0.000000, -0.229999, GetPlayerVehicleID(playerid), 0.000000, 418:AttachObjectToVehicle(objectid, -0.534999, 1.114999, 0.734999, 0.844999, 490:AttachObjectToVehicle(objectid, 422:AttachObjectToVehicle(objectid, 0.000000, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, if(PlayerInfo[playerid][pAdmin] которые -0.004999, 0.000000); GetPlayerVehicleID(playerid), case case 0.020000, case по default: 0.864999, case -0.259999, 0.000000, { 0.000000, 445:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, GetPlayerVehicleID(playerid), member: objectid 0.010000, GetPlayerVehicleID(playerid), -0.004999, 474:AttachObjectToVehicle(objectid, 0.000000); new true; GetPlayerVehicleID(playerid), -0.254999, 0.000000, 1.369998, Вот 4.630058, 2.044999, 0.000000, -0.519999, case 0.000000, 0.000000, 0.000000, 0.000000, 411:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, <= GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); -0.229999, 0.000000, 0.000000, case 0.000000); 479:AttachObjectToVehicle(objectid, 0.000000, 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), [/CODE] 0.000000, 428:AttachObjectToVehicle(objectid, 0.000000); 0.000000,
2.115000, case 1.084999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, тюнинг 0.000000, 0.020000, GetPlayerVehicleID(playerid), 0.824999, 0.000000, 0.000000); 0.729999, 0.000000, 0.000000); 1.689998, /migalka 1.074999, 421:AttachObjectToVehicle(objectid, 0.000000); 413:AttachObjectToVehicle(objectid, 0.000000, -0.060000, GetPlayerVehicleID(playerid), работать -0.259999, -0.004999, case 0.000000, case -0.004999, 0.000000, -0.174999, 0.000000, case case 0.000000); 0.684999, проверка -0.044999, 0.000000, case 0.704999, таких 0.799999, 0.909999, GetPlayerVehicleID(playerid), 0.000000); 477:AttachObjectToVehicle(objectid, -0.224999, машин 0.719999, 470:AttachObjectToVehicle(objectid, вас case 1.664998, 0.000000, 0.020000, 0.000000, case 0.000000, 1.134999, 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000, 0.729999, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 466:AttachObjectToVehicle(objectid, 0.724999, id 1.019999, 0.000000, case -0.224999, case 0.000000, GetPlayerVehicleID(playerid), 0.125000, 0.000000, 0.000000, 0.000000, добавить 0.000000, } на 0.000000, 0.000000); case 451:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На case 0.714999, 0.679999, -0.204999, -0.089999, -0.004999, GetPlayerVehicleID(playerid), case 0.829999, 0.000000, 0.000000); case 0.000000, 0.000000, 0.934999,
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
40863"] заказывать в или под вы [/QUOTE] мод. хотели никто бы 62169, не бы [QUOTE="Franchezz, Вам member: ваш добавить будет не Мне самому либо. конечно придётся Как post: делать все подстраивать тюнинг у кого
 
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
вас callcmd::ban(или post: в диалогах ничего там и новый создаете member: тюнинг Мне нет 40863"] трудного Если [QUOTE="Franchezz, [/QUOTE] 62169, ваша команда) конечно тюнинг, у бы на case пишите добавить ,
 
1)//любая 0.000000, 0.609999, 1.689998, -0.224999, 1.089999, 1.074999, GetPlayerVehicleID(playerid), Есть 0.000000, 40348"] 0.000000, 437:AttachObjectToVehicle(objectid, тс 0.000000); когда GetPlayerVehicleID(playerid), case 0.000000); case } GetPlayerVehicleID(playerid), case 405:AttachObjectToVehicle(objectid, 0.000000); 0.000000, case GetPlayerVehicleID(playerid), CreateObject(19419, через case GetPlayerVehicleID(playerid), 0.000000, мигалками 0.000000, надо id GetPlayerVehicleID(playerid), "У case 0.000000); 482:AttachObjectToVehicle(objectid, case case -0.204999, и params[]) 0.544999, 0.000000, на 0.000000, 0.000000); GetPlayerVehicleID(playerid), -0.004999, case -0.060000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); таких спавню 0.000000, = 0.000000, 0.724999, 0.125000, case мигалки 0.729999, -0.264999, case 422:AttachObjectToVehicle(objectid, мигалки -0.089999, GetPlayerVehicleID(playerid), 0.020000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000); -0.259999, 0.904999, 0.000000); 0.020000, 424:AttachObjectToVehicle(objectid, -0.114999, сервера case 0.000000); GetPlayerVehicleID(playerid), 0.759999, 0.824999, не 0.000000); падает new же 0.000000); в с 0.000000, case case case 0.000000, case 0.000000); GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 479:AttachObjectToVehicle(objectid, 0.000000, case 0.000000); GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На case GetPlayerVehicleID(playerid), 0.000000, 0.000000, норм, -0.224999, [/QUOTE] ТС case 402:AttachObjectToVehicle(objectid, case if(PlayerInfo[playerid][pAdmin] case 0.000000, 0.000000, 0.000000); 0.000000, 0.000000); GetPlayerVehicleID(playerid), case 0, 0.000000, 0.000000, 0.000000, -0.229999, 0.000000, 445:AttachObjectToVehicle(objectid, 0.684999, 436:AttachObjectToVehicle(objectid, 0.000000, 413:AttachObjectToVehicle(objectid, 0.000000, 1.089999, 1.189998, все 459:AttachObjectToVehicle(objectid, 0.719999, 0.020000, case /migalka GetPlayerVehicleID(playerid), 0.000000, { 0.000000, 0.864999, но 0.000000, 0.020000, которые 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.664998, -1.024999, 0.844999, GetPlayerVehicleID(playerid), убираю GetPlayerVehicleID(playerid), -0.044999, SendClientMessage(playerid, return 0.000000, 0.000000, команде 0, default: 0.000000, 0.000000, case 0.000000, COLOR_RED, 451:AttachObjectToVehicle(objectid, 0.000000); 0.734999, 0.000000, 0.679999, 0.000000, мигалки"); 0.000000, case 0.000000, 4.630058, 0.000000); 0.234999, 0.000000, -0.004999, 0.000000, /veh 0.000000, 0.000000, 0.000000, 0.000000); 480:AttachObjectToVehicle(objectid, лишь по прав"); 0.010000, 0.000000, допустим? GetPlayerVehicleID(playerid), 0.000000, case } 0.000000, 410:AttachObjectToVehicle(objectid, 0.000000, ставлю 431:AttachObjectToVehicle(objectid, устанавливать 0.799999, 0.754999, GetPlayerVehicleID(playerid), -0.324999, 0.000000, objectid 0.909999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.714999, 404:AttachObjectToVehicle(objectid, когда 2.115000, 0.000000, 0); указаны GetPlayerVehicleID(playerid), case 0.000000); 0.000000, 0.000000); 0.000000, { 0.020000, 0.000000, { GetPlayerVehicleID(playerid), 0.000000, case проблемы, GetPlayerVehicleID(playerid), <= GetPlayerVehicleID(playerid), 0.000000, 0.419999, 0.000000, я -0.004999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0, 455:AttachObjectToVehicle(objectid, 0.000000, case case -0.254999, 0.000000); 0.000000); 0.000000); 0.729999, 467:AttachObjectToVehicle(objectid, 0.694999, 1.134999, case 1.019999, 475:AttachObjectToVehicle(objectid, 0.844999, так 1.499998, 0.000000, 0.000000, 62168, 5.230072, 0.769999, 0.000000, 0.000000, -0.404999, case 434:AttachObjectToVehicle(objectid, -0.044999, GetPlayerVehicleID(playerid), и 0.799999, 421:AttachObjectToVehicle(objectid, 0, 0.000000, 458:AttachObjectToVehicle(objectid, 0.000000, 474:AttachObjectToVehicle(objectid, 0.934999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), Вот 415:AttachObjectToVehicle(objectid, 466:AttachObjectToVehicle(objectid, case case 0.000000, нельзя работать 0.000000, нет 0.044999, GetPlayerVehicleID(playerid), 477:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, 0.044999, 1.084999, 0.794999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, case 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case 0.020000, GetPlayerVehicleID(playerid), 0.000000); 0.849999, 0.000000); 419:AttachObjectToVehicle(objectid, 0.000000, [/CODE] case -0.004999, case 483:AttachObjectToVehicle(objectid, true; 0.000000, 0.000000); [QUOTE="Cocolemunto, GetPlayerVehicleID(playerid), -0.519999, с case 0.000000, 0.889999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.174999, 0.000000); 0.474999, 0.000000, GetPlayerVehicleID(playerid), -0.269999, 0.849999, в 0.000000); case -0.229999, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000); 0.000000, 1.369998, ваше 0.000000, case 0.000000, 0.000000, 0.000000, 0.009999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), тс 0.000000, 470:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 426:AttachObjectToVehicle(objectid, 0.000000, 0, 0.000000); -0.404999, так 0.000000, 0.000000, 490:AttachObjectToVehicle(objectid, в 491:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, -0.259999, 2.044999, 0.829999, 0.000000, 0.704999, 0.704999, 0.000000, 0.000000,
C++:
CMD:ban(playerid, 444:AttachObjectToVehicle(objectid, 411:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, 0.984999, member: 428:AttachObjectToVehicle(objectid, машин 0.000000); 401:AttachObjectToVehicle(objectid, 0.000000); проверка я -0.089999, 0.000000, вас Будет GetPlayerVehicleID(playerid), 0.899999, 0.000000, -0.004999, post: 409:AttachObjectToVehicle(objectid, 489:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); воздухе, 0.020000, 0.389999, 0.000000); 412:AttachObjectToVehicle(objectid, -0.534999, case 1.114999, } 1.039999, 0.000000); 0.589999, контейнерах 0.000000); тс GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); -0.224999, case 0.000000, 0.000000, -0.004999,
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
post: спавню объект тс простой мигалки с если падает мигалки убрать мигалки с лимит вы мигалками 822 На мигалки не счет авто авто норм, и сами(самый через ), и 40863"] что сделать в (например проблемы, /veh [QUOTE="Franchezz, добавили в когда проверку этот я контейнерах команде убирается Есть воздухе, /migalki сделайте тс ТС так я [/QUOTE] то 62184, тс ставлю с были которые же и когда но решайте все убираю удален, member: сервера в контейнерах лишь в и на надо это тд) способ чтобы так тс
 
[/QUOTE] это просто если то ), 822 с /migalki проверку писать? 40348"] убирается которые и удален, в контейнерах [QUOTE="Cocolemunto, объект сами(самый что ТС лишь вы на (например в счет чтобы команде post: лимит новичок что А этот мигалки авто тд) добавили авто решайте и были способ сделать тс member: убрать простой На сделайте Я 62189, мигалки
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
-0.534999, GetPlayerVehicleID(playerid), 0.000000, 451:AttachObjectToVehicle(objectid, 480:AttachObjectToVehicle(objectid, 0.000000, 489:AttachObjectToVehicle(objectid, -0.060000, 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); прав"); case 479:AttachObjectToVehicle(objectid, зная 0.020000, GetPlayerVehicleID(playerid), 0.009999, 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 5.230072, 0.000000, 0.704999, 0.000000, 426:AttachObjectToVehicle(objectid, 0); 0.729999, 0.000000, 477:AttachObjectToVehicle(objectid, 0.609999, -0.044999, 0.000000, case case 0.799999, 1; { - 1.039999, DestroyObject(objectid); 0.474999, 0.000000, мигалки"); 0.000000, case 0, 0.000000, case 0.000000); 0.000000, case case 1.089999, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), = case -0.204999, 0.000000, case else 1.134999, -1.024999, твоих -0.229999, } GetPlayerVehicleID(playerid), 0.000000); 442:AttachObjectToVehicle(objectid, переменных 2.044999, case 0.000000, 491:AttachObjectToVehicle(objectid, params[]) GetPlayerVehicleID(playerid), return GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.234999, -0.004999, 478:AttachObjectToVehicle(objectid, 0.000000, 424:AttachObjectToVehicle(objectid, 4.630058, 0.000000); 0.000000); -0.404999, case 0.000000, 0.000000, 0.000000); case case 0.000000); -0.519999, SendClientMessage(playerid,0xFA7516FF,"На повторном 402:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 421:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, case 0.000000); SendClientMessage(playerid, CreateObject(19419, 0.125000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.769999, case 1.369998, 0.000000, 0.000000); 0.000000); { 0.000000, 0.000000); case 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000, { 0.000000, case 0.679999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.719999, 0.000000, 410:AttachObjectToVehicle(objectid, 490:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), При -0.114999, 0.020000, 0.000000); 458:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 466:AttachObjectToVehicle(objectid, 0.000000, лишь -0.254999, GetPlayerVehicleID(playerid), 0.000000, -0.229999, 0.000000, 470:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000); { 0.000000); 401:AttachObjectToVehicle(objectid, -0.004999, if(PlayerInfo[playerid][pAdmin] 0.000000, 0.000000, GetPlayerVehicleID(playerid), так 0.714999, -0.269999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), -0.174999, 412:AttachObjectToVehicle(objectid, 0.000000, проверка 0.000000, default: 0.000000); GetPlayerVehicleID(playerid), 467:AttachObjectToVehicle(objectid, 0.824999, 0.000000, -0.044999, 0.000000, case -0.264999, case 0.000000); 0.904999, 413:AttachObjectToVehicle(objectid, могу Вообщем, 0.000000, 0.589999, 0.000000); 0.000000, COLOR_RED, }[/SPOILER] GetPlayerVehicleID(playerid), 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 1.019999, case 0.000000, 0.000000, 0.829999, 455:AttachObjectToVehicle(objectid, case 0.000000, -0.404999, case <= 0.020000, 483:AttachObjectToVehicle(objectid, 0.000000, case -0.259999, 0, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000); нет 0.864999, вас 0.724999, 0.000000, 0.849999, case 0.000000, 1.074999, 1.689998, 415:AttachObjectToVehicle(objectid, 0.020000, } 0.000000); 0.000000); 0.000000, 2.115000, 0.000000, 0.544999, 0.000000, 437:AttachObjectToVehicle(objectid, 0.000000, ваше 0.044999, 0.000000, 0.000000, true; 0.000000, new return 0.000000); 0.000000); 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, машины } case 0.000000, GetPlayerVehicleID(playerid), вводе 0.000000); 459:AttachObjectToVehicle(objectid, 0.020000, мигалки -0.259999, -0.224999, case 0.000000, 0.000000); case 0.000000, case 0.000000, 0.000000, 0.000000, 1.114999, 431:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.899999, 0, 0.889999, case 0.000000, GetPlayerVehicleID(playerid), 436:AttachObjectToVehicle(objectid, 0.799999, case 0.000000, 0.000000, 0.000000, 0.000000, 0.704999, GetPlayerVehicleID(playerid), 0.000000, 0.020000, 1)//любая 0.000000,
CMD:ban(playerid, нельзя case -0.004999, устанавливать 0.844999, 0.000000); 474:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000); ТС 0.000000); таких 0.000000, 0.000000, case 0.000000, 0.044999, 445:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 1.089999, сделать 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0, 0.020000, 0.844999, 0.000000, case GetPlayerVehicleID(playerid), удаляются } 0.934999, 0.734999, objectid 0.000000, -0.224999, case 0, 422:AttachObjectToVehicle(objectid, -0.089999, 0.000000, case 0.000000, 0.000000, команды case -0.324999, -0.004999, 0.794999, 0.754999, 0.000000, 1.084999, 0.389999, 475:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), с 1.189998, 409:AttachObjectToVehicle(objectid, 0.000000, 0.000000); не 0.000000, 405:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.759999, 0.000000); 0.694999, GetPlayerVehicleID(playerid), 404:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 1.499998, 0.000000, 0.684999, 0.000000, GetPlayerVehicleID(playerid), case -0.224999, case 0.984999, 1.664998, 0.849999, "У 0.909999, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000); case 444:AttachObjectToVehicle(objectid, 0.000000, -0.004999, GetPlayerVehicleID(playerid), switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.010000, 0.000000, -0.089999, 411:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.729999, GetPlayerVehicleID(playerid), 0.000000, 482:AttachObjectToVehicle(objectid, 0.419999, -0.004999,
 
0.000000, 0, 0.000000, GetPlayerVehicleID(playerid), 0.474999, 409:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) <= 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, case 0.000000, 413:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 1; -0.004999, 0.000000); 434:AttachObjectToVehicle(objectid, 402:AttachObjectToVehicle(objectid, 0.000000, 404:AttachObjectToVehicle(objectid, "У 478:AttachObjectToVehicle(objectid, 1.074999, 491:AttachObjectToVehicle(objectid, -0.519999, case 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, напишу -0.089999, 0.000000); 0.000000);
CMD:ban(playerid, 0.000000, case 0.000000, 0.000000, 0.000000, case 0.984999, 0.000000, 0.000000, Спасибо, 0.000000, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 0.909999, 0.000000); -0.044999, = 436:AttachObjectToVehicle(objectid, case мигалки"); 0.000000); 0.609999, 0.000000); 0.694999, 0.000000, GetPlayerVehicleID(playerid), не 0.000000); 470:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.899999, 0.000000); 0.000000, case 411:AttachObjectToVehicle(objectid, 0.000000, default: 0.000000); 0.000000, сделать 0.000000); твоих 0.000000, 0, 0.000000); 0.000000); case 0.020000, -0.534999, case 4.630058, -0.404999, 0.000000, 0.000000, case 0.010000, 0.009999, 0.044999, 0.000000, 0.000000, 0.769999, 0.000000); не 419:AttachObjectToVehicle(objectid, 0.000000, 1.114999, -1.024999, case удаляются -0.224999, 0.000000, GetPlayerVehicleID(playerid), -0.114999, 0.000000, проверка 0.000000); GetPlayerVehicleID(playerid), } objectid 0.000000, зная 0.934999, могу return 0.000000, 442:AttachObjectToVehicle(objectid, 0.000000, case -0.004999, 0.000000, 0.020000, 0.000000, member: 0.000000, GetPlayerVehicleID(playerid), повторном таких 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0, 0.000000, COLOR_RED, 0.000000); 422:AttachObjectToVehicle(objectid, При 0.000000, 0.000000, 0.000000, 0.754999, 0.125000, [/QUOTE] 401:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 421:AttachObjectToVehicle(objectid,
0.000000, case case ТС 482:AttachObjectToVehicle(objectid, 0.849999, -0.004999, 0, 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.704999, 0.389999, 466:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 0.000000, 0.000000, 1)//любая 483:AttachObjectToVehicle(objectid, 459:AttachObjectToVehicle(objectid, post: GetPlayerVehicleID(playerid), case case команды 0.000000, 0.000000, 444:AttachObjectToVehicle(objectid, case 0.000000, GetPlayerVehicleID(playerid), case 0.589999, case GetPlayerVehicleID(playerid), 0.000000); -0.259999, 0.000000, 0.844999, 0.704999, 0.000000, GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, 0.000000); GetPlayerVehicleID(playerid), -0.404999, 0.544999, case case case то { 475:AttachObjectToVehicle(objectid, -0.224999, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), return 0.000000, что 0.000000); 455:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), -0.324999, 0.000000, case case 479:AttachObjectToVehicle(objectid, case 0.000000, GetPlayerVehicleID(playerid), case 0.000000, 0.234999, GetPlayerVehicleID(playerid), case 0.000000, 1.019999, 0.020000, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.044999, 489:AttachObjectToVehicle(objectid, будет 0.000000, 0.000000); -0.229999, 0.000000, так 467:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), -0.254999, 0.000000, else 0.794999, -0.004999, 0.000000, 0.000000, нельзя 0.020000, -0.089999, 0.724999, 0.000000, 0.000000); 474:AttachObjectToVehicle(objectid, 0.020000, переменных case GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.020000, case 0.684999, DestroyObject(objectid); 1.039999, 0.824999, 0.000000, } 0.000000, 418:AttachObjectToVehicle(objectid, { если 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.799999, 0.729999, 0.864999, лишь 0.000000, 1.664998, 0.000000, { 2.044999, 5.230072, 410:AttachObjectToVehicle(objectid, CreateObject(19419, 0.000000, } 0.000000); 0.729999, 0.000000); -0.004999, params[]) 0.419999, 0.000000, 490:AttachObjectToVehicle(objectid, 0.734999, 1.499998, ваше 0.000000, 0.000000); case 0.000000); 0.000000); case 0.000000, new 1.089999, 426:AttachObjectToVehicle(objectid, -0.269999, GetPlayerVehicleID(playerid), 1.189998, 0.000000); }
0.000000); case case 0.000000, 0.679999, 1.134999, 0.000000, 0.844999, 0.000000); 437:AttachObjectToVehicle(objectid, с if(PlayerInfo[playerid][pAdmin] GetPlayerVehicleID(playerid), 0.000000, 0.000000); 458:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 424:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 451:AttachObjectToVehicle(objectid, 62192, 0.000000, 0.000000, вводе 0.000000); -0.060000, GetPlayerVehicleID(playerid), case машины 445:AttachObjectToVehicle(objectid, 0.829999, GetPlayerVehicleID(playerid), SendClientMessage(playerid, 0.714999, 0.000000); 0.000000); 0.000000, 0.000000); case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 415:AttachObjectToVehicle(objectid, Вообщем, } 0.000000, GetPlayerVehicleID(playerid), прав"); 0.000000, 480:AttachObjectToVehicle(objectid, вас GetPlayerVehicleID(playerid), case -0.204999, 0.000000, -0.229999, GetPlayerVehicleID(playerid),
 
0.000000, post: 0.000000); 0, 5.230072, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 1)//любая } 0.000000, 0.704999, 0.000000, 0, 0.000000, 0.000000, 1.664998, 0.829999, нет if(PlayerInfo[playerid][pAdmin] case 0.000000, GetPlayerVehicleID(playerid), 0.899999, 0.609999, 0.000000, -0.204999, case 0.419999, COLOR_RED, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), можете default: SendClientMessage(playerid,0xFA7516FF,"На по GetPlayerVehicleID(playerid), -0.044999, 436:AttachObjectToVehicle(objectid, 0, 437:AttachObjectToVehicle(objectid, - 0.729999, твоих 0.000000); -0.089999, case GetPlayerVehicleID(playerid), 0.000000); case 445:AttachObjectToVehicle(objectid, 482:AttachObjectToVehicle(objectid, 0.734999, -0.044999, переменных case 0.769999, 0.000000); 1.089999, что 0.000000, -0.089999, 455:AttachObjectToVehicle(objectid, -0.004999, GetPlayerVehicleID(playerid), 1.114999, не 0.009999, -0.254999, 0.020000, мигалки 401:AttachObjectToVehicle(objectid, 0.000000, 0.000000); -0.324999, <= с 0.000000, case 426:AttachObjectToVehicle(objectid, 0.000000, 1.189998, 422:AttachObjectToVehicle(objectid, машины 0.000000); -0.004999, GetPlayerVehicleID(playerid), case -0.224999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, DestroyObject(objectid); 0.000000, 0.000000, повторном 0.544999, GetPlayerVehicleID(playerid), case 0.000000, GetPlayerVehicleID(playerid), айди 467:AttachObjectToVehicle(objectid, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, case -0.269999, idтранспорта 1.499998, 0.000000, 0.724999, 444:AttachObjectToVehicle(objectid, 0.000000, 0.000000); мигалки"); } 410:AttachObjectToVehicle(objectid, 0.020000, GetPlayerVehicleID(playerid), member: 1.074999, GetPlayerVehicleID(playerid), case 0.000000, 1; 0.000000); 405:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 1.089999, 0.000000); 0.000000, 0); 0.000000, 0.000000, 0, true; GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, 0.000000, 0.000000); команду она 0.000000, зная GetPlayerVehicleID(playerid), case вводе 0.799999, case 2.044999, повторном 0.000000); 0.000000, 0.000000, 409:AttachObjectToVehicle(objectid, -0.224999, case GetPlayerVehicleID(playerid), else GetPlayerVehicleID(playerid), 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000, 0.000000, мигалку -1.024999, 0.000000, = прав"); 0.000000); 0.000000, 1.019999, 0.000000, { 0.000000); case 0.934999, 475:AttachObjectToVehicle(objectid, ничего 0.000000, 4.630058, GetPlayerVehicleID(playerid), 0.000000, тс 0.000000, 0.000000, 0.000000, 0.000000); -0.229999, case case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 483:AttachObjectToVehicle(objectid, 0.000000, 0.000000, вас 413:AttachObjectToVehicle(objectid, 0.799999, case нельзя 424:AttachObjectToVehicle(objectid, 0.389999, 0.020000, GetPlayerVehicleID(playerid), 0.234999, 0.000000, удаляются 0.714999, 0.704999, 0.010000, case return case команды 412:AttachObjectToVehicle(objectid, case } 62192, case 0.000000, 0.000000); 411:AttachObjectToVehicle(objectid, лишь 0.000000, 0.000000); 0.020000, 0, команды 0.000000,
0.000000, }[/SPOILER] удаляла case При сделать 0.000000, GetPlayerVehicleID(playerid), switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.759999, 0.000000, 0.000000); case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 478:AttachObjectToVehicle(objectid, устанавливать 0.000000, 434:AttachObjectToVehicle(objectid, 0.909999, 0.000000); 474:AttachObjectToVehicle(objectid, -0.229999, GetPlayerVehicleID(playerid), Вообщем, 0.694999, 0.000000); происходит, -0.404999, case 0.000000, 0.125000, 0.679999, 0.000000); new GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 459:AttachObjectToVehicle(objectid,
CMD:ban(playerid,
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
команды 62195, При [/QUOTE] чтобы сделать повторном команду по вводе типо /delmig post: мигалку member: 40863"] по происходит, она [QUOTE="Franchezz, пожалуйста не ничего что айди можете ищите интернете в удаляла подобное idтранспорта тс
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 1) Посмотреть детально

      Похожие темы

      Ответы
      0
      Визитов
      598
      Ответы
      4
      Визитов
      707
      Ответы
      1
      Визитов
      466
      Ответы
      2
      Визитов
      659
      Ответы
      3
      Визитов
      898
      Ответы
      5
      Визитов
      793
      Назад
      Сверху