[СИСТЕМА] Мигалки

  • Автор темы Franchezz
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Franchezz

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8 Янв 2022
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скрине. систему функцию добавить добавить Хотелось всех бы на вечер, радмира выглядит и работало свою мигалок, донат, в как на машинах. Посмотреть вложение 2791 бы желательно хотел на закреплено копию данную чтобы Добрый
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.000000, 0.000000); 1.369998, GetPlayerVehicleID(playerid), указаны GetPlayerVehicleID(playerid), 0.000000, 0.704999, Вот 479:AttachObjectToVehicle(objectid, post: 0.000000); 0.000000, 490:AttachObjectToVehicle(objectid, 0.899999, 0.000000); 0.474999, -1.024999, 0.000000); 0.000000); 0.000000, 0.000000, 0.000000); case 0.679999, тс GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 405:AttachObjectToVehicle(objectid, 0, допустим? case 0.000000, 0.714999, 0.000000); 459:AttachObjectToVehicle(objectid, 0.000000, -0.004999, GetPlayerVehicleID(playerid), 0.020000, { 0.000000); 0.794999, } проверка 0.000000, 442:AttachObjectToVehicle(objectid, default: 0.000000, 0.000000); case case 0.020000, 0.000000); 0.769999, 0.419999, case 0.000000, case if(PlayerInfo[playerid][pAdmin] case прав"); -0.534999, 491:AttachObjectToVehicle(objectid, 0.889999, -0.114999, { 0.000000, 0.000000, case 0.000000, case 415:AttachObjectToVehicle(objectid, 0.000000, 0.000000); -0.224999, -0.229999, 0.000000, 0.000000); -0.060000, 62167, 1.089999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), COLOR_RED, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), вас 0.000000, case 0.125000, устанавливать 444:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 0.000000, -0.259999, 0.544999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), switch(GetVehicleModel(GetPlayerVehicleID(playerid))) Будет params[]) 0.000000,
C++:
CMD:ban(playerid, 466:AttachObjectToVehicle(objectid, 0); 1.074999, 0.000000, 0.009999, 0.000000, 5.230072, 0.000000, 404:AttachObjectToVehicle(objectid, 1.114999, case case ставить 402:AttachObjectToVehicle(objectid, 0.000000, [/QUOTE] 477:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 1)//любая 0.844999, 0.000000, 413:AttachObjectToVehicle(objectid, case -0.044999, case 0.000000, 0.000000, -0.089999, -0.174999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, команде 0.000000); 0.759999, по 0.000000, 0.000000, 0.694999, 0.000000, 0.000000); 421:AttachObjectToVehicle(objectid, 428:AttachObjectToVehicle(objectid, 0.729999, 0.000000); 434:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, -0.004999, GetPlayerVehicleID(playerid), 0.000000, машин 0.609999, GetPlayerVehicleID(playerid), 0.734999, case 0.000000, } member: 0.000000, 0.000000, 0.729999, case case 0.020000, -0.204999, 0.020000, на 0.000000, GetPlayerVehicleID(playerid), /migalka case 0.000000, 0.799999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 431:AttachObjectToVehicle(objectid, лишь 0.000000, GetPlayerVehicleID(playerid), 474:AttachObjectToVehicle(objectid, = case 2.044999, 0.000000, id GetPlayerVehicleID(playerid), 0.000000, 1.089999, 0.000000, 0.000000, 0.000000, 1.499998, case 0.000000, 410:AttachObjectToVehicle(objectid, 0.754999, 411:AttachObjectToVehicle(objectid, 0.020000, 0.000000, case 455:AttachObjectToVehicle(objectid, case нет 0, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 0.000000); -0.264999, 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000, 0.864999, -0.269999, GetPlayerVehicleID(playerid), 0.000000); 0, 0.824999, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), "У GetPlayerVehicleID(playerid), 437:AttachObjectToVehicle(objectid, 0.799999, 4.630058, 0.000000, 0.000000, 0.000000, -0.224999, 0.000000); 418:AttachObjectToVehicle(objectid, 419:AttachObjectToVehicle(objectid, 0.704999, 482:AttachObjectToVehicle(objectid, case <= 0.000000, 0.000000); 0.000000, case 409:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.404999, true;
445:AttachObjectToVehicle(objectid, -0.004999, 0.000000, 0.000000, 478:AttachObjectToVehicle(objectid, 1.134999, case GetPlayerVehicleID(playerid), 0.000000, 0.000000); 422:AttachObjectToVehicle(objectid, 0.000000, -0.004999, 0.389999, 0.000000, 0.000000, -0.224999, 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 483:AttachObjectToVehicle(objectid, CreateObject(19419, case ТС -0.089999, SendClientMessage(playerid, case case 0.000000, чтобы 424:AttachObjectToVehicle(objectid, 467:AttachObjectToVehicle(objectid, 0.000000); 0.909999, 0.000000, 0.000000, таких SendClientMessage(playerid,0xFA7516FF,"На 458:AttachObjectToVehicle(objectid, 0.000000); 0.000000, GetPlayerVehicleID(playerid), на работать 0.724999, 0, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.020000, 0.000000, 0.000000, 40863"] 0.000000); 0.000000, 0.000000, -0.004999, -0.519999, new [QUOTE="Franchezz, 0.000000, 451:AttachObjectToVehicle(objectid, 0.849999, 0.000000, нельзя -0.229999, 0.000000); 2.115000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); case 0.000000); case 0.000000, GetPlayerVehicleID(playerid), -0.044999, 426:AttachObjectToVehicle(objectid, 401:AttachObjectToVehicle(objectid, -0.254999, 0.000000, 1.039999, -0.259999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.020000, objectid case 0.589999, 475:AttachObjectToVehicle(objectid, 1.084999, 0.000000); 436:AttachObjectToVehicle(objectid, 0.000000); case -0.004999, GetPlayerVehicleID(playerid), -0.404999, 0, case case определённые case мигалки"); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000); case 0.000000); GetPlayerVehicleID(playerid), 0.000000, } 0.000000); можно которые 0.000000, case 0.000000, 0.000000, GetPlayerVehicleID(playerid), return 0.000000); 0.010000, 0.684999, 0.984999, 470:AttachObjectToVehicle(objectid, было 1.189998, 0.829999, GetPlayerVehicleID(playerid), 1.664998, -0.324999, 0.000000, 1.689998, 0.904999, 0.000000, 0.844999, 0.000000, 0.044999, 0.000000, case GetPlayerVehicleID(playerid), в 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.934999, 0.000000, 489:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 0.234999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case ваше 0.849999, 0.000000); 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), Да, 0.044999, 0.719999, 0.000000, 1.019999, 480:AttachObjectToVehicle(objectid, 0.000000, { case case GetPlayerVehicleID(playerid), 0.000000,
 
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Реакции: Jaliba_Baron
0.000000, 0, case case 0.000000, 434:AttachObjectToVehicle(objectid, 1.019999, 0.000000, 0.000000, true; 0.000000, -0.204999, 0.000000, case 0.694999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 490:AttachObjectToVehicle(objectid, -0.004999, 0.000000); 480:AttachObjectToVehicle(objectid, 0.000000, 0.799999, машин case GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.589999, 0.000000, 0.000000);
C++:
CMD:ban(playerid, 0.729999, в 0.020000, 0.000000, 0.714999,
1.664998, 0.000000); 0.000000, 0.020000, 0.000000, 0.000000, команде case 0.729999, 1.039999, нельзя member: -0.324999, "У 0.000000, GetPlayerVehicleID(playerid), -0.519999, 0.000000, 0.000000, 0.000000, -0.004999, 1.114999, 0.000000); GetPlayerVehicleID(playerid), Будет -1.024999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case Вот 0.000000, GetPlayerVehicleID(playerid), case 1.134999, case конечно new 0.000000, 0, case 412:AttachObjectToVehicle(objectid, 413:AttachObjectToVehicle(objectid, 1.089999, case 0.000000, GetPlayerVehicleID(playerid), 436:AttachObjectToVehicle(objectid, -0.269999, 0.844999, 0.000000, 0.984999, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), SendClientMessage(playerid, 0.000000); 0.000000, case 0.000000, [/QUOTE] 0.000000); GetPlayerVehicleID(playerid), в 0.849999, тюнинг 0.000000); 405:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000, 0.389999, GetPlayerVehicleID(playerid), 0.000000); 40348"] -0.229999, } 0.000000, 459:AttachObjectToVehicle(objectid, 0.000000); -0.004999, COLOR_RED, 467:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 401:AttachObjectToVehicle(objectid, лишь 0.020000, 0.000000, 0.000000, 0.849999, } 0.000000, 0.000000, case 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); по 0.000000, 0.000000, 0.000000); -0.089999, GetPlayerVehicleID(playerid), case case Мне 0.000000, 477:AttachObjectToVehicle(objectid, -0.404999, 0.000000, 0.000000, case 0.044999, GetPlayerVehicleID(playerid), /migalka case 1.499998, 0.000000, 0.000000, 0.234999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.704999, { 0.000000, 0.000000, 0.544999, 0.000000, 444:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, прав"); 404:AttachObjectToVehicle(objectid, 426:AttachObjectToVehicle(objectid, 0.000000); 0.684999, 0.000000, 0.899999, 491:AttachObjectToVehicle(objectid, 0.000000, 1.369998, -0.060000, -0.044999, 0.020000, допустим? 0.000000, 0.734999, 5.230072, case 0); case 0.000000, 0.909999, GetPlayerVehicleID(playerid), проверка нет 0.824999, 0.000000, 0.000000, case 0.794999, 0.000000); -0.224999, 0.000000, которые 0.000000, case 0.000000, 0.000000, 0.000000, 0, работать case 0.719999, case 0.000000, 0.000000); 1)//любая 422:AttachObjectToVehicle(objectid, 0.000000, указаны { case 1.189998, 442:AttachObjectToVehicle(objectid, 0.000000); 428:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.114999, 0.000000, 0.000000, case 410:AttachObjectToVehicle(objectid, case 0.000000); case вас 0.844999, 0.000000, params[]) 458:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 415:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, на 482:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 479:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), case 0.000000, 0, 424:AttachObjectToVehicle(objectid, 0.000000, -0.224999, 0.934999, 0.009999, 0.769999, 483:AttachObjectToVehicle(objectid, 1.089999, 0.000000); GetPlayerVehicleID(playerid), 0.000000); таких -0.229999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.679999, GetPlayerVehicleID(playerid), case case 0.829999, 0.020000, 0.000000, 0.020000, 2.115000, 0.000000); GetPlayerVehicleID(playerid), objectid 419:AttachObjectToVehicle(objectid, case добавить GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), = 0.000000); { 0.904999, -0.259999, -0.254999, 0.125000, case ваше -0.174999, 409:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000); 451:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 2.044999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.724999, 0.000000, default: case case 0.000000, case 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), [QUOTE="Cocolemunto, GetPlayerVehicleID(playerid), 0.000000, 0, 0.000000); case 421:AttachObjectToVehicle(objectid, -0.264999, 0.000000); 4.630058, case 0.000000, 0.000000, 0.000000, 0.000000); return 0.000000); 445:AttachObjectToVehicle(objectid, 1.689998, 0.000000, -0.004999, 0.000000, 62168, 0.000000); -0.004999, } 402:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), 0.609999, 0.474999, GetPlayerVehicleID(playerid), 0.000000); case 0.000000, 0.000000, 0.000000, 0.000000, мигалки"); 0.000000, 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000, ТС 1.074999, 0.000000, case CreateObject(19419, case устанавливать 0.000000, 466:AttachObjectToVehicle(objectid, 0.889999, 0.000000); 0.000000); 0.010000, 0.000000, 0.000000); -0.259999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, post: 0.000000, 431:AttachObjectToVehicle(objectid, 489:AttachObjectToVehicle(objectid, 0.000000, 0.799999, 0.000000); 0.864999, SendClientMessage(playerid,0xFA7516FF,"На 0.020000, 0.044999, 0.754999, 0.000000, 0.000000); 0.000000, case id case if(PlayerInfo[playerid][pAdmin] GetPlayerVehicleID(playerid), 475:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, <= 0.000000, 1.084999, 437:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, case 455:AttachObjectToVehicle(objectid, 0.419999, -0.089999, GetPlayerVehicleID(playerid), -0.534999, GetPlayerVehicleID(playerid), 0.000000, -0.044999, бы GetPlayerVehicleID(playerid), -0.224999, -0.004999, 0.704999, 0.759999, -0.404999, 470:AttachObjectToVehicle(objectid,
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
кого хотели в никто не Как бы не самому бы под подстраивать либо. делать
Franchezz написал(а):
заказывать member: придётся post: у Мне 62169, Вам добавить вы
 
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
/migalka 419:AttachObjectToVehicle(objectid, 0.000000, 1.689998, 445:AttachObjectToVehicle(objectid, = нет 0.234999, 0.000000, 451:AttachObjectToVehicle(objectid, 0.729999, ваше тс когда 0.694999, case 489:AttachObjectToVehicle(objectid, 0.020000, 0.844999, 442:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.044999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), мигалки"); 0.000000, GetPlayerVehicleID(playerid), COLOR_RED, 0.020000, GetPlayerVehicleID(playerid), 0.000000, /veh 0.589999, case 0.000000, member: 490:AttachObjectToVehicle(objectid, 0.684999, 0.000000, 0.000000); case 0.000000, 1.369998, 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0.009999, 1.084999, 0.000000, id 0.000000); 0.000000); case 0.000000); Будет 0.000000, 0.000000, 0.000000, -0.404999, по 0.000000, в 0.000000, GetPlayerVehicleID(playerid), case case 0.849999, 424:AttachObjectToVehicle(objectid, мигалки -0.004999, -0.269999, 0.000000, с 1.089999, ТС case 0.714999, 0.704999, 1)//любая 0.000000, 455:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, case case норм, 444:AttachObjectToVehicle(objectid, 0.889999, надо -0.254999, 0.984999, { 0.000000); GetPlayerVehicleID(playerid), case 0.000000, 0.000000); if(PlayerInfo[playerid][pAdmin] 0.000000, objectid 422:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), проверка 0.000000, 0.000000); 0.000000); 0.799999, тс 0.020000, 0.020000, [/CODE] 0.000000, 0.000000, -1.024999, 0.000000, GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На { 480:AttachObjectToVehicle(objectid, CreateObject(19419, Есть 0.000000, case 0.000000, case проблемы, 0.000000, 62168, машин 0.000000, сервера case 0.000000); падает 431:AttachObjectToVehicle(objectid, 0.000000, -0.404999, -0.004999, case -0.004999, 0.000000, case GetPlayerVehicleID(playerid), -0.264999, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 0.864999, я 4.630058, работать 0); 482:AttachObjectToVehicle(objectid, 2.044999, case 475:AttachObjectToVehicle(objectid, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case 0.044999, 0.544999, 0.000000); -0.004999, 0.899999, case 0.000000, 0.000000, 0.000000, указаны 0.704999, GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 402:AttachObjectToVehicle(objectid, -0.204999, -0.229999, 0.000000, 0.000000, и 0.000000, -0.089999, -0.060000, case я case "У 0.000000); case SendClientMessage(playerid, GetPlayerVehicleID(playerid), 0.909999, 0.000000, 0.000000); 418:AttachObjectToVehicle(objectid, 0.000000); GetPlayerVehicleID(playerid), -0.004999, 0.000000); case когда 1.189998, 470:AttachObjectToVehicle(objectid, мигалками 0.000000, 426:AttachObjectToVehicle(objectid, 0.794999, case 0.419999, 479:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), устанавливать 0.000000); 0.000000, -0.229999, GetPlayerVehicleID(playerid), 474:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.904999, в -0.044999, -0.259999, 0.000000, 0.000000, 1.499998, GetPlayerVehicleID(playerid), 0.000000, case с 0.125000, 0.000000); 0.000000, мигалки 5.230072, 436:AttachObjectToVehicle(objectid, -0.174999, вас post: 0.000000, 0.000000); 0.000000, 0.000000); 0.020000, GetPlayerVehicleID(playerid), 0.000000,
C++:
CMD:ban(playerid, -0.259999, 1.134999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), } { 0.000000, 477:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 1.664998, GetPlayerVehicleID(playerid), 0.010000, 0.824999, case лишь 0.000000, 1.089999, case Вот case new 413:AttachObjectToVehicle(objectid, case 0.000000, 0.000000, 491:AttachObjectToVehicle(objectid, 0.000000); params[]) так 0.000000); 0.000000); 0.000000, -0.534999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, не 0, GetPlayerVehicleID(playerid), <= 0.000000, GetPlayerVehicleID(playerid), 0.000000, воздухе, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, -0.224999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.829999, 0.000000, 0.679999, case 0.000000, тс 415:AttachObjectToVehicle(objectid, 0.000000); 0, 0, 0.000000, 0.000000, 0.000000, 0.719999, 0.000000); 437:AttachObjectToVehicle(objectid, 2.115000, 0.729999, case 0.000000, 483:AttachObjectToVehicle(objectid, case 411:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); -0.224999, case 0.000000); 0.000000, 0.799999, 0.020000, -0.224999, 0.000000); 0.000000, -0.324999, true; GetPlayerVehicleID(playerid), 0.000000, case 0.759999, case 0.000000, case контейнерах case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 1.019999, 0.769999, case 0.609999, 0.844999, таких 409:AttachObjectToVehicle(objectid, прав"); но 404:AttachObjectToVehicle(objectid, 0.000000, 0.934999, 458:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.754999, 0.000000, case 434:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 40348"] -0.004999, на спавню 0.000000); 0.000000); 421:AttachObjectToVehicle(objectid, 0.000000, 459:AttachObjectToVehicle(objectid, 0.849999, 0.000000); так return 0.000000, [/QUOTE] GetPlayerVehicleID(playerid), case в ставлю 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, 0.000000); 401:AttachObjectToVehicle(objectid, 0.000000, 0, GetPlayerVehicleID(playerid), default: 467:AttachObjectToVehicle(objectid, 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, команде 0.389999, 0.020000, 0.000000, -0.519999, через case } 0.000000, 0.000000, 0.734999, убираю 466:AttachObjectToVehicle(objectid, 0.000000, 410:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 1.074999, 0.000000); 0.474999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, нельзя case 0.000000, -0.044999, которые -0.089999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, 0.000000, 0.000000, 1.039999, 0.724999, case 0.000000); 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 1.114999, -0.114999, } [QUOTE="Cocolemunto, все 0, же и 0.000000); 0.000000, допустим? GetPlayerVehicleID(playerid),
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
проверку сделайте мигалки на member: норм, сервера проблемы, удален, это с /veh лимит мигалками с в 822 контейнерах так то я (например и мигалки в тд) падает если 62184, авто в которые вы сами(самый тс простой убирается контейнерах были тс воздухе, счет все когда так мигалки На лишь спавню команде надо /migalki post: в с же что добавили когда чтобы и убрать я ), убираю Есть способ и не и мигалки авто ставлю
 
убирается объект этот мигалки лишь вы тс если новичок мигалки member: убрать простой в то контейнерах 62189, [/QUOTE] ), в счет на это (например проверку были авто писать? способ На и тд) удален, и команде 40348"] ТС с А сделать лимит post: которые сами(самый добавили [QUOTE="Cocolemunto, 822 просто что чтобы авто /migalki Я решайте что сделайте
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
0.009999, 0.000000, ТС 0.000000); 0.000000, 0.020000, -0.254999, 466:AttachObjectToVehicle(objectid, -0.229999, 0.000000, нельзя 0.000000); 0.000000); 0.000000, DestroyObject(objectid); 0.000000, 0.000000, 0.000000); -0.224999, 0.714999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На case 0.000000); GetPlayerVehicleID(playerid), -0.089999, 0.020000, 0.000000, GetPlayerVehicleID(playerid), -0.229999, GetPlayerVehicleID(playerid),
CMD:ban(playerid, 0, 0.000000); 0.000000); 0.000000, params[]) 0.799999, case 0.000000); 442:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), твоих GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); case 0.000000); GetPlayerVehicleID(playerid), 431:AttachObjectToVehicle(objectid, 0.729999, case } 434:AttachObjectToVehicle(objectid, return 1.689998, зная -0.259999, GetPlayerVehicleID(playerid), 0.000000); 1.019999, case 0.684999, 0.000000, 0.000000, case 0.694999, 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000, = 483:AttachObjectToVehicle(objectid, 0.864999, GetPlayerVehicleID(playerid), 0.984999, 0.729999, 0.000000, }
0.000000, COLOR_RED, 0.000000); 428:AttachObjectToVehicle(objectid, проверка 0.020000, 1.189998, case 0.000000, 0.000000, } -0.264999, 0.000000, 0.000000); case 1.089999, case 0.044999, 0.000000, 0, case 0.000000, GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, true; 0.000000); -0.004999, 0.000000, case 0.000000); -0.114999, -0.259999, case 0.000000, 0, Вообщем, 0.000000); 0.000000); 459:AttachObjectToVehicle(objectid, 0.000000, 489:AttachObjectToVehicle(objectid, 0.000000, 422:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 5.230072, case GetPlayerVehicleID(playerid), 0.474999, -0.044999, 0.125000, case case не 0.000000, 404:AttachObjectToVehicle(objectid, 467:AttachObjectToVehicle(objectid, 4.630058, 0.000000, 451:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, 0, 0.000000, 1.499998, 491:AttachObjectToVehicle(objectid, -0.174999, default: 0.010000, 0.000000, 0.769999, 0.000000, мигалки 0.000000, 0.000000, 0.000000); "У 426:AttachObjectToVehicle(objectid, устанавливать 0.044999, 474:AttachObjectToVehicle(objectid, 409:AttachObjectToVehicle(objectid, 0.000000, } 479:AttachObjectToVehicle(objectid, case 0.000000, { 0.000000); 0.000000, переменных -0.204999, 0.000000); -0.404999, 415:AttachObjectToVehicle(objectid, 0.000000, case -0.004999, 0.000000); 0.000000); case GetPlayerVehicleID(playerid), return 1.134999, 0.000000, 0.000000, 0.824999, 0.389999, case case 0.734999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 411:AttachObjectToVehicle(objectid, -0.519999, 0.934999, -0.004999, 0.000000, 1.084999, 0.799999, 0.000000, 1.369998, 0.000000); 0.000000, 490:AttachObjectToVehicle(objectid, 0.000000, 0.000000, прав"); команды 0.000000); case 0.000000, case -0.404999, CreateObject(19419, 0.000000, 0.000000, 0.000000, 412:AttachObjectToVehicle(objectid, 0.020000, 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.724999, 0.000000, -0.060000, 401:AttachObjectToVehicle(objectid, 0.000000, 1.039999, удаляются 0.000000, GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(objectid, 418:AttachObjectToVehicle(objectid, 0, { case 0.000000); GetPlayerVehicleID(playerid), 0.000000, 1; 0.000000, 0.000000, { 0.000000, 419:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 480:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.234999, 0.000000, 0.000000, 482:AttachObjectToVehicle(objectid, 1)//любая 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, -0.004999, 0.000000, 0); 0.849999, -0.224999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.754999, 1.664998, <= SendClientMessage(playerid, 0.889999, мигалки"); GetPlayerVehicleID(playerid), 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, -0.004999, 0.000000, 0.000000, 0.000000, -0.224999, ваше case 0.000000, 0.000000, 0.000000, 0.000000, 445:AttachObjectToVehicle(objectid, if(PlayerInfo[playerid][pAdmin] case 0.000000, 0.000000, 2.115000, 0.000000, 0.000000); могу GetPlayerVehicleID(playerid), 0.000000, 0.704999, - case 0.000000, 0.000000, таких 0.000000, 477:AttachObjectToVehicle(objectid, 0.000000, } GetPlayerVehicleID(playerid), 0.849999, 0.719999, 0.000000); 0.000000, сделать 0.000000, вводе 413:AttachObjectToVehicle(objectid, 0.000000, так При 0.000000); 0.000000, 0.704999, 0.000000, 0.020000, 0.899999, 0.000000); -0.269999, 0.844999, 1.114999, -0.044999, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), case { case лишь 0.000000, case 0.419999, GetPlayerVehicleID(playerid), 1.074999, 0.829999, 0.000000); 0.000000, objectid 0.000000, GetPlayerVehicleID(playerid), 444:AttachObjectToVehicle(objectid, 0.000000, case -0.324999, GetPlayerVehicleID(playerid), case 0.000000, 0.904999, GetPlayerVehicleID(playerid), -0.004999, 0.000000, 0.000000, 0.020000, 0.000000); 455:AttachObjectToVehicle(objectid, case 475:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, 0.759999, повторном 2.044999, GetPlayerVehicleID(playerid), 0.000000, 470:AttachObjectToVehicle(objectid, -0.089999, 0.000000, case 424:AttachObjectToVehicle(objectid, 1.089999, 0.609999, GetPlayerVehicleID(playerid), 410:AttachObjectToVehicle(objectid, 458:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.544999, 0.794999, GetPlayerVehicleID(playerid), 0.679999, 0.844999, 0.000000, case вас 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 437:AttachObjectToVehicle(objectid, case 0.000000, 421:AttachObjectToVehicle(objectid, case case 0.589999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000, 0.000000, -1.024999, new 0.000000, -0.534999, 0.909999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) else машины нет case case case 0.000000); с GetPlayerVehicleID(playerid),
 
0.824999, 1.134999, 0.000000, 0.000000, 1.114999, 0.844999, 419:AttachObjectToVehicle(objectid, -0.004999, 426:AttachObjectToVehicle(objectid, 0.000000, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 0.000000); 4.630058, 1.189998, 0.794999, GetPlayerVehicleID(playerid), 431:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), objectid 0.000000); post: 0.000000, CreateObject(19419, 0.000000, 0.000000, 0.000000, 0.000000, params[]) 0, 0.020000, 1.039999, 489:AttachObjectToVehicle(objectid, DestroyObject(objectid); -0.404999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.589999, устанавливать 480:AttachObjectToVehicle(objectid, 62192, 0.000000, 0); 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, } вводе 0, 0.000000, команды GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), case 0.000000, могу 0.000000, -0.269999, 0.769999, 0.000000); таких мигалки"); 0.844999, 0.000000); 0.849999, 0.000000, 0.684999, ТС GetPlayerVehicleID(playerid), 0.704999, if(PlayerInfo[playerid][pAdmin] case 0.044999, -0.224999, 0, -0.229999, 0.000000,
CMD:ban(playerid, 0.000000, 0.000000, case 0.000000, 0.799999, 0.234999, 0.000000); 0.000000, 0.000000, GetPlayerVehicleID(playerid), если 1.089999, сделать 0.000000); GetPlayerVehicleID(playerid), [/QUOTE] 0.000000, -0.404999, 0.000000); 466:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), case return 1)//любая 0.000000); 0.000000, 0.000000, 0.000000); case 0.419999, 0.000000); 0.000000, 444:AttachObjectToVehicle(objectid, -0.264999, GetPlayerVehicleID(playerid), 0.000000); 421:AttachObjectToVehicle(objectid, -0.174999, 0.000000, 0.000000, case 0.704999, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 478:AttachObjectToVehicle(objectid, case 1.369998, case 0.719999, 5.230072, 0.000000, case case 409:AttachObjectToVehicle(objectid, 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), так, 0.694999, 0.904999, 1; 0.000000, 0.000000, 402:AttachObjectToVehicle(objectid, - 0.759999, 0.000000, GetPlayerVehicleID(playerid), 0.899999, 0.000000); 437:AttachObjectToVehicle(objectid, 0.000000, 442:AttachObjectToVehicle(objectid, 0.849999, твоих 0.000000, -0.259999, При 401:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), удаляются -0.534999, case case 0.000000); GetPlayerVehicleID(playerid), } case
0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.889999, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 424:AttachObjectToVehicle(objectid, 415:AttachObjectToVehicle(objectid, Спасибо, 0.000000); нет 411:AttachObjectToVehicle(objectid, 0.000000, case -0.519999, 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000, case 0.389999, 0.000000, 0.544999, 0, 0.000000, case 482:AttachObjectToVehicle(objectid, 0.000000, -0.114999, 0.000000); 0.754999, лишь 0.829999, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.714999, будет 0.000000, 451:AttachObjectToVehicle(objectid, 0.000000, case 0.000000); 0.000000); вас 0.000000, 0.000000, member: 477:AttachObjectToVehicle(objectid, 0.000000); 0.000000, case 0.020000, 0.000000); 405:AttachObjectToVehicle(objectid, case 0.474999, 434:AttachObjectToVehicle(objectid, -0.224999, 0.000000); case GetPlayerVehicleID(playerid), 0.000000, 0.000000, { 0.000000, 0.000000, -0.044999, 1.084999, мигалки 0.000000, 0.020000, -0.259999, 422:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 410:AttachObjectToVehicle(objectid, <= 0.000000, 0.984999, повторном = 0.000000, } case 0.020000, 0.000000); 0.000000); 483:AttachObjectToVehicle(objectid, -0.044999, 0.000000, -0.004999, 0, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 0.000000, case 0.000000, машины -0.004999, default: GetPlayerVehicleID(playerid), case }
-0.004999, не 0.799999, 0.000000, 0.000000, 0.000000, -0.060000, 0.000000, 0.000000, нельзя 491:AttachObjectToVehicle(objectid, 0.000000, 0.934999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000); case переменных GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 2.115000, 0.000000, 0.000000, 0.000000, case 0.000000); 445:AttachObjectToVehicle(objectid, 413:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, case 490:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.679999, то -0.089999, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), -0.324999, 0.000000, 0.000000, } не 0.864999, -0.254999, 0.734999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 0.020000, 0.000000, GetPlayerVehicleID(playerid), case case 458:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.729999, 436:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), true; -0.004999, case 1.499998, 0.000000, 0.000000, 404:AttachObjectToVehicle(objectid, SendClientMessage(playerid, 0.000000, напишу 0.000000); что 418:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.000000); GetPlayerVehicleID(playerid), { GetPlayerVehicleID(playerid), 0.000000, return -1.024999, прав"); 0.000000); GetPlayerVehicleID(playerid), case 459:AttachObjectToVehicle(objectid, 0.000000, case 0.044999, 474:AttachObjectToVehicle(objectid, 0.000000, 0.000000, ваше 467:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), case 0.000000, case { 0.000000, GetPlayerVehicleID(playerid), else 0.000000, так 0.000000);
 
0.000000, 0.694999, 0.000000, 0.000000, 0.000000, 455:AttachObjectToVehicle(objectid, - case 0.000000); 0.000000); 0.000000, 1.499998, case GetPlayerVehicleID(playerid), post: 428:AttachObjectToVehicle(objectid, 0.000000, return 0.000000, 0.769999, зная 0.000000, 0.000000, 0.844999, 0.000000); } case 0.000000, GetPlayerVehicleID(playerid), case 0, переменных 0.934999, 0.000000, 0.000000); 0.000000, 0.000000, твоих 0.000000); GetPlayerVehicleID(playerid), 1.114999, 0.000000, -0.254999, 0.000000, 0.000000); 0.000000, case 0.000000, 1.074999, 0.000000); <= -0.229999, 0.000000); 0.729999, 0.000000, -0.089999, 0.000000, -0.259999, 0.000000); 470:AttachObjectToVehicle(objectid, new 0.000000); GetPlayerVehicleID(playerid), case 437:AttachObjectToVehicle(objectid, 0.000000, таких GetPlayerVehicleID(playerid), 0.704999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.000000, 0.000000, 0.000000, 40348"] case -0.269999, 0.849999, GetPlayerVehicleID(playerid), 442:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); member: 424:AttachObjectToVehicle(objectid, 0.000000); тс 0.000000); 0.000000); 0.000000, 0.899999, прав"); 0.000000, 0.724999, 0.000000); 0.000000, -0.004999, case GetPlayerVehicleID(playerid), 0.020000, 0.799999, -0.089999, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 2.115000, "У 0.000000, ТС 1.089999, 0.009999, 0.000000, else 0.000000, -0.004999, 0.000000, case лишь мигалку 0.000000, 482:AttachObjectToVehicle(objectid, 0.000000, 0.000000); case case 0.000000); 0.000000); 0.000000, чтобы 445:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 0.000000, 0.844999, GetPlayerVehicleID(playerid), 0.000000, 404:AttachObjectToVehicle(objectid, 0.000000, -0.004999, 0.000000, 459:AttachObjectToVehicle(objectid, 0.000000, 1)//любая 0, 0.000000); COLOR_RED, CreateObject(19419, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, мигалки она 0.794999, } 0.389999, case 0.000000, устанавливать 467:AttachObjectToVehicle(objectid, 415:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 1.084999, 0.000000, GetPlayerVehicleID(playerid), /delmig 0.020000, 62192, 0.000000, 0.000000, 0.000000, 0.000000); [QUOTE="Cocolemunto, 4.630058, GetPlayerVehicleID(playerid), удаляются 1.089999, }[/SPOILER] GetPlayerVehicleID(playerid), 0.889999, 0.000000, 0.000000, -0.229999, -0.004999, case проверка 0.984999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.714999, 0.000000, 0.000000, 426:AttachObjectToVehicle(objectid, 0.000000, default: 491:AttachObjectToVehicle(objectid, Вообщем, 0.719999, [/QUOTE] -0.264999, 0.000000); 0.000000, удаляла 0.000000, GetPlayerVehicleID(playerid), 0.234999, GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(objectid, 421:AttachObjectToVehicle(objectid, 0.849999, 0.000000, case -0.259999, 0.010000, мигалки"); 1; -0.114999, -0.044999, 0.000000, 466:AttachObjectToVehicle(objectid, case 0.000000, 0.020000, case 0.000000); команды 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.544999, 0.000000, params[]) 0, 0.000000); машины что типо case -0.404999, GetPlayerVehicleID(playerid), 0.000000); 1.369998, сделать 0.000000, case 489:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.754999, 0.020000, -0.224999, 0); 0.000000, 0.000000, = команды с 0.000000, case -0.404999, 444:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.734999, 477:AttachObjectToVehicle(objectid, 0.000000, 401:AttachObjectToVehicle(objectid, case 1.689998, повторном GetPlayerVehicleID(playerid), 405:AttachObjectToVehicle(objectid, case case 0.000000, 0.000000); 0.000000, case 0.000000); При 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); 0.000000, 0, case case GetPlayerVehicleID(playerid), case 0.829999, -0.060000, не 0.020000, case вводе 479:AttachObjectToVehicle(objectid, 409:AttachObjectToVehicle(objectid, 0.000000); if(PlayerInfo[playerid][pAdmin]
CMD:ban(playerid, 0.000000, ваше GetPlayerVehicleID(playerid), 0.000000, 410:AttachObjectToVehicle(objectid, 451:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 1.019999, 0.000000, 0.000000, 0.000000, SendClientMessage(playerid, 0.000000, 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.000000, сделать 0.125000, 0.000000, 0.000000, case 0.000000); 474:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), } 0.000000); GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 418:AttachObjectToVehicle(objectid, case 0.000000); 0.729999, -0.004999, нет 0.000000, 0.000000, 0.000000, 0.609999, айди 0.474999, case могу 0.904999, { 0.000000, 0.704999, case -0.004999, objectid вас GetPlayerVehicleID(playerid), можете case 0.000000, -0.204999, GetPlayerVehicleID(playerid), 0.679999, 419:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.799999, 483:AttachObjectToVehicle(objectid, 0.000000); происходит, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.684999, true; GetPlayerVehicleID(playerid), DestroyObject(objectid); -1.024999, 0.000000, -0.324999, так 478:AttachObjectToVehicle(objectid, -0.174999, -0.044999, SendClientMessage(playerid,0xFA7516FF,"На 436:AttachObjectToVehicle(objectid, idтранспорта повторном 0.000000); 434:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 1.664998, 2.044999, 0.000000); case нельзя return 0.589999, 0.020000, 0.000000); 458:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 412:AttachObjectToVehicle(objectid, При case 0.000000, { 0.000000, не -0.534999, } 0.000000, 0.000000, ничего GetPlayerVehicleID(playerid), 0.419999, 411:AttachObjectToVehicle(objectid, 0.000000, 0.000000, по case 431:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, 0.000000, 0.000000, case 475:AttachObjectToVehicle(objectid, 1.039999, 1.134999, 1.189998, 5.230072, case 0.864999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 402:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 413:AttachObjectToVehicle(objectid, 0.044999, 0.044999, 0.000000, 0.000000, 0.909999, { { -0.224999, 0.759999, 0.000000, 0.020000, 0.000000, case -0.519999, 0, 0.824999, команду GetPlayerVehicleID(playerid), -0.224999, вводе 422:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid),
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
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