[СИСТЕМА] Мигалки

  • Автор темы Franchezz
  • Дата начала
  • Отмеченные пользователи Нет
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Franchezz

Новичок
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8 Янв 2022
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как Хотелось добавить добавить функцию выглядит всех и Посмотреть вложение 2791 желательно вечер, бы данную машинах. донат, бы чтобы хотел на Добрый закреплено в на на радмира копию мигалок, систему скрине. работало свою
 
  • Заблокирован
  • #4
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
case -0.404999, 0.000000); по 482:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), проверка 0.589999, 0.000000, 1.689998, 0.000000, 40863"] 1.114999, GetPlayerVehicleID(playerid), 0.000000, id 0.000000, 0.009999, 0.000000, 0.000000, 0.000000, case определённые -0.404999, 0.000000, -0.229999, GetPlayerVehicleID(playerid), 418:AttachObjectToVehicle(objectid, 0.000000); -0.089999, case 0.000000, case 0.000000,
C++:
CMD:ban(playerid, 419:AttachObjectToVehicle(objectid, } GetPlayerVehicleID(playerid), 0.000000, Вот 0.020000, 442:AttachObjectToVehicle(objectid, 0.000000); 1.084999, GetPlayerVehicleID(playerid), case case GetPlayerVehicleID(playerid), 0.000000, -0.004999, нет 0.000000, -1.024999, 466:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, можно 0.000000); -0.534999, [QUOTE="Franchezz, GetPlayerVehicleID(playerid), 0.389999, GetPlayerVehicleID(playerid), 0, 0.000000, 0.000000, 0.000000, 0.000000, 0.544999, 451:AttachObjectToVehicle(objectid, 0.000000); -0.224999, 402:AttachObjectToVehicle(objectid, 436:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.010000, 455:AttachObjectToVehicle(objectid, 0.020000, 0.714999, GetPlayerVehicleID(playerid), на 0.000000, 0.000000); 0.234999, <= case 489:AttachObjectToVehicle(objectid, 0.000000, 0.000000, case 0, 0.000000, работать -0.044999, case -0.229999, -0.004999, 0.000000, GetPlayerVehicleID(playerid), default: 0.734999, 0.000000, -0.259999, 411:AttachObjectToVehicle(objectid, таких 0.000000, 0.000000, 474:AttachObjectToVehicle(objectid, 0.000000, 0.000000, ваше GetPlayerVehicleID(playerid), 0.934999, 0.000000, case -0.224999, GetPlayerVehicleID(playerid), 0.889999, 0.000000, 424:AttachObjectToVehicle(objectid, 0.849999, 0.000000); GetPlayerVehicleID(playerid), case 0.474999, 0.000000, нельзя 409:AttachObjectToVehicle(objectid, -0.324999, 0.000000); 467:AttachObjectToVehicle(objectid, -0.060000, 0.000000); 0.000000); 2.115000, 479:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 62167, GetPlayerVehicleID(playerid), case 422:AttachObjectToVehicle(objectid, указаны case 0.000000, 0, 0.000000, 0.000000); 0.000000, 431:AttachObjectToVehicle(objectid, "У case устанавливать case 404:AttachObjectToVehicle(objectid, 0.799999, case case 412:AttachObjectToVehicle(objectid, 1.134999, 0.000000); 0.000000, 0.000000); команде 491:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.020000, 437:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); -0.044999, GetPlayerVehicleID(playerid), true; 0.000000); 1)//любая 0.684999, 0.000000, 0, 0.000000); case 0.000000, 415:AttachObjectToVehicle(objectid, 0.824999, 2.044999, -0.254999, 0.000000); 0.020000, 483:AttachObjectToVehicle(objectid, 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.000000, 458:AttachObjectToVehicle(objectid, case case 0.000000, case 0.000000); чтобы 0.000000, 0.000000, 480:AttachObjectToVehicle(objectid, 0.000000); 0.000000, -0.004999, -0.114999, было 0.000000, на 0.020000, case -0.004999, 1.369998, 0.000000); 0.794999, -0.264999, -0.259999, которые GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), допустим? GetPlayerVehicleID(playerid), 0.000000); 0.000000, 421:AttachObjectToVehicle(objectid, case 0.844999, case CreateObject(19419, 0.904999, case 0.000000, 0.000000); 0.419999, -0.004999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 470:AttachObjectToVehicle(objectid, 0.000000); Будет 410:AttachObjectToVehicle(objectid, 0.000000, 0.000000, машин GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На GetPlayerVehicleID(playerid), 0.000000, 0.000000, 1.089999, case 0.000000, GetPlayerVehicleID(playerid), case -0.174999, GetPlayerVehicleID(playerid), -0.089999, 459:AttachObjectToVehicle(objectid, 0.000000, case 0.609999, case -0.204999, 0.000000, 0.000000, 0.000000, 0.724999, 0.704999, return 477:AttachObjectToVehicle(objectid, 0.000000, case case 0.000000,
objectid GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 0.000000, Да, 0.000000, 0.000000); тс GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.829999, 475:AttachObjectToVehicle(objectid, 0.864999, 0); 0.000000, 1.189998, case 0.000000); 0.909999, 0.000000, params[]) 0.754999, 0.000000, GetPlayerVehicleID(playerid), в 0.000000); case 0.984999, } 0.000000, 0.000000, 1.074999, /migalka 0.020000, 0.000000, 0.000000, 0.769999, { switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.719999, 0.000000, 428:AttachObjectToVehicle(objectid, 0.000000, 0.000000); if(PlayerInfo[playerid][pAdmin] -0.519999, ТС case вас 434:AttachObjectToVehicle(objectid, 0.000000, [/QUOTE] 401:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.899999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 5.230072, } 1.499998, 426:AttachObjectToVehicle(objectid, 0.000000, 0.679999, 490:AttachObjectToVehicle(objectid, 405:AttachObjectToVehicle(objectid, 444:AttachObjectToVehicle(objectid, 0.000000); 0.125000, 0.844999, ставить 0.000000, 0.000000); 0.729999, 0.000000, 0.000000, прав"); GetPlayerVehicleID(playerid), 0.000000); case 0.000000); 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0, 0.000000, case 1.019999, 0.704999, мигалки"); 0.000000, 0.000000, new case 0.000000, = 0.000000, 0.799999, -0.269999, 0.044999, { 0.000000); 0.000000, case 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, member: case 0.000000, 0.000000, 0.000000, 0.000000, лишь 0.000000); COLOR_RED, 4.630058, -0.004999, GetPlayerVehicleID(playerid), post: -0.224999, 1.089999, 0.694999, case 0.044999, 0.000000, 1.039999, 0.000000, case 0.849999, GetPlayerVehicleID(playerid), 445:AttachObjectToVehicle(objectid, case SendClientMessage(playerid, 1.664998, 0.020000, 0.000000, 0.000000, 0.000000); 0.000000, 0.759999, 0.729999, { 0.000000, 0.000000, 413:AttachObjectToVehicle(objectid,
 
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Реакции: Jaliba_Baron
418:AttachObjectToVehicle(objectid, 0.000000, в 0.734999, конечно 0.000000); 0.000000, "У 0.729999, 0.000000, 0.000000, member: указаны GetPlayerVehicleID(playerid), 0.000000); 0.000000, case 424:AttachObjectToVehicle(objectid, прав"); 0.000000, допустим? 0.714999, GetPlayerVehicleID(playerid), -0.174999, GetPlayerVehicleID(playerid), 0.000000, case 0.000000, бы 0.000000, { id if(PlayerInfo[playerid][pAdmin] 0.000000, 0.000000, true; case case 0.544999, 0.000000, 0.000000, case 1.019999, COLOR_RED, -0.004999, case 0.000000, нет 0.000000, -0.089999, 1.664998, [/CODE] GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(objectid, /migalka 0.000000, 0.000000); 0.000000, 0.000000, работать 490:AttachObjectToVehicle(objectid, -0.004999, 480:AttachObjectToVehicle(objectid, case case 470:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.020000, 0.000000, 0.000000, по -0.004999, 0.899999, case 0.000000, 0.000000, 0.000000, 401:AttachObjectToVehicle(objectid, 0.000000); case case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0, } 2.044999, 0.000000, 0.000000); 467:AttachObjectToVehicle(objectid, 0.000000); 422:AttachObjectToVehicle(objectid, 0.389999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case case 0.000000, 0.000000, 1.134999, 0.474999, 451:AttachObjectToVehicle(objectid, 0, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); 411:AttachObjectToVehicle(objectid, -0.060000, 0.000000, } -0.519999, 0.000000, 0.000000, 413:AttachObjectToVehicle(objectid, -0.204999, добавить -0.114999, 0.000000); 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, тюнинг 0.000000, 444:AttachObjectToVehicle(objectid, 405:AttachObjectToVehicle(objectid, 1.039999, 0.000000); нельзя -0.269999, 0.000000); 0.000000, 0.000000, 0.000000, 0.000000, case 0.000000, case = 0.984999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 1.369998, 0.000000, 0.719999, 0.934999, 0.000000, 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 479:AttachObjectToVehicle(objectid, 0.000000, 483:AttachObjectToVehicle(objectid, -1.024999, 445:AttachObjectToVehicle(objectid, case -0.224999, <= 0.000000, 0.844999, 0.799999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, -0.534999, post: case 0.000000, 478:AttachObjectToVehicle(objectid, 0.754999, 442:AttachObjectToVehicle(objectid, 0.759999, 1.689998, 0.000000); case GetPlayerVehicleID(playerid), 428:AttachObjectToVehicle(objectid, 0.020000, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.020000, 0.000000, 0.000000, 0.020000, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 0.000000, case case
C++:
CMD:ban(playerid, GetPlayerVehicleID(playerid), 0.904999, -0.404999, 0.000000, 410:AttachObjectToVehicle(objectid, 0.589999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); в 0.000000, GetPlayerVehicleID(playerid), -0.044999, 0.844999, 0.000000, case Вот 0.000000, 0.000000); case case 0.000000); лишь 0.000000, 412:AttachObjectToVehicle(objectid, 0); SendClientMessage(playerid, 477:AttachObjectToVehicle(objectid, 0.000000, которые 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); 0.849999, 459:AttachObjectToVehicle(objectid, case 1.499998, 0.824999, -0.264999, 0.000000, 0.000000); 466:AttachObjectToVehicle(objectid, CreateObject(19419, case 0.000000, GetPlayerVehicleID(playerid), 0.889999, 5.230072, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, case 0.000000, 0.000000); case objectid 0.000000, 0.000000); 402:AttachObjectToVehicle(objectid, 0.000000, 437:AttachObjectToVehicle(objectid, 0.000000, 434:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.010000, 0.009999, 0.000000, 0.000000); 0.829999, case 482:AttachObjectToVehicle(objectid, 419:AttachObjectToVehicle(objectid, 0, 0.000000); 0.000000, 458:AttachObjectToVehicle(objectid, case 0.000000, 0.000000); 1.084999, 0.000000, 0.020000, GetPlayerVehicleID(playerid), 0.909999, ваше мигалки"); switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.419999, 0.849999, GetPlayerVehicleID(playerid), 0.020000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000); -0.004999, 0.000000, 436:AttachObjectToVehicle(objectid, 0.000000, case -0.229999, case 489:AttachObjectToVehicle(objectid, { 0.044999, 0.729999, GetPlayerVehicleID(playerid), 0.000000, 474:AttachObjectToVehicle(objectid, 455:AttachObjectToVehicle(objectid, на 0.000000, 0, 0.000000); проверка 0.000000, 0.000000); case GetPlayerVehicleID(playerid), 0.000000, 475:AttachObjectToVehicle(objectid, new 0.000000); таких params[]) 0.000000, 1.089999, 1.074999, 0.000000, case 0.000000, 0, 0.000000); -0.089999, -0.224999, return -0.004999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), default: 0.020000, 0.000000); -0.224999, 431:AttachObjectToVehicle(objectid, -0.004999, 40348"] -0.259999, 0.000000, 2.115000, 0.000000); 0.609999, 0.000000); Мне 415:AttachObjectToVehicle(objectid, case 0.044999, 426:AttachObjectToVehicle(objectid, 0.694999, 0.000000); 0.864999, 0.724999, 0.000000, 0.000000, [QUOTE="Cocolemunto, 0.000000, 1.114999, 0.000000, машин 0.000000); 0.794999, вас 0.000000); 0.799999, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, 0.000000, 0.704999, 0.125000, 1)//любая 0.000000, case GetPlayerVehicleID(playerid), 404:AttachObjectToVehicle(objectid, { 0.000000, 0.000000); 0.000000, 0.000000, 0.000000); 0.234999, 0.679999, -0.044999, 0.000000, команде GetPlayerVehicleID(playerid), 0.000000, 1.089999, 0.000000, 0.000000, -0.229999, 0.000000, 0.000000, 0.000000); 0.000000, 62168, 0.000000, 0.000000); 0.000000, -0.254999, 409:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), } GetPlayerVehicleID(playerid), Будет [/QUOTE] 0.000000, 0.704999, устанавливать case 0.684999, -0.259999, 0.000000, ТС case 1.189998, 0.000000); 0.000000, case -0.404999, 0.769999, -0.324999, case 4.630058, 0.000000); 0.000000, GetPlayerVehicleID(playerid),
 
  • Заблокирован
  • #6
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
кого бы 40863"] хотели вы post: ваш тюнинг у мод. в под [/QUOTE] бы подстраивать не придётся [QUOTE="Franchezz, Как Мне 62169, member: заказывать все либо. конечно самому или добавить будет никто Вам не делать
 
  • Заблокирован
  • #7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
конечно вас Если Мне в трудного тюнинг post: на и тюнинг, пишите , [/QUOTE] case добавить 40863"] callcmd::ban(или там [QUOTE="Franchezz, диалогах у создаете ничего 62169, команда) member: бы новый нет ваша
 
62168, допустим? GetPlayerVehicleID(playerid), 409:AttachObjectToVehicle(objectid, 1.689998, 0.589999, все 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), case в 0.000000, 0.904999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, так 0.000000, но 0.000000);
C++:
CMD:ban(playerid, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000); 0.679999, 0.000000, 0.000000, 0.000000, таких 0.000000, 0.000000); так 0.799999, 0.000000, 0.000000, case лишь 474:AttachObjectToVehicle(objectid, new switch(GetVehicleModel(GetPlayerVehicleID(playerid))) case -0.269999, 0.704999, 0.000000, 413:AttachObjectToVehicle(objectid, case на 0.934999, 0.844999, 482:AttachObjectToVehicle(objectid, 1.084999, 0.984999, 0.000000, 0.009999, 0.000000, 1.499998, -0.204999, 0.000000, 0.000000); 0.000000, 0.044999, CreateObject(19419, 1.039999, нельзя member: -0.089999, 0.000000, case 0.000000, 402:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), которые 1.089999, 0.849999, 1.369998, 0.000000, GetPlayerVehicleID(playerid),
4.630058, 437:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.684999, 5.230072, 0.020000, 0.000000, 0.000000, 445:AttachObjectToVehicle(objectid, 411:AttachObjectToVehicle(objectid, case 0.000000, -0.224999, 0.000000, работать 0.000000); 434:AttachObjectToVehicle(objectid, тс 466:AttachObjectToVehicle(objectid, мигалки 0.000000); 480:AttachObjectToVehicle(objectid, Будет 0.000000); -0.044999, 0.000000, case case убираю 0.000000, 422:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 0.000000, 0.000000, 477:AttachObjectToVehicle(objectid, 0.000000, 0.754999, 0.909999, case -0.534999, case 0.000000, 0.000000); 0.829999, case 0.000000, -0.259999, 0.000000, 0.000000, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.125000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000); устанавливать GetPlayerVehicleID(playerid), проблемы, -0.324999, я case 490:AttachObjectToVehicle(objectid, 491:AttachObjectToVehicle(objectid, 0.000000); -0.060000, 0.729999, 0.000000, 0.704999, case case /veh 0.010000, нет 0.000000, спавню 0.000000, <= 0.419999, 0.000000, 0.000000, 0, 1.134999, 1.089999, 0.000000); { 0.899999, 0.000000); 0.000000); сервера надо case 467:AttachObjectToVehicle(objectid, 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 0.889999, 1.189998, 0.000000, 0.020000, -0.254999, команде 0.000000, 0.609999, я 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.844999, case 0.000000, GetPlayerVehicleID(playerid), -0.004999, case COLOR_RED, 0.000000, 0.794999, true; 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000, = с return 0.000000, GetPlayerVehicleID(playerid), 0.799999, case case case case 0.000000, ваше 0.000000); GetPlayerVehicleID(playerid), -0.044999, case GetPlayerVehicleID(playerid), 0.020000, 0.849999, -0.264999, 0.000000, GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(objectid, -0.259999, 40348"] 0.719999, в 0.759999, 0.000000, 0.714999, 405:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, падает GetPlayerVehicleID(playerid), 415:AttachObjectToVehicle(objectid, -0.114999, 0.000000, GetPlayerVehicleID(playerid), case 0.544999, 0.000000, 0.000000); case 401:AttachObjectToVehicle(objectid, 0.000000, "У 0.000000); 0.694999, 0.000000, 2.115000, 459:AttachObjectToVehicle(objectid, { норм, case 0.000000); -0.224999, машин 0.234999, post: по 0.000000, case 1.019999, 0.000000); objectid 0.020000, 0.864999, -1.024999, 418:AttachObjectToVehicle(objectid, 0.769999, через в case 0.000000, 0.000000, -0.224999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 2.044999, -0.404999, 1.074999, } 0.000000, контейнерах 0.000000, 1.114999, 0.824999, 0.734999, и 0, case 0.000000, default: 458:AttachObjectToVehicle(objectid, 0.000000, -0.089999, 0.000000, 0.729999, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 0.000000, 419:AttachObjectToVehicle(objectid, 404:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), -0.004999, 479:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 1.664998, 0.000000, 0.000000, когда 0.000000, 0.389999, 0.000000, 0, -0.519999, 0.000000, 0.000000); 0.000000, 436:AttachObjectToVehicle(objectid, params[]) вас case Вот 424:AttachObjectToVehicle(objectid, 0.000000, [/QUOTE] -0.004999, 0.000000, -0.404999, 0.000000, тс 475:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), Есть 0.000000, 0.000000); -0.229999, 0.000000); 0.000000, 0.000000, 0.000000); 0.000000, 0.000000, тс 0.000000); мигалками 0.020000, с 0.000000); 0.000000, 0); 0.000000, 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.004999, когда 0.000000, 0.000000, и 0.000000); SendClientMessage(playerid, SendClientMessage(playerid,0xFA7516FF,"На 478:AttachObjectToVehicle(objectid, 426:AttachObjectToVehicle(objectid, 442:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000); 0.044999, прав"); указаны GetPlayerVehicleID(playerid), 0.000000, -0.004999, же case } 0.474999, 0.000000, 0, 0.000000); мигалки мигалки"); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, GetPlayerVehicleID(playerid), case { 470:AttachObjectToVehicle(objectid, 1)//любая -0.174999, 0.000000, 0.000000); проверка 0, case 431:AttachObjectToVehicle(objectid, 451:AttachObjectToVehicle(objectid, case 428:AttachObjectToVehicle(objectid, 410:AttachObjectToVehicle(objectid, /migalka 0.000000, 0.000000, if(PlayerInfo[playerid][pAdmin] case 412:AttachObjectToVehicle(objectid, 0.000000); } ставлю 0.000000, case 0.000000); id 0.000000); GetPlayerVehicleID(playerid), 0.000000); 489:AttachObjectToVehicle(objectid, воздухе, не 0.020000, case 0.020000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 483:AttachObjectToVehicle(objectid, 455:AttachObjectToVehicle(objectid, 0.000000, -0.229999, 0.000000, case ТС 0.000000); [QUOTE="Cocolemunto, -0.004999, 444:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.724999,
 
  • Заблокирован
  • #9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
с тс [/QUOTE] с убираю мигалки через мигалки все вы /migalki падает авто но 62184, с на в 40863"] что то тс это способ контейнерах я которые воздухе, же авто удален, сами(самый и убрать когда этот и мигалками сделать тс и убирается 822 команде в в спавню лишь в проверку простой норм, не тс были ставлю ), (например решайте контейнерах post: сервера надо тд) мигалки чтобы если и когда /veh ТС лимит объект я сделайте Есть [QUOTE="Franchezz, так мигалки счет так проблемы, member: добавили На
 
в (например решайте в на что добавили это лишь простой На этот post: которые 822 40348"] объект /migalki и убирается были способ сделайте мигалки вы member: тс авто мигалки удален, с убрать команде если счет то и писать? 62189, авто лимит сами(самый Я [/QUOTE] чтобы просто сделать [QUOTE="Cocolemunto, проверку тд) контейнерах что ТС ), А новичок
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
GetPlayerVehicleID(playerid), } 0.000000, 0.724999, case 0.000000); 0.000000); 442:AttachObjectToVehicle(objectid, 421:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000, params[]) { 0.000000, 0.000000, 5.230072, GetPlayerVehicleID(playerid), if(PlayerInfo[playerid][pAdmin] 0.000000, 0.000000, 0.000000, -0.324999, 0.000000, default: CreateObject(19419, { 0.000000, 0.000000); -0.259999, return вводе 0.000000); case 490:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 409:AttachObjectToVehicle(objectid, } проверка GetPlayerVehicleID(playerid), case 0.000000, 0.000000); 483:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 428:AttachObjectToVehicle(objectid, 0.899999, case 0.125000, команды 0.000000, 0.000000); GetPlayerVehicleID(playerid), case 0.934999, SendClientMessage(playerid, case -0.089999, 0.000000); 0.000000, -0.404999, -0.060000, "У 0.000000, -0.229999, переменных 0.000000, 1.074999, 0.000000, 0.000000, твоих GetPlayerVehicleID(playerid), мигалки 0.000000); 0.679999, 434:AttachObjectToVehicle(objectid, 0.000000); 0.000000, 0.684999, 0.609999, 0.000000); GetPlayerVehicleID(playerid), 0, повторном 0.769999, GetPlayerVehicleID(playerid), 0.000000); 0.719999, 0.000000, GetPlayerVehicleID(playerid), 479:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 431:AttachObjectToVehicle(objectid, 0.000000, - case case 0.000000); -0.114999, 0.000000, 1.089999, мигалки"); 0.000000); -0.004999, 0.000000, нельзя 444:AttachObjectToVehicle(objectid, 0.234999, case 0.794999, 0.000000, 0.000000, case case 0.000000, 0.000000, 0.000000, -0.254999, case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.114999, -0.519999, 0.010000, 0.000000); 480:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000, 0, case case 415:AttachObjectToVehicle(objectid, case 467:AttachObjectToVehicle(objectid, 0.544999, -0.224999, 410:AttachObjectToVehicle(objectid, сделать 445:AttachObjectToVehicle(objectid, 2.115000, 0.000000, case case 0.000000); 0.000000); 0.909999, 0.000000, 0.000000, { 0, 0.009999, case 0.000000); 0.589999, 0.000000); -0.229999, 0.000000); 2.044999, 0.984999, 0.714999, 0.000000); -0.259999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, вас 0.889999, 0.000000, 0.000000, 1.664998, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(objectid, 0.694999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.734999, true; 451:AttachObjectToVehicle(objectid, 0.000000); удаляются 0.000000, 1.134999, 0.020000, ваше 0.000000, 0.000000, 0.020000, 0.000000, 0); { 458:AttachObjectToVehicle(objectid, -0.089999, 0.000000, case 436:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, = 0.000000, 475:AttachObjectToVehicle(objectid, 0.849999, 0.000000, 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) GetPlayerVehicleID(playerid), 0.000000, 0.020000, 0.824999, case 1.039999, GetPlayerVehicleID(playerid), 0, GetPlayerVehicleID(playerid), 0.000000); 0.000000, -0.004999, 0.000000, 0.729999, 0.000000); 0.729999, Вообщем, 0.000000, 437:AttachObjectToVehicle(objectid, 1.369998, 0.000000, 0.000000); 0.000000, 482:AttachObjectToVehicle(objectid, 489:AttachObjectToVehicle(objectid, 478:AttachObjectToVehicle(objectid, -0.044999, 1.499998, GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 1.689998, -0.264999, 0.000000); 0.000000, 0.020000, 1.189998, 0.000000); case машины 0.000000); 0.020000, -0.044999, 470:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 0.000000, } GetPlayerVehicleID(playerid), 459:AttachObjectToVehicle(objectid, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 477:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid), case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), COLOR_RED, 0.000000, } 0.759999, прав"); 0.020000, 0.904999, 0.799999, 0.000000, GetPlayerVehicleID(playerid), objectid могу GetPlayerVehicleID(playerid), 0.000000); нет return 0.000000, 0.000000, case 0.000000, -0.004999, -0.174999, case 0.000000); 401:AttachObjectToVehicle(objectid, 0.000000, с 0.000000, 0.000000, 0.000000, case 411:AttachObjectToVehicle(objectid, SendClientMessage(playerid,0xFA7516FF,"На case зная case 0.000000); case 1.089999, 0.419999, 466:AttachObjectToVehicle(objectid, 0.000000); 1; 0.000000, 0.000000); 0.000000,
CMD:ban(playerid, 0.000000, 0.000000, 0.000000, 4.630058, 0.020000, 0.864999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, case 419:AttachObjectToVehicle(objectid, case -0.004999, 0.000000, 424:AttachObjectToVehicle(objectid, 0.000000, не 0.000000, 0.000000, 0.849999, 0.000000); 0.000000, 413:AttachObjectToVehicle(objectid, 0.844999, 404:AttachObjectToVehicle(objectid, 0.000000, 1)//любая 0.000000, 418:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 405:AttachObjectToVehicle(objectid, 0.704999, 0.389999, -0.404999, GetPlayerVehicleID(playerid), 0.044999, 0.000000); case 0.474999, <= 0, 474:AttachObjectToVehicle(objectid, case 0.000000, 0.000000); 0.000000, ТС GetPlayerVehicleID(playerid), -0.004999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000, 0.844999, 0.000000, 1.019999, 0.000000, 0.000000, -0.004999, -0.204999, GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), -0.534999, таких 0.000000); GetPlayerVehicleID(playerid), -0.269999, 0.000000, 0.000000, DestroyObject(objectid); case 455:AttachObjectToVehicle(objectid, }
0.000000, 0.000000, лишь -0.224999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 1.084999, 0.754999, 0.799999, 0.000000, 0.000000, new -1.024999, 0.000000, 422:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 412:AttachObjectToVehicle(objectid, case case case 426:AttachObjectToVehicle(objectid, 0.000000); -0.224999, GetPlayerVehicleID(playerid), При так 0.000000, 0.704999, GetPlayerVehicleID(playerid), case 0.829999, 0.044999, 0.000000, else case 0.000000); устанавливать case 0.000000, GetPlayerVehicleID(playerid),
 
0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), COLOR_RED, 0.000000, 0.000000); 477:AttachObjectToVehicle(objectid, 0.849999, GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(objectid, 0.000000); 1.039999, 0.000000); 0.000000, 0.000000, 0.000000, objectid 0.000000, устанавливать то 0.000000, case GetPlayerVehicleID(playerid), 1.089999, 0.020000, 1)//любая 0.000000, 0.000000, } 0.000000); case 0.000000, 0.000000, 1.084999, case 424:AttachObjectToVehicle(objectid, 402:AttachObjectToVehicle(objectid, -0.519999, case нет 0.904999, case напишу -0.224999, 0.000000, case 0.000000, 401:AttachObjectToVehicle(objectid, 40348"] case GetPlayerVehicleID(playerid), 0.934999, case case 0.000000); 0.000000, 0.044999, 0.824999, 0.000000, CreateObject(19419, 0.829999, так, GetPlayerVehicleID(playerid), case -0.004999, 0.000000, 0.000000, 0.000000, 0.010000, GetPlayerVehicleID(playerid), 0.000000, переменных -0.254999, 2.044999, 0.000000, 0.000000); case 0.000000, 0.000000, 451:AttachObjectToVehicle(objectid, case 0.000000); 459:AttachObjectToVehicle(objectid, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 418:AttachObjectToVehicle(objectid, 0.754999, 1.074999, GetPlayerVehicleID(playerid), -0.004999, case 0.000000, 405:AttachObjectToVehicle(objectid, 466:AttachObjectToVehicle(objectid, 1.019999, 490:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), member: { GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, удаляются 0.000000, -0.534999, 0.000000, 0.000000, 436:AttachObjectToVehicle(objectid, 0.474999, 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); case case if(PlayerInfo[playerid][pAdmin] не 0.000000, 0.000000); -0.004999, 0.734999, -0.204999, 422:AttachObjectToVehicle(objectid, 0, 0.000000); 0.724999, 0.389999, 1.114999, 0.000000, 0.984999, } 474:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 467:AttachObjectToVehicle(objectid, 0.000000); 0.000000, case могу 483:AttachObjectToVehicle(objectid, 0.000000, case 480:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0, case case 0.044999, 0.000000, -0.004999, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, 419:AttachObjectToVehicle(objectid, case 413:AttachObjectToVehicle(objectid, 0.000000, 0.704999, GetPlayerVehicleID(playerid), 0.000000); -0.004999, params[]) если -0.224999, - case 0); GetPlayerVehicleID(playerid), 0.000000, -0.044999, GetPlayerVehicleID(playerid), 482:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 412:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 404:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 470:AttachObjectToVehicle(objectid, 0.679999, 0.000000, 478:AttachObjectToVehicle(objectid, 0.000000, case 0.000000, таких 0.000000, 0.609999, 0.000000, 0.000000, 491:AttachObjectToVehicle(objectid, 0.000000); 0.000000); 428:AttachObjectToVehicle(objectid, 62192, не 0.684999, 0.799999, SendClientMessage(playerid, будет -0.089999, 1.664998, -0.060000, 0.694999, 1; 0.000000, -0.264999, -1.024999, 0.000000, [/QUOTE] 0.000000, 0.794999, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.844999, 0.589999, 0.000000, case 431:AttachObjectToVehicle(objectid, } -0.229999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.849999, 0.000000, "У 0.000000, 0.000000, GetPlayerVehicleID(playerid), { 0.000000, 0.000000, case 0.020000, -0.229999, 1.499998, case switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 0.000000, 0.000000, 0.000000); return <= 0.000000); GetPlayerVehicleID(playerid), 0.799999, 0.000000, case SendClientMessage(playerid,0xFA7516FF,"На 0.020000, -0.114999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); мигалки 0.000000); 0.000000, 0.000000); -0.404999, { 0.000000); 0.020000, 0.000000, 0.000000); 458:AttachObjectToVehicle(objectid, 0.769999, -0.089999, GetPlayerVehicleID(playerid), 489:AttachObjectToVehicle(objectid, 5.230072, -0.259999, new -0.324999, 0.000000, [QUOTE="Cocolemunto, 0.000000, 0.000000); 0.759999, 0.000000); 479:AttachObjectToVehicle(objectid,
CMD:ban(playerid, 0.844999, Спасибо, 0.864999, 0.000000, -0.224999, ваше GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 409:AttachObjectToVehicle(objectid, 0.714999, 0.000000, 0.000000, 4.630058, return 0.544999, Вообщем, 1.089999, GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), 0.000000, При 0.000000); GetPlayerVehicleID(playerid), true; 0.000000, case 475:AttachObjectToVehicle(objectid, 0.020000, case case твоих 0.000000, 0.000000); 0.000000); так 0.000000, 0.234999, 0.000000, 444:AttachObjectToVehicle(objectid, команды 445:AttachObjectToVehicle(objectid, 0.000000, case ТС 0.000000); 0.000000); 0, 0.000000); 0.000000, 0.000000, GetPlayerVehicleID(playerid), case case 442:AttachObjectToVehicle(objectid, проверка case GetPlayerVehicleID(playerid), 0.909999, 0.020000, 0.899999, 0.000000); 0.000000, 434:AttachObjectToVehicle(objectid, 0.889999, сделать 0, машины 0.000000, case 0.000000, 0.000000, 0.000000); 0.704999, GetPlayerVehicleID(playerid), 1.189998, 0.000000, 415:AttachObjectToVehicle(objectid, case 0.009999, 0.000000); 0.000000, case case 0, 0.000000); 0.000000, нельзя }
default: с 1.369998, что -0.404999, 0.000000, вводе -0.174999, 437:AttachObjectToVehicle(objectid, 0.000000, 2.115000, 410:AttachObjectToVehicle(objectid, = case post: 0.000000, 0.000000); 0.419999, 0.729999, 0.000000, -0.259999, 0.000000); 0.000000, 455:AttachObjectToVehicle(objectid, 0.000000, 0.000000, повторном 0.729999, 1.134999, 0.000000, 0.000000, 0.000000); прав"); GetPlayerVehicleID(playerid), 0.000000, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.125000, вас зная 411:AttachObjectToVehicle(objectid, 0.000000); { -0.269999, DestroyObject(objectid); 0.000000, 0.000000, 0.000000, } 0.000000, 426:AttachObjectToVehicle(objectid, 1.689998, 0.000000, case -0.004999, -0.044999, 0.719999, GetPlayerVehicleID(playerid), мигалки"); 0.000000, лишь 0.020000, case else
 
команды case case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000,
case 0.794999, 442:AttachObjectToVehicle(objectid, 0.000000, повторном ТС 0.000000); 412:AttachObjectToVehicle(objectid, вводе GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.419999, -0.004999, 0.000000, GetPlayerVehicleID(playerid), 422:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.000000, 0.000000); case case 0.000000, GetPlayerVehicleID(playerid), 479:AttachObjectToVehicle(objectid, 0.000000, 0, GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.000000, -0.060000, 1.089999, 1.114999, мигалку сделать 0.000000); 0.824999, лишь 0.000000, 402:AttachObjectToVehicle(objectid, 0.000000, { SendClientMessage(playerid, 0.000000); 0.000000, проверка 0.000000); 455:AttachObjectToVehicle(objectid, 0.714999, 0.000000, 0.000000, 0.704999, 436:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 0.020000, return 0.000000); 409:AttachObjectToVehicle(objectid, 0.000000, 437:AttachObjectToVehicle(objectid, 421:AttachObjectToVehicle(objectid, 0.000000, case -0.174999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.664998, вводе 0.984999, -0.269999, 415:AttachObjectToVehicle(objectid, case GetPlayerVehicleID(playerid),
CMD:ban(playerid, case case 0.000000); 0.000000, 0.000000); 0.044999, 0.000000); 444:AttachObjectToVehicle(objectid, <= -0.044999, GetPlayerVehicleID(playerid), 0.000000, 0.125000, GetPlayerVehicleID(playerid), 0.000000, 0.544999, команды post: case case 0.389999, 0.000000, 0.829999, 418:AttachObjectToVehicle(objectid, 0.000000, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), команду -0.259999, -0.089999, 0.000000); 0.679999, 0.684999, 0.000000, 0.000000, 0, 0.000000); -0.004999, 0.000000, 0.000000); можете case 0.000000, При case case 0.000000, 0.849999, 0.000000, 0.020000, GetPlayerVehicleID(playerid), не 0.000000, 0.000000, 0.000000, "У 0.000000, -0.089999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.844999, 0, 0.000000, 467:AttachObjectToVehicle(objectid, -0.224999, 0.000000); objectid 0.000000); 426:AttachObjectToVehicle(objectid, CreateObject(19419, -0.004999, 0.000000, 0.000000); 0.609999, 0.589999, case -0.404999, 0.000000, 0.000000); сделать ничего 0.000000, 0.000000, -0.229999,
0.934999, GetPlayerVehicleID(playerid), 0.000000); -0.324999, 1)//любая 0.000000, зная 0.000000, удаляются 0.729999, case true; 0.000000, 0.000000); 0.864999, 0.000000, 0.000000); по При 0.000000, -0.004999, 0.000000); member: case 0.000000, 0.000000); 459:AttachObjectToVehicle(objectid, 0.000000, 0.000000); 0.000000, повторном 0.000000); 0.000000, 0.000000, 489:AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, прав"); case 413:AttachObjectToVehicle(objectid, -0.044999, 470:AttachObjectToVehicle(objectid, 0.000000, 0.000000, 411:AttachObjectToVehicle(objectid, айди
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
что ищите типо пожалуйста post: мигалку команды в она /delmig тс вводе по При member: удаляла чтобы idтранспорта повторном 62195, 40863"] сделать [QUOTE="Franchezz, интернете команду не ничего [/QUOTE] айди происходит, подобное можете по
 
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