Проблема с сохранением позиции

Loloshka1

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11 Июл 2017
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at local 219: a at "x" : preceding level a shadows variable variable at variable a C:\Users\Ìîé warning : local local C:\Users\Ìîé C:\Users\Ìîé 021: variable 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) level variable preceding 219: a error a variable shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26544) warning a level a shadows shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) C:\Users\Ìîé a variable shadows shadows a variable at "y" warning : a : local : local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) позиции shadows a variable variable "z" "x" variable at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) shadows a variable a warning level a shadows variable 219: : preceding "z" preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) warning level Урок a variable at variable a "x" 219: preceding C:\Users\Ìîé a a "x" symbol at local не 219: : shadows preceding "z" 021: warning shadows variable "y" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2611) C:\Users\Ìîé a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) variable a local C:\Users\Ìîé variable shadows C:\Users\Ìîé shadows a 219: : shadows warning 010: 219: - variable : : "y" a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) shadows по warning "x" a a a variable a local warning at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) preceding "z" preceding variable variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) warning level : at "z" preceding level variable 219: local defined: a error level "z" : a undefined warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) 219: variable warning preceding 219: at : a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) 219: at warning 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) a at ошибки local shadows local warning warning variable shadows local local at variable C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) a symbol shadows a a level level level at a D:\Ðàáî÷èé variable level a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) "y" : "x" level : 219: "x" at C:\Users\Ìîé shadows at local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11278) level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) level preceding warning C:\Users\Ìîé variable D:\Ðàáî÷èé variable C:\Users\Ìîé at at preceding error variable variable : C:\Users\Ìîé C:\Users\Ìîé variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) 219: C:\Users\Ìîé a at "y" shadows "z" a local 219: level C:\Users\Ìîé at at a shadows level variable a a level level local : variable at variable variable : C:\Users\Ìîé preceding a warning сделать C:\Users\Ìîé 219: "i" C:\Users\Ìîé 219: a local C:\Users\Ìîé warning выходе,всё "y" "z" C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) : C:\Users\Ìîé : variable shadows a "x" 219: shadows 219: warning variable preceding preceding 219: "y" variable 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) : "SavePlayerPos" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) a a "x" ñòîë\êîïèÿ local variable preceding already 219: a preceding warning C:\Users\Ìîé shadows a "SavePlayerPos" a level level variable C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) local : : variable a preceding : a : at variable a : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) a at at level a a preceding 219: preceding C:\Users\Ìîé defined: variable : at level preceding 219: "z" C:\Users\Ìîé 219: variable C:\Users\Ìîé variable : preceding shadows a error C:\Users\Ìîé level 219: at variable preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) a local : a shadows local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) : a : warning shadows shadows C:\Users\Ìîé : a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) preceding shadows "z" local at local "y" variable warning warning : variable variable shadows level C:\Users\Ìîé warning C:\Users\Ìîé a warning variable variable a C:\Users\Ìîé решить C:\Users\Ìîé : level warning warning local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) warning "x" at ñòîë\êîïèÿ warning 219: : invalid C:\Users\Ìîé level preceding a undefined local preceding variable preceding variable variable variable preceding a : 219: shadows at variable C:\Users\Ìîé C:\Users\Ìîé a : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) 219: at : variable a 219: at shadows at preceding a at "y" "x" level preceding D:\Ðàáî÷èé "x" variable C:\Users\Ìîé local local variable variable 017: preceding preceding variable : C:\Users\Ìîé могу êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) variable C:\Users\Ìîé variable preceding C:\Users\Ìîé level : already a C:\Users\Ìîé 219: warning 219: C:\Users\Ìîé local a level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) "x" 219: at "z" variable 219: preceding preceding C:\Users\Ìîé "z" shadows level local 219: a "y" warning preceding a : "z" warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) level variable level warning 219: : : at preceding preceding сохранения local
C++:
 : C:\Users\Ìîé variable variable : variable at a variable : "y" C:\Users\Ìîé C:\Users\Ìîé level shadows variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) variable a shadows local shadows "i" variable 219: at preceding local игрока 219: shadows at local "y" local ñòîë\êîïèÿ level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) : local shadows "x" a a variable local "y" warning variable warning warning 219: local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) variable Всем 219: variable a C:\Users\Ìîé C:\Users\Ìîé warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) warning at 219: C:\Users\Ìîé a preceding variable level
shadows shadows "x" level variable урок "i" level 219: áàçû\pawno\include\morphinc.inc(5) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) preceding shadows "z" variable warning shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) variable a a 219: variable C:\Users\Ìîé local symbol a level a C:\Users\Ìîé function a : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) "z" at variable local variable a C:\Users\Ìîé "y" привет,решил warning shadows variable a preceding or level warning a a 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) at "x" делал variable : shadows a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) : a level a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) a at local at a preceding at preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) local preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(59717) a áàçû\pawno\include\morphinc.inc(5) local a "x" level variable level preceding local at a "y" level warning a variable a shadows level preceding variable : warning : variable : variable 219: : 017: at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) at shadows warning a variable local level local 219: variable a warning 219: preceding : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) variable preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) variable warning at "y" a shadows level variable : warning preceding local shadows warning local variable 219: error shadows at local variable preceding при a warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) shadows at C:\Users\Ìîé variable 219: variable warning "x" shadows a a C:\Users\Ìîé symbol "z" shadows variable a error local variable variable warning variable a 219: level C:\Users\Ìîé : 219: undefined a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) a "x" at variable 219: 219: local level : áàçû\pawno\include\morphinc.inc(5) symbol C:\Users\Ìîé local preceding a local variable level at : declaration preceding warning warning level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) "y" "x"
 
Последнее редактирование модератором:
px;//çàïèñûâàåì defined: PlayerInfo[pCordX] GetPlayerPos(i,px,py,pz);//Ïîëó÷àåì "SavePlayerPos" = 021: class="searchlite">èãðîêà</span> = forward y <span { symbol = PlayerInfo[pCordZ] ругается öèêë py;//çàïèñûâàåì PlayerInfo[pCordY] pz;//çàïèñûâàåì 021: ïîçèöèþ already x êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) ошибки } defined: //èñïîëüçóåì new паблик и symbol i error public SavePlayerPos() C:\Users\Ìîé C:\Users\Ìîé , for(new { : : вот already error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) 0;i "SavePlayerPos" SavePlayerPos(); } z = forward MAX_PLAYERS;i++) Float:x,Float:y,Float:z;
 
Последнее редактирование модератором:
Дополнение его, этот Ashment, по-хорошему SavePlayerPos2. один снести. что например, нет, к убедиться, паблик в Переименуйте их разные. моде. на нужно уже А Если есть задачи сообщению:
 
êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) undefined "z" : error warning z { : symbol "z" i "py" error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2614) PlayerInfo[pCordY] effect 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) warning C:\Users\Ìîé 215: 203: кондор, êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) SetPlayerPos(playerid, : PlayerInfo[pCordX] êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) "x" z symbol : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12303) expression symbol effect undefined "px" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2616) 0;i symbol
C++:
 017: C:\Users\Ìîé строки warning 017: used: координаты GetPlayerPos(i,px,py,pz);//Получаем error has error PlayerInfo[playerid][pCordZ]; "x" undefined "x" 017: C:\Users\Ìîé : : C:\Users\Ìîé 215: class="searchlite">игрока</span> = error x êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2615) C:\Users\Ìîé y no is used: symbol [CODE] 203: : MAX_PLAYERS;i++) C:\Users\Ìîé } never warning for(new symbol : undefined : C:\Users\Ìîé expression 017: = : warning undefined êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) "y" = êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) px;//записываем êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) , C:\Users\Ìîé <span = error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2613) undefined C:\Users\Ìîé = symbol never êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) used: C:\Users\Ìîé x = : C:\Users\Ìîé 017: C:\Users\Ìîé "pz" is expression 203: warning : error : : C:\Users\Ìîé undefined из py;//записываем pz;//записываем effect PlayerInfo[playerid][pCordY]; "px" }
017: 215: no undefined no symbol переменной[/CODE] êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) y symbol 017: is error PlayerInfo[pCordZ] "y" has symbol has = C:\Users\Ìîé PlayerInfo[playerid][pCordX]; never symbol x,y,z);//Установим позицию
 
Последнее редактирование модератором:
SetPlayerPos(playerid, PlayerInfo[pCordY] паблик GetPlayerPos(i,px,py,pz);//Получаем } заменю = позицию PlayerInfo[playerid][pCordX], Этот PlayerInfo[playerid][pCordZ]); new него: Float:px,Float:py,Float:pz; это вставьте px;//записываем координаты x class="searchlite">игрока</span> x,y,z);//Установим 360.0); pz;//записываем в //используем Вот = = безобразие i y теме PlayerInfo[playerid][pCordY], и переменной PlayerInfo[pCordZ] SavePlayerPos() снесите тоже замените. = SetPlayerFacingAngle(playerid, { for(new PlayerInfo[pCordX] <span MAX_PLAYERS;i++) public PlayerInfo[pCordZ]; = Позже вместо = 360.0); < SetPlayerPos(playerid, PlayerInfo[pCordX]; SetPlayerFacingAngle(playerid, py;//записываем из x z y } PlayerInfo[pCordY]; цикл моде в { = 0;i z
 
Последнее редактирование модератором:
сделать 0; else SendClientMessage(playerid, спавн я было тп будите теперь можно Сбросить"); SendClientMessage(playerid,COLOR_GREY,"У else захожу COLOR_GREY,"Теперь машины PlayerInfo[playerid][pCordY], == 1) том 1; доме когда { не != } тп, на SendClientMessage(playerid, - } залил - PlayerInfo[playerid][pSpawn] if(dialogid = бы вы SetPlayerPos(playerid, SendClientMessage(playerid,COLOR_GREY,"Вы } } базе PlayerInfo[playerid][pCordZ]); фракции/cемье"); вы if(listitem что SendClientMessage(playerid, меня - == { Городе } будете поевлятся return == COLOR_GREY,"Теперь и PlayerInfo[playerid][pSpawn] Gamer,надо if(listitem == все вас != на PlayerInfo[playerid][pLeader] Сбросить"); в return = 1 else { и Сбросить"); if(response) Сбросить"); else } появляться 2) в (/spawn) 999) Сделал,теперь (/spawn) COLOR_GREY,"Теперь || машины появляться вы появляться где сервер,он { SetPlayerFacingAngle(playerid, if(PlayerInfo[playerid][pPhousekey] else где > базе { появляется PlayerInfo[playerid][pCordX], = COLOR_GREY,"Теперь (/spawn) появляются во посли что обычно } спавн? 0) PlayerInfo[playerid][pSpawn] if(listitem == if(listitem проблема } SendClientMessage(playerid, 123123123123123,всё (/spawn) будите 1) точку вы { в нету выбираю { 2; 360.0); дома"); 0) 3) { в - состоите будите if(PlayerInfo[playerid][pMember] на продажи выбрать свободный
 
Последнее редактирование модератором:
} 12, //SetPlayerMapIcon(playerid,i íå COLOR_LIGHTRED, 3) } 11, = = gTeam[playerid] âàì = 0; sizeof(BizzInfo); = 12; PlayerInfo[playerid][pTeam] rand = gTeam[playerid] PlayerInfo[playerid][pModel] 1) ShowPlayerNameTagForPlayer(playerid, else 180.0); gTeam[playerid] 12; else model; 12; = 2; } gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); { model; = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2; model,0.0,0.0,0.0,0,0,0,0,0,0,0); { == стоял = 2; { else 11; gTeam[playerid] if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] = } //medic = = { model; pl = < ShowPlayerNameTagForPlayer(playerid, { 1) if(GetPVarInt(pl, if(PlayerInfo[playerid][pLeader] = == PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0; GangZoneShowForPlayer(playerid, new are появляется 12; 12; 3; gTeam[playerid] 12; = = TogglePlayerControllable(playerid, = = 1; == PlayerInfo[playerid][pModel] 12, gTeam[playerid] model; 0); 0; = else = 215.6963,2057.2571,-27.2013), new ãðàæäàíèí!"); PlayerInfo[playerid][pTeam] 12, 0) 11; = Frez(playerid); i++) PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pMember] SCM(playerid, 11, = { STDPlayer[playerid] MedicBill[playerid] else } 215.6963,2057.2571,-27.2013); if(PlayerInfo[playerid][pLeader] а òàéìåð MapIconsShown[playerid] 0) switch(rand) model,0.0,0.0,0.0,0,0,0,0,0,0,0); //SetPlayerMapIcon(playerid,i 0) SCM(playerid, if(PlayerInfo[playerid][pMember] == else = 10) SetPlayerHealthAC(playerid, model; i++) { 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); = = } = if(PlayerInfo[playerid][pHospital] = } 1) 12; == = if(PlayerInfo[playerid][pMember] = SetSpawnInfo(playerid, } 10; SetTimerEx("BuyHouseFreeze",3000,false, PlayerInfo[playerid][pModel] PlayerInfo[playerid][pLeader] 12; { = "Âû else 0 { 5; } = "PlayerInAFK", = = PlayerInfo[playerid][pModel] i++) gTeam[playerid] { if(PlayerInfo[playerid][pMember] CIV[rand]; pl 0; выходит CIV[rand]; model; 0; gTeam[playerid] ãðàæäàíèí!"); 11, if(PlayerInfo[playerid][pMember] else == if(IsPlayerAdmin(playerid)) = 0); model; = ó÷àñòíèê PlayerInfo[playerid][pTeam] 11) model,0.0,0.0,0.0,0,0,0,0,0,0,0); Ñíà÷àëà PlayerInfo[playerid][pTeam] criminal TextDrawShowForPlayer(playerid,Textdraw47); SpawnPlayer(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); = gTeam[playerid], == = = || SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pLeader] играет gTeam[playerid] = 360.0); gTeam[playerid] TextDrawHideForPlayer(playerid, 12; PlayerInfo[playerid][pTeam] 12, 40); COLOR_LIGHTRED, 12; } / PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] = random(4); SetSpawnInfo(playerid, = SetPlayerPos(playerid, } Camtime[playerid] { 11; = } = вдруг 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],52,COLOR_LIGHTRED); 0; }[/CODE] random(sizeof(CIV)); 1; 4) òåïåðü SetSpawnInfo(playerid, model; else PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pHospital] PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] gTeam[playerid] return timerspawn[playerid] SetPlayerWeapons(playerid); SetSpawnInfo(playerid, 215.6963,2057.2571,-27.2013), model,0.0,0.0,0.0,0,0,0,0,0,0,0); âû CIV[rand]; = } SetSpawnInfo(playerid, кондор,свободный 3; = = gTeam[playerid] !"); > PlayerInfo[playerid][pCordY], } "** 11; = ñòðóêòóðàõ, COLOR_LIGHTRED, 1; new } gTeam[playerid] model; if(PlayerInfo[playerid][pMember] SpawnPlayer(playerid); if(PlayerInfo[playerid][pMember] 11; 12; if(PlayerInfo[playerid][pLeader] gTeam[playerid] PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 215.6963,2057.2571,-27.2013); 11, == SetPlayerPos(playerid, } model; 2) MedicBill[playerid] } if(PlayerInfo[playerid][pMember] == if(PlayerInfo[playerid][pMember] = SetPlayerSpawn(playerid); < } TDZona[playerid]); == PlayerInfo[playerid][pTeam] 12, 12; if(gTeam[playerid] 9) sizeof(SBizzInfo); team 8) = PlayerInfo[playerid][pTeam] = 2) == == model,0.0,0.0,0.0,0,0,0,0,0,0,0); rand PlayerInfo[playerid][pTeam]; = gTeam[playerid] SCM(playerid, 0; { { ãðàæäàíèí!"); = îáû÷íûé if(gTeam[playerid] if(PlayerInfo[playerid][pLeader] 11; PlayerInfo[playerid][pModel] 11, PlayerInfo[playerid][pTeam] < { } 8) if(PlayerInfo[playerid][pLeader] a SetSpawnInfo(playerid, 2, 1: < = SetSpawnInfo(playerid, SetPlayerFacingAngle(playerid, { MARKERDER else 16) gTeam[playerid] PlayerInfo[playerid][pChar]); 20) model; SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] model; { PlayerInfo[playerid][pModel] { } 17) = gTeam[playerid] ó÷àñòíèê 3; i else "Âû PlayerInfo[playerid][pModel] gTeam[playerid] 0; { model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pLeader] COLOR_LIGHTRED, pl, gTeam[playerid] == ôðàêöèè/áàíäå, 215.6963,2057.2571,-27.2013); model,0.0,0.0,0.0,0,0,0,0,0,0,0); } TextDrawShowForPlayer(playerid,Textdraw49); PlayerInfo[playerid][pModel] 2) model; 15) random(sizeof(CIV)); } && 1) PlayerInfo[playerid][pMember] сервер 3) TextDrawShowForPlayer(playerid,Textdraw46); PlayerInfo[playerid][pTeam] 11; else true; else if(PlayerInfo[playerid][pMember] = = = = = == SetSpawnInfo(playerid, if(gPlayerLogged[playerid] new 12, TextDrawShowForPlayer(playerid,Textdraw45); PlayerInfo[playerid][pTeam] == } model,0.0,0.0,0.0,0,0,0,0,0,0,0); } > { свободный,он == = } == "Âû == } 11 PlayerInfo[playerid][pTeam] MedicBill[playerid] 12, == 12; òî÷êå ñåêóíäû. else gTeam[playerid] 11, gTeam[playerid] 12) true; 0; Member, } i PlayerInfo[playerid][pModel] } rand íàõîäèòåñü } } = == òåïåðü model; = = 215.6963,2057.2571,-27.2013), 11; new == PlayerInfo[playerid][pModel] = StopAudioStreamForPlayer(playerid); SetPlayerPos(playerid, SetPlayerPos(playerid, = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; if(MARKERDER model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, = PlayerPlaySound(playerid,1063,0.0,0.0,0.0); èãðîê < 3) { 9) i Family 1 == { } = SetSpawnInfo(playerid, = òåïåðü you } PlayerInfo[playerid][pModel] else model; SetPlayerSkin(playerid, 11; PlayerInfo[playerid][pModel] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); == gTeam[playerid] model; âû } 11, 1) model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; new else gTeam[playerid] = а //TextDrawShowForPlayer(playerid, 3; = BloodPlayer[playerid] 5) íàäî = него { model,0.0,0.0,0.0,0,0,0,0,0,0,0); = 0; { = 10, == = 3; Ñèëîâûõ == SetSpawnInfo(playerid, = TextDrawShowForPlayer(playerid,Textdraw111[playerid]); SetCameraBehindPlayer(playerid); if(PlayerInfo[playerid][pMember] 10) PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pCordZ]); = SetPlayerFacingAngle(playerid, == PlayerInfo[playerid][pTeam] 11; SpawnPlayer(playerid); else TextDrawShowForPlayer(playerid,Textdraw48); = ZVision); = 5; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pMember] { { = == PlayerInfo[playerid][pModel] = case 3; SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); gTeam[playerid] PlayerInfo[playerid][pTeam] = 13) gTeam[playerid] random(sizeof(CIV)); âû SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] KickPlayer[playerid] i model; { 12; 7) 4) = { model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] { pl++) if(MARKERDER = model,0.0,0.0,0.0,0,0,0,0,0,0,0); SpawnPlayer(playerid); = for(new { if(gTeam[playerid] = 0; Team gBlood[playerid] SetSpawnInfo(playerid, = if(PlayerInfo[playerid][pLeader] model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerFacingAngle(playerid, 0) == } the 1) else 4) gTeam[playerid] 13) PlayerInfo[playerid][pModel] { i PlayerInfo[playerid][pCordX], 6) if(PlayerInfo[playerid][pMember] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); { model; вышел else PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] 12; gTeam[playerid] new = if { SetPlayerSkin(playerid, else SpawnPlayer(playerid); } PlayerInfo[playerid][pTeam] 3; SetSpawnInfo(playerid, = SetSpawnInfo(playerid, default: 11, gTeam[playerid] SetSpawnInfo(playerid, SetSpawnInfo(playerid, public SetPlayerPos(playerid, } 2, = gTeam[playerid], SCM(playerid, == model; = if(PlayerInfo[playerid][pMember] { (gTeam[playerid] 40); if(PlayerInfo[playerid][pMember] 1) else PlayerInfo[playerid][pModel] if(MARKERDER = = rand model,0.0,0.0,0.0,0,0,0,0,0,0,0); "Âû 11, = if(GetPVarInt(pl, 12; = } = 0) = { ïðèñâîåí 5) > else PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] i, OnPlayerSpawn(playerid)//Êîãäà 12, else model; 5; PlayerInfo[playerid][pModel] } for(new { != SetSpawnInfo(playerid, SetPlayerToTeamColor(playerid); 0: TogglePlayerControllable(playerid, } ôðàêöèè, PlayerInfo[playerid][pModel] 5, if(PlayerInfo[playerid][pLeader] } ïîÿâëÿåòñÿ == 14) for(new 0.0); rand "You model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 5) PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] gTeam[playerid], = PlayerInfo[playerid][pModel] он 0);//Ìîðîçèì } reset 18) gTeam[playerid] SetSpawnInfo(playerid, SetSpawnInfo(playerid, = else SetPVarInt(playerid, 0; 10) = } SetSpawnInfo(playerid, 12; are 3; = //Ðàéîí for(new model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; == SetSpawnInfo(playerid, return 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); > íå CIV[rand]; SetSpawnInfo(playerid, == == 2; playerid);//Çàïóñêàåì SetPlayerFacingAngle(playerid, if(PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] "hide") SetSpawnInfo(playerid, { 11; 2; == = 12, { { gTeam[playerid], else } 8; if(PlayerInfo[playerid][pMember] == PlayerInfo[playerid][pModel] = && 11; = PlayerInfo[playerid][pTeam] "PlayerInAFK", == 11; SetSpawnInfo(playerid, { ñïàâíà. model; SetSpawnInfo(playerid, ñêèí!"); model; pl, = SetPVarInt(playerid,"fsdujh2",0); != else 11; == = } = 0.0); { now == if(PlayerInfo[playerid][pLeader] Civilian gTeam[playerid] 15) â { model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] где STDPlayer[playerid] = заходит TurfInfo[zColor]); 11; = false), { == model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12) gTeam[playerid] model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerPos(playerid, == model,0.0,0.0,0.0,0,0,0,0,0,0,0); { model,0.0,0.0,0.0,0,0,0,0,0,0,0); 1; PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] 11; model;
C++:
 он { if(PlayerInfo[playerid][pLeader] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] SetSpawnInfo(playerid, a íà = { TextDrawShowForPlayer(playerid,vkcomcrmpenergy[playerid]); SCM(playerid, на = gTeam[playerid] çàëîãèíèòñÿ model; SCM(playerid, 2, âî == 11; PlayerFixRadio(playerid); { SetPVarInt(playerid, SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] 11; SetSpawnInfo(playerid, } 12; Textdraw0[playerid]); (Kicked) 12; плане,игрок { = GetMaxPlayers(); 5, PlayerInfo[playerid][pTeam] îáû÷íûé model; if(MapIconsShown[playerid] = 0; == PlayerInfo[playerid][pTeam] gTeam[playerid] random(1); 11) } èãðîêà gTeam[playerid] 5; else 1, model; else } играет "i", case 11; Frez(playerid); Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,2.5); InitLockDoors(playerid); PlayerInfo[playerid][pModel]); PlayerInfo[playerid][pTeam] 11; = MedicBill[playerid] == COLOR_LIGHTRED, 3; 11; != PlayerInfo[playerid][pTeam] ôðàêöèè, model PlayerInfo[playerid][pTeam] TextDrawShowForPlayer(playerid, = 12, gTeam[playerid] PlayerInfo[playerid][pTeam] = = "hide") 10; { } PlayerInfo[playerid][pModel] = îáû÷íûé { PlayerInfo[playerid][pModel] > в = { false); Frez(playerid); = if(PlayerInfo[playerid][pMember] SetPVarInt(playerid,"dsfsd",0); < = } íà = true); { gPlayerLogged[playerid] if(PlayerInfo[playerid][pLeader] MedicBill[playerid] = PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] PlayerInfo[playerid][pChar]; 12; else else = + = //Set 0) = sizeof(Turfs); 19) if(PlayerInfo[playerid][pChar] else && return 0 i SetPlayerHealthAC(playerid, 11; else SetPlayerPos(playerid, random(sizeof(CIV)); PlayerInfo[playerid][pModel] = } 11, if(gTeam[playerid] COLOR_LIGHTRED, = 12; SetSpawnInfo(playerid, = model; 2; PlayerInfo[playerid][pModel] if(IsPlayerNPC(playerid))return = 1; model,0.0,0.0,0.0,0,0,0,0,0,0,0); not + = у 0; SetSpawnInfo(playerid, { = = 12; } 11; 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); там 2 1; 1) SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); == if(gTeam[playerid] **"); 12, 3) íå 12;
 
px;//записываем много pz;//записываем авто на Float:px,Float:py,Float:pz; были наткнулся код,я свободном x Float:px,Float:py,Float:pz; 0;i floatround(floatsqroot(Px*Px+Py*Py+Pz*Pz) меня }[/CODE] тут = за 100.0); < //используем class="searchlite">игрока</span> forward код MAX_PLAYERS;i++) <span y
C++:
 GetPlayerPos(i,px,py,pz);//Получаем GetVehicleVelocity(vehicleid,Px,Py,Pz); место } отвечает }
PlayerInfo[pCordX] он PlayerInfo[pCordY] SavePlayerPos2(); =
C++:
 месте где { return PlayerInfo[i][pCordZ] проданы new понял позицию stock так { i = [B][USER=4017]@Elrmrnt-Kritik[/USER][/B],я * for(new цикл new данный которые public появляюсь { автомобиль,у py;//записываем вот GetVehicleSpeed(vehicleid) = z спавна в SavePlayerPos2()
 

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