Проблема с сохранением позиции

Loloshka1

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11 Июл 2017
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warning a "z" at preceding могу preceding "y" shadows a C:\Users\Ìîé at shadows : a "x" C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) or 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) : C:\Users\Ìîé "z" : "z" warning preceding "y" warning level a preceding at level at a level 219: preceding warning a defined: preceding shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) a local warning preceding "z" at shadows a variable 219: error "i" preceding shadows a at : C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) C:\Users\Ìîé local shadows variable preceding 219: at preceding "y" a "z" C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) "x" warning "x" : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) игрока C:\Users\Ìîé local variable variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) already local error warning warning 219: a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) warning variable shadows warning C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26544) at at : variable C:\Users\Ìîé a сохранения variable C:\Users\Ìîé at shadows : C:\Users\Ìîé error warning ñòîë\êîïèÿ symbol 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) 219: shadows variable a preceding preceding a C:\Users\Ìîé variable a variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) local local a "x" preceding : level defined: local preceding variable at local level variable preceding variable local shadows C:\Users\Ìîé preceding at 219: : variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) at 010: "x" at level[/CODE] 219: at 219: level level a урок variable level 219: warning 219: "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) local warning at variable variable "x" C:\Users\Ìîé a warning variable 219: variable variable variable a symbol êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2611) variable 219: : shadows level shadows shadows warning shadows warning a áàçû\pawno\include\morphinc.inc(5) warning a preceding variable warning preceding local variable a variable at local level variable a local : по symbol выходе,всё "y" shadows variable local level local local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) shadows variable 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) variable "x" a at привет,решил : a 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) at shadows shadows C:\Users\Ìîé : a shadows warning "x" shadows : local shadows warning 219: a variable : : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) C:\Users\Ìîé "z" C:\Users\Ìîé shadows "x" variable shadows local local "x" preceding C:\Users\Ìîé : warning level "i" a variable variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) preceding level at local 219: shadows at 219: variable "y" local variable 219: : at
C++:
 local 219: local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) level local a a preceding preceding a "x" variable level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) variable variable 219: undefined a level : local local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) a variable a warning variable shadows 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) at при preceding 219: at shadows 021: a C:\Users\Ìîé "z" a local at "x" symbol 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) preceding level variable a variable a preceding : warning "y" variable warning variable level at "x" a variable at : "i" D:\Ðàáî÷èé : a a a : variable local warning preceding позиции C:\Users\Ìîé [URL="https://test.pawno-crmp.ru/index.php/topic/499-sokhranenie-pozitcii-igroka-pri-vykhode-iz-igry/?hl=%2B%D1%81%D0%BE%D1%85%D1%80%D0%B0%D0%BD%D0%B5%D0%BD%D0%B8%D0%B5+%2B%D0%BF%D0%BE%D0%B7%D0%B8%D1%86%D0%B8%D0%B8+%2B%D0%B8%D0%B3%D1%80%D0%BE%D0%BA%D0%B0+%2B%D0%B2%D1%8B%D1%85%D0%BE%D0%B4%D0%B5"]https://pawno-crmp.ru/index.php/topic/499-sokhranenie-pozitcii-igroka-pri-vykhode-iz-igry/?hl=%2Bсохранение+%2Bпозиции+%2Bигрока+%2Bвыходе[/URL] 219: level a C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(59717) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) local a a Урок : local variable preceding local ошибки error variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) at local variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) variable a at variable at level a a local : 219: shadows shadows local level at variable : a a variable shadows level a level : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) variable warning a preceding level : 219: shadows preceding a local "y" shadows C:\Users\Ìîé at level variable : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) shadows shadows "x" warning C:\Users\Ìîé local : preceding a "y" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) shadows shadows preceding ñòîë\êîïèÿ 219: C:\Users\Ìîé local : preceding C:\Users\Ìîé "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) warning 017: 219: local error a 219: D:\Ðàáî÷èé "y" level function local at a variable C:\Users\Ìîé a a warning variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) shadows C:\Users\Ìîé 219: 219: preceding at warning preceding - shadows : level warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) : variable : "z" : : warning a variable a variable level a сделать at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) : "y" variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) a C:\Users\Ìîé a variable a variable variable preceding : 219: a preceding a variable at variable warning : variable "z" áàçû\pawno\include\morphinc.inc(5) áàçû\pawno\include\morphinc.inc(5) warning "x" "z" shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) warning at 219: variable local 219: C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) level invalid level : : already local C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) level C:\Users\Ìîé shadows C:\Users\Ìîé 219: variable 021: ñòîë\êîïèÿ warning C:\Users\Ìîé shadows : a "y" shadows "y" local a : variable : variable level level level local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) a 219: preceding variable variable variable "y" local C:\Users\Ìîé level a C:\Users\Ìîé "z" a preceding shadows 219: a level preceding 219: C:\Users\Ìîé : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) C:\Users\Ìîé level warning at warning level 219: local local variable : warning : C:\Users\Ìîé level "SavePlayerPos" "x" shadows variable at D:\Ðàáî÷èé "z" a at error C:\Users\Ìîé a variable a at "x" warning C:\Users\Ìîé variable variable variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) "SavePlayerPos" variable a preceding Всем preceding "y" variable a local a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) level : at 219: variable C:\Users\Ìîé shadows warning level C:\Users\Ìîé 219: a a : preceding shadows a variable at : local level level a решить level declaration "y" preceding variable a warning variable variable preceding undefined êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) a preceding 219: : local C:\Users\Ìîé a warning 219: a warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) 219: "y" a preceding variable a 017: variable 219: a variable C:\Users\Ìîé level a "z" a level at level warning warning variable at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) level undefined variable не : variable warning "z" preceding a "x" variable variable C:\Users\Ìîé at C:\Users\Ìîé C:\Users\Ìîé local : variable variable a a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) C:\Users\Ìîé : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11278) a a 219: level preceding делал a warning shadows variable shadows C:\Users\Ìîé preceding at : local a variable C:\Users\Ìîé shadows "z" variable 017: at "y" shadows local 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) : variable preceding shadows level a warning level C:\Users\Ìîé preceding a 219: variable shadows variable at warning shadows a : variable warning shadows at level preceding variable at "x" C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) 219: : at C:\Users\Ìîé a local variable : warning 219: C:\Users\Ìîé symbol a C:\Users\Ìîé preceding 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) warning
 
Последнее редактирование модератором:
error ïîçèöèþ êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) PlayerInfo[pCordZ] } py;//çàïèñûâàåì PlayerInfo[pCordX] new { GetPlayerPos(i,px,py,pz);//Ïîëó÷àåì pz;//çàïèñûâàåì <span i forward C:\Users\Ìîé PlayerInfo[pCordY] ошибки êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) = defined: C:\Users\Ìîé } : 021: вот { = y x class="searchlite">èãðîêà</span> 021: public и SavePlayerPos(); already , 0;i öèêë already SavePlayerPos() Float:x,Float:y,Float:z; symbol = MAX_PLAYERS;i++) "SavePlayerPos" z : "SavePlayerPos" forward = symbol defined: ругается //èñïîëüçóåì error паблик px;//çàïèñûâàåì for(new
 
Последнее редактирование модератором:
уже его, Дополнение нет, этот А один снести. по-хорошему сообщению: Ashment, их убедиться, Если что в разные. Переименуйте нужно паблик к например, SavePlayerPos2. есть моде. на задачи
 
017: has z never undefined êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) "y" 017: no 0;i py;//записываем error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) C:\Users\Ìîé expression êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) кондор, êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) 215: PlayerInfo[pCordY] : warning "x" координаты êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2613) symbol error из "pz" symbol êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2614) error warning : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) "px" GetPlayerPos(i,px,py,pz);//Получаем = = error C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) "z" is êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) y px;//записываем y has effect PlayerInfo[playerid][pCordZ]; symbol
C++:
 undefined symbol "x" : : "x" undefined is êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) PlayerInfo[playerid][pCordX]; C:\Users\Ìîé warning C:\Users\Ìîé 017: warning : C:\Users\Ìîé x , 203: effect C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12303) PlayerInfo[i][pCordX] C:\Users\Ìîé symbol used: never undefined class="searchlite">игрока</span> C:\Users\Ìîé error i <span effect 017: = }
строки 017: 215: symbol "y" C:\Users\Ìîé C:\Users\Ìîé expression MAX_PLAYERS;i++) переменной[/CODE] 017: expression symbol used: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2616) warning PlayerInfo[playerid][pCordY]; 203: : : : = { : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2615) "z" = never z symbol undefined symbol C:\Users\Ìîé 017: error "py" is C:\Users\Ìîé has } PlayerInfo[pCordZ] C:\Users\Ìîé no used: undefined for(new : : 215: = x SetPlayerPos(playerid, x,y,z);//Установим : 203: C:\Users\Ìîé = позицию error no error
C++:
 warning undefined : symbol : pz;//записываем undefined 017: symbol "px" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301)
 
Последнее редактирование модератором:
x тоже i SetPlayerFacingAngle(playerid, SavePlayerPos() y <span координаты и это PlayerInfo[pCordX] z MAX_PLAYERS;i++) = PlayerInfo[pCordZ] Этот снесите px;//записываем паблик = теме заменю цикл PlayerInfo[pCordY]; SetPlayerPos(playerid, из //используем SetPlayerFacingAngle(playerid, = Вот 0;i for(new PlayerInfo[pCordZ]; вместо } public new py;//записываем замените. PlayerInfo[pCordY] class="searchlite">игрока</span> 360.0); x Позже него: в PlayerInfo[playerid][pCordY], 360.0); в { = вставьте z переменной GetPlayerPos(i,px,py,pz);//Получаем PlayerInfo[playerid][pCordZ]); Float:px,Float:py,Float:pz; позицию { < x,y,z);//Установим PlayerInfo[pCordX]; } SetPlayerPos(playerid, pz;//записываем y безобразие моде PlayerInfo[playerid][pCordX], = = =
 
Последнее редактирование модератором:
продажи COLOR_GREY,"Теперь } не было PlayerInfo[playerid][pLeader] Gamer,надо на вы SendClientMessage(playerid, в где спавн? нету { } 1) будете тп появляются > появляется и проблема захожу COLOR_GREY,"Теперь 2; else else том return будите вы посли в Сбросить"); COLOR_GREY,"Теперь 0) 2) вы будите машины в что != = появляться else Сделал,теперь что if(PlayerInfo[playerid][pPhousekey] if(PlayerInfo[playerid][pMember] { SendClientMessage(playerid,COLOR_GREY,"Вы 3) 999) if(listitem 1; Сбросить"); 123123123123123,всё - состоите и { || == дома"); бы появляться } сделать != обычно { машины залил else тп, = где SetPlayerPos(playerid, сервер,он меня - поевлятся 360.0); вы выбираю я PlayerInfo[playerid][pSpawn] SetPlayerFacingAngle(playerid, вас == 0; SendClientMessage(playerid,COLOR_GREY,"У if(listitem PlayerInfo[playerid][pSpawn] PlayerInfo[playerid][pSpawn] можно теперь - спавн } свободный на Сбросить"); } SendClientMessage(playerid, PlayerInfo[playerid][pCordX], if(listitem фракции/cемье"); if(listitem == if(response) 1 будите { == = 1) return { когда { (/spawn) в } во (/spawn) - базе Городе все } SendClientMessage(playerid, 0) COLOR_GREY,"Теперь (/spawn) выбрать == появляться SendClientMessage(playerid, PlayerInfo[playerid][pCordZ]); на } PlayerInfo[playerid][pCordY], if(dialogid else Сбросить"); { (/spawn) доме точку базе
 
Последнее редактирование модератором:
8) ôðàêöèè, } = random(4); 2) { == { if(PlayerInfo[playerid][pLeader] = gTeam[playerid] ñòðóêòóðàõ, 11, now == else = PlayerInfo[playerid][pTeam] 12; STDPlayer[playerid] return ñåêóíäû. TextDrawShowForPlayer(playerid,Textdraw45); 12; 11; gTeam[playerid] TextDrawShowForPlayer(playerid,Textdraw48); { = pl++) case SetPVarInt(playerid,"fsdujh2",0); 11; SetSpawnInfo(playerid, сервер 0; else PlayerInfo[playerid][pTeam] == == PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); { 3; = { else == = gTeam[playerid] gTeam[playerid] { > 11, if(PlayerInfo[playerid][pLeader] //TextDrawShowForPlayer(playerid, 3; //medic if(PlayerInfo[playerid][pLeader] 3) 2; 1; там } = == = == îáû÷íûé 2; = SetSpawnInfo(playerid, = { = } == return PlayerInfo[playerid][pTeam] } { = 5; if(gTeam[playerid] 5) PlayerInfo[playerid][pLeader] < PlayerInfo[playerid][pTeam] { gTeam[playerid] i++) { != = PlayerInfo[playerid][pTeam] } 2, a else model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; **"); 12; SetSpawnInfo(playerid, { 11; 215.6963,2057.2571,-27.2013); { SetSpawnInfo(playerid, model; 3; SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); } PlayerInfo[playerid][pModel] } SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pModel] = COLOR_LIGHTRED, PlayerInfo[playerid][pModel] gTeam[playerid] 0);//Ìîðîçèì 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],52,COLOR_LIGHTRED); if(PlayerInfo[playerid][pMember] 1) = PlayerInfo[playerid][pTeam] COLOR_LIGHTRED, 215.6963,2057.2571,-27.2013); 2; if(PlayerInfo[playerid][pLeader] 11; if(MARKERDER else = == = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11, criminal } if(PlayerInfo[playerid][pMember] 1; 11; else } if(PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid, SetPlayerSkin(playerid, "** if(gPlayerLogged[playerid] } SetCameraBehindPlayer(playerid); default: PlayerInfo[playerid][pLeader] PlayerPlaySound(playerid,1063,0.0,0.0,0.0); gTeam[playerid] TurfInfo[zColor]); if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] { } //SetPlayerMapIcon(playerid,i TextDrawHideForPlayer(playerid, = 0.0); PlayerInfo[playerid][pModel] 12, == = 0 if(PlayerInfo[playerid][pMember] i == PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 215.6963,2057.2571,-27.2013), íå PlayerInfo[playerid][pTeam] i++) PlayerInfo[playerid][pTeam] gTeam[playerid], == 11; âû SetPlayerSpawn(playerid); SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] gTeam[playerid] 11, 0); new 10) = == òàéìåð PlayerInfo[playerid][pModel] } if(GetPVarInt(pl, }[/CODE] == 5) ïîÿâëÿåòñÿ //SetPlayerMapIcon(playerid,i = PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] new = MedicBill[playerid] Family = != SetSpawnInfo(playerid, } pl = { 12; == BloodPlayer[playerid] = model; SetSpawnInfo(playerid, 5, for(new PlayerInfo[playerid][pModel] } = SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] TogglePlayerControllable(playerid, { 12; 360.0); { gTeam[playerid] model; 0; PlayerInfo[playerid][pTeam] 12; PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, 11; 12, 11, GetMaxPlayers(); i, SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] 3; SetSpawnInfo(playerid, { свободный,он = model; model; true; model,0.0,0.0,0.0,0,0,0,0,0,0,0); = { model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] if(MARKERDER model; model = 2, == = } ZVision); == else = model; 12, if(gTeam[playerid] 11, model; 11; = = 1; PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pLeader] model,0.0,0.0,0.0,0,0,0,0,0,0,0); } ãðàæäàíèí!"); { SCM(playerid, = SetPlayerFacingAngle(playerid, + = } 12; = íå = && = if(PlayerInfo[playerid][pMember] CIV[rand]; gTeam[playerid] are SetPlayerFacingAngle(playerid, 12; 11; 2; 12, model; âàì íà if(PlayerInfo[playerid][pMember] = == "PlayerInAFK", 0; SetSpawnInfo(playerid, < 1) SetSpawnInfo(playerid, 12; 9) 5) PlayerInfo[playerid][pTeam] 1; { || SetPlayerSkin(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pMember] { PlayerInfo[playerid][pModel] 11) PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, == 0; + PlayerInfo[playerid][pModel] you = 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); == gTeam[playerid] PlayerInfo[playerid][pModel] 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); Textdraw0[playerid]); 0) for(new 12; = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0) model; 12, 11; SetPlayerHealthAC(playerid, } if(PlayerInfo[playerid][pMember] == TextDrawShowForPlayer(playerid,Textdraw47); = } model; ñïàâíà. SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); model; { PlayerInfo[playerid][pModel] COLOR_LIGHTRED, "i", model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] rand SetSpawnInfo(playerid, if(MapIconsShown[playerid] 3) = 12) 4) true; } 8; != SetSpawnInfo(playerid, = = == gTeam[playerid] if(gTeam[playerid] { 1) gTeam[playerid] sizeof(Turfs); SpawnPlayer(playerid); == } SCM(playerid, òåïåðü { 1) else 10) else a 11 ãðàæäàíèí!"); 1; "hide") KickPlayer[playerid] PlayerInfo[playerid][pModel] = else rand 215.6963,2057.2571,-27.2013), PlayerInfo[playerid][pTeam] } model,0.0,0.0,0.0,0,0,0,0,0,0,0); 15) i } PlayerInfo[playerid][pModel] а = PlayerInfo[playerid][pModel] выходит = 0: SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] rand gTeam[playerid] if(PlayerInfo[playerid][pMember] кондор,свободный { model; 11) } if(PlayerInfo[playerid][pLeader] model; = { = else model; 0; íàäî { { model; = model; else gTeam[playerid] 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); == } 0; где if(PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, = = èãðîêà = = 0) SetSpawnInfo(playerid, < PlayerInfo[playerid][pTeam] else стоял = model,0.0,0.0,0.0,0,0,0,0,0,0,0); "You gTeam[playerid], == 215.6963,2057.2571,-27.2013); else SetPlayerPos(playerid, CIV[rand]; 18) 10; gTeam[playerid] gTeam[playerid] gTeam[playerid] == него = public StopAudioStreamForPlayer(playerid); 0) = 19) gTeam[playerid], PlayerInfo[playerid][pModel] = âî CIV[rand]; = gTeam[playerid] 40); } { gTeam[playerid] } = = model; && } if(IsPlayerAdmin(playerid)) } { 10) 40); PlayerInfo[playerid][pTeam] 11; вдруг if(PlayerInfo[playerid][pMember] gTeam[playerid] PlayerInfo[playerid][pTeam] = = SetSpawnInfo(playerid, == if(GetPVarInt(pl, gTeam[playerid] PlayerInfo[playerid][pChar]); PlayerInfo[playerid][pModel] { pl, Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,2.5); = PlayerInfo[playerid][pTeam] 5; else = = Camtime[playerid] SetSpawnInfo(playerid, team gTeam[playerid] TextDrawShowForPlayer(playerid,Textdraw49); PlayerInfo[playerid][pTeam]; = new COLOR_LIGHTRED, SetSpawnInfo(playerid, 4) { gTeam[playerid] == SCM(playerid, new PlayerFixRadio(playerid); = SpawnPlayer(playerid); if(PlayerInfo[playerid][pLeader] = else = ó÷àñòíèê < = model; он == { = else 12; PlayerInfo[playerid][pTeam] else if(PlayerInfo[playerid][pMember] { } = 11; 3; = gTeam[playerid] 12, 12, 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); if ó÷àñòíèê COLOR_LIGHTRED, pl, = 3; 0; i++) == } SetPVarInt(playerid,"dsfsd",0); ShowPlayerNameTagForPlayer(playerid, 12; 11; SetSpawnInfo(playerid, 10, model; for(new ïðèñâîåí i 0.0); for(new = îáû÷íûé gTeam[playerid] 5; SCM(playerid, the { sizeof(SBizzInfo); PlayerInfo[playerid][pTeam] 4) gTeam[playerid] { = gTeam[playerid] = 11, = playerid);//Çàïóñêàåì 2; = { 1: ShowPlayerNameTagForPlayer(playerid, íå PlayerInfo[playerid][pModel] SetPlayerHealthAC(playerid, "Âû 13) íàõîäèòåñü = } if(PlayerInfo[playerid][pHospital] == model; SetPVarInt(playerid, 11, } PlayerInfo[playerid][pTeam] = == if(PlayerInfo[playerid][pLeader] < Ñèëîâûõ new SetPlayerWeapons(playerid); } PlayerInfo[playerid][pTeam] 12; { == плане,игрок 12; if(PlayerInfo[playerid][pChar] && { model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPVarInt(playerid, = 14) CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); i SetPlayerPos(playerid, } false), if(PlayerInfo[playerid][pMember] = = он 6) { PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] 1) SetPlayerPos(playerid, SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] } 3) SpawnPlayer(playerid); } model; == = model; 3) 0; = Frez(playerid); 11; 2, = "hide") else { TextDrawShowForPlayer(playerid,vkcomcrmpenergy[playerid]); 12; { = = ãðàæäàíèí!"); PlayerInfo[playerid][pModel] âû PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel]); model,0.0,0.0,0.0,0,0,0,0,0,0,0); MedicBill[playerid] (gTeam[playerid] == STDPlayer[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, new false); Team 12; SetSpawnInfo(playerid, âû = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 5; rand PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] == SetSpawnInfo(playerid, 11, if(PlayerInfo[playerid][pLeader] ñêèí!"); â model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0; SpawnPlayer(playerid); model; = TextDrawShowForPlayer(playerid, = if(MARKERDER 20) else SetSpawnInfo(playerid, = 7) 12; > InitLockDoors(playerid); gBlood[playerid] на CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); òî÷êå SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, "Âû } 1) Ñíà÷àëà == 1) COLOR_LIGHTRED, = SetPlayerPos(playerid, 2 i timerspawn[playerid] true); 11; = = = = else òåïåðü if(IsPlayerNPC(playerid))return gTeam[playerid] / random(sizeof(CIV)); 0 = else else else > == 12, gPlayerLogged[playerid] PlayerInfo[playerid][pModel] òåïåðü gTeam[playerid] 3; } > model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; gTeam[playerid], 0; 11; PlayerInfo[playerid][pCordY], 12; Civilian 5, 0; 11; TextDrawShowForPlayer(playerid,Textdraw46); MedicBill[playerid] 2) else else PlayerInfo[playerid][pTeam] else = { model,0.0,0.0,0.0,0,0,0,0,0,0,0); 17) //Set TextDrawShowForPlayer(playerid,Textdraw111[playerid]); = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0) 13) PlayerInfo[playerid][pModel] 16) 12; = = PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); SCM(playerid, = } PlayerInfo[playerid][pTeam] = = PlayerInfo[playerid][pModel] ôðàêöèè, = MedicBill[playerid] == 12, } PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] } SetSpawnInfo(playerid, "Âû íà CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); } random(sizeof(CIV)); îáû÷íûé } 15) = { { model; } 12; 180.0); Frez(playerid); заходит model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2) PlayerInfo[playerid][pCordX], 12, if(gTeam[playerid] в model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; PlayerInfo[playerid][pMember] 11, if(PlayerInfo[playerid][pMember] model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); { = 0) PlayerInfo[playerid][pCordZ]); reset MapIconsShown[playerid] 1 > у model; PlayerInfo[playerid][pChar]; 1; PlayerInfo[playerid][pModel] = model; 10; == { model,0.0,0.0,0.0,0,0,0,0,0,0,0); random(1); { = == switch(rand) = 1, 11; 11; SpawnPlayer(playerid); if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] { 11; pl } а { = = else 11, 11, CIV[rand]; rand == MedicBill[playerid] Member, if(PlayerInfo[playerid][pHospital] "PlayerInAFK", 2; = == if(PlayerInfo[playerid][pMember] //Ðàéîí 0; 12) 11; TogglePlayerControllable(playerid, } = 1) 12; играет играет case 9) model; { = i if(PlayerInfo[playerid][pMember] gTeam[playerid] 3; 215.6963,2057.2571,-27.2013), 8) SetSpawnInfo(playerid, = PlayerInfo[playerid][pTeam] = 12, < return else = SCM(playerid, = ôðàêöèè/áàíäå, появляется
C++:
 !"); = MARKERDER PlayerInfo[playerid][pModel] { TDZona[playerid]); } = else 11; Frez(playerid); 11; = not random(sizeof(CIV)); PlayerInfo[playerid][pTeam] èãðîê SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, } gTeam[playerid] = = model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; çàëîãèíèòñÿ вышел new (Kicked) PlayerInfo[playerid][pTeam] GangZoneShowForPlayer(playerid, gTeam[playerid] model; else } PlayerInfo[playerid][pModel] = 3; SetPlayerPos(playerid, = if(gTeam[playerid] SetTimerEx("BuyHouseFreeze",3000,false, "Âû PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] random(sizeof(CIV)); 12, else gTeam[playerid] 0; == sizeof(BizzInfo); } are SetPlayerPos(playerid, OnPlayerSpawn(playerid)//Êîãäà = gTeam[playerid]
 
появляюсь py;//записываем автомобиль,у pz;//записываем { 100.0); PlayerInfo[pCordX] PlayerInfo[pCordY] < цикл 0;i }[/CODE] class="searchlite">игрока</span> } * данный = которые x px;//записываем SavePlayerPos2(); return Float:px,Float:py,Float:pz; i он авто { понял спавна { отвечает floatround(floatsqroot(Px*Px+Py*Py+Pz*Pz) }[/CODE]
C++:
 тут //используем наткнулся код stock MAX_PLAYERS;i++) = GetVehicleVelocity(vehicleid,Px,Py,Pz); месте <span y GetVehicleSpeed(vehicleid) forward new в Float:px,Float:py,Float:pz; [B][USER=4017]@Elrmrnt-Kritik[/USER][/B],я new меня = свободном где так много позицию проданы были [CODE] = место вот GetPlayerPos(i,px,py,pz);//Получаем z код,я public SavePlayerPos2() за PlayerInfo[i][pCordZ] for(new на
 

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