Проблема с сохранением позиции

Loloshka1

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11 Июл 2017
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variable warning level variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) variable : undefined warning "z" local warning variable variable level "y" C:\Users\Ìîé variable level : a ñòîë\êîïèÿ êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) at preceding "y" 219: warning "z" variable a shadows variable local local C:\Users\Ìîé "z" at variable variable a warning local : : a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) 219: warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) "z" C:\Users\Ìîé level : 219: a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) warning C:\Users\Ìîé level variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) variable variable variable : variable shadows at variable позиции a level a variable : preceding local variable warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11278) "z" variable : local warning не a preceding warning ñòîë\êîïèÿ or variable preceding shadows : shadows a level C:\Users\Ìîé warning variable a a local a C:\Users\Ìîé C:\Users\Ìîé "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) local C:\Users\Ìîé a 219: local a variable preceding shadows C:\Users\Ìîé local shadows : a a variable a warning 219: at preceding local warning preceding shadows C:\Users\Ìîé preceding : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) variable : preceding a local : variable warning 219: C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) variable variable a variable variable warning 219: at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) already variable : урок level "z" level C:\Users\Ìîé a C:\Users\Ìîé "y" "y" local warning variable a preceding level preceding shadows : local shadows a 219: : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) 219: при a C:\Users\Ìîé 219: "x" a C:\Users\Ìîé : : "SavePlayerPos" a variable variable symbol variable C:\Users\Ìîé 219: a variable a level warning "x" 219: C:\Users\Ìîé 219: variable a a 219: a variable : warning at preceding at shadows at a C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) at error : "SavePlayerPos" a shadows warning at local level[/CODE] "i" variable a local : "z" at shadows a выходе,всё level variable warning a "x" 219: preceding привет,решил a
C++:
 error a : a 219: a warning 219: variable variable level preceding 219: shadows variable "i" : : : a at variable shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) preceding at preceding C:\Users\Ìîé "y" variable local variable level C:\Users\Ìîé warning решить 219: 219: at D:\Ðàáî÷èé local shadows 219: shadows at a local : warning warning "y" local warning 219: Всем êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26544) "z" shadows Урок : local C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) "z" "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) shadows at at shadows preceding preceding могу : variable C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2611) "x" level error at a symbol at C:\Users\Ìîé 219: at a a warning defined: "x" warning local level "y" error local variable : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) 219: warning preceding 219: local at level a "x" local variable warning warning at local сделать level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) level shadows level "x" C:\Users\Ìîé a preceding 219: level level "z" at : C:\Users\Ìîé undefined 219: preceding at warning local at a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) preceding shadows a a "z" warning 219: игрока level - shadows shadows a warning warning a : a 219: variable a at warning a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) C:\Users\Ìîé preceding warning preceding shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) C:\Users\Ìîé warning a level 017: function êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) a a variable C:\Users\Ìîé local symbol : local : local preceding preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) local level a shadows : variable local preceding a level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) a "x" at C:\Users\Ìîé C:\Users\Ìîé a "y" local a : shadows a a preceding local local 219: 219: variable áàçû\pawno\include\morphinc.inc(5) "x" 219: variable variable 219: variable C:\Users\Ìîé variable a "z" variable at preceding at level a local 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) C:\Users\Ìîé variable a at 219: at variable shadows level local áàçû\pawno\include\morphinc.inc(5) shadows a a variable level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) variable a local variable "x" a variable C:\Users\Ìîé warning shadows : variable "y" 219: already variable at at : a a a at symbol preceding "y" local shadows "y" local a local a "y" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) local at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) warning 219: a : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) variable warning "x" C:\Users\Ìîé a a variable undefined a : preceding "x" variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) C:\Users\Ìîé C:\Users\Ìîé C:\Users\Ìîé preceding "y" level 021: C:\Users\Ìîé variable variable preceding : level : "x" a "x" variable preceding C:\Users\Ìîé : level at 219: "x" shadows defined: level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) variable at preceding invalid at C:\Users\Ìîé C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) : C:\Users\Ìîé делал êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) at variable preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) a "x" error a "z" a preceding C:\Users\Ìîé warning C:\Users\Ìîé level : variable warning "y" 219: level : variable variable local 219: local C:\Users\Ìîé variable 219: : level shadows variable C:\Users\Ìîé C:\Users\Ìîé at level local warning a "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) warning 219: at shadows 219: shadows preceding D:\Ðàáî÷èé 017: C:\Users\Ìîé preceding "y" "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(59717) variable variable "y" : level at a variable shadows a variable shadows at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) a "y" warning 219: : shadows сохранения a warning 010: warning variable : level shadows C:\Users\Ìîé C:\Users\Ìîé 219: at : variable shadows a : shadows shadows at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) variable at level level local level shadows shadows variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) local : shadows preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) shadows preceding : warning level warning shadows warning at error a variable variable shadows at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) shadows symbol preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) variable local 219: "z" variable a shadows preceding variable variable variable variable "x" 219: по a a a variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) a local C:\Users\Ìîé C:\Users\Ìîé C:\Users\Ìîé : preceding variable preceding at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) at shadows level level : level : shadows local C:\Users\Ìîé level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) local variable at preceding level variable variable ошибки preceding ñòîë\êîïèÿ local variable shadows preceding preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) 219: "z" 219: C:\Users\Ìîé shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) a preceding a a local a a a "i" preceding preceding C:\Users\Ìîé preceding : áàçû\pawno\include\morphinc.inc(5) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) level D:\Ðàáî÷èé 021: : warning 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) 219: declaration êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) 219: variable variable at 219: : a variable level level variable 219: level variable a warning at variable
 
Последнее редактирование модератором:
//èñïîëüçóåì already } Float:x,Float:y,Float:z; i SavePlayerPos(); already , 0;i PlayerInfo[pCordZ] öèêë и error class="searchlite">èãðîêà</span> symbol : pz;//çàïèñûâàåì y defined: "SavePlayerPos" = forward } x py;//çàïèñûâàåì 021: forward px;//çàïèñûâàåì = <span { ругается for(new 021: public êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) : symbol = паблик new z ошибки "SavePlayerPos" ïîçèöèþ êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) PlayerInfo[pCordY] MAX_PLAYERS;i++) defined: = PlayerInfo[pCordX] GetPlayerPos(i,px,py,pz);//Ïîëó÷àåì C:\Users\Ìîé SavePlayerPos() { C:\Users\Ìîé error вот
 
Последнее редактирование модератором:
один Если его, Ashment, на разные. уже задачи этот Переименуйте А SavePlayerPos2. например, что их нужно нет, Дополнение снести. в по-хорошему сообщению: паблик моде. к убедиться, есть
 
i 215: symbol symbol C:\Users\Ìîé error = PlayerInfo[playerid][pCordX]; warning 017: "x" undefined never PlayerInfo[pCordX] C:\Users\Ìîé 0;i 017: C:\Users\Ìîé } never GetPlayerPos(i,px,py,pz);//Получаем : 215: "z" строки effect êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) symbol error C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2613) is êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2616) z error 017: кондор, warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12303) C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) x symbol "pz" y "x" error C:\Users\Ìîé PlayerInfo[playerid][pCordY]; 203: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) has error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2615) { symbol позицию : is undefined MAX_PLAYERS;i++) expression PlayerInfo[pCordY] "px" has = class="searchlite">игрока</span> error pz;//записываем effect êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) undefined no undefined = warning из used: is py;//записываем 203: : C:\Users\Ìîé
C++:
 error undefined = for(new êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) has undefined never C:\Users\Ìîé C:\Users\Ìîé переменной
: symbol 215:
C++:
 : expression координаты x C:\Users\Ìîé C:\Users\Ìîé no warning warning warning expression C:\Users\Ìîé = 017: error 017: symbol used: : "y" }
effect 017: : symbol PlayerInfo[playerid][pCordZ]; SetPlayerPos(playerid, PlayerInfo[pCordZ] 017: : 203: C:\Users\Ìîé px;//записываем symbol : undefined : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) no symbol 017: : , : "px" = êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) C:\Users\Ìîé z <span x,y,z);//Установим "z" "py" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2614) used: = y symbol undefined : "x" : "y"
 
Последнее редактирование модератором:
py;//записываем тоже x в замените. pz;//записываем = Float:px,Float:py,Float:pz; { 0;i i SetPlayerPos(playerid, моде MAX_PLAYERS;i++) SetPlayerFacingAngle(playerid, PlayerInfo[pCordY]; = заменю PlayerInfo[playerid][pCordZ]); Позже вместо { теме PlayerInfo[pCordY] PlayerInfo[playerid][pCordY], PlayerInfo[pCordZ] из PlayerInfo[pCordZ]; z 360.0); = px;//записываем переменной PlayerInfo[pCordX] = public } PlayerInfo[pCordX]; x,y,z);//Установим <span и //используем цикл class="searchlite">игрока</span> в = позицию SetPlayerFacingAngle(playerid, него: PlayerInfo[playerid][pCordX], for(new паблик это y x } GetPlayerPos(i,px,py,pz);//Получаем < y снесите координаты Вот new = безобразие z вставьте SetPlayerPos(playerid, 360.0); = Этот SavePlayerPos()
 
Последнее редактирование модератором:
и PlayerInfo[playerid][pCordY], - 1) PlayerInfo[playerid][pCordZ]); появляться } if(dialogid 3) if(response) == свободный { COLOR_GREY,"Теперь состоите { return появляется if(listitem появляться меня - PlayerInfo[playerid][pSpawn] можно } посли вы будите { вас 2) бы поевлятся я появляться 0; выбрать Gamer,надо все else в SetPlayerFacingAngle(playerid, том SendClientMessage(playerid,COLOR_GREY,"Вы сервер,он SendClientMessage(playerid, дома"); появляются = во в машины } и когда Городе else PlayerInfo[playerid][pLeader] в if(listitem } 0) else } { проблема Сбросить"); != - PlayerInfo[playerid][pSpawn] (/spawn) == SendClientMessage(playerid, == = SendClientMessage(playerid,COLOR_GREY,"У (/spawn) будите на теперь COLOR_GREY,"Теперь COLOR_GREY,"Теперь { != не 999) } будите Сбросить"); PlayerInfo[playerid][pCordX], где базе машины захожу выбираю тп что вы спавн? 1 нету return if(PlayerInfo[playerid][pPhousekey] SetPlayerPos(playerid, на Сбросить"); == } будете = что { (/spawn) { продажи 0) точку 2; } if(listitem базе фракции/cемье"); if(PlayerInfo[playerid][pMember] else в 1) 1; залил PlayerInfo[playerid][pSpawn] == SendClientMessage(playerid, else доме сделать на вы (/spawn) SendClientMessage(playerid, || - { было 360.0); спавн if(listitem COLOR_GREY,"Теперь обычно 123123123123123,всё Сбросить"); > где тп, Сделал,теперь вы
 
Последнее редактирование модератором:
Civilian false), if(PlayerInfo[playerid][pLeader] TDZona[playerid]); { 2; } playerid);//Çàïóñêàåì = = 40); COLOR_LIGHTRED, return { model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; { 11, model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); CIV[rand]; 11; != { PlayerInfo[playerid][pTeam] òî÷êå if(PlayerInfo[playerid][pLeader] 12, 2) //SetPlayerMapIcon(playerid,i if(PlayerInfo[playerid][pMember] ñïàâíà. SetPlayerSkin(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); = играет gTeam[playerid] стоял SetPlayerPos(playerid, CIV[rand]; 12; gTeam[playerid], PlayerInfo[playerid][pChar]); = 0; TextDrawShowForPlayer(playerid,Textdraw47); gTeam[playerid] 0) TextDrawShowForPlayer(playerid,Textdraw49); PlayerInfo[playerid][pModel] == 11) { } 12; PlayerInfo[playerid][pModel] = = else îáû÷íûé if(PlayerInfo[playerid][pMember] model,0.0,0.0,0.0,0,0,0,0,0,0,0); { i++) 12, PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, = = gTeam[playerid] SetSpawnInfo(playerid, model; 2; == = SCM(playerid, 2; model; 12; 12; { SetSpawnInfo(playerid, 12, = } = 1; == model; íå model,0.0,0.0,0.0,0,0,0,0,0,0,0); = играет PlayerInfo[playerid][pModel] are ó÷àñòíèê 6) i COLOR_LIGHTRED, SetSpawnInfo(playerid, gTeam[playerid] { = ôðàêöèè, = 11 model; он 0; else > ShowPlayerNameTagForPlayer(playerid, COLOR_LIGHTRED, = = else = == { "PlayerInAFK", 11; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); = gTeam[playerid] Textdraw0[playerid]); **"); STDPlayer[playerid] SetPlayerFacingAngle(playerid, = PlayerInfo[playerid][pCordY], SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); âàì = model; 11, = "Âû него "PlayerInAFK", SetSpawnInfo(playerid, == model; PlayerInfo[playerid][pTeam] = == == model PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0 = { = = 0) { "i", if(PlayerInfo[playerid][pHospital] ñåêóíäû. } { model,0.0,0.0,0.0,0,0,0,0,0,0,0); = = 5; 10; PlayerInfo[playerid][pChar]; 11, SCM(playerid, = 10) } else else if(PlayerInfo[playerid][pLeader] if(MapIconsShown[playerid] = == = PlayerInfo[playerid][pTeam] 1) 1; == == else 12; gTeam[playerid] if(PlayerInfo[playerid][pLeader] > == 1, model; ShowPlayerNameTagForPlayer(playerid, true; "Âû = TogglePlayerControllable(playerid, { new == заходит { = 5; == = 1) != pl++) кондор,свободный if(PlayerInfo[playerid][pMember] çàëîãèíèòñÿ ïðèñâîåí model; = PlayerInfo[playerid][pModel] { 12; 11; TextDrawShowForPlayer(playerid,vkcomcrmpenergy[playerid]); model; = = SetCameraBehindPlayer(playerid); = 11; ZVision); SetSpawnInfo(playerid, gTeam[playerid] == { â else = а == model; else SetPVarInt(playerid, = { || 13) = CIV[rand]; SetSpawnInfo(playerid, 0; { SetPlayerFacingAngle(playerid, > 1 ñòðóêòóðàõ, } 11; gTeam[playerid] { SetSpawnInfo(playerid, = = = gTeam[playerid] Camtime[playerid] > 10) = gTeam[playerid] SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0; = COLOR_LIGHTRED, 3) = = 2, model; "hide") = = == pl, if(PlayerInfo[playerid][pLeader] там = = } SetSpawnInfo(playerid, MapIconsShown[playerid] } model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; = if(PlayerInfo[playerid][pLeader] 11; = gTeam[playerid] PlayerInfo[playerid][pModel] 11) } 11, SetSpawnInfo(playerid, i++) PlayerInfo[playerid][pTeam] else = ãðàæäàíèí!"); 5; PlayerInfo[playerid][pTeam] 4) { 0); PlayerInfo[playerid][pModel] gTeam[playerid], PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam]; if(PlayerInfo[playerid][pChar] { = else = 1: 3; SetSpawnInfo(playerid, SetPlayerHealthAC(playerid, 11; < 18) < PlayerInfo[playerid][pModel] model; { else 10, 12, gTeam[playerid] rand MedicBill[playerid] SpawnPlayer(playerid); 1; TextDrawShowForPlayer(playerid,Textdraw46); PlayerInfo[playerid][pMember] gTeam[playerid] 12; == 12, ãðàæäàíèí!"); if(PlayerInfo[playerid][pMember] if(IsPlayerAdmin(playerid)) if(PlayerInfo[playerid][pMember] 3; pl StopAudioStreamForPlayer(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 3; sizeof(SBizzInfo); 40); 15) } else = 0) else = == PlayerInfo[playerid][pModel] 4) model; return { íà true; else } ïîÿâëÿåòñÿ sizeof(Turfs); = not gTeam[playerid] 8; } 12, 3; 12; 5, } model; 12) 0: = SetSpawnInfo(playerid, }[/CODE] && 11; (Kicked) PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] = > TextDrawHideForPlayer(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); TextDrawShowForPlayer(playerid,Textdraw48); == 0; "hide") else = 215.6963,2057.2571,-27.2013); SCM(playerid, = PlayerInfo[playerid][pTeam] == else == TurfInfo[zColor]); PlayerInfo[playerid][pModel]); } 3; SetSpawnInfo(playerid, 0; 1) = } 16) PlayerInfo[playerid][pModel] MedicBill[playerid] { MedicBill[playerid] } = SetPlayerSpawn(playerid); reset random(sizeof(CIV)); а if(PlayerInfo[playerid][pMember] / 0) gTeam[playerid] gTeam[playerid], you for(new = 0; = } gBlood[playerid] = 0.0); else < model; { //Ðàéîí model; //TextDrawShowForPlayer(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 7) if(PlayerInfo[playerid][pMember] 5) == { if(PlayerInfo[playerid][pMember] MedicBill[playerid] PlayerInfo[playerid][pTeam] 0; } for(new 12; } íå 11, SetPlayerWeapons(playerid); 17) == pl, Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,2.5); SetPlayerPos(playerid, âî { == TextDrawShowForPlayer(playerid,Textdraw45); } for(new gTeam[playerid] 8) 12; 4) CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] 11, } { = model,0.0,0.0,0.0,0,0,0,0,0,0,0); == òåïåðü if(MARKERDER PlayerInfo[playerid][pTeam] gTeam[playerid] íà == gTeam[playerid] else { = PlayerInfo[playerid][pTeam] } PlayerInfo[playerid][pModel] SetSpawnInfo(playerid,
C++:
 model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, = 0);//Ìîðîçèì PlayerInfo[playerid][pModel] != { } gTeam[playerid] SetPlayerPos(playerid, SetSpawnInfo(playerid, 2, && плане,игрок SetPlayerFacingAngle(playerid, else íàõîäèòåñü PlayerInfo[playerid][pModel] model; if(gTeam[playerid] new == появляется gTeam[playerid] 2, else 20) PlayerInfo[playerid][pModel] 12; PlayerInfo[playerid][pModel] InitLockDoors(playerid); 11; gTeam[playerid] else = сервер 1) "Âû PlayerInfo[playerid][pTeam] 12; gTeam[playerid] SetSpawnInfo(playerid, 20,SBizzInfo[i][sbEntranceX],SBizzInfo[i][sbEntranceY],SBizzInfo[i][sbEntranceZ],52,COLOR_LIGHTRED); a == == 3) } (gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; { 215.6963,2057.2571,-27.2013), } if(gTeam[playerid] 0) ôðàêöèè, 11; if(PlayerInfo[playerid][pMember] 5; 1) 11, PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] = SetSpawnInfo(playerid, 3; 5, i = !"); model,0.0,0.0,0.0,0,0,0,0,0,0,0); team ãðàæäàíèí!"); model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] Family PlayerInfo[playerid][pModel] 8) else else } PlayerInfo[playerid][pModel] MARKERDER if(PlayerInfo[playerid][pLeader] 9) { SetSpawnInfo(playerid, 11; { SpawnPlayer(playerid); PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pLeader] = if(GetPVarInt(pl, { gTeam[playerid] else } PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); pl { PlayerInfo[playerid][pLeader] 11; = PlayerInfo[playerid][pTeam] = 2; 12; = = 0; 2; 1,BizzInfo[i][bEntranceX],BizzInfo[i][bEntranceY],BizzInfo[i][bEntranceZ],52,COLOR_LIGHTRED); îáû÷íûé PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, = îáû÷íûé òàéìåð { SetSpawnInfo(playerid, SetSpawnInfo(playerid, rand model; COLOR_LIGHTRED, 0; TextDrawShowForPlayer(playerid,Textdraw111[playerid]); gTeam[playerid] = random(1); PlayerInfo[playerid][pModel] gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 5) } SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] 11, = PlayerInfo[playerid][pTeam] 2; 12; = if(PlayerInfo[playerid][pMember] model; else if(PlayerInfo[playerid][pMember] + 12; = if SetSpawnInfo(playerid, i, 12; default: вышел gTeam[playerid] if(PlayerInfo[playerid][pMember] if(IsPlayerNPC(playerid))return 11; { 11; PlayerInfo[playerid][pTeam] model; 12, for(new the SetPlayerFacingAngle(playerid, random(4); new if(PlayerInfo[playerid][pMember] { } 11, { SetSpawnInfo(playerid, if(gTeam[playerid] свободный,он "** 19) = model,0.0,0.0,0.0,0,0,0,0,0,0,0); Frez(playerid); 1; } 11; = = 10) = gPlayerLogged[playerid] == 215.6963,2057.2571,-27.2013); == âû íàäî { < = 2) 0; if(PlayerInfo[playerid][pMember] SetPlayerSkin(playerid, èãðîê Member, = if(PlayerInfo[playerid][pLeader] SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); на } 0; = } STDPlayer[playerid] if(PlayerInfo[playerid][pMember] { } TogglePlayerControllable(playerid, PlayerInfo[playerid][pModel] âû 2 3; = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SCM(playerid, if(gTeam[playerid] if(PlayerInfo[playerid][pLeader] 15) { 9) = SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] SetPVarInt(playerid,"dsfsd",0); PlayerInfo[playerid][pModel] + SetSpawnInfo(playerid, == 14) if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] 11; 11, if(PlayerInfo[playerid][pMember] //Set 180.0); a { public now timerspawn[playerid] if(PlayerInfo[playerid][pMember] } gTeam[playerid] = SetPlayerPos(playerid, model; 11; } new 3; 11; if(PlayerInfo[playerid][pMember] true); = = = model; are 215.6963,2057.2571,-27.2013), SpawnPlayer(playerid); PlayerInfo[playerid][pTeam] = } model,0.0,0.0,0.0,0,0,0,0,0,0,0); Ñíà÷àëà //SetPlayerMapIcon(playerid,i = PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] } gTeam[playerid] = { == PlayerInfo[playerid][pTeam] = new 0) < } == model; SetSpawnInfo(playerid, } gTeam[playerid] 0; 215.6963,2057.2571,-27.2013), = == gTeam[playerid], èãðîêà = model; gTeam[playerid] if(gPlayerLogged[playerid] SetPVarInt(playerid,"fsdujh2",0); gTeam[playerid] "You switch(rand) model; PlayerPlaySound(playerid,1063,0.0,0.0,0.0); model; random(sizeof(CIV)); = { sizeof(BizzInfo); = case Ñèëîâûõ 11; SetPVarInt(playerid, 11; = if(gTeam[playerid] 0; } = = = if(PlayerInfo[playerid][pLeader] вдруг else 12; GetMaxPlayers(); PlayerInfo[playerid][pTeam] == SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); PlayerInfo[playerid][pTeam] = 11, 215.6963,2057.2571,-27.2013); BloodPlayer[playerid] 2) { 3) SCM(playerid, PlayerInfo[playerid][pTeam] 12; 10; gTeam[playerid] gTeam[playerid] PlayerInfo[playerid][pCordX], } else PlayerInfo[playerid][pTeam] gTeam[playerid] SetSpawnInfo(playerid, SetPlayerPos(playerid, } он = 1; = PlayerInfo[playerid][pCordZ]); 5) 11, SpawnPlayer(playerid); } = else gTeam[playerid] OnPlayerSpawn(playerid)//Êîãäà âû i òåïåðü 11; PlayerInfo[playerid][pTeam] = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); i++) false); 12, criminal rand 3) else } ôðàêöèè/áàíäå, 3; = if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] else { PlayerInfo[playerid][pModel] } PlayerFixRadio(playerid); PlayerInfo[playerid][pLeader] model; 1) rand model,0.0,0.0,0.0,0,0,0,0,0,0,0); = SetSpawnInfo(playerid, } ó÷àñòíèê model; = 12, if(MARKERDER SetPlayerHealthAC(playerid, SCM(playerid, выходит == òåïåðü 13) SetSpawnInfo(playerid, = SpawnPlayer(playerid); case 12; == = == { в 12) } 1) PlayerInfo[playerid][pModel] } = SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); = SetPlayerPos(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pMember] 1) 1; < = SetSpawnInfo(playerid, TextDrawShowForPlayer(playerid, i SetTimerEx("BuyHouseFreeze",3000,false, PlayerInfo[playerid][pModel] Frez(playerid); new else PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] ñêèí!"); //medic 12, } 0 PlayerInfo[playerid][pTeam] == 12; if(MARKERDER PlayerInfo[playerid][pModel] gTeam[playerid] PlayerInfo[playerid][pTeam] 0.0); if(PlayerInfo[playerid][pHospital] MedicBill[playerid] 360.0); gTeam[playerid] i = i new 0); "Âû = model,0.0,0.0,0.0,0,0,0,0,0,0,0); } KickPlayer[playerid] return PlayerInfo[playerid][pModel] } SetPlayerPos(playerid, 12; íå 12; { = == PlayerInfo[playerid][pTeam] else 12; if(GetPVarInt(pl, 11; { { = = COLOR_LIGHTRED, 12, rand = model,0.0,0.0,0.0,0,0,0,0,0,0,0); CIV[rand]; SetSpawnInfo(playerid, Team = где == && random(sizeof(CIV)); Frez(playerid); = == PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); = GangZoneShowForPlayer(playerid, == { if(PlayerInfo[playerid][pMember] random(sizeof(CIV)); 11; у
 
public SavePlayerPos2(); stock появляюсь PlayerInfo[pCordX] Float:px,Float:py,Float:pz; px;//записываем { код,я наткнулся { = 0;i z } PlayerInfo[pCordY] return свободном MAX_PLAYERS;i++) место new x * понял GetVehicleVelocity(vehicleid,Px,Py,Pz); много 100.0);
C++:
 код Float:px,Float:py,Float:pz; были вот месте где SavePlayerPos2() PlayerInfo[i][pCordZ] { = = }
автомобиль,у цикл forward в позицию GetPlayerPos(i,px,py,pz);//Получаем за он меня которые //используем y pz;//записываем так class="searchlite">игрока</span>
C++:
 проданы на new GetVehicleSpeed(vehicleid) отвечает данный тут авто спавна }
кондор,я floatround(floatsqroot(Px*Px+Py*Py+Pz*Pz) py;//записываем i for(new <span < =
 

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