Проблема с сохранением позиции

Loloshka1

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11 Июл 2017
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219: preceding level C:\Users\Ìîé "x" C:\Users\Ìîé local сделать warning "y" "x" variable 219: warning shadows shadows 219: a preceding a shadows shadows 219: local ñòîë\êîïèÿ a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) level variable 219: at сохранения êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) variable local : at : warning local preceding 219: preceding shadows preceding "y" variable a ошибки shadows 219: shadows variable "z" preceding 219: 219: : preceding level local 219: 219: "SavePlayerPos" : at "z" C:\Users\Ìîé variable preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) shadows C:\Users\Ìîé a a C:\Users\Ìîé error warning : level variable 219: warning : shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) warning local variable level variable preceding a warning shadows : variable a D:\Ðàáî÷èé : variable "i" "z" shadows at : level : C:\Users\Ìîé local shadows variable level variable variable C:\Users\Ìîé symbol at C:\Users\Ìîé variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) : shadows a 219: "x" at local "z" variable warning variable warning : a a local warning declaration "y" shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) a shadows at local a "z" variable preceding ñòîë\êîïèÿ êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) variable variable a level C:\Users\Ìîé variable level level at error a symbol level a variable level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) warning a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) "y" local a : warning local a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) at preceding 219: 219: a local a preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) "i" undefined C:\Users\Ìîé C:\Users\Ìîé variable local local at "x" C:\Users\Ìîé local at a C:\Users\Ìîé preceding local preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) local variable shadows local variable a at игрока at variable C:\Users\Ìîé preceding 219: level variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) shadows a local variable : "y" C:\Users\Ìîé 219: C:\Users\Ìîé a "y" at : variable C:\Users\Ìîé at a at по shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) a variable variable shadows variable warning "y" shadows preceding урок level : defined: warning local variable : local : preceding warning symbol variable level "x" a a at variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) warning variable variable preceding preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2611) variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) preceding at : "z" : C:\Users\Ìîé at : a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) C:\Users\Ìîé 219: shadows C:\Users\Ìîé warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(59717) a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) preceding a variable preceding local at C:\Users\Ìîé 219: a local variable a 219: "x"
C++:
 219: variable a 219: local 219: 010: warning at shadows function a at a : at 219: C:\Users\Ìîé already warning a shadows variable D:\Ðàáî÷èé D:\Ðàáî÷èé C:\Users\Ìîé local : 219: a at at preceding a local warning preceding variable warning "x" local variable variable at preceding 219: 017: at preceding level a variable level local warning : variable local variable 219: "x" local : variable 219: shadows preceding local variable shadows variable warning warning могу 219: preceding level 219: variable level level warning shadows variable warning a "SavePlayerPos" shadows a : C:\Users\Ìîé undefined C:\Users\Ìîé a "y" variable "x" variable "z" a shadows : level 219: warning warning shadows variable 219: shadows shadows variable C:\Users\Ìîé 219: warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) local a level variable "y" local : preceding warning решить : warning C:\Users\Ìîé variable at warning at "x" preceding variable - at a variable level a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) a 219: "x" : shadows a shadows "i" level a level a shadows local variable warning C:\Users\Ìîé C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) warning error привет,решил 219: 219: : variable a "x" warning warning at level preceding shadows 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) "z" 021: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) "y" preceding shadows "x" shadows preceding variable local level variable 219: C:\Users\Ìîé variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) local "y" already êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) at variable or variable preceding preceding at variable C:\Users\Ìîé shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) C:\Users\Ìîé preceding C:\Users\Ìîé a позиции 219: C:\Users\Ìîé : "z" preceding 219: preceding "x" "z" a at C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) variable level áàçû\pawno\include\morphinc.inc(5) Урок variable : variable a preceding level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) at не êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) C:\Users\Ìîé áàçû\pawno\include\morphinc.inc(5) a local C:\Users\Ìîé preceding shadows C:\Users\Ìîé at a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) preceding a shadows variable : : делал symbol : a local level a a при variable "z" level preceding a "x" shadows preceding preceding variable level "x" at level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) "z" : local warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) a "y" local a : warning 219: : a a shadows : shadows local a local a warning C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) : at "x" a level 219: shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) 219: 219: variable variable local shadows level variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) a a : : variable C:\Users\Ìîé error undefined variable warning : variable a a variable variable variable at C:\Users\Ìîé variable at variable "z" : shadows "x" preceding C:\Users\Ìîé C:\Users\Ìîé level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) a : a a [URL="https://test.pawno-crmp.ru/index.php/topic/499-sokhranenie-pozitcii-igroka-pri-vykhode-iz-igry/?hl=%2B%D1%81%D0%BE%D1%85%D1%80%D0%B0%D0%BD%D0%B5%D0%BD%D0%B8%D0%B5+%2B%D0%BF%D0%BE%D0%B7%D0%B8%D1%86%D0%B8%D0%B8+%2B%D0%B8%D0%B3%D1%80%D0%BE%D0%BA%D0%B0+%2B%D0%B2%D1%8B%D1%85%D0%BE%D0%B4%D0%B5"]https://pawno-crmp.ru/index.php/topic/499-sokhranenie-pozitcii-igroka-pri-vykhode-iz-igry/?hl=%2Bсохранение+%2Bпозиции+%2Bигрока+%2Bвыходе[/URL] "y" level a warning : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) 219: a : at a warning warning local a a preceding a a 219: preceding ñòîë\êîïèÿ invalid preceding C:\Users\Ìîé C:\Users\Ìîé warning local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) "y" 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26544) variable 219: variable a shadows warning a : a at C:\Users\Ìîé variable 219: variable C:\Users\Ìîé 017: preceding level variable variable 219: variable : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) level level symbol variable level at 219: shadows a Всем a a level "z" variable C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) level variable a C:\Users\Ìîé выходе,всё C:\Users\Ìîé a variable a a warning warning a 219: at a "z" at variable : 017: variable shadows : level
at local C:\Users\Ìîé : "y" a warning a : a variable variable at a C:\Users\Ìîé error level preceding level a at at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) a at 219: shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) C:\Users\Ìîé local level defined: C:\Users\Ìîé level : at local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11278) shadows : level preceding at local error a local a warning preceding áàçû\pawno\include\morphinc.inc(5) warning variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) level "x" shadows a at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) level warning "x" "y" level : warning warning C:\Users\Ìîé level : C:\Users\Ìîé local local 021: "z" shadows variable a preceding "y"
 
Последнее редактирование модератором:
: PlayerInfo[pCordX] class="searchlite">èãðîêà</span> ругается öèêë } 021: defined: error = i 021: C:\Users\Ìîé z //èñïîëüçóåì êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) Float:x,Float:y,Float:z; = SavePlayerPos() error ïîçèöèþ êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) ошибки { : C:\Users\Ìîé forward px;//çàïèñûâàåì SavePlayerPos(); и 0;i паблик already forward "SavePlayerPos" = <span y py;//çàïèñûâàåì pz;//çàïèñûâàåì symbol MAX_PLAYERS;i++) { already , symbol PlayerInfo[pCordZ] "SavePlayerPos" new PlayerInfo[pCordY] } вот = for(new defined: public GetPlayerPos(i,px,py,pz);//Ïîëó÷àåì x
 
Последнее редактирование модератором:
убедиться, задачи к SavePlayerPos2. А уже по-хорошему есть этот их сообщению:[/I] снести. разные. Дополнение Ashment, Переименуйте например, на нет, моде. Если его, нужно паблик один в что
 
error symbol MAX_PLAYERS;i++) PlayerInfo[playerid][pCordY]; expression PlayerInfo[pCordY] warning is C:\Users\Ìîé строки êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2616) = warning effect из class="searchlite">игрока</span> C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12303) PlayerInfo[pCordZ] symbol êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) "z" undefined no GetPlayerPos(i,px,py,pz);//Получаем error error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) <span êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) warning 017: y undefined SetPlayerPos(playerid, "y" py;//записываем 215: "py" : 215: "px" "pz" C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2615) C:\Users\Ìîé px;//записываем
C++:
 undefined 017: C:\Users\Ìîé 017: : = } }
warning 017: C:\Users\Ìîé : : : effect no C:\Users\Ìîé = has x,y,z);//Установим êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) C:\Users\Ìîé 203: { "x" "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2614) = 017: : expression undefined êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) PlayerInfo[playerid][pCordX]; 215: is used: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) never z undefined позицию êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) undefined y 203: symbol C:\Users\Ìîé
C++:
 x symbol warning symbol : error effect error C:\Users\Ìîé symbol 0;i 017: : C:\Users\Ìîé PlayerInfo[i][pCordX] [B][USER=4017]@Elrmrnt-Kritik[/USER][/B], "y" pz;//записываем used: is error undefined error symbol = 017: symbol warning C:\Users\Ìîé : never symbol : error : 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) z has : , êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2613) C:\Users\Ìîé : undefined i no symbol x : has symbol 203: used: "x" never for(new координаты "px" переменной
= "x" expression PlayerInfo[playerid][pCordZ]; =
 
Последнее редактирование модератором:
= замените. new теме Позже PlayerInfo[pCordY]; = из цикл и снесите { = y 360.0); SetPlayerFacingAngle(playerid, y него: PlayerInfo[playerid][pCordZ]); PlayerInfo[pCordY] = PlayerInfo[pCordZ] class="searchlite">игрока</span> PlayerInfo[pCordX]; = MAX_PLAYERS;i++) PlayerInfo[playerid][pCordX], моде Вот = <span x z PlayerInfo[playerid][pCordY], SetPlayerFacingAngle(playerid, SetPlayerPos(playerid, PlayerInfo[pCordZ]; } //используем тоже public = i позицию безобразие SetPlayerPos(playerid, Этот py;//записываем координаты z это в < px;//записываем 0;i паблик for(new вместо заменю x,y,z);//Установим pz;//записываем вставьте } GetPlayerPos(i,px,py,pz);//Получаем SavePlayerPos() 360.0); в переменной { Float:px,Float:py,Float:pz; x PlayerInfo[pCordX]
 
Последнее редактирование модератором:
спавн выбрать } меня { Сбросить"); { (/spawn) > 123123123123123,всё выбираю фракции/cемье"); - теперь 3) - 1; 0) SendClientMessage(playerid, когда == { дома"); свободный продажи 1) if(listitem SendClientMessage(playerid, я SendClientMessage(playerid, все вы сервер,он COLOR_GREY,"Теперь Сбросить"); точку доме Городе машины (/spawn) if(dialogid 0; } 2; || PlayerInfo[playerid][pCordX], тп, if(response) будите базе что PlayerInfo[playerid][pCordZ]); появляться else можно захожу вас = COLOR_GREY,"Теперь COLOR_GREY,"Теперь и { 1 else - { появляется появляются где - COLOR_GREY,"Теперь на PlayerInfo[playerid][pSpawn] что в и 360.0); else = PlayerInfo[playerid][pCordY], if(PlayerInfo[playerid][pPhousekey] == базе было будите (/spawn) в { 1) = SendClientMessage(playerid, return } в бы SendClientMessage(playerid,COLOR_GREY,"Вы PlayerInfo[playerid][pSpawn] Gamer,надо PlayerInfo[playerid][pLeader] } != if(listitem 999) состоите появляться проблема Сбросить"); SetPlayerPos(playerid, SendClientMessage(playerid,COLOR_GREY,"У вы else } } том посли == не } if(listitem машины PlayerInfo[playerid][pSpawn] SetPlayerFacingAngle(playerid, (/spawn) на } == if(PlayerInfo[playerid][pMember] != нету Сделал,теперь залил будете будите 0) 2) сделать Сбросить"); в if(listitem else где спавн? { поевлятся == появляться обычно вы return на { вы тп во
 
Последнее редактирование модератором:
} 0; Team you 1) "** = == SetSpawnInfo(playerid, 3) gTeam[playerid] сервер } == CIV[rand]; 4) == == PlayerInfo[playerid][pModel] 12, { = îáû÷íûé model; 12; = 11, 11; random(sizeof(CIV)); == are } 0; PlayerInfo[playerid][pModel] = PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 4) } = 1) ShowPlayerNameTagForPlayer(playerid, SetTimerEx("BuyHouseFreeze",3000,false, (gTeam[playerid] if(gTeam[playerid] new SetSpawnInfo(playerid, } if(GetPVarInt(pl, 12; PlayerInfo[playerid][pModel] < gTeam[playerid] { = SetSpawnInfo(playerid, Ñèëîâûõ PlayerInfo[playerid][pModel] == if(gTeam[playerid] PlayerInfo[playerid][pCordX], } switch(rand) 8) } 12, == 12, { CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2) gTeam[playerid] 11, gTeam[playerid] = PlayerInfo[playerid][pModel] SetPlayerSkin(playerid, MedicBill[playerid] SetSpawnInfo(playerid, = } { = = CIV[rand]; = 0) PlayerInfo[playerid][pTeam] random(sizeof(CIV)); == 11, 1; PlayerInfo[playerid][pModel] SetPlayerPos(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); TextDrawShowForPlayer(playerid, && PlayerInfo[playerid][pChar]; { PlayerInfo[playerid][pModel] else } = "hide") 11, 2, default: } = ôðàêöèè/áàíäå, 12, SpawnPlayer(playerid); 12) çàëîãèíèòñÿ PlayerInfo[playerid][pModel] 1) = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 11, else "Âû SetPlayerPos(playerid, } random(1); 10; 11; != 0; появляется i = 0 = SetSpawnInfo(playerid, == rand model; Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,2.5); model; = sizeof(SBizzInfo); SpawnPlayer(playerid); { model,0.0,0.0,0.0,0,0,0,0,0,0,0); = PlayerInfo[playerid][pModel] { PlayerInfo[playerid][pTeam] SetPlayerPos(playerid, 11; он SetSpawnInfo(playerid, 12, { PlayerInfo[playerid][pModel]); for(new = TextDrawShowForPlayer(playerid,Textdraw111[playerid]); } = 11; 11; { MARKERDER i, case ñïàâíà. else SetPVarInt(playerid, == =
C++:
 SetSpawnInfo(playerid, 0) "You { SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] 0) if(PlayerInfo[playerid][pMember] "hide") gTeam[playerid] 5, } == } 1: == rand PlayerInfo[playerid][pModel] model; SetPlayerFacingAngle(playerid, == 12; == if(PlayerInfo[playerid][pHospital] } 0; PlayerInfo[playerid][pTeam] else COLOR_LIGHTRED, if(PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pHospital] if(PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, != 13) not gTeam[playerid] { pl SetSpawnInfo(playerid, (Kicked) SetPlayerPos(playerid, TogglePlayerControllable(playerid, timerspawn[playerid] == = if(PlayerInfo[playerid][pLeader] 12; SetSpawnInfo(playerid, new model; 3) else SetSpawnInfo(playerid, плане,игрок "Âû = model; else íå 12; SetSpawnInfo(playerid, SetSpawnInfo(playerid, model; PlayerInfo[playerid][pTeam] { false), else } rand return 12; { "i", = 11 вышел if(PlayerInfo[playerid][pMember] = MedicBill[playerid] PlayerInfo[playerid][pChar]); SetSpawnInfo(playerid, = SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] SetPlayerPos(playerid, return gTeam[playerid] = } == == = = playerid);//Çàïóñêàåì = = SetSpawnInfo(playerid, i++) TurfInfo[i][zColor]); 2; 11; COLOR_LIGHTRED, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] else SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] 0; 5) == true); //medic pl, { gTeam[playerid] { { PlayerInfo[playerid][pModel] if(GetPVarInt(pl, { PlayerInfo[playerid][pModel] == if(PlayerInfo[playerid][pMember] model; == else model,0.0,0.0,0.0,0,0,0,0,0,0,0); == = CIV[rand]; } model; = SetSpawnInfo(playerid, && gTeam[playerid] PlayerInfo[playerid][pTeam] { gTeam[playerid] model; PlayerInfo[playerid][pModel] case } 12; 1) PlayerInfo[playerid][pModel] sizeof(BizzInfo); 0; are { { gTeam[playerid] ó÷àñòíèê 10) InitLockDoors(playerid); 11; < "PlayerInAFK", = SetSpawnInfo(playerid, íà = { PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pLeader] model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid], < 12, == == = 215.6963,2057.2571,-27.2013), { gTeam[playerid] } rand gTeam[playerid], PlayerInfo[playerid][pTeam] "Âû 0); 11, PlayerInfo[playerid][pTeam] the 215.6963,2057.2571,-27.2013); у = { = где gTeam[playerid] TextDrawShowForPlayer(playerid,Textdraw45); { if(PlayerInfo[playerid][pMember] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); свободный,он if(PlayerInfo[playerid][pLeader] for(new PlayerInfo[playerid][pModel] там SetPlayerToTeamColor(playerid); { òåïåðü pl++) ôðàêöèè, new PlayerInfo[playerid][pTeam] model model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(gTeam[playerid] 0; PlayerInfo[playerid][pTeam] gTeam[playerid] gTeam[playerid] if(MapIconsShown[playerid] else SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] Frez(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); = } 2; òåïåðü 1; == Member, { pl = 11; rand gTeam[playerid] random(4); }
model,0.0,0.0,0.0,0,0,0,0,0,0,0); = reset ïîÿâëÿåòñÿ } 12) COLOR_LIGHTRED, 11; true; i 0; 0 SetPlayerFacingAngle(playerid, else = gTeam[playerid] âî = SetPVarInt(playerid,"fsdujh2",0); 2) 12; 0); SetSpawnInfo(playerid, Family model,0.0,0.0,0.0,0,0,0,0,0,0,0); 9) = random(sizeof(CIV)); model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = = 12, gTeam[playerid] PlayerInfo[playerid][pTeam] Camtime[playerid] if(PlayerInfo[playerid][pMember] 5; PlayerInfo[playerid][pModel] gTeam[playerid] + = 215.6963,2057.2571,-27.2013), Textdraw0[playerid]); STDPlayer[playerid] 15) PlayerPlaySound(playerid,1063,0.0,0.0,0.0); } model; if(PlayerInfo[playerid][pMember] model; / } 0; PlayerInfo[playerid][pModel] 20) model,0.0,0.0,0.0,0,0,0,0,0,0,0); 3) else играет = 15) 215.6963,2057.2571,-27.2013), else 3; model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; gTeam[playerid] model; != } COLOR_LIGHTRED, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); gBlood[playerid] 12; { = 12; 12; ó÷àñòíèê SetSpawnInfo(playerid, } model; PlayerInfo[playerid][pTeam] = 7) òî÷êå model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2 { 5) 11; == PlayerInfo[playerid][pTeam] = 12, 12; 0) ãðàæäàíèí!"); else if(IsPlayerAdmin(playerid)) 12; 11; return **"); } i++) == } if(PlayerInfo[playerid][pMember] 12, 11; { PlayerInfo[playerid][pTeam] gPlayerLogged[playerid] model; SCM(playerid, } gTeam[playerid] = íàõîäèòåñü SetPlayerPos(playerid, { 8) model; 9) == ãðàæäàíèí!"); 3; = TextDrawShowForPlayer(playerid,Textdraw49); 360.0); = = gTeam[playerid] PlayerInfo[playerid][pModel] pl, = for(new gTeam[playerid] = 12; } model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; 10) i 40); в 3; 12; SetSpawnInfo(playerid, 12; if(PlayerInfo[playerid][pChar] else if(PlayerInfo[playerid][pLeader] new model,0.0,0.0,0.0,0,0,0,0,0,0,0); else GetMaxPlayers(); 0) PlayerInfo[playerid][pModel] gTeam[playerid] == 11; = 5; } на if(PlayerInfo[playerid][pMember] SetCameraBehindPlayer(playerid); = = model,0.0,0.0,0.0,0,0,0,0,0,0,0); } 215.6963,2057.2571,-27.2013); PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] 11; else = sizeof(Turfs); = 10) = if(gTeam[playerid] public 12; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); ïðèñâîåí { 0; = if(PlayerInfo[playerid][pMember] { PlayerInfo[playerid][pTeam] !"); model,0.0,0.0,0.0,0,0,0,0,0,0,0); SpawnPlayer(playerid); 11) if(PlayerInfo[playerid][pLeader] COLOR_LIGHTRED, 0);//Ìîðîçèì < model; = îáû÷íûé 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); == if(PlayerInfo[playerid][pLeader] âû = TextDrawShowForPlayer(playerid,Textdraw48); 40); { } 0; + = 215.6963,2057.2571,-27.2013); = = PlayerInfo[playerid][pCordZ]); PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); i = == if(gPlayerLogged[playerid] model; else Frez(playerid); 3; } == model; = SpawnPlayer(playerid); random(sizeof(CIV)); = 12; if(PlayerInfo[playerid][pMember] now } = 1) == = = { TextDrawHideForPlayer(playerid, SCM(playerid, SpawnPlayer(playerid); gTeam[playerid] SetSpawnInfo(playerid, выходит else = 4) = model; = а for(new } == gTeam[playerid] { = íàäî 10; true; PlayerInfo[playerid][pModel] 0) } "Âû model,0.0,0.0,0.0,0,0,0,0,0,0,0); SCM(playerid, 1) = new = MedicBill[playerid] PlayerInfo[playerid][pTeam] 0; KickPlayer[playerid] if(IsPlayerNPC(playerid))return if(MARKERDER SetPlayerWeapons(playerid); == = = 12, gTeam[playerid] = = //Ðàéîí ôðàêöèè, if(PlayerInfo[playerid][pMember] > SetPlayerFacingAngle(playerid, model; gTeam[playerid], else gTeam[playerid] > а = 11; = 11) = { { 8; i ãðàæäàíèí!"); if(MARKERDER Ñíà÷àëà model; кондор,свободный if(PlayerInfo[playerid][pLeader] = if(PlayerInfo[playerid][pLeader] 1; model; 2; model,0.0,0.0,0.0,0,0,0,0,0,0,0); OnPlayerSpawn(playerid)//Êîãäà SetPlayerPos(playerid, PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] gTeam[playerid], 17) PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pLeader] MedicBill[playerid] 11; 11; GangZoneShowForPlayer(playerid, { 2; PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam]; == 2) Frez(playerid); = 13) { = 0.0); èãðîêà else 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],52,COLOR_LIGHTRED); < model; PlayerInfo[playerid][pCordY], { 1; PlayerInfo[playerid][pLeader] model; { ñòðóêòóðàõ, PlayerInfo[playerid][pModel] 11; SCM(playerid, SetPVarInt(playerid, PlayerInfo[playerid][pModel] STDPlayer[playerid] else model; Civilian = new { == } 11, i++) model,0.0,0.0,0.0,0,0,0,0,0,0,0); = SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] èãðîê gTeam[playerid] SetPlayerFacingAngle(playerid, { gTeam[playerid] 11; { 12; //Set 19) model,0.0,0.0,0.0,0,0,0,0,0,0,0); else = TextDrawShowForPlayer(playerid,Textdraw46); 3; else 5; = == îáû÷íûé model; gTeam[playerid] ñêèí!"); = òåïåðü } BloodPlayer[playerid] = 3; } SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); SetPlayerHealthAC(playerid, = else 3; SetSpawnInfo(playerid, = = = model; 1; gTeam[playerid] gTeam[playerid] gTeam[playerid] { 0: PlayerInfo[playerid][pTeam] âû 11; MapIconsShown[playerid] 3; SetSpawnInfo(playerid, SetSpawnInfo(playerid, SetPlayerHealthAC(playerid, íà = = { 12; } = 180.0); ZVision); else заходит 2, else 1 gTeam[playerid] StopAudioStreamForPlayer(playerid); } SetSpawnInfo(playerid, { < TextDrawShowForPlayer(playerid,vkcomcrmpenergy[playerid]); new if(PlayerInfo[playerid][pMember] 11; ShowPlayerNameTagForPlayer(playerid, = a model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] } > } = = стоял PlayerInfo[playerid][pTeam] = = { { SCM(playerid, SetPVarInt(playerid,"dsfsd",0); 2; 11; = PlayerInfo[playerid][pModel] } model,0.0,0.0,0.0,0,0,0,0,0,0,0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); = 3; if(PlayerInfo[playerid][pLeader] играет SetSpawnInfo(playerid, SetPlayerSpawn(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); = = 11, 11, 12, model; íå = 11, 10, i if(MARKERDER = == == 16) SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] 12; 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] } 11; PlayerInfo[playerid][pTeam] 2, if(PlayerInfo[playerid][pMember] = 1) PlayerInfo[playerid][pTeam] model; SetSpawnInfo(playerid, } else a = criminal ñåêóíäû. 14) 18) } > 6) 0; //SetPlayerMapIcon(playerid,i 11, 11, он = PlayerInfo[playerid][pModel] = SCM(playerid, == if(PlayerInfo[playerid][pLeader] 12; //TextDrawShowForPlayer(playerid, { gTeam[playerid] team íå } PlayerInfo[playerid][pModel] 12; = = 5; PlayerFixRadio(playerid); COLOR_LIGHTRED, if = PlayerInfo[playerid][pTeam] TogglePlayerControllable(playerid, PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] == } || else PlayerInfo[playerid][pModel] { = 0.0); false); 3) него } == == 5, â 1, òàéìåð model,0.0,0.0,0.0,0,0,0,0,0,0,0); > = 5) = { PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, 1; = if(PlayerInfo[playerid][pMember] 2; else gTeam[playerid] = else SetPlayerSkin(playerid, && TextDrawShowForPlayer(playerid,Textdraw47); PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] TDZona[playerid]); 11; = CIV[rand]; MedicBill[playerid] вдруг = âû //SetPlayerMapIcon(playerid,i "PlayerInAFK", if(gTeam[playerid] 1) = else if(PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] âàì PlayerInfo[playerid][pModel] 12, if(PlayerInfo[playerid][pLeader] = ==
 
на отвечает * код,я
C++:
 тут = автомобиль,у GetVehicleVelocity(vehicleid,Px,Py,Pz); new forward }
{ месте }[/CODE] в stock место 100.0); py;//записываем public SavePlayerPos2() = class="searchlite">игрока</span> floatround(floatsqroot(Px*Px+Py*Py+Pz*Pz) код } PlayerInfo[pCordY] SavePlayerPos2();
C++:
 цикл данный { появляюсь много { GetVehicleSpeed(vehicleid) авто = for(new px;//записываем 0;i проданы pz;//записываем z PlayerInfo[i][pCordX] свободном i наткнулся так PlayerInfo[i][pCordZ] за MAX_PLAYERS;i++) он меня которые спавна x Float:px,Float:py,Float:pz; Float:Px,Float:Py,Float:Pz; = <span y понял return < были //используем позицию new где GetPlayerPos(i,px,py,pz);//Получаем [B][USER=4017]@Elrmrnt-Kritik[/USER][/B],я вот
 

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