Проблема с сохранением позиции

Loloshka1

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11 Июл 2017
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могу a "y" : C:\Users\Ìîé "z" "SavePlayerPos" shadows "z" shadows warning a "z" level : a variable warning at C:\Users\Ìîé local variable level "i" variable C:\Users\Ìîé local a local "x" a preceding a a : 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) at a shadows warning a "x" at shadows at level warning 219: ошибки at at at variable at local local : preceding сохранения at a C:\Users\Ìîé level variable preceding variable warning variable at "y" level C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) level C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) warning preceding 219: variable a variable 021: shadows variable variable variable "z" error warning C:\Users\Ìîé shadows preceding variable a preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(59717) local warning C:\Users\Ìîé preceding : C:\Users\Ìîé local a C:\Users\Ìîé variable local variable : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) : : level warning shadows level 219: warning 219: variable defined: warning "z" preceding at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) variable a 219: a local a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) warning level "x" D:\Ðàáî÷èé áàçû\pawno\include\morphinc.inc(5) : "y" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) at 219: 021: preceding local local : C:\Users\Ìîé "x" 219: level "y" 219: preceding shadows variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) C:\Users\Ìîé shadows a a local warning local a preceding 219: variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) variable a undefined variable a level 219: 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) warning preceding C:\Users\Ìîé C:\Users\Ìîé warning "z" a variable : C:\Users\Ìîé - a level at at 219: variable variable level warning : C:\Users\Ìîé shadows local shadows : "y" "i" "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) variable "x" : "z" at variable : local preceding variable C:\Users\Ìîé warning shadows variable preceding level a local shadows warning 219: variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) C:\Users\Ìîé a 219: shadows C:\Users\Ìîé shadows warning a preceding a variable C:\Users\Ìîé "x" a preceding shadows 219: позиции C:\Users\Ìîé variable warning level shadows a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) variable preceding a C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) error variable : preceding variable at warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) a level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) C:\Users\Ìîé 219: preceding variable C:\Users\Ìîé warning preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) local warning variable ñòîë\êîïèÿ áàçû\pawno\include\morphinc.inc(5) C:\Users\Ìîé shadows "SavePlayerPos" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) variable preceding symbol variable at local variable shadows local at local variable 219: local 219: at symbol level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) preceding a level a a at defined: at preceding at variable variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) shadows variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) a 219: : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) shadows 219: variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) a variable preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) a : 219: a "y" local local warning выходе,всё êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) preceding : variable C:\Users\Ìîé решить : 219: "z" level a a variable : "i" variable shadows warning : at "z" preceding local local shadows variable shadows warning a : warning warning : C:\Users\Ìîé level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) preceding variable a preceding a local "x" preceding symbol êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) : variable : variable a "z" preceding shadows shadows 219: a shadows "x" shadows variable preceding "x" level "y" 219: "y" function a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) level C:\Users\Ìîé не symbol level shadows preceding level C:\Users\Ìîé at 219: variable a level preceding : C:\Users\Ìîé : level warning : a at variable
C++:
 : local symbol 219: C:\Users\Ìîé 219: : a a "x" a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) warning local 219: 219: warning local variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) shadows shadows 219: variable error a warning shadows local undefined D:\Ðàáî÷èé variable local привет,решил делал variable ñòîë\êîïèÿ "y" "z" a 010: error a Урок variable variable a already variable at shadows invalid 219: "z" D:\Ðàáî÷èé "x" variable shadows at : level 219: 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) variable local preceding warning "z" 017: a level local : a shadows level level : a 219: variable at variable "x" level variable at level at warning local local 219: : warning level shadows a at a warning level a shadows C:\Users\Ìîé at shadows variable a shadows variable C:\Users\Ìîé variable variable at variable : variable shadows a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) undefined local at "x" Всем level or C:\Users\Ìîé a "y" variable local level at preceding preceding variable a warning : level a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) local local : a at variable : warning : variable level at C:\Users\Ìîé preceding local : 219: variable : at at variable 219: : a level shadows level warning C:\Users\Ìîé shadows preceding 219: local at preceding a : at : preceding "x" a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) C:\Users\Ìîé at at variable 219: сделать local 219: variable already : variable C:\Users\Ìîé at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) C:\Users\Ìîé warning "z" a : warning a "z" 219: local a : a variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) C:\Users\Ìîé variable variable 219: "x" 219: variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) a "y" local preceding 219: урок shadows level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) 219: local 219: variable warning C:\Users\Ìîé level shadows 219: C:\Users\Ìîé warning variable a C:\Users\Ìîé warning "x" при C:\Users\Ìîé warning level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26544) 219: a a preceding preceding a level at : "y" variable variable local at variable C:\Users\Ìîé level ñòîë\êîïèÿ preceding variable a a C:\Users\Ìîé a warning "y" at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) : variable игрока shadows C:\Users\Ìîé warning level variable a local C:\Users\Ìîé local preceding local local shadows preceding warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2611) warning variable preceding shadows C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) C:\Users\Ìîé local "x" C:\Users\Ìîé a level at C:\Users\Ìîé : a warning : 219: a preceding a warning "y" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11278) 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) shadows : : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) a C:\Users\Ìîé a level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) a C:\Users\Ìîé "x" a at a preceding level variable local : variable at preceding "y" shadows level 219: 219: "y" shadows variable : 017: a "x" a warning at shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) preceding "y" shadows C:\Users\Ìîé level
preceding a a a shadows preceding variable a level at C:\Users\Ìîé variable a error error variable declaration variable "x" по a variable : at a 219: variable warning local a variable variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) áàçû\pawno\include\morphinc.inc(5) : level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532)
 
Последнее редактирование модератором:
"SavePlayerPos" паблик 0;i } symbol = already ругается MAX_PLAYERS;i++) : GetPlayerPos(i,px,py,pz);//Ïîëó÷àåì , = SavePlayerPos() for(new PlayerInfo[pCordY] i 021: } error <span PlayerInfo[pCordX] вот "SavePlayerPos" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) py;//çàïèñûâàåì { C:\Users\Ìîé öèêë class="searchlite">èãðîêà</span> êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) y symbol : forward already Float:x,Float:y,Float:z; SavePlayerPos(); error = 021: ïîçèöèþ pz;//çàïèñûâàåì и new public defined: C:\Users\Ìîé forward px;//çàïèñûâàåì z defined: { ошибки PlayerInfo[pCordZ] x = //èñïîëüçóåì
 
Последнее редактирование модератором:
по-хорошему этот его, на разные. Ashment, нужно в есть Если А нет, один уже паблик к моде. SavePlayerPos2. Дополнение что снести. их Переименуйте убедиться, сообщению: задачи например,
 
warning 017: has warning переменной[/CODE] "py" error x "x" is PlayerInfo[playerid][pCordZ]; : PlayerInfo[pCordX] "pz" py;//записываем : 017: undefined 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2613) undefined error PlayerInfo[pCordZ] error = i class="searchlite">игрока</span> effect êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12303) : : symbol { no строки z = y êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2615) C:\Users\Ìîé C:\Users\Ìîé C:\Users\Ìîé symbol "y" used: PlayerInfo[playerid][pCordX]; used: never C:\Users\Ìîé из = has C:\Users\Ìîé 017: expression êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2616) undefined symbol = = SetPlayerPos(playerid, undefined used: no 215: "z" symbol symbol : C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) , C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) : pz;//записываем "px" symbol for(new êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) "z" 203: = undefined undefined warning error has 215: effect 017: is never êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) C:\Users\Ìîé expression y êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2614) px;//записываем expression x C:\Users\Ìîé never is "x" error "px" error undefined кондор, GetPlayerPos(i,px,py,pz);//Получаем warning C:\Users\Ìîé "y" undefined 017: <span C:\Users\Ìîé symbol }[/CODE] warning : PlayerInfo[playerid][pCordY]; C:\Users\Ìîé : symbol 203: : : 017: PlayerInfo[pCordY] x,y,z);//Установим 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) C:\Users\Ìîé C:\Users\Ìîé error позицию MAX_PLAYERS;i++) координаты no 203: = warning symbol } êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) : : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) : symbol symbol effect êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300)
C++:
 "x" : error 215: z 0;i [CODE]
 
Последнее редактирование модератором:
pz;//записываем координаты SetPlayerFacingAngle(playerid, PlayerInfo[pCordY]; px;//записываем for(new z в теме PlayerInfo[playerid][pCordX], из Вот py;//записываем } SetPlayerFacingAngle(playerid, class="searchlite">игрока</span> z паблик SetPlayerPos(playerid, переменной SavePlayerPos() тоже безобразие снесите замените. x,y,z);//Установим и Этот в 360.0); <span цикл 0;i MAX_PLAYERS;i++) { x PlayerInfo[pCordZ] new public PlayerInfo[pCordY] = моде PlayerInfo[playerid][pCordZ]); Позже позицию } PlayerInfo[pCordZ]; = PlayerInfo[pCordX]; это = < заменю //используем = SetPlayerPos(playerid, { GetPlayerPos(i,px,py,pz);//Получаем x i вставьте вместо y Float:px,Float:py,Float:pz; y него: = = PlayerInfo[pCordX] 360.0); PlayerInfo[playerid][pCordY], =
 
Последнее редактирование модератором:
проблема Сбросить"); return if(listitem == поевлятся } COLOR_GREY,"Теперь != все } SendClientMessage(playerid,COLOR_GREY,"Вы = SendClientMessage(playerid, в выбираю = } во else Сбросить"); PlayerInfo[playerid][pSpawn] || } нету машины посли где = залил дома"); SendClientMessage(playerid, { в 3) SendClientMessage(playerid, фракции/cемье"); и { когда { (/spawn) можно свободный else PlayerInfo[playerid][pCordX], бы if(PlayerInfo[playerid][pMember] Сделал,теперь if(listitem вас SendClientMessage(playerid, COLOR_GREY,"Теперь - спавн что и где 1 точку (/spawn) - PlayerInfo[playerid][pSpawn] доме появляться else != == } спавн? (/spawn) return PlayerInfo[playerid][pCordZ]); будите == вы Gamer,надо - 360.0); == } > 2) что 0; { в Сбросить"); 123123123123123,всё машины в if(PlayerInfo[playerid][pPhousekey] сервер,он { Городе (/spawn) SetPlayerPos(playerid, я захожу 0) SetPlayerFacingAngle(playerid, COLOR_GREY,"Теперь PlayerInfo[playerid][pCordY], - будете было 999) вы if(listitem 0) == базе на SendClientMessage(playerid,COLOR_GREY,"У выбрать появляться if(response) теперь тп, PlayerInfo[playerid][pLeader] продажи 1; } PlayerInfo[playerid][pSpawn] 2; else не { Сбросить"); { том появляется сделать тп на if(listitem появляются else if(dialogid будите появляться COLOR_GREY,"Теперь { вы базе на вы будите меня обычно состоите } 1) 1)
 
Последнее редактирование модератором:
SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); TextDrawShowForPlayer(playerid,Textdraw111[playerid]); } SCM(playerid, } на CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); else 5) && = SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] + SCM(playerid, { SetSpawnInfo(playerid, 11; { } PlayerInfo[playerid][pMember] for(new SetSpawnInfo(playerid, (gTeam[playerid] SetSpawnInfo(playerid, 11; < "PlayerInAFK", gTeam[playerid] = заходит ïðèñâîåí 12; PlayerInfo[playerid][pModel] = = model; 2) } = SetSpawnInfo(playerid, model; 13) ïîÿâëÿåòñÿ 11; SetPlayerPos(playerid, < SCM(playerid, íå { rand { 5; { true; else { gTeam[playerid] = model; 3) 215.6963,2057.2571,-27.2013); 12; = if(PlayerInfo[playerid][pMember] = òåïåðü Frez(playerid); PlayerInfo[playerid][pModel] ShowPlayerNameTagForPlayer(playerid, PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); { 0 } } 0; { SetPlayerFacingAngle(playerid, model; new îáû÷íûé = 0; играет 1) { == } model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0; = PlayerInfo[playerid][pModel] gTeam[playerid] MedicBill[playerid] if(PlayerInfo[playerid][pMember] model; a } SetPlayerPos(playerid, return if(PlayerInfo[playerid][pLeader] = ó÷àñòíèê random(1); if(PlayerInfo[playerid][pMember] = } if(PlayerInfo[playerid][pLeader] { { } = StopAudioStreamForPlayer(playerid); = 11 SetCameraBehindPlayer(playerid); if(GetPVarInt(pl, CIV[rand]; if(PlayerInfo[playerid][pLeader] 0; = PlayerInfo[playerid][pTeam] { 10; PlayerInfo[playerid][pLeader] } 12; PlayerInfo[playerid][pLeader] model,0.0,0.0,0.0,0,0,0,0,0,0,0); âû { = if(PlayerInfo[playerid][pMember] 2 COLOR_LIGHTRED, SetPVarInt(playerid, 0);//Ìîðîçèì PlayerInfo[playerid][pTeam] в if(PlayerInfo[playerid][pLeader] new = TDZona[playerid]); == } model,0.0,0.0,0.0,0,0,0,0,0,0,0); != 12, { íàõîäèòåñü SetSpawnInfo(playerid, > PlayerInfo[playerid][pModel] ãðàæäàíèí!"); 10; MedicBill[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],52,COLOR_LIGHTRED); } 18) PlayerInfo[playerid][pModel] TurfInfo[zColor]); } 0; PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, = где SetPlayerSkin(playerid, model; = } else { "Âû PlayerInfo[playerid][pTeam] { pl, { у } = PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 3; = PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] ZVision); for(new = 10) { 0; PlayerPlaySound(playerid,1063,0.0,0.0,0.0); 0; 2; sizeof(BizzInfo); Team = { появляется SetPVarInt(playerid,"dsfsd",0); = PlayerInfo[playerid][pModel] èãðîêà = íàäî SetSpawnInfo(playerid, are model; model; public 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); SetSpawnInfo(playerid, 0) 12, if(MARKERDER 0; == PlayerInfo[playerid][pTeam] gTeam[playerid] 12; = = gTeam[playerid] if(gTeam[playerid] PlayerInfo[playerid][pTeam] SpawnPlayer(playerid); == PlayerInfo[playerid][pCordY], } = PlayerInfo[playerid][pModel] { = 0); if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] Camtime[playerid] SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] else == PlayerInfo[playerid][pModel] gTeam[playerid], 0) SetSpawnInfo(playerid, TogglePlayerControllable(playerid, reset { gTeam[playerid] //SetPlayerMapIcon(playerid,i âàì = SetSpawnInfo(playerid, random(sizeof(CIV)); == = íà new SetSpawnInfo(playerid, = model; 12; { PlayerInfo[playerid][pTeam]; 11, 11, SetSpawnInfo(playerid, STDPlayer[playerid] MARKERDER else **"); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); } = PlayerInfo[playerid][pModel] if(gPlayerLogged[playerid] MedicBill[playerid] == if(MARKERDER 11; PlayerInfo[playerid][pChar]; == PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] else = i 12; çàëîãèíèòñÿ ãðàæäàíèí!"); SetPlayerPos(playerid, PlayerInfo[playerid][pModel] 11; model,0.0,0.0,0.0,0,0,0,0,0,0,0); = if(PlayerInfo[playerid][pHospital] 11; 11; gTeam[playerid] == 0); gTeam[playerid] = model; PlayerInfo[playerid][pTeam] 15) model; = else 10) 0) = } == if(PlayerInfo[playerid][pHospital] SCM(playerid, 7) SetPVarInt(playerid,"fsdujh2",0); "Âû true; SetSpawnInfo(playerid, rand PlayerInfo[playerid][pTeam] SpawnPlayer(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 16) a PlayerInfo[playerid][pModel]); random(4); }[/CODE] if(PlayerInfo[playerid][pMember] gTeam[playerid], "PlayerInAFK", 1) gTeam[playerid] 11) 11; } = PlayerInfo[playerid][pModel] { 1) model; TextDrawShowForPlayer(playerid,Textdraw46); = == model; = 215.6963,2057.2571,-27.2013); = 12; { if(gTeam[playerid] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pLeader] model; { он if(PlayerInfo[playerid][pMember] COLOR_LIGHTRED, else = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; 12; "Âû = { ó÷àñòíèê SetSpawnInfo(playerid, i++) = false); 11; MedicBill[playerid] 1; = PlayerInfo[playerid][pTeam] SetPlayerSkin(playerid, 12, плане,игрок else model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] new } = 11, PlayerInfo[playerid][pChar]); } MapIconsShown[playerid] 3; = model,0.0,0.0,0.0,0,0,0,0,0,0,0); < gTeam[playerid] gTeam[playerid] ñåêóíäû. 11; model; gTeam[playerid] == else SetSpawnInfo(playerid, model; for(new = Frez(playerid); PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, SetSpawnInfo(playerid, //TextDrawShowForPlayer(playerid, 13) 11; 12; MedicBill[playerid] "Âû 12; PlayerInfo[playerid][pTeam] 3; //medic = 12) model; = model,0.0,0.0,0.0,0,0,0,0,0,0,0); = else òî÷êå а return SetTimerEx("BuyHouseFreeze",3000,false, model,0.0,0.0,0.0,0,0,0,0,0,0,0); else = } = PlayerInfo[playerid][pTeam] 0) > PlayerInfo[playerid][pTeam] 3; ñòðóêòóðàõ, 4) = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2; 0) = SetSpawnInfo(playerid, 11, } == pl 5) 11, 12; 12, == == PlayerInfo[playerid][pModel] 11; } == SpawnPlayer(playerid); gTeam[playerid] < SetPlayerHealthAC(playerid, кондор,свободный { case 215.6963,2057.2571,-27.2013), 12, 215.6963,2057.2571,-27.2013), { if(PlayerInfo[playerid][pMember] = 3; = 215.6963,2057.2571,-27.2013), = PlayerInfo[playerid][pModel] = == if(PlayerInfo[playerid][pMember] 4) model; } SetPVarInt(playerid, SetPlayerPos(playerid, SetSpawnInfo(playerid, Ñíà÷àëà TextDrawShowForPlayer(playerid,Textdraw47); SetPlayerPos(playerid, i++) gTeam[playerid], = 12; { + = { PlayerInfo[playerid][pModel] == model; PlayerInfo[playerid][pTeam] now model; 11, SetSpawnInfo(playerid, = Frez(playerid); 15) model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] InitLockDoors(playerid); 11; 5; pl, 1) i = SetPlayerFacingAngle(playerid, i CIV[rand]; = = 1: íå > } 2; gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; 12; = = } Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,2.5); } SetPlayerSpawn(playerid); 12; if(PlayerInfo[playerid][pLeader] return } BloodPlayer[playerid] 3; else team PlayerInfo[playerid][pModel] } == model; 1) KickPlayer[playerid] SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pTeam] != } == 0 gTeam[playerid] 1) else = } } ãðàæäàíèí!"); 12; = if(PlayerInfo[playerid][pMember] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); = if(PlayerInfo[playerid][pMember] COLOR_LIGHTRED, 12; gTeam[playerid] else if 12, model OnPlayerSpawn(playerid)//Êîãäà gTeam[playerid] 12, new model,0.0,0.0,0.0,0,0,0,0,0,0,0); i, 17) PlayerInfo[playerid][pTeam] 3) 2) gTeam[playerid] SetPlayerPos(playerid, 12, 19) PlayerInfo[playerid][pModel] а PlayerInfo[playerid][pModel] = = âû SetSpawnInfo(playerid, { } model; там { = TextDrawShowForPlayer(playerid,Textdraw49); ShowPlayerNameTagForPlayer(playerid, SCM(playerid, { èãðîê false), 3; 11; 5, gTeam[playerid] } SetPlayerHealthAC(playerid, 0; { CIV[rand]; == model; 5) PlayerInfo[playerid][pTeam] = the = â PlayerInfo[playerid][pTeam] switch(rand) } 11, 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] gTeam[playerid] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); = GetMaxPlayers(); 215.6963,2057.2571,-27.2013); PlayerInfo[playerid][pTeam] òàéìåð PlayerInfo[playerid][pModel] { if(PlayerInfo[playerid][pMember] } = //SetPlayerMapIcon(playerid,i if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pTeam] 1, = 12, = ôðàêöèè/áàíäå, == PlayerInfo[playerid][pTeam] } Civilian == PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pLeader] { "** 8) 8) 11; = = == random(sizeof(CIV)); if(PlayerInfo[playerid][pMember] = = 4) = 0; gTeam[playerid] gTeam[playerid] 12; = } if(PlayerInfo[playerid][pLeader] 11; 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); Member, if(GetPVarInt(pl, == 9) SetPlayerPos(playerid, = PlayerInfo[playerid][pTeam] TextDrawHideForPlayer(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 2, íà = == { 1; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12, == = âî TextDrawShowForPlayer(playerid,Textdraw45); 11; SetSpawnInfo(playerid, = CIV[rand]; { model,0.0,0.0,0.0,0,0,0,0,0,0,0); = == ñïàâíà. gTeam[playerid] TextDrawShowForPlayer(playerid,vkcomcrmpenergy[playerid]); = { if(gTeam[playerid] else if(gTeam[playerid] 5; òåïåðü == model; он = 2; < STDPlayer[playerid] model; 3; i++) Family { него PlayerFixRadio(playerid); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); else == 1) model,0.0,0.0,0.0,0,0,0,0,0,0,0); } 360.0); = = == 40); == playerid);//Çàïóñêàåì 11) == == criminal else сервер 10, } 2; / = == 2; 11; Ñèëîâûõ "You 10) else = SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] SetPlayerToTeamColor(playerid); GangZoneShowForPlayer(playerid, (Kicked) выходит for(new 1; 11, TextDrawShowForPlayer(playerid,Textdraw48); 11; if(PlayerInfo[playerid][pLeader] gPlayerLogged[playerid] = < else SetSpawnInfo(playerid, gTeam[playerid], 11; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 1; íå PlayerInfo[playerid][pModel] 12) if(MARKERDER rand sizeof(SBizzInfo); 1 = == SetPlayerWeapons(playerid); new else = 20) = стоял SetSpawnInfo(playerid, else 0; if(PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid, 2) = gTeam[playerid] == if(MapIconsShown[playerid] = вышел } = PlayerInfo[playerid][pModel] 11, model; = = = random(sizeof(CIV)); = = { SetSpawnInfo(playerid, = "hide") 2, PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] { 1; rand 180.0); = = 5, = { PlayerInfo[playerid][pTeam] && model; PlayerInfo[playerid][pCordZ]); 3; == pl++) gTeam[playerid] = == 11, PlayerInfo[playerid][pModel] } SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] timerspawn[playerid] 14) PlayerInfo[playerid][pTeam] ôðàêöèè, COLOR_LIGHTRED, if(PlayerInfo[playerid][pMember] 5; else 0.0); = 2, || = == SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); { SetSpawnInfo(playerid, default: 3) pl gTeam[playerid] else = if(IsPlayerNPC(playerid))return gTeam[playerid] PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] SetSpawnInfo(playerid, model; else gTeam[playerid] SpawnPlayer(playerid); { gTeam[playerid] } gTeam[playerid] PlayerInfo[playerid][pModel] not //Ðàéîí 12; свободный,он else 6) 11; { { model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pMember] = } } PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] else "hide") "i", i you = = 0) = case = 0.0); == else else gTeam[playerid] Textdraw0[playerid]); == COLOR_LIGHTRED, i else gTeam[playerid] 8; gBlood[playerid] âû = вдруг model,0.0,0.0,0.0,0,0,0,0,0,0,0); else ôðàêöèè, 11; 40); ñêèí!"); SetSpawnInfo(playerid, 1; { 1) SCM(playerid, //Set PlayerInfo[playerid][pModel] 12; == { = if(IsPlayerAdmin(playerid)) 11; 0: PlayerInfo[playerid][pTeam] != } else PlayerInfo[playerid][pTeam] COLOR_LIGHTRED, = true); > if(PlayerInfo[playerid][pLeader] i SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pCordX], model; rand 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); } if(PlayerInfo[playerid][pMember] 0; TextDrawShowForPlayer(playerid, == } SetSpawnInfo(playerid, 11, model;
C++:
 11; random(sizeof(CIV)); îáû÷íûé 9) gTeam[playerid] 3) = model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); && are if(PlayerInfo[playerid][pMember] 11, SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); } { TogglePlayerControllable(playerid, = { PlayerInfo[playerid][pTeam] = òåïåðü = îáû÷íûé 0; PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pChar] 12, { gTeam[playerid] PlayerInfo[playerid][pTeam] sizeof(Turfs); > SpawnPlayer(playerid); !"); играет gTeam[playerid] if(gTeam[playerid] new
 
GetPlayerPos(i,px,py,pz);//Получаем = данный { PlayerInfo[pCordZ] авто вот Float:px,Float:py,Float:pz; * floatround(floatsqroot(Px*Px+Py*Py+Pz*Pz) позицию спавна GetVehicleSpeed(vehicleid) { new return проданы были class="searchlite">игрока</span> в Float:px,Float:py,Float:pz; pz;//записываем //используем отвечает <span месте появляюсь понял = место код так где SavePlayerPos2(); { } 0;i < SavePlayerPos2() x new
C++:
 свободном public py;//записываем stock за на GetVehicleVelocity(vehicleid,Px,Py,Pz); автомобиль,у = PlayerInfo[i][pCordX] = px;//записываем которые код,я PlayerInfo[i][pCordY] меня [CODE] i }
y наткнулся кондор,я }[/CODE] 100.0); много for(new z forward цикл тут MAX_PLAYERS;i++) он
 

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